Merge pull request #2456 from hannobraun/path

Merge `SurfacePath` and `GlobalPath` into `Path`
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Hanno Braun 2024-08-15 20:17:26 +02:00 committed by GitHub
commit d833dffbc3
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14 changed files with 145 additions and 179 deletions

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@ -3,7 +3,7 @@ use std::collections::BTreeMap;
use fj_math::{Circle, Line, Point};
use crate::{
geometry::{CurveBoundary, Geometry, GlobalPath, SurfaceGeom, SurfacePath},
geometry::{CurveBoundary, Geometry, Path, SurfaceGeom},
storage::Handle,
topology::{Curve, Surface},
};
@ -43,22 +43,20 @@ pub fn approx_curve_with_cache(
}
fn approx_curve(
path: &SurfacePath,
path: &Path<2>,
surface: &SurfaceGeom,
boundary: CurveBoundary<Point<1>>,
tolerance: impl Into<Tolerance>,
) -> CurveApprox {
let SurfaceGeom { u, .. } = surface;
let points = match (path, u) {
(SurfacePath::Circle(_), GlobalPath::Circle(_)) => {
approx_circle_on_curved_surface()
}
(SurfacePath::Circle(circle), GlobalPath::Line(_)) => {
(Path::Circle(_), Path::Circle(_)) => approx_circle_on_curved_surface(),
(Path::Circle(circle), Path::Line(_)) => {
approx_circle_on_straight_surface(
circle, boundary, surface, tolerance,
)
}
(SurfacePath::Line(line), _) => {
(Path::Line(line), _) => {
approx_line_on_any_surface(line, boundary, surface, tolerance)
}
};
@ -118,8 +116,8 @@ fn approx_line_on_any_surface(
let SurfaceGeom { u, .. } = surface;
let approx_u = match u {
GlobalPath::Circle(circle) => approx_circle(circle, range_u, tolerance),
GlobalPath::Line(line) => approx_line(line),
Path::Circle(circle) => approx_circle(circle, range_u, tolerance),
Path::Line(line) => approx_line(line),
};
let mut points = Vec::new();
@ -199,7 +197,7 @@ mod tests {
algorithms::approx::{
circle::approx_circle, curve::approx_curve, ApproxPoint,
},
geometry::{CurveBoundary, GlobalPath, SurfaceGeom, SurfacePath},
geometry::{CurveBoundary, Path, SurfaceGeom},
operations::build::BuildSurface,
topology::Surface,
Core,
@ -210,8 +208,7 @@ mod tests {
let core = Core::new();
let surface = core.layers.geometry.xz_plane();
let (path, boundary) =
SurfacePath::line_from_points([[1., 1.], [2., 1.]]);
let (path, boundary) = Path::line_from_points([[1., 1.], [2., 1.]]);
let boundary = CurveBoundary::from(boundary);
let tolerance = 1.;
@ -223,11 +220,10 @@ mod tests {
#[test]
fn approx_line_on_curved_surface_but_not_along_curve() {
let surface = SurfaceGeom {
u: GlobalPath::circle_from_radius(1.),
u: Path::circle_from_radius(1.),
v: Vector::from([0., 0., 1.]),
};
let (path, boundary) =
SurfacePath::line_from_points([[1., 1.], [2., 1.]]);
let (path, boundary) = Path::line_from_points([[1., 1.], [2., 1.]]);
let boundary = CurveBoundary::from(boundary);
let tolerance = 1.;
@ -241,13 +237,13 @@ mod tests {
let mut core = Core::new();
let circle = Circle::from_center_and_radius(Point::origin(), 1.);
let global_path = GlobalPath::Circle(circle);
let global_path = Path::Circle(circle);
let surface_geom = SurfaceGeom {
u: global_path,
v: Vector::from([0., 0., 1.]),
};
let surface = Surface::from_geometry(surface_geom, &mut core);
let path = SurfacePath::line_from_points_with_coords([
let path = Path::line_from_points_with_coords([
([0.], [0., 1.]),
([TAU], [TAU, 1.]),
]);
@ -278,7 +274,7 @@ mod tests {
let surface_geom = *core.layers.geometry.xz_plane();
let surface = Surface::from_geometry(surface_geom, &mut core);
let circle = Circle::from_center_and_radius([0., 0.], 1.);
let path = SurfacePath::Circle(circle);
let path = Path::Circle(circle);
let boundary = CurveBoundary::from([[0.], [TAU]]);
let tolerance = 1.;

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@ -4,7 +4,7 @@ use fj_math::{Aabb, Vector};
use crate::{
algorithms::approx::Tolerance,
geometry::{Geometry, GlobalPath, SurfaceGeom},
geometry::{Geometry, Path, SurfaceGeom},
topology::Face,
};
@ -17,7 +17,7 @@ impl super::BoundingVolume<3> for &Face {
let SurfaceGeom { u, v } = surface;
match u {
GlobalPath::Circle(circle) => {
Path::Circle(circle) => {
// This is not the most precise way to calculate the
// AABB, doing it for the whole circle, but it should
// do.
@ -30,7 +30,7 @@ impl super::BoundingVolume<3> for &Face {
aabb_bottom.merged(&aabb_top)
}
GlobalPath::Line(_) => {
Path::Line(_) => {
// A bounding volume must include the body it bounds,
// but does not need to match it precisely. So it's
// okay, if it's a bit larger.

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@ -1,7 +1,7 @@
use fj_math::{Aabb, Vector};
use crate::{
geometry::{Geometry, SurfacePath},
geometry::{Geometry, Path},
storage::Handle,
topology::{HalfEdge, Surface, Vertex},
};
@ -20,7 +20,7 @@ impl super::BoundingVolume<2>
.path;
match path {
SurfacePath::Circle(circle) => {
Path::Circle(circle) => {
// Just calculate the AABB of the whole circle. This is not the
// most precise, but it should do for now.
@ -32,7 +32,7 @@ impl super::BoundingVolume<2>
max: circle.center() + center_to_min_max,
})
}
SurfacePath::Line(_) => {
Path::Line(_) => {
let points =
[half_edge.start_vertex(), end_vertex].map(|vertex| {
let point_curve = geometry

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@ -2,7 +2,7 @@ use std::collections::BTreeMap;
use crate::{storage::Handle, topology::Surface};
use super::SurfacePath;
use super::Path;
/// The geometric definition of a curve
#[derive(Clone, Debug, Default)]
@ -40,5 +40,5 @@ impl CurveGeom {
#[derive(Clone, Debug)]
pub struct LocalCurveGeom {
/// The path that defines the curve on its surface
pub path: SurfacePath,
pub path: Path<2>,
}

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@ -8,8 +8,8 @@ use crate::{
};
use super::{
vertex::LocalVertexGeom, CurveGeom, GlobalPath, LocalCurveGeom,
SurfaceGeom, VertexGeom,
vertex::LocalVertexGeom, CurveGeom, LocalCurveGeom, Path, SurfaceGeom,
VertexGeom,
};
/// Geometric data that is associated with topological objects
@ -43,21 +43,21 @@ impl Geometry {
self_.define_surface_inner(
self_.xy_plane.clone(),
SurfaceGeom {
u: GlobalPath::x_axis(),
u: Path::x_axis(),
v: Vector::unit_y(),
},
);
self_.define_surface_inner(
self_.xz_plane.clone(),
SurfaceGeom {
u: GlobalPath::x_axis(),
u: Path::x_axis(),
v: Vector::unit_z(),
},
);
self_.define_surface_inner(
self_.yz_plane.clone(),
SurfaceGeom {
u: GlobalPath::y_axis(),
u: Path::y_axis(),
v: Vector::unit_z(),
},
);

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@ -11,7 +11,7 @@ pub use self::{
boundary::{CurveBoundary, CurveBoundaryElement},
curve::{CurveGeom, LocalCurveGeom},
geometry::Geometry,
path::{GlobalPath, SurfacePath},
path::Path,
surface::SurfaceGeom,
vertex::{LocalVertexGeom, VertexGeom},
};

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@ -1,28 +1,20 @@
//! Paths through 2D and 3D space
//!
//! See [`SurfacePath`] and [`GlobalPath`].
//! See [`Path`].
use fj_math::{Circle, Line, Point, Scalar, Transform, Vector};
/// A path through surface (2D) space
/// A path through surface (2D) or global (3D) space
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub enum SurfacePath {
pub enum Path<const D: usize> {
/// A circle
Circle(Circle<2>),
Circle(Circle<D>),
/// A line
Line(Line<2>),
Line(Line<D>),
}
impl SurfacePath {
/// Build a circle from the given radius
pub fn circle_from_center_and_radius(
center: impl Into<Point<2>>,
radius: impl Into<Scalar>,
) -> Self {
Self::Circle(Circle::from_center_and_radius(center, radius))
}
impl Path<2> {
/// Build a line that represents the u-axis of the surface its on
pub fn u_axis() -> Self {
let a = Point::origin();
@ -40,57 +32,10 @@ impl SurfacePath {
let (self_, _) = Self::line_from_points([a, b]);
self_
}
/// Construct a line from two points
///
/// Also returns the coordinates of the points on the path.
pub fn line_from_points(
points: [impl Into<Point<2>>; 2],
) -> (Self, [Point<1>; 2]) {
let (line, coords) = Line::from_points(points);
(Self::Line(line), coords)
}
/// Create a line from two points that include line coordinates
pub fn line_from_points_with_coords(
points: [(impl Into<Point<1>>, impl Into<Point<2>>); 2],
) -> Self {
Self::Line(Line::from_points_with_line_coords(points))
}
/// Convert a point on the path into surface coordinates
pub fn point_from_path_coords(
&self,
point: impl Into<Point<1>>,
) -> Point<2> {
match self {
Self::Circle(circle) => circle.point_from_circle_coords(point),
Self::Line(line) => line.point_from_line_coords(point),
}
}
/// Create a new path that is the reverse of this one
#[must_use]
pub fn reverse(self) -> Self {
match self {
Self::Circle(circle) => Self::Circle(circle.reverse()),
Self::Line(line) => Self::Line(line.reverse()),
}
}
}
/// A path through global (3D) space
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub enum GlobalPath {
/// A circle
Circle(Circle<3>),
/// A line
Line(Line<3>),
}
impl GlobalPath {
/// Construct a `GlobalPath` that represents the x-axis
impl Path<3> {
/// Construct a `Path` that represents the x-axis
pub fn x_axis() -> Self {
Self::Line(Line::from_origin_and_direction(
Point::origin(),
@ -98,7 +43,7 @@ impl GlobalPath {
))
}
/// Construct a `GlobalPath` that represents the y-axis
/// Construct a `Path` that represents the y-axis
pub fn y_axis() -> Self {
Self::Line(Line::from_origin_and_direction(
Point::origin(),
@ -106,7 +51,7 @@ impl GlobalPath {
))
}
/// Construct a `GlobalPath` that represents the z-axis
/// Construct a `Path` that represents the z-axis
pub fn z_axis() -> Self {
Self::Line(Line::from_origin_and_direction(
Point::origin(),
@ -114,53 +59,6 @@ impl GlobalPath {
))
}
/// Build a circle from the given radius
pub fn circle_from_radius(radius: impl Into<Scalar>) -> Self {
let radius = radius.into();
Self::Circle(Circle::from_center_and_radius(Point::origin(), radius))
}
/// Construct a line from two points
///
/// Also returns the coordinates of the points on the path.
pub fn line_from_points(
points: [impl Into<Point<3>>; 2],
) -> (Self, [Point<1>; 2]) {
let (line, coords) = Line::from_points(points);
(Self::Line(line), coords)
}
/// Access the origin of the path's coordinate system
pub fn origin(&self) -> Point<3> {
match self {
Self::Circle(circle) => circle.center() + circle.a(),
Self::Line(line) => line.origin(),
}
}
/// Convert a point on the path into global coordinates
pub fn point_from_path_coords(
&self,
point: impl Into<Point<1>>,
) -> Point<3> {
match self {
Self::Circle(circle) => circle.point_from_circle_coords(point),
Self::Line(line) => line.point_from_line_coords(point),
}
}
/// Convert a vector on the path into global coordinates
pub fn vector_from_path_coords(
&self,
vector: impl Into<Vector<1>>,
) -> Vector<3> {
match self {
Self::Circle(circle) => circle.vector_from_circle_coords(vector),
Self::Line(line) => line.vector_from_line_coords(vector),
}
}
/// Transform the path
#[must_use]
pub fn transform(self, transform: &Transform) -> Self {
@ -172,3 +70,76 @@ impl GlobalPath {
}
}
}
impl<const D: usize> Path<D> {
/// Build a circle from the given radius
pub fn circle_from_center_and_radius(
center: impl Into<Point<D>>,
radius: impl Into<Scalar>,
) -> Self {
Self::Circle(Circle::from_center_and_radius(center, radius))
}
/// Build a circle from the given radius
pub fn circle_from_radius(radius: impl Into<Scalar>) -> Self {
let radius = radius.into();
Self::Circle(Circle::from_center_and_radius(Point::origin(), radius))
}
/// Construct a line from two points
///
/// Also returns the coordinates of the points on the path.
pub fn line_from_points(
points: [impl Into<Point<D>>; 2],
) -> (Self, [Point<1>; 2]) {
let (line, coords) = Line::from_points(points);
(Self::Line(line), coords)
}
/// Create a line from two points that include line coordinates
pub fn line_from_points_with_coords(
points: [(impl Into<Point<1>>, impl Into<Point<D>>); 2],
) -> Self {
Self::Line(Line::from_points_with_line_coords(points))
}
/// Access the origin of the path's coordinate system
pub fn origin(&self) -> Point<D> {
match self {
Self::Circle(circle) => circle.center() + circle.a(),
Self::Line(line) => line.origin(),
}
}
/// Convert a point on the path into surface coordinates
pub fn point_from_path_coords(
&self,
point: impl Into<Point<1>>,
) -> Point<D> {
match self {
Self::Circle(circle) => circle.point_from_circle_coords(point),
Self::Line(line) => line.point_from_line_coords(point),
}
}
/// Convert a vector on the path into global coordinates
pub fn vector_from_path_coords(
&self,
vector: impl Into<Vector<1>>,
) -> Vector<D> {
match self {
Self::Circle(circle) => circle.vector_from_circle_coords(vector),
Self::Line(line) => line.vector_from_line_coords(vector),
}
}
/// Create a new path that is the reverse of this one
#[must_use]
pub fn reverse(self) -> Self {
match self {
Self::Circle(circle) => Self::Circle(circle.reverse()),
Self::Line(line) => Self::Line(line.reverse()),
}
}
}

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@ -4,13 +4,13 @@ use fj_math::{Point, Scalar, Transform, Triangle, Vector};
use crate::algorithms::approx::{PathApproxParams, Tolerance};
use super::GlobalPath;
use super::Path;
/// The geometry that defines a surface
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct SurfaceGeom {
/// The u-axis of the surface
pub u: GlobalPath,
pub u: Path<3>,
/// The v-axis of the surface
pub v: Vector<3>,
@ -21,8 +21,8 @@ impl SurfaceGeom {
pub fn origin(&self) -> Point<3> {
let Self { u, .. } = self;
match u {
GlobalPath::Circle(circle) => circle.center(),
GlobalPath::Line(line) => line.origin(),
Path::Circle(circle) => circle.center(),
Path::Line(line) => line.origin(),
}
}
@ -71,7 +71,7 @@ impl SurfaceGeom {
let Self { u, v } = self;
match u {
GlobalPath::Circle(circle) => {
Path::Circle(circle) => {
let params = PathApproxParams::for_circle(circle, tolerance);
let a = point_surface.u - params.increment();
@ -93,7 +93,7 @@ impl SurfaceGeom {
(triangle, barycentric_coords)
}
GlobalPath::Line(line) => {
Path::Line(line) => {
let a = line.direction();
let b = *v;
@ -152,13 +152,13 @@ mod tests {
use crate::{
algorithms::approx::Tolerance,
geometry::{GlobalPath, SurfaceGeom},
geometry::{Path, SurfaceGeom},
};
#[test]
fn point_from_surface_coords() {
let surface = SurfaceGeom {
u: GlobalPath::Line(Line::from_origin_and_direction(
u: Path::Line(Line::from_origin_and_direction(
Point::from([1., 1., 1.]),
Vector::from([0., 2., 0.]),
)),
@ -177,7 +177,7 @@ mod tests {
#[test]
fn vector_from_surface_coords() {
let surface = SurfaceGeom {
u: GlobalPath::Line(Line::from_origin_and_direction(
u: Path::Line(Line::from_origin_and_direction(
Point::from([1., 0., 0.]),
Vector::from([0., 2., 0.]),
)),

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@ -1,5 +1,5 @@
use crate::{
geometry::SurfacePath,
geometry::Path,
operations::{geometry::UpdateCurveGeometry, insert::Insert},
storage::Handle,
topology::{Curve, Surface},
@ -14,7 +14,7 @@ use crate::{
pub trait BuildCurve {
/// Build a curve from the provided path and surface
fn from_path_and_surface(
path: SurfacePath,
path: Path<2>,
surface: Handle<Surface>,
core: &mut Core,
) -> Handle<Curve> {

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@ -1,7 +1,7 @@
use fj_math::{Arc, Point, Scalar};
use crate::{
geometry::{CurveBoundary, LocalCurveGeom, SurfacePath},
geometry::{CurveBoundary, LocalCurveGeom, Path},
operations::{geometry::UpdateCurveGeometry, insert::Insert},
storage::Handle,
topology::{Curve, HalfEdge, Surface, Vertex},
@ -50,8 +50,7 @@ pub trait BuildHalfEdge {
let arc = Arc::from_endpoints_and_angle(start, end, angle_rad);
let path =
SurfacePath::circle_from_center_and_radius(arc.center, arc.radius);
let path = Path::circle_from_center_and_radius(arc.center, arc.radius);
let boundary = CurveBoundary {
inner: [arc.start_angle, arc.end_angle]
.map(|coord| Point::from([coord])),

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@ -1,7 +1,7 @@
use fj_math::{Point, Scalar, Vector};
use crate::{
geometry::{GlobalPath, SurfaceGeom},
geometry::{Path, SurfaceGeom},
operations::insert::Insert,
storage::Handle,
topology::Surface,
@ -30,7 +30,7 @@ pub trait BuildSurface {
/// Build a surface from the provided `u` and `v`
fn from_uv(
u: impl Into<GlobalPath>,
u: impl Into<Path<3>>,
v: impl Into<Vector<3>>,
core: &mut Core,
) -> Handle<Surface> {
@ -50,7 +50,7 @@ pub trait BuildSurface {
) -> (Handle<Surface>, [Point<2>; 3]) {
let [a, b, c] = points.map(Into::into);
let (u, u_line) = GlobalPath::line_from_points([a, b]);
let (u, u_line) = Path::line_from_points([a, b]);
let v = c - a;
let surface = Surface::from_uv(u, v, core);

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@ -2,7 +2,7 @@ use fj_interop::ext::ArrayExt;
use fj_math::Point;
use crate::{
geometry::{CurveBoundary, Geometry, LocalCurveGeom, SurfacePath},
geometry::{CurveBoundary, Geometry, LocalCurveGeom, Path},
layers::Layer,
storage::Handle,
topology::{Curve, Surface},
@ -20,7 +20,7 @@ pub trait UpdateCurveGeometry {
/// Define the geometry as a path on a surface
fn make_path_on_surface(
self,
path: SurfacePath,
path: Path<2>,
surface: Handle<Surface>,
geometry: &mut Layer<Geometry>,
) -> Self;
@ -59,7 +59,7 @@ impl UpdateCurveGeometry for Handle<Curve> {
fn make_path_on_surface(
self,
path: SurfacePath,
path: Path<2>,
surface: Handle<Surface>,
geometry: &mut Layer<Geometry>,
) -> Self {
@ -75,7 +75,7 @@ impl UpdateCurveGeometry for Handle<Curve> {
surface: Handle<Surface>,
geometry: &mut Layer<Geometry>,
) -> Self {
let path = SurfacePath::line_from_points_with_coords(
let path = Path::line_from_points_with_coords(
points_curve.inner.zip_ext(points_surface),
);

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@ -1,14 +1,14 @@
use fj_math::{Circle, Line, Vector};
use crate::{
geometry::{GlobalPath, SurfaceGeom, SurfacePath},
geometry::{Path, SurfaceGeom},
operations::build::BuildSurface,
storage::Handle,
topology::Surface,
Core,
};
/// # Sweep a [`SurfacePath`]
/// # Sweep a [`Path`]
///
/// See [module documentation] for more information.
///
@ -32,7 +32,7 @@ pub trait SweepSurfacePath {
) -> Handle<Surface>;
}
impl SweepSurfacePath for SurfacePath {
impl SweepSurfacePath for Path<2> {
fn sweep_surface_path(
&self,
surface: &SurfaceGeom,
@ -41,10 +41,10 @@ impl SweepSurfacePath for SurfacePath {
) -> Handle<Surface> {
let SurfaceGeom { u, .. } = surface;
match u {
GlobalPath::Circle(_) => {
Path::Circle(_) => {
// Sweeping a `Curve` creates a `Surface`. The u-axis of that
// `Surface` is a `GlobalPath`, which we are computing below.
// That computation might or might not work with an arbitrary
// `Surface` is a `Path<3>`, which we are computing below. That
// computation might or might not work with an arbitrary
// surface. Probably not, but I'm not sure.
//
// What definitely won't work, is computing the bottom edge of
@ -58,14 +58,14 @@ impl SweepSurfacePath for SurfacePath {
not supported yet."
)
}
GlobalPath::Line(_) => {
Path::Line(_) => {
// We're sweeping from a curve on a flat surface, which is
// supported. Carry on.
}
}
let u = match self {
SurfacePath::Circle(circle) => {
Path::Circle(circle) => {
let center = surface.point_from_surface_coords(
circle.center(),
core.tolerance(),
@ -77,9 +77,9 @@ impl SweepSurfacePath for SurfacePath {
let circle = Circle::new(center, a, b);
GlobalPath::Circle(circle)
Path::Circle(circle)
}
SurfacePath::Line(line) => {
Path::Line(line) => {
let origin = surface
.point_from_surface_coords(line.origin(), core.tolerance());
let direction = surface.vector_from_surface_coords(
@ -89,7 +89,7 @@ impl SweepSurfacePath for SurfacePath {
let line = Line::from_origin_and_direction(origin, direction);
GlobalPath::Line(line)
Path::Line(line)
}
};

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@ -1,7 +1,7 @@
use fj_math::{Scalar, Winding};
use crate::{
geometry::{Geometry, SurfacePath},
geometry::{Geometry, Path},
storage::Handle,
topology::{HalfEdge, ObjectSet},
};
@ -79,8 +79,8 @@ impl Cycle {
let edge_direction_positive = a < b;
let circle = match curve_geom.path {
SurfacePath::Circle(circle) => circle,
SurfacePath::Line(_) => unreachable!(
Path::Circle(circle) => circle,
Path::Line(_) => unreachable!(
"Invalid cycle: less than 3 edges, but not all are circles"
),
};