Allow configuration of default font
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e1062a02d1
commit
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@ -4,13 +4,15 @@ use raw_window_handle::HasRawWindowHandle;
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/// A renderer that can target windows.
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/// A renderer that can target windows.
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pub trait Windowed: super::Renderer + Sized {
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pub trait Windowed: super::Renderer + Sized {
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type Settings: Default;
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/// The type of target.
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/// The type of target.
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type Target: Target<Renderer = Self>;
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type Target: Target<Renderer = Self>;
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/// Creates a new [`Windowed`] renderer.
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/// Creates a new [`Windowed`] renderer.
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///
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///
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/// [`Windowed`]: trait.Windowed.html
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/// [`Windowed`]: trait.Windowed.html
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fn new() -> Self;
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fn new(settings: Self::Settings) -> Self;
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/// Performs the drawing operations described in the output on the given
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/// Performs the drawing operations described in the output on the given
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/// target.
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/// target.
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@ -151,7 +151,12 @@ pub trait Application: Sized {
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Self: 'static,
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Self: 'static,
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{
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{
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#[cfg(not(target_arch = "wasm32"))]
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#[cfg(not(target_arch = "wasm32"))]
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<Instance<Self> as iced_winit::Application>::run(_settings.into());
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<Instance<Self> as iced_winit::Application>::run(
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_settings.into(),
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iced_wgpu::Settings {
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default_font: _settings.default_font,
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},
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);
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#[cfg(target_arch = "wasm32")]
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#[cfg(target_arch = "wasm32")]
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<Instance<Self> as iced_web::Application>::run();
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<Instance<Self> as iced_web::Application>::run();
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@ -15,6 +15,9 @@ pub struct Settings {
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///
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///
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/// [`Color`]: ../struct.Color.html
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/// [`Color`]: ../struct.Color.html
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pub background: Color,
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pub background: Color,
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// TODO: Add `name` for web compatibility
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pub default_font: Option<&'static [u8]>,
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}
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}
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impl Default for Settings {
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impl Default for Settings {
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@ -22,6 +25,7 @@ impl Default for Settings {
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Settings {
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Settings {
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window: Window::default(),
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window: Window::default(),
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background: Color::WHITE,
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background: Color::WHITE,
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default_font: None,
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}
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}
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}
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}
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}
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}
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@ -31,12 +31,14 @@ mod image;
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mod primitive;
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mod primitive;
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mod quad;
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mod quad;
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mod renderer;
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mod renderer;
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mod settings;
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mod text;
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mod text;
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mod transformation;
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mod transformation;
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pub use defaults::Defaults;
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pub use defaults::Defaults;
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pub use primitive::Primitive;
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pub use primitive::Primitive;
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pub use renderer::{Renderer, Target};
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pub use renderer::{Renderer, Target};
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pub use settings::Settings;
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#[doc(no_inline)]
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#[doc(no_inline)]
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pub use widget::*;
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pub use widget::*;
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@ -1,5 +1,6 @@
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use crate::{
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use crate::{
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image, quad, text, Defaults, Image, Primitive, Quad, Transformation,
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image, quad, text, Defaults, Image, Primitive, Quad, Settings,
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Transformation,
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};
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};
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use iced_native::{
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use iced_native::{
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renderer::{Debugger, Windowed},
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renderer::{Debugger, Windowed},
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@ -49,7 +50,7 @@ impl<'a> Layer<'a> {
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}
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}
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impl Renderer {
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impl Renderer {
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fn new() -> Self {
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fn new(settings: Settings) -> Self {
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let adapter = Adapter::request(&RequestAdapterOptions {
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let adapter = Adapter::request(&RequestAdapterOptions {
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power_preference: PowerPreference::Default,
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power_preference: PowerPreference::Default,
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backends: BackendBit::all(),
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backends: BackendBit::all(),
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@ -63,7 +64,8 @@ impl Renderer {
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limits: Limits { max_bind_groups: 2 },
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limits: Limits { max_bind_groups: 2 },
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});
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});
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let text_pipeline = text::Pipeline::new(&mut device);
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let text_pipeline =
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text::Pipeline::new(&mut device, settings.default_font);
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let quad_pipeline = quad::Pipeline::new(&mut device);
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let quad_pipeline = quad::Pipeline::new(&mut device);
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let image_pipeline = image::Pipeline::new(&mut device);
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let image_pipeline = image::Pipeline::new(&mut device);
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@ -432,10 +434,11 @@ impl iced_native::Renderer for Renderer {
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}
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}
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impl Windowed for Renderer {
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impl Windowed for Renderer {
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type Settings = Settings;
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type Target = Target;
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type Target = Target;
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fn new() -> Self {
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fn new(settings: Settings) -> Self {
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Self::new()
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Self::new(settings)
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}
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}
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fn draw<T: AsRef<str>>(
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fn draw<T: AsRef<str>>(
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4
wgpu/src/settings.rs
Normal file
4
wgpu/src/settings.rs
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@ -0,0 +1,4 @@
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Settings {
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pub default_font: Option<&'static [u8]>,
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}
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@ -22,13 +22,16 @@ pub struct Pipeline {
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}
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}
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impl Pipeline {
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impl Pipeline {
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pub fn new(device: &mut wgpu::Device) -> Self {
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pub fn new(device: &mut wgpu::Device, default_font: Option<&[u8]>) -> Self {
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// TODO: Font customization
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// TODO: Font customization
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let font_source = font::Source::new();
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let font_source = font::Source::new();
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let default_font = font_source
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let default_font =
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.load(&[font::Family::SansSerif, font::Family::Serif])
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default_font.map(|slice| slice.to_vec()).unwrap_or_else(|| {
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.unwrap_or_else(|_| FALLBACK_FONT.to_vec());
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font_source
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.load(&[font::Family::SansSerif, font::Family::Serif])
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.unwrap_or_else(|_| FALLBACK_FONT.to_vec())
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});
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let load_glyph_brush = |font: Vec<u8>| {
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let load_glyph_brush = |font: Vec<u8>| {
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let builder =
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let builder =
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@ -81,8 +81,10 @@ pub trait Application: Sized {
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/// It should probably be that last thing you call in your `main` function.
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/// It should probably be that last thing you call in your `main` function.
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///
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///
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/// [`Application`]: trait.Application.html
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/// [`Application`]: trait.Application.html
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fn run(settings: Settings)
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fn run(
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where
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settings: Settings,
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renderer_settings: <Self::Renderer as Windowed>::Settings,
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) where
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Self: 'static,
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Self: 'static,
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{
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{
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use winit::{
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use winit::{
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@ -140,7 +142,7 @@ pub trait Application: Sized {
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let mut resized = false;
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let mut resized = false;
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let clipboard = Clipboard::new(&window);
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let clipboard = Clipboard::new(&window);
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let mut renderer = Self::Renderer::new();
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let mut renderer = Self::Renderer::new(renderer_settings);
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let mut target = {
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let mut target = {
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let (width, height) = to_physical(size, dpi);
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let (width, height) = to_physical(size, dpi);
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