Update wgpu_glyph
and glyph_brush
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5324eb1024
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f5ee6d0e51
@ -13,9 +13,9 @@ canvas = ["lyon"]
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[dependencies]
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wgpu = "0.5"
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wgpu_glyph = "0.8"
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wgpu_glyph = { git = "https://github.com/hecrj/wgpu_glyph.git", branch = "feature/update-glyph-brush" }
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zerocopy = "0.3"
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glyph_brush = "0.6"
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glyph_brush = "0.7"
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raw-window-handle = "0.3"
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glam = "0.8"
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font-kit = "0.6"
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@ -7,7 +7,8 @@ use crate::{
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use crate::image::{self, Image};
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use iced_native::{
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layout, mouse, Background, Color, Layout, Point, Rectangle, Vector, Widget,
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layout, mouse, Background, Color, Font, HorizontalAlignment, Layout, Point,
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Rectangle, Size, Vector, VerticalAlignment, Widget,
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};
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mod widget;
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@ -29,12 +30,23 @@ struct Layer<'a> {
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bounds: Rectangle<u32>,
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quads: Vec<Quad>,
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meshes: Vec<(Vector, Rectangle<u32>, &'a triangle::Mesh2D)>,
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text: Vec<wgpu_glyph::Section<'a>>,
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text: Vec<Text<'a>>,
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#[cfg(any(feature = "image", feature = "svg"))]
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images: Vec<Image>,
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}
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#[derive(Debug, Clone, Copy)]
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pub struct Text<'a> {
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pub content: &'a str,
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pub bounds: Rectangle,
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pub color: [f32; 4],
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pub size: f32,
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pub font: Font,
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pub horizontal_alignment: HorizontalAlignment,
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pub vertical_alignment: VerticalAlignment,
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}
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impl<'a> Layer<'a> {
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pub fn new(bounds: Rectangle<u32>) -> Self {
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Self {
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@ -159,41 +171,15 @@ impl Renderer {
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} => {
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let layer = layers.last_mut().unwrap();
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layer.text.push(wgpu_glyph::Section {
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text: &content,
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screen_position: (
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bounds.x + translation.x,
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bounds.y + translation.y,
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),
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bounds: (bounds.width, bounds.height),
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scale: wgpu_glyph::Scale { x: *size, y: *size },
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layer.text.push(Text {
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content,
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bounds: *bounds + translation,
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size: *size,
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color: color.into_linear(),
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font_id: self.text_pipeline.find_font(*font),
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layout: wgpu_glyph::Layout::default()
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.h_align(match horizontal_alignment {
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iced_native::HorizontalAlignment::Left => {
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wgpu_glyph::HorizontalAlign::Left
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}
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iced_native::HorizontalAlignment::Center => {
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wgpu_glyph::HorizontalAlign::Center
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}
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iced_native::HorizontalAlignment::Right => {
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wgpu_glyph::HorizontalAlign::Right
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}
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})
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.v_align(match vertical_alignment {
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iced_native::VerticalAlignment::Top => {
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wgpu_glyph::VerticalAlign::Top
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}
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iced_native::VerticalAlignment::Center => {
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wgpu_glyph::VerticalAlign::Center
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}
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iced_native::VerticalAlignment::Bottom => {
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wgpu_glyph::VerticalAlign::Bottom
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}
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}),
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..Default::default()
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})
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font: *font,
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horizontal_alignment: *horizontal_alignment,
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vertical_alignment: *vertical_alignment,
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});
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}
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Primitive::Quad {
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bounds,
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@ -315,26 +301,26 @@ impl Renderer {
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let first = layers.first().unwrap();
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let mut overlay = Layer::new(first.bounds);
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let font_id = self.text_pipeline.overlay_font();
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let scale = wgpu_glyph::Scale { x: 20.0, y: 20.0 };
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for (i, line) in lines.iter().enumerate() {
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overlay.text.push(wgpu_glyph::Section {
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text: line.as_ref(),
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screen_position: (11.0, 11.0 + 25.0 * i as f32),
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let text = Text {
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content: line.as_ref(),
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bounds: Rectangle::new(
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Point::new(11.0, 11.0 + 25.0 * i as f32),
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Size::INFINITY,
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),
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color: [0.9, 0.9, 0.9, 1.0],
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scale,
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font_id,
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..wgpu_glyph::Section::default()
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});
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size: 20.0,
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font: Font::Default,
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horizontal_alignment: HorizontalAlignment::Left,
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vertical_alignment: VerticalAlignment::Top,
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};
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overlay.text.push(wgpu_glyph::Section {
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text: line.as_ref(),
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screen_position: (10.0, 10.0 + 25.0 * i as f32),
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overlay.text.push(text);
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overlay.text.push(Text {
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bounds: text.bounds + Vector::new(-1.0, -1.0),
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color: [0.0, 0.0, 0.0, 1.0],
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scale,
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font_id,
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..wgpu_glyph::Section::default()
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..text
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});
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}
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@ -409,8 +395,8 @@ impl Renderer {
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// bit "jumpy". We may be able to do better once we improve
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// our text rendering/caching pipeline.
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screen_position: (
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(text.screen_position.0 * scale_factor).round(),
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(text.screen_position.1 * scale_factor).round(),
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(text.bounds.x * scale_factor).round(),
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(text.bounds.y * scale_factor).round(),
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),
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// TODO: Fix precision issues with some scale factors.
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//
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@ -422,14 +408,45 @@ impl Renderer {
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// scaling when rendering. This would ensure that both
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// measuring and rendering follow the same layout rules.
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bounds: (
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(text.bounds.0 * scale_factor).ceil(),
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(text.bounds.1 * scale_factor).ceil(),
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(text.bounds.width * scale_factor).ceil(),
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(text.bounds.height * scale_factor).ceil(),
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),
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scale: wgpu_glyph::Scale {
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x: text.scale.x * scale_factor,
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y: text.scale.y * scale_factor,
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},
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..*text
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text: vec![wgpu_glyph::Text {
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text: text.content,
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scale: wgpu_glyph::ab_glyph::PxScale {
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x: text.size * scale_factor,
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y: text.size * scale_factor,
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},
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font_id: self.text_pipeline.find_font(text.font),
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extra: wgpu_glyph::Extra {
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color: text.color,
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z: 0.0,
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},
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}],
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layout: wgpu_glyph::Layout::default()
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.h_align(match text.horizontal_alignment {
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HorizontalAlignment::Left => {
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wgpu_glyph::HorizontalAlign::Left
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}
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HorizontalAlignment::Center => {
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wgpu_glyph::HorizontalAlign::Center
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}
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HorizontalAlignment::Right => {
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wgpu_glyph::HorizontalAlign::Right
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}
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})
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.v_align(match text.vertical_alignment {
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VerticalAlignment::Top => {
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wgpu_glyph::VerticalAlign::Top
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}
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VerticalAlignment::Center => {
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wgpu_glyph::VerticalAlign::Center
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}
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VerticalAlignment::Bottom => {
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wgpu_glyph::VerticalAlign::Bottom
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}
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}),
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..Default::default()
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};
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self.text_pipeline.queue(text);
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@ -17,20 +17,13 @@ impl text_input::Renderer for Renderer {
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}
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fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 {
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let (mut width, _) = self.text_pipeline.measure(
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let (width, _) = self.text_pipeline.measure(
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value,
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f32::from(size),
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font,
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Size::INFINITY,
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);
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let spaces_around = value.len() - value.trim().len();
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if spaces_around > 0 {
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let space_width = self.text_pipeline.space_width(size as f32);
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width += spaces_around as f32 * space_width;
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}
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width
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}
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@ -3,6 +3,7 @@ mod font;
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use crate::Transformation;
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use std::{cell::RefCell, collections::HashMap};
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use wgpu_glyph::ab_glyph;
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pub const BUILTIN_ICONS: iced_native::Font = iced_native::Font::External {
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name: "iced_wgpu icons",
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@ -15,10 +16,10 @@ const FALLBACK_FONT: &[u8] = include_bytes!("../fonts/Lato-Regular.ttf");
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#[derive(Debug)]
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pub struct Pipeline {
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draw_brush: RefCell<wgpu_glyph::GlyphBrush<'static, ()>>,
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draw_brush: RefCell<wgpu_glyph::GlyphBrush<()>>,
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draw_font_map: RefCell<HashMap<String, wgpu_glyph::FontId>>,
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measure_brush: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
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measure_brush: RefCell<glyph_brush::GlyphBrush<()>>,
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}
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impl Pipeline {
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@ -37,28 +38,25 @@ impl Pipeline {
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.unwrap_or_else(|_| FALLBACK_FONT.to_vec())
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});
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let load_glyph_brush = |font: Vec<u8>| {
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let builder =
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wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
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font.clone()
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])?;
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let font = ab_glyph::FontArc::try_from_vec(default_font)
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.unwrap_or_else(|_| {
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log::warn!(
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"System font failed to load. Falling back to \
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embedded font..."
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);
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Ok((
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builder,
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glyph_brush::GlyphBrushBuilder::using_font_bytes(font).build(),
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))
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};
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let (brush_builder, measure_brush) = load_glyph_brush(default_font)
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.unwrap_or_else(|_: wgpu_glyph::rusttype::Error| {
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log::warn!("System font failed to load. Falling back to embedded font...");
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load_glyph_brush(FALLBACK_FONT.to_vec()).expect("Load fallback font")
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ab_glyph::FontArc::try_from_slice(FALLBACK_FONT)
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.expect("Load fallback font")
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});
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let draw_brush = brush_builder
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.initial_cache_size((2048, 2048))
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.build(device, format);
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let draw_brush =
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wgpu_glyph::GlyphBrushBuilder::using_font(font.clone())
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.initial_cache_size((2048, 2048))
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.draw_cache_multithread(false) // TODO: Expose as a configuration flag
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.build(device, format);
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let measure_brush =
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glyph_brush::GlyphBrushBuilder::using_font(font).build();
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Pipeline {
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draw_brush: RefCell::new(draw_brush),
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@ -68,10 +66,6 @@ impl Pipeline {
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}
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}
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pub fn overlay_font(&self) -> wgpu_glyph::FontId {
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wgpu_glyph::FontId(0)
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}
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pub fn queue(&mut self, section: wgpu_glyph::Section<'_>) {
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self.draw_brush.borrow_mut().queue(section);
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}
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@ -108,10 +102,13 @@ impl Pipeline {
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let wgpu_glyph::FontId(font_id) = self.find_font(font);
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let section = wgpu_glyph::Section {
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text: content,
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scale: wgpu_glyph::Scale { x: size, y: size },
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bounds: (bounds.width, bounds.height),
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font_id: wgpu_glyph::FontId(font_id),
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text: vec![wgpu_glyph::Text {
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text: content,
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scale: size.into(),
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font_id: wgpu_glyph::FontId(font_id),
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extra: wgpu_glyph::Extra::default(),
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}],
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..Default::default()
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};
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@ -124,20 +121,6 @@ impl Pipeline {
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}
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}
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pub fn space_width(&self, size: f32) -> f32 {
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use wgpu_glyph::GlyphCruncher;
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let glyph_brush = self.measure_brush.borrow();
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// TODO: Select appropriate font
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let font = &glyph_brush.fonts()[0];
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font.glyph(' ')
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.scaled(wgpu_glyph::Scale { x: size, y: size })
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.h_metrics()
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.advance_width
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}
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pub fn clear_measurement_cache(&mut self) {
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// TODO: We should probably use a `GlyphCalculator` for this. However,
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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@ -170,11 +153,12 @@ impl Pipeline {
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return *font_id;
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}
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// TODO: Find a way to share font data
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let _ = self.measure_brush.borrow_mut().add_font_bytes(bytes);
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let font = ab_glyph::FontArc::try_from_slice(bytes)
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.expect("Load font");
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let font_id =
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self.draw_brush.borrow_mut().add_font_bytes(bytes);
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let _ = self.measure_brush.borrow_mut().add_font(font.clone());
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let font_id = self.draw_brush.borrow_mut().add_font(font);
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let _ = self
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.draw_font_map
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