Deallocate atlas entries and remove padding

This commit is contained in:
Héctor Ramón Jiménez 2020-02-26 20:10:19 +01:00
parent 48d70280eb
commit d06d06e050
5 changed files with 82 additions and 44 deletions

View File

@ -415,10 +415,10 @@ impl Pipeline {
pub fn trim_cache(&mut self) {
#[cfg(feature = "image")]
self.raster_cache.borrow_mut().trim();
self.raster_cache.borrow_mut().trim(&mut self.texture_atlas);
#[cfg(feature = "svg")]
self.vector_cache.borrow_mut().trim();
self.vector_cache.borrow_mut().trim(&mut self.texture_atlas);
}
}
@ -531,8 +531,8 @@ fn add_instance(
(y as f32 + 0.5) / atlas::SIZE as f32,
],
_size_in_atlas: [
(width as f32 - 0.5) / atlas::SIZE as f32,
(height as f32 - 0.5) / atlas::SIZE as f32,
(width as f32 - 1.0) / atlas::SIZE as f32,
(height as f32 - 1.0) / atlas::SIZE as f32,
],
_layer: layer as u32,
};

View File

@ -95,10 +95,21 @@ impl Cache {
}
}
pub fn trim(&mut self) {
pub fn trim(&mut self, atlas: &mut Atlas) {
let hits = &self.hits;
self.map.retain(|k, _| hits.contains(k));
self.map.retain(|k, memory| {
let retain = hits.contains(k);
if !retain {
if let Memory::Device(entry) = memory {
atlas.remove(entry);
}
}
retain
});
self.hits.clear();
}

View File

@ -130,12 +130,20 @@ impl Cache {
}
}
pub fn trim(&mut self) {
pub fn trim(&mut self, atlas: &mut Atlas) {
let svg_hits = &self.svg_hits;
let rasterized_hits = &self.rasterized_hits;
self.svgs.retain(|k, _| svg_hits.contains(k));
self.rasterized.retain(|k, _| rasterized_hits.contains(k));
self.rasterized.retain(|k, entry| {
let retain = rasterized_hits.contains(k);
if !retain {
atlas.remove(entry);
}
retain
});
self.svg_hits.clear();
self.rasterized_hits.clear();
}

View File

@ -112,11 +112,47 @@ impl Atlas {
}
}
log::info!("Current atlas: {:?}", &self);
log::info!("Current atlas: {:?}", self);
Some(entry)
}
pub fn remove(&mut self, entry: &Entry) {
log::info!("Removing atlas entry: {:?}", entry);
match entry {
Entry::Contiguous(allocation) => {
self.deallocate(allocation);
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
self.deallocate(&fragment.allocation);
}
}
}
}
fn deallocate(&mut self, allocation: &Allocation) {
log::info!("Deallocating atlas: {:?}", allocation);
match allocation {
Allocation::Full { layer } => {
self.layers[*layer] = Layer::Empty;
}
Allocation::Partial { layer, region } => {
let layer = &mut self.layers[*layer];
if let Layer::Busy(allocator) = layer {
allocator.deallocate(region);
if allocator.is_empty() {
*layer = Layer::Empty;
}
}
}
}
}
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
// Allocate one layer if texture fits perfectly
if width == SIZE && height == SIZE {

View File

@ -2,70 +2,54 @@ use guillotiere::{AtlasAllocator, Size};
pub struct Allocator {
raw: AtlasAllocator,
size: u32,
allocations: usize,
}
impl Allocator {
const PADDING: u32 = 1;
pub fn new(size: u32) -> Allocator {
let raw = AtlasAllocator::new(Size::new(size as i32, size as i32));
Allocator { raw, size }
Allocator {
raw,
allocations: 0,
}
}
pub fn allocate(&mut self, width: u32, height: u32) -> Option<Region> {
let padding = (
if width + Self::PADDING * 2 < self.size {
Self::PADDING
} else {
0
},
if height + Self::PADDING * 2 < self.size {
Self::PADDING
} else {
0
},
);
let allocation =
self.raw.allocate(Size::new(width as i32, height as i32))?;
let allocation = self.raw.allocate(Size::new(
(width + padding.0 * 2) as i32,
(height + padding.1 * 2) as i32,
))?;
self.allocations += 1;
Some(Region {
allocation,
padding,
})
Some(Region { allocation })
}
pub fn deallocate(&mut self, region: Region) {
pub fn deallocate(&mut self, region: &Region) {
self.raw.deallocate(region.allocation.id);
self.allocations = self.allocations.saturating_sub(1);
}
pub fn is_empty(&self) -> bool {
self.allocations == 0
}
}
pub struct Region {
allocation: guillotiere::Allocation,
padding: (u32, u32),
}
impl Region {
pub fn position(&self) -> (u32, u32) {
let rectangle = &self.allocation.rectangle;
(
rectangle.min.x as u32 + self.padding.0,
rectangle.min.y as u32 + self.padding.1,
)
(rectangle.min.x as u32, rectangle.min.y as u32)
}
pub fn size(&self) -> (u32, u32) {
let size = self.allocation.rectangle.size();
(
size.width as u32 - self.padding.0 * 2,
size.height as u32 - self.padding.1 * 2,
)
(size.width as u32, size.height as u32)
}
}
@ -80,7 +64,6 @@ impl std::fmt::Debug for Region {
f.debug_struct("Region")
.field("id", &self.allocation.id)
.field("rectangle", &self.allocation.rectangle)
.field("padding", &self.padding)
.finish()
}
}