Use lowercase in `wgpu` labels for consistency
This commit is contained in:
parent
5fc4210270
commit
ffdf87fbe2
|
@ -422,7 +422,7 @@ impl Pipeline {
|
||||||
|
|
||||||
let mut render_pass =
|
let mut render_pass =
|
||||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
label: Some("iced_wgpu::image Render Pass"),
|
label: Some("iced_wgpu::image render pass"),
|
||||||
color_attachments: &[
|
color_attachments: &[
|
||||||
wgpu::RenderPassColorAttachmentDescriptor {
|
wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
attachment: target,
|
attachment: target,
|
||||||
|
|
|
@ -362,7 +362,7 @@ impl Pipeline {
|
||||||
|
|
||||||
let mut render_pass =
|
let mut render_pass =
|
||||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
label: Some("iced_wgpu::triangle Render Pass"),
|
label: Some("iced_wgpu::triangle render pass"),
|
||||||
color_attachments: &[
|
color_attachments: &[
|
||||||
wgpu::RenderPassColorAttachmentDescriptor {
|
wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
attachment,
|
attachment,
|
||||||
|
|
|
@ -177,7 +177,7 @@ impl Blit {
|
||||||
) {
|
) {
|
||||||
let mut render_pass =
|
let mut render_pass =
|
||||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
label: Some("iced_wgpu::triangle::msaa Render Pass"),
|
label: Some("iced_wgpu::triangle::msaa render pass"),
|
||||||
color_attachments: &[
|
color_attachments: &[
|
||||||
wgpu::RenderPassColorAttachmentDescriptor {
|
wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
attachment: target,
|
attachment: target,
|
||||||
|
|
|
@ -39,7 +39,7 @@ impl Compositor {
|
||||||
.request_device(
|
.request_device(
|
||||||
&wgpu::DeviceDescriptor {
|
&wgpu::DeviceDescriptor {
|
||||||
label: Some(
|
label: Some(
|
||||||
"iced_wgpu::window::Compositor Device Descriptor",
|
"iced_wgpu::window::compositor device descriptor",
|
||||||
),
|
),
|
||||||
features: wgpu::Features::empty(),
|
features: wgpu::Features::empty(),
|
||||||
limits: wgpu::Limits {
|
limits: wgpu::Limits {
|
||||||
|
@ -132,7 +132,7 @@ impl iced_graphics::window::Compositor for Compositor {
|
||||||
);
|
);
|
||||||
|
|
||||||
let _ = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
let _ = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||||
label: Some("iced_wgpu::window::Compositor Render Pass"),
|
label: Some("iced_wgpu::window::Compositor render pass"),
|
||||||
color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
|
color_attachments: &[wgpu::RenderPassColorAttachmentDescriptor {
|
||||||
attachment: &frame.output.view,
|
attachment: &frame.output.view,
|
||||||
resolve_target: None,
|
resolve_target: None,
|
||||||
|
|
Loading…
Reference in New Issue