Move styling to a brand new iced_style
crate
This commit is contained in:
parent
9ab7c47dc7
commit
e1062a02d1
@ -24,6 +24,7 @@ maintenance = { status = "actively-developed" }
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members = [
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"core",
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"native",
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"style",
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"web",
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"wgpu",
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"winit",
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@ -22,7 +22,7 @@ pub mod widget {
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//!
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//! [`TextInput`]: text_input/struct.TextInput.html
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//! [`text_input::State`]: text_input/struct.State.html
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pub use iced_wgpu::button;
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pub use iced_wgpu::widget::*;
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pub mod scrollable {
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//! Navigate an endless amount of content with a scrollbar.
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@ -73,8 +73,9 @@ pub mod widget {
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#[doc(no_inline)]
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pub use {
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button::Button, image::Image, scrollable::Scrollable, slider::Slider,
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svg::Svg, text_input::TextInput,
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button::Button, container::Container, image::Image,
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scrollable::Scrollable, slider::Slider, svg::Svg,
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text_input::TextInput,
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};
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/// A container that distributes its contents vertically.
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@ -88,13 +89,6 @@ pub mod widget {
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/// This is an alias of an `iced_native` row with a default `Renderer`.
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pub type Row<'a, Message> =
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iced_winit::Row<'a, Message, iced_wgpu::Renderer>;
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/// An element decorating some content.
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///
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/// This is an alias of an `iced_native` container with a default
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/// `Renderer`.
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pub type Container<'a, Message> =
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iced_winit::Container<'a, Message, iced_wgpu::Renderer>;
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}
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#[doc(no_inline)]
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14
style/Cargo.toml
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14
style/Cargo.toml
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@ -0,0 +1,14 @@
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[package]
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name = "iced_style"
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version = "0.1.0-alpha"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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description = "The default set of styles of Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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documentation = "https://docs.rs/iced_style"
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keywords = ["gui", "ui", "graphics", "interface", "widgets"]
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categories = ["gui"]
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[dependencies]
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iced_core = { version = "0.1.0", path = "../core" }
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79
style/src/button.rs
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79
style/src/button.rs
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@ -0,0 +1,79 @@
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//! Allow your users to perform actions by pressing a button.
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use iced_core::{Background, Color};
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/// The appearance of a button.
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#[derive(Debug)]
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pub struct Style {
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pub shadow_offset: f32,
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pub background: Option<Background>,
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pub border_radius: u16,
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pub text_color: Color,
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}
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/// A set of rules that dictate the style of a button.
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pub trait StyleSheet {
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fn active(&self) -> Style;
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fn hovered(&self) -> Style {
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let active = self.active();
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Style {
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shadow_offset: active.shadow_offset + 1.0,
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..active
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}
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}
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fn pressed(&self) -> Style {
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Style {
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shadow_offset: 0.0,
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..self.active()
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}
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}
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fn disabled(&self) -> Style {
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let active = self.active();
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Style {
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shadow_offset: 0.0,
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background: active.background.map(|background| match background {
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Background::Color(color) => Background::Color(Color {
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a: color.a * 0.5,
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..color
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}),
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}),
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text_color: Color {
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a: active.text_color.a * 0.5,
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..active.text_color
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},
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..active
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}
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}
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self) -> Style {
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Style {
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shadow_offset: 1.0,
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background: Some(Background::Color([0.5, 0.5, 0.5].into())),
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border_radius: 5,
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text_color: Color::BLACK,
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}
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}
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}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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41
style/src/container.rs
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41
style/src/container.rs
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@ -0,0 +1,41 @@
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//! Decorate content and apply alignment.
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use iced_core::{Background, Color};
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/// The appearance of a container.
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#[derive(Debug, Clone, Copy)]
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pub struct Style {
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pub text_color: Option<Color>,
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pub background: Option<Background>,
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pub border_radius: u16,
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}
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/// A set of rules that dictate the style of a container.
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pub trait StyleSheet {
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/// Produces the style of a container.
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fn style(&self) -> Style {
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Style {
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text_color: None,
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background: None,
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border_radius: 0,
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}
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}
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}
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struct Default;
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impl StyleSheet for Default {}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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2
style/src/lib.rs
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2
style/src/lib.rs
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@ -0,0 +1,2 @@
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pub mod button;
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pub mod container;
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@ -12,6 +12,7 @@ svg = ["resvg"]
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[dependencies]
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iced_native = { version = "0.1.0", path = "../native" }
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iced_style = { version = "0.1.0-alpha", path = "../style" }
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wgpu = "0.4"
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glyph_brush = "0.6"
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wgpu_glyph = { version = "0.7", git = "https://github.com/hecrj/wgpu_glyph", branch = "fix/font-load-panic" }
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@ -5,86 +5,11 @@
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//! [`Button`]: type.Button.html
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//! [`State`]: struct.State.html
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use crate::Renderer;
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use iced_native::{Background, Color};
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pub use iced_native::button::State;
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pub use iced_style::button::{Style, StyleSheet};
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/// A widget that produces a message when clicked.
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///
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/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`.
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pub type Button<'a, Message> = iced_native::Button<'a, Message, Renderer>;
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#[derive(Debug)]
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pub struct Style {
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pub shadow_offset: f32,
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pub background: Option<Background>,
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pub border_radius: u16,
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pub text_color: Color,
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}
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pub trait StyleSheet {
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fn active(&self) -> Style;
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fn hovered(&self) -> Style {
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let active = self.active();
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Style {
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shadow_offset: active.shadow_offset + 1.0,
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..active
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}
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}
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fn pressed(&self) -> Style {
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Style {
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shadow_offset: 0.0,
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..self.active()
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}
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}
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fn disabled(&self) -> Style {
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let active = self.active();
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Style {
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shadow_offset: 0.0,
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background: active.background.map(|background| match background {
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Background::Color(color) => Background::Color(Color {
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a: color.a * 0.5,
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..color
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}),
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}),
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text_color: Color {
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a: active.text_color.a * 0.5,
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..active.text_color
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},
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..active
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}
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}
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self) -> Style {
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Style {
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shadow_offset: 1.0,
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background: Some(Background::Color([0.5, 0.5, 0.5].into())),
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border_radius: 5,
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text_color: Color::BLACK,
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}
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}
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}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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@ -1,37 +1,10 @@
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use iced_native::{Background, Color};
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//! Decorate content and apply alignment.
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use crate::Renderer;
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#[derive(Debug, Clone, Copy)]
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pub struct Style {
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pub text_color: Option<Color>,
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pub background: Option<Background>,
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pub border_radius: u16,
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}
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pub use iced_style::container::{Style, StyleSheet};
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pub trait StyleSheet {
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fn style(&self) -> Style {
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Style {
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text_color: None,
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background: None,
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border_radius: 0,
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}
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}
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}
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struct Default;
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impl StyleSheet for Default {}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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/// An element decorating some content.
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///
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/// This is an alias of an `iced_native` container with a default
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/// `Renderer`.
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pub type Container<'a, Message> = iced_native::Container<'a, Message, Renderer>;
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@ -6,6 +6,9 @@ edition = "2018"
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description = "A winit runtime for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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documentation = "https://docs.rs/iced_winit"
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keywords = ["gui", "ui", "graphics", "interface", "widgets"]
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categories = ["gui"]
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[features]
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debug = []
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