Decouple `cursor_position` from `Cache`
Instead, we ask explicitly for it in the different `update` and `draw` methods. This way, the runtime can derive the logical position of the cursor from the source of truth.
This commit is contained in:
parent
bbdf558bd7
commit
f30a666dc8
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@ -5,9 +5,10 @@ use controls::Controls;
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use scene::Scene;
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use iced_wgpu::{wgpu, Backend, Renderer, Settings, Viewport};
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use iced_winit::{futures, program, winit, Debug, Size};
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use iced_winit::{conversion, futures, program, winit, Debug, Size};
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use winit::{
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dpi::PhysicalPosition,
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event::{Event, ModifiersState, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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};
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@ -24,6 +25,7 @@ pub fn main() {
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Size::new(physical_size.width, physical_size.height),
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window.scale_factor(),
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);
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let mut cursor_position = PhysicalPosition::new(-1.0, -1.0);
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let mut modifiers = ModifiersState::default();
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// Initialize wgpu
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@ -79,6 +81,7 @@ pub fn main() {
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let mut state = program::State::new(
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controls,
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viewport.logical_size(),
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conversion::cursor_position(cursor_position, viewport.scale_factor()),
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&mut renderer,
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&mut debug,
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);
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@ -91,6 +94,9 @@ pub fn main() {
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match event {
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Event::WindowEvent { event, .. } => {
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match event {
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WindowEvent::CursorMoved { position, .. } => {
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cursor_position = position;
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}
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WindowEvent::ModifiersChanged(new_modifiers) => {
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modifiers = new_modifiers;
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}
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@ -105,7 +111,6 @@ pub fn main() {
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WindowEvent::CloseRequested => {
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*control_flow = ControlFlow::Exit;
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}
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_ => {}
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}
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@ -123,8 +128,12 @@ pub fn main() {
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if !state.is_queue_empty() {
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// We update iced
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let _ = state.update(
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None,
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viewport.logical_size(),
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conversion::cursor_position(
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cursor_position,
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viewport.scale_factor(),
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),
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None,
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&mut renderer,
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&mut debug,
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);
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@ -70,6 +70,7 @@ pub fn run<A, E, C>(
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};
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let clipboard = Clipboard::new(&context.window());
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let mut cursor_position = glutin::dpi::PhysicalPosition::new(-1.0, -1.0);
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let mut mouse_interaction = mouse::Interaction::default();
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let mut modifiers = glutin::event::ModifiersState::default();
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@ -90,6 +91,7 @@ pub fn run<A, E, C>(
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let mut state = program::State::new(
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application,
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viewport.logical_size(),
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conversion::cursor_position(cursor_position, viewport.scale_factor()),
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&mut renderer,
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&mut debug,
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);
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@ -103,8 +105,12 @@ pub fn run<A, E, C>(
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let command = runtime.enter(|| {
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state.update(
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clipboard.as_ref().map(|c| c as _),
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viewport.logical_size(),
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conversion::cursor_position(
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cursor_position,
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viewport.scale_factor(),
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),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut debug,
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)
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@ -159,11 +165,14 @@ pub fn run<A, E, C>(
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// The queue is empty, therefore this will never produce
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// a `Command`.
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//
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// TODO: Properly queue `WindowResized` and `CursorMoved`
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// events.
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// TODO: Properly queue `WindowResized`
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let _ = state.update(
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clipboard.as_ref().map(|c| c as _),
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viewport.logical_size(),
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conversion::cursor_position(
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cursor_position,
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viewport.scale_factor(),
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),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut debug,
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);
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@ -225,6 +234,7 @@ pub fn run<A, E, C>(
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context.window(),
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scale_factor,
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control_flow,
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&mut cursor_position,
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&mut modifiers,
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&mut viewport,
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&mut resized,
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@ -1,5 +1,5 @@
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use crate::{
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Cache, Clipboard, Command, Debug, Event, Program, Renderer, Size,
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Cache, Clipboard, Command, Debug, Event, Point, Program, Renderer, Size,
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UserInterface,
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};
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@ -31,6 +31,7 @@ where
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pub fn new(
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mut program: P,
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bounds: Size,
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cursor_position: Point,
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renderer: &mut P::Renderer,
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debug: &mut Debug,
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) -> Self {
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@ -43,7 +44,7 @@ where
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);
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debug.draw_started();
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let primitive = user_interface.draw(renderer);
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let primitive = user_interface.draw(renderer, cursor_position);
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debug.draw_finished();
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let cache = Some(user_interface.into_cache());
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@ -104,8 +105,9 @@ where
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/// [`Program`]: trait.Program.html
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pub fn update(
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&mut self,
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clipboard: Option<&dyn Clipboard>,
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bounds: Size,
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cursor_position: Point,
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clipboard: Option<&dyn Clipboard>,
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renderer: &mut P::Renderer,
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debug: &mut Debug,
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) -> Option<Command<P::Message>> {
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@ -120,6 +122,7 @@ where
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debug.event_processing_started();
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let mut messages = user_interface.update(
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self.queued_events.drain(..),
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cursor_position,
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clipboard,
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renderer,
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);
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@ -128,7 +131,7 @@ where
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if messages.is_empty() {
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debug.draw_started();
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self.primitive = user_interface.draw(renderer);
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self.primitive = user_interface.draw(renderer, cursor_position);
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debug.draw_finished();
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self.cache = Some(user_interface.into_cache());
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@ -159,7 +162,7 @@ where
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);
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debug.draw_started();
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self.primitive = user_interface.draw(renderer);
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self.primitive = user_interface.draw(renderer, cursor_position);
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debug.draw_finished();
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self.cache = Some(user_interface.into_cache());
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@ -1,4 +1,4 @@
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use crate::{layout, mouse, Clipboard, Element, Event, Layout, Point, Size};
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use crate::{layout, Clipboard, Element, Event, Layout, Point, Size};
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use std::hash::Hasher;
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@ -23,7 +23,6 @@ pub struct UserInterface<'a, Message, Renderer> {
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root: Element<'a, Message, Renderer>,
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layout: layout::Node,
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bounds: Size,
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cursor_position: Point,
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}
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impl<'a, Message, Renderer> UserInterface<'a, Message, Renderer>
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@ -115,7 +114,6 @@ where
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root,
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layout,
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bounds,
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cursor_position: cache.cursor_position,
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}
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}
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@ -132,7 +130,7 @@ where
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/// completing [the previous example](#example):
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///
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/// ```no_run
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/// use iced_native::{UserInterface, Cache, Size};
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/// use iced_native::{UserInterface, Cache, Size, Point};
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/// use iced_wgpu::Renderer;
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///
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/// # mod iced_wgpu {
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@ -154,6 +152,7 @@ where
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/// let mut cache = Cache::new();
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/// let mut renderer = Renderer::new();
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/// let mut window_size = Size::new(1024.0, 768.0);
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/// let mut cursor_position = Point::default();
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///
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/// // Initialize our event storage
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/// let mut events = Vec::new();
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@ -169,7 +168,12 @@ where
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/// );
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///
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/// // Update the user interface
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/// let messages = user_interface.update(events.drain(..), None, &renderer);
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/// let messages = user_interface.update(
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/// events.drain(..),
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/// cursor_position,
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/// None,
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/// &renderer,
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/// );
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///
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/// cache = user_interface.into_cache();
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///
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@ -182,20 +186,17 @@ where
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pub fn update(
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&mut self,
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events: impl IntoIterator<Item = Event>,
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cursor_position: Point,
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clipboard: Option<&dyn Clipboard>,
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renderer: &Renderer,
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) -> Vec<Message> {
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let mut messages = Vec::new();
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for event in events {
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if let Event::Mouse(mouse::Event::CursorMoved { x, y }) = event {
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self.cursor_position = Point::new(x, y);
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}
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self.root.widget.on_event(
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event,
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Layout::new(&self.layout),
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self.cursor_position,
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cursor_position,
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&mut messages,
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renderer,
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clipboard,
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@ -219,7 +220,7 @@ where
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/// [completing the last example](#example-1):
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///
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/// ```no_run
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/// use iced_native::{UserInterface, Cache, Size};
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/// use iced_native::{UserInterface, Cache, Size, Point};
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/// use iced_wgpu::Renderer;
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///
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/// # mod iced_wgpu {
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@ -241,6 +242,7 @@ where
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/// let mut cache = Cache::new();
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/// let mut renderer = Renderer::new();
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/// let mut window_size = Size::new(1024.0, 768.0);
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/// let mut cursor_position = Point::default();
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/// let mut events = Vec::new();
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///
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/// loop {
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@ -253,10 +255,15 @@ where
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/// &mut renderer,
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/// );
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///
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/// let messages = user_interface.update(events.drain(..), None, &renderer);
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/// let messages = user_interface.update(
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/// events.drain(..),
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/// cursor_position,
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/// None,
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/// &renderer,
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/// );
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///
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/// // Draw the user interface
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/// let mouse_cursor = user_interface.draw(&mut renderer);
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/// let mouse_cursor = user_interface.draw(&mut renderer, cursor_position);
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///
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/// cache = user_interface.into_cache();
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///
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@ -268,12 +275,16 @@ where
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/// // Flush rendering operations...
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/// }
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/// ```
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pub fn draw(&self, renderer: &mut Renderer) -> Renderer::Output {
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pub fn draw(
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&self,
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renderer: &mut Renderer,
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cursor_position: Point,
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) -> Renderer::Output {
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self.root.widget.draw(
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renderer,
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&Renderer::Defaults::default(),
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Layout::new(&self.layout),
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self.cursor_position,
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cursor_position,
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)
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}
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@ -287,7 +298,6 @@ where
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hash: self.hash,
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layout: self.layout,
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bounds: self.bounds,
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cursor_position: self.cursor_position,
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}
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}
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}
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@ -300,7 +310,6 @@ pub struct Cache {
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hash: u64,
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layout: layout::Node,
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bounds: Size,
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cursor_position: Point,
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}
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impl Cache {
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@ -316,7 +325,6 @@ impl Cache {
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hash: 0,
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layout: layout::Node::new(Size::new(0.0, 0.0)),
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bounds: Size::ZERO,
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cursor_position: Point::new(-1.0, -1.0),
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}
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}
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}
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@ -329,7 +337,7 @@ impl Default for Cache {
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impl PartialEq for Cache {
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fn eq(&self, other: &Cache) -> bool {
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self.hash == other.hash && self.cursor_position == other.cursor_position
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self.hash == other.hash
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}
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}
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@ -148,6 +148,7 @@ pub fn run<A, E, C>(
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.expect("Open window");
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let clipboard = Clipboard::new(&window);
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let mut cursor_position = winit::dpi::PhysicalPosition::new(-1.0, -1.0);
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let mut mouse_interaction = mouse::Interaction::default();
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let mut modifiers = winit::event::ModifiersState::default();
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@ -171,6 +172,7 @@ pub fn run<A, E, C>(
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let mut state = program::State::new(
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application,
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viewport.logical_size(),
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conversion::cursor_position(cursor_position, viewport.scale_factor()),
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&mut renderer,
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&mut debug,
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);
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@ -184,8 +186,12 @@ pub fn run<A, E, C>(
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let command = runtime.enter(|| {
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state.update(
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clipboard.as_ref().map(|c| c as _),
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viewport.logical_size(),
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conversion::cursor_position(
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cursor_position,
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viewport.scale_factor(),
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),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut debug,
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)
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@ -240,11 +246,14 @@ pub fn run<A, E, C>(
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// The queue is empty, therefore this will never produce
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// a `Command`.
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//
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// TODO: Properly queue `WindowResized` and `CursorMoved`
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// events.
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// TODO: Properly queue `WindowResized`
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let _ = state.update(
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clipboard.as_ref().map(|c| c as _),
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viewport.logical_size(),
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conversion::cursor_position(
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cursor_position,
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viewport.scale_factor(),
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),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut debug,
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);
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@ -304,6 +313,7 @@ pub fn run<A, E, C>(
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&window,
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scale_factor,
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control_flow,
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&mut cursor_position,
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&mut modifiers,
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&mut viewport,
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&mut resized,
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@ -332,6 +342,7 @@ pub fn handle_window_event(
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window: &winit::window::Window,
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scale_factor: f64,
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control_flow: &mut winit::event_loop::ControlFlow,
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cursor_position: &mut winit::dpi::PhysicalPosition<f64>,
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modifiers: &mut winit::event::ModifiersState,
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viewport: &mut Viewport,
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resized: &mut bool,
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|
@ -352,6 +363,9 @@ pub fn handle_window_event(
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WindowEvent::CloseRequested => {
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*control_flow = ControlFlow::Exit;
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}
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WindowEvent::CursorMoved { position, .. } => {
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*cursor_position = *position;
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}
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WindowEvent::ModifiersChanged(new_modifiers) => {
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*modifiers = *new_modifiers;
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}
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|
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@ -4,7 +4,7 @@
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//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
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use crate::{
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keyboard::{self, KeyCode, ModifiersState},
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mouse, window, Event, Mode,
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mouse, window, Event, Mode, Point,
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};
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/// Converts a winit window event into an iced event.
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|
@ -174,6 +174,16 @@ pub fn modifiers_state(
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}
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}
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/// Converts a physical cursor position to a logical `Point`.
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pub fn cursor_position(
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position: winit::dpi::PhysicalPosition<f64>,
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scale_factor: f64,
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) -> Point {
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let logical_position = position.to_logical(scale_factor);
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Point::new(logical_position.x, logical_position.y)
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}
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/// Converts a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code.
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///
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/// [`winit`]: https://github.com/rust-windowing/winit
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