Implement styling for Radio

This commit is contained in:
Héctor Ramón Jiménez 2020-01-07 02:25:57 +01:00
parent 48b3b78a38
commit 387fc0be26
9 changed files with 145 additions and 38 deletions

View File

@ -51,12 +51,15 @@ impl Sandbox for Styling {
let choose_theme = style::Theme::ALL.iter().fold( let choose_theme = style::Theme::ALL.iter().fold(
Column::new().spacing(10).push(Text::new("Choose a theme:")), Column::new().spacing(10).push(Text::new("Choose a theme:")),
|column, theme| { |column, theme| {
column.push(Radio::new( column.push(
*theme, Radio::new(
&format!("{:?}", theme), *theme,
Some(self.theme), &format!("{:?}", theme),
Message::ThemeChanged, Some(self.theme),
)) Message::ThemeChanged,
)
.style(self.theme),
)
}, },
); );
@ -110,7 +113,7 @@ impl Sandbox for Styling {
mod style { mod style {
use iced::{ use iced::{
button, container, progress_bar, scrollable, slider, text_input, button, container, progress_bar, radio, scrollable, slider, text_input,
}; };
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
@ -138,6 +141,15 @@ mod style {
} }
} }
impl From<Theme> for Box<dyn radio::StyleSheet> {
fn from(theme: Theme) -> Self {
match theme {
Theme::Light => Default::default(),
Theme::Dark => dark::Radio.into(),
}
}
}
impl From<Theme> for Box<dyn text_input::StyleSheet> { impl From<Theme> for Box<dyn text_input::StyleSheet> {
fn from(theme: Theme) -> Self { fn from(theme: Theme) -> Self {
match theme { match theme {
@ -213,8 +225,8 @@ mod style {
mod dark { mod dark {
use iced::{ use iced::{
button, container, progress_bar, scrollable, slider, text_input, button, container, progress_bar, radio, scrollable, slider,
Background, Color, text_input, Background, Color,
}; };
const SURFACE: Color = Color::from_rgb( const SURFACE: Color = Color::from_rgb(
@ -255,6 +267,26 @@ mod style {
} }
} }
pub struct Radio;
impl radio::StyleSheet for Radio {
fn active(&self) -> radio::Style {
radio::Style {
background: Background::Color(SURFACE),
dot_color: Color::WHITE,
border_width: 0,
border_color: Color::TRANSPARENT,
}
}
fn hovered(&self) -> radio::Style {
radio::Style {
background: Background::Color(Color { a: 0.5, ..SURFACE }),
..self.active()
}
}
}
pub struct TextInput; pub struct TextInput;
impl text_input::StyleSheet for TextInput { impl text_input::StyleSheet for TextInput {

View File

@ -152,6 +152,8 @@ impl button::Renderer for Null {
} }
impl radio::Renderer for Null { impl radio::Renderer for Null {
type Style = ();
fn default_size(&self) -> u32 { fn default_size(&self) -> u32 {
20 20
} }
@ -162,6 +164,7 @@ impl radio::Renderer for Null {
_is_selected: bool, _is_selected: bool,
_is_mouse_over: bool, _is_mouse_over: bool,
_label: Self::Output, _label: Self::Output,
_style: &Self::Style,
) { ) {
} }
} }

View File

@ -1,7 +1,7 @@
//! Create choices using radio buttons. //! Create choices using radio buttons.
use crate::{ use crate::{
input::{mouse, ButtonState}, input::{mouse, ButtonState},
layout, row, text, Align, Clipboard, Color, Element, Event, Font, Hasher, layout, row, text, Align, Clipboard, Element, Event, Font, Hasher,
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text, HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
VerticalAlignment, Widget, VerticalAlignment, Widget,
}; };
@ -12,7 +12,8 @@ use std::hash::Hash;
/// ///
/// # Example /// # Example
/// ``` /// ```
/// # use iced_native::Radio; /// # type Radio<Message> =
/// # iced_native::Radio<Message, iced_native::renderer::Null>;
/// # /// #
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)] /// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
/// pub enum Choice { /// pub enum Choice {
@ -34,14 +35,14 @@ use std::hash::Hash;
/// ///
/// ![Radio buttons drawn by `iced_wgpu`](https://github.com/hecrj/iced/blob/7760618fb112074bc40b148944521f312152012a/docs/images/radio.png?raw=true) /// ![Radio buttons drawn by `iced_wgpu`](https://github.com/hecrj/iced/blob/7760618fb112074bc40b148944521f312152012a/docs/images/radio.png?raw=true)
#[allow(missing_debug_implementations)] #[allow(missing_debug_implementations)]
pub struct Radio<Message> { pub struct Radio<Message, Renderer: self::Renderer> {
is_selected: bool, is_selected: bool,
on_click: Message, on_click: Message,
label: String, label: String,
label_color: Option<Color>, style: Renderer::Style,
} }
impl<Message> Radio<Message> { impl<Message, Renderer: self::Renderer> Radio<Message, Renderer> {
/// Creates a new [`Radio`] button. /// Creates a new [`Radio`] button.
/// ///
/// It expects: /// It expects:
@ -61,20 +62,20 @@ impl<Message> Radio<Message> {
is_selected: Some(value) == selected, is_selected: Some(value) == selected,
on_click: f(value), on_click: f(value),
label: String::from(label), label: String::from(label),
label_color: None, style: Renderer::Style::default(),
} }
} }
/// Sets the `Color` of the label of the [`Radio`]. /// Sets the style of the [`Radio`] button.
/// ///
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self { pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.label_color = Some(color.into()); self.style = style.into();
self self
} }
} }
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message> impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
where where
Renderer: self::Renderer + text::Renderer + row::Renderer, Renderer: self::Renderer + text::Renderer + row::Renderer,
Message: Clone, Message: Clone,
@ -149,7 +150,7 @@ where
&self.label, &self.label,
text::Renderer::default_size(renderer), text::Renderer::default_size(renderer),
Font::Default, Font::Default,
self.label_color, None,
HorizontalAlignment::Left, HorizontalAlignment::Left,
VerticalAlignment::Center, VerticalAlignment::Center,
); );
@ -162,6 +163,7 @@ where
self.is_selected, self.is_selected,
is_mouse_over, is_mouse_over,
label, label,
&self.style,
) )
} }
@ -178,6 +180,8 @@ where
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
/// [renderer]: ../../renderer/index.html /// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer { pub trait Renderer: crate::Renderer {
type Style: Default;
/// Returns the default size of a [`Radio`] button. /// Returns the default size of a [`Radio`] button.
/// ///
/// [`Radio`]: struct.Radio.html /// [`Radio`]: struct.Radio.html
@ -198,16 +202,17 @@ pub trait Renderer: crate::Renderer {
is_selected: bool, is_selected: bool,
is_mouse_over: bool, is_mouse_over: bool,
label: Self::Output, label: Self::Output,
style: &Self::Style,
) -> Self::Output; ) -> Self::Output;
} }
impl<'a, Message, Renderer> From<Radio<Message>> impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
for Element<'a, Message, Renderer> for Element<'a, Message, Renderer>
where where
Renderer: self::Renderer + row::Renderer + text::Renderer, Renderer: 'static + self::Renderer + row::Renderer + text::Renderer,
Message: 'static + Clone, Message: 'static + Clone,
{ {
fn from(radio: Radio<Message>) -> Element<'a, Message, Renderer> { fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(radio) Element::new(radio)
} }
} }

View File

@ -34,13 +34,13 @@ pub mod widget {
pub use iced_winit::svg::{Handle, Svg}; pub use iced_winit::svg::{Handle, Svg};
} }
pub use iced_winit::{Checkbox, Radio, Text}; pub use iced_winit::{Checkbox, Text};
#[doc(no_inline)] #[doc(no_inline)]
pub use { pub use {
button::Button, container::Container, image::Image, button::Button, container::Container, image::Image,
progress_bar::ProgressBar, scrollable::Scrollable, slider::Slider, progress_bar::ProgressBar, radio::Radio, scrollable::Scrollable,
svg::Svg, text_input::TextInput, slider::Slider, svg::Svg, text_input::TextInput,
}; };
/// A container that distributes its contents vertically. /// A container that distributes its contents vertically.

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@ -1,6 +1,7 @@
pub mod button; pub mod button;
pub mod container; pub mod container;
pub mod progress_bar; pub mod progress_bar;
pub mod radio;
pub mod scrollable; pub mod scrollable;
pub mod slider; pub mod slider;
pub mod text_input; pub mod text_input;

53
style/src/radio.rs Normal file
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@ -0,0 +1,53 @@
//! Create choices using radio buttons.
use iced_core::{Background, Color};
/// The appearance of a radio button.
#[derive(Debug)]
pub struct Style {
pub background: Background,
pub dot_color: Color,
pub border_width: u16,
pub border_color: Color,
}
/// A set of rules that dictate the style of a radio button.
pub trait StyleSheet {
fn active(&self) -> Style;
fn hovered(&self) -> Style;
}
struct Default;
impl StyleSheet for Default {
fn active(&self) -> Style {
Style {
background: Background::Color(Color::from_rgb(0.95, 0.95, 0.95)),
dot_color: Color::from_rgb(0.3, 0.3, 0.3),
border_width: 1,
border_color: Color::from_rgb(0.6, 0.6, 0.6),
}
}
fn hovered(&self) -> Style {
Style {
background: Background::Color(Color::from_rgb(0.90, 0.90, 0.90)),
..self.active()
}
}
}
impl std::default::Default for Box<dyn StyleSheet> {
fn default() -> Self {
Box::new(Default)
}
}
impl<T> From<T> for Box<dyn StyleSheet>
where
T: 'static + StyleSheet,
{
fn from(style: T) -> Self {
Box::new(style)
}
}

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@ -1,10 +1,12 @@
use crate::{Primitive, Renderer}; use crate::{radio::StyleSheet, Primitive, Renderer};
use iced_native::{radio, Background, Color, MouseCursor, Rectangle}; use iced_native::{radio, Background, Color, MouseCursor, Rectangle};
const SIZE: f32 = 28.0; const SIZE: f32 = 28.0;
const DOT_SIZE: f32 = SIZE / 2.0; const DOT_SIZE: f32 = SIZE / 2.0;
impl radio::Renderer for Renderer { impl radio::Renderer for Renderer {
type Style = Box<dyn StyleSheet>;
fn default_size(&self) -> u32 { fn default_size(&self) -> u32 {
SIZE as u32 SIZE as u32
} }
@ -15,20 +17,20 @@ impl radio::Renderer for Renderer {
is_selected: bool, is_selected: bool,
is_mouse_over: bool, is_mouse_over: bool,
(label, _): Self::Output, (label, _): Self::Output,
style_sheet: &Self::Style,
) -> Self::Output { ) -> Self::Output {
let style = if is_mouse_over {
style_sheet.hovered()
} else {
style_sheet.active()
};
let radio = Primitive::Quad { let radio = Primitive::Quad {
bounds, bounds,
background: Background::Color( background: style.background,
if is_mouse_over {
[0.90, 0.90, 0.90]
} else {
[0.95, 0.95, 0.95]
}
.into(),
),
border_radius: (SIZE / 2.0) as u16, border_radius: (SIZE / 2.0) as u16,
border_width: 1, border_width: style.border_width,
border_color: Color::from_rgb(0.6, 0.6, 0.6), border_color: style.border_color,
}; };
( (
@ -41,7 +43,7 @@ impl radio::Renderer for Renderer {
width: bounds.width - DOT_SIZE, width: bounds.width - DOT_SIZE,
height: bounds.height - DOT_SIZE, height: bounds.height - DOT_SIZE,
}, },
background: Background::Color([0.3, 0.3, 0.3].into()), background: Background::Color(style.dot_color),
border_radius: (DOT_SIZE / 2.0) as u16, border_radius: (DOT_SIZE / 2.0) as u16,
border_width: 0, border_width: 0,
border_color: Color::TRANSPARENT, border_color: Color::TRANSPARENT,

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@ -1,6 +1,7 @@
pub mod button; pub mod button;
pub mod container; pub mod container;
pub mod progress_bar; pub mod progress_bar;
pub mod radio;
pub mod scrollable; pub mod scrollable;
pub mod slider; pub mod slider;
pub mod text_input; pub mod text_input;

10
wgpu/src/widget/radio.rs Normal file
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@ -0,0 +1,10 @@
//! Create choices using radio buttons.
use crate::Renderer;
pub use iced_style::radio::{Style, StyleSheet};
/// A circular button representing a choice.
///
/// This is an alias of an `iced_native` radio button with an
/// `iced_wgpu::Renderer`.
pub type Radio<Message> = iced_native::Radio<Message, Renderer>;