Implement mouse-based pane resizing for PaneGrid
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db441a64b1
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f08cb4ad56
@ -22,6 +22,16 @@ impl Point {
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pub const fn new(x: f32, y: f32) -> Self {
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Self { x, y }
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}
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/// Computes the distance to another [`Point`].
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///
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/// [`Point`]: struct.Point.html
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pub fn distance(&self, to: Point) -> f32 {
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let a = self.x - to.x;
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let b = self.y - to.y;
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f32::sqrt(a * a + b * b)
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}
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}
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impl From<[f32; 2]> for Point {
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@ -21,6 +21,12 @@ pub enum MouseCursor {
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/// The cursor is over a text widget.
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Text,
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/// The cursor is resizing a widget horizontally.
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ResizingHorizontally,
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/// The cursor is resizing a widget vertically.
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ResizingVertically,
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}
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impl Default for MouseCursor {
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@ -14,7 +14,7 @@ pub use state::{Focus, State};
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use crate::{
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input::{keyboard, mouse, ButtonState},
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layout, Clipboard, Element, Event, Hasher, Layout, Length, Point, Size,
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Widget,
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Vector, Widget,
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};
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#[allow(missing_debug_implementations)]
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@ -26,6 +26,7 @@ pub struct PaneGrid<'a, Message, Renderer> {
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height: Length,
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spacing: u16,
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on_drag: Option<Box<dyn Fn(DragEvent) -> Message>>,
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on_resize: Option<Box<dyn Fn(ResizeEvent) -> Message>>,
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}
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impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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@ -67,6 +68,7 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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height: Length::Fill,
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spacing: 0,
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on_drag: None,
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on_resize: None,
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}
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}
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@ -101,6 +103,14 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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self.on_drag = Some(Box::new(f));
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self
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}
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pub fn on_resize(
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mut self,
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f: impl Fn(ResizeEvent) -> Message + 'static,
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) -> Self {
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self.on_resize = Some(Box::new(f));
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self
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}
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}
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#[derive(Debug, Clone, Copy)]
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@ -110,6 +120,12 @@ pub enum DragEvent {
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Canceled { pane: Pane },
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}
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#[derive(Debug, Clone, Copy)]
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pub struct ResizeEvent {
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pub split: Split,
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pub ratio: f32,
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer>
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for PaneGrid<'a, Message, Renderer>
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where
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@ -178,7 +194,7 @@ where
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if let Some(((pane, _), _)) = clicked_region.next() {
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match &self.on_drag {
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Some(on_drag) if self.modifiers.alt => {
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self.state.drag(pane);
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self.state.pick_pane(pane);
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messages.push(on_drag(DragEvent::Picked {
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pane: *pane,
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@ -193,7 +209,7 @@ where
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}
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}
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ButtonState::Released => {
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if let Some(pane) = self.state.dragged() {
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if let Some(pane) = self.state.picked_pane() {
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self.state.focus(&pane);
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if let Some(on_drag) = &self.on_drag {
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@ -220,13 +236,101 @@ where
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}
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}
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},
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Right,
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state,
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}) if self.on_resize.is_some()
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&& self.state.picked_pane().is_none()
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&& self.modifiers.alt =>
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{
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match state {
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ButtonState::Pressed => {
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let bounds = layout.bounds();
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let splits = self.state.splits(
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f32::from(self.spacing),
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Size::new(bounds.width, bounds.height),
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);
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let mut sorted_splits: Vec<_> = splits.iter().collect();
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let offset = Vector::new(bounds.x, bounds.y);
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sorted_splits.sort_by_key(
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|(_, (axis, rectangle, ratio))| {
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let center = match axis {
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Axis::Horizontal => Point::new(
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rectangle.x + rectangle.width / 2.0,
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rectangle.y + rectangle.height * ratio,
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),
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Axis::Vertical => Point::new(
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rectangle.x + rectangle.width * ratio,
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rectangle.y + rectangle.height / 2.0,
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),
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};
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cursor_position
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.distance(center + offset)
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.round()
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as u32
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},
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);
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if let Some((split, (axis, _, _))) =
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sorted_splits.first()
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{
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self.state.pick_split(split, *axis);
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}
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}
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ButtonState::Released => {
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self.state.drop_split();
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}
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}
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}
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Event::Mouse(mouse::Event::CursorMoved { .. }) => {
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if let Some(on_resize) = &self.on_resize {
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if let Some((split, _)) = self.state.picked_split() {
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let bounds = layout.bounds();
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let splits = self.state.splits(
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f32::from(self.spacing),
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Size::new(bounds.width, bounds.height),
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);
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if let Some((axis, rectangle, _)) = splits.get(&split) {
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let ratio = match axis {
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Axis::Horizontal => {
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let position = cursor_position.x - bounds.x
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+ rectangle.x;
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(position / (rectangle.x + rectangle.width))
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.max(0.1)
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.min(0.9)
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}
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Axis::Vertical => {
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let position = cursor_position.y - bounds.y
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+ rectangle.y;
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(position
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/ (rectangle.y + rectangle.height))
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.max(0.1)
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.min(0.9)
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}
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};
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messages
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.push(on_resize(ResizeEvent { split, ratio }));
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}
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}
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}
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}
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Event::Keyboard(keyboard::Event::Input { modifiers, .. }) => {
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*self.modifiers = modifiers;
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}
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_ => {}
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}
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if self.state.dragged().is_none() {
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if self.state.picked_pane().is_none() {
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{
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self.elements.iter_mut().zip(layout.children()).for_each(
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|((_, pane), layout)| {
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@ -254,7 +358,8 @@ where
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renderer.draw(
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defaults,
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&self.elements,
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self.state.dragged(),
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self.state.picked_pane(),
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self.state.picked_split().map(|(_, axis)| axis),
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layout,
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cursor_position,
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)
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@ -297,6 +402,7 @@ pub trait Renderer: crate::Renderer + Sized {
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defaults: &Self::Defaults,
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content: &[(Pane, Element<'_, Message, Self>)],
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dragging: Option<Pane>,
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resizing: Option<Axis>,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output;
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@ -55,6 +55,25 @@ impl Node {
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f(self);
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}
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pub fn resize(&mut self, split: &Split, percentage: f32) -> bool {
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match self {
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Node::Split {
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id, ratio, a, b, ..
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} => {
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if id == split {
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*ratio = (percentage * 1_000_000.0).round() as u32;
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true
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} else if a.resize(split, percentage) {
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true
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} else {
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b.resize(split, percentage)
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}
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}
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Node::Pane(_) => false,
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}
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}
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pub fn remove(&mut self, pane: &Pane) -> Option<Pane> {
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match self {
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Node::Split { a, b, .. } => {
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@ -93,6 +112,27 @@ impl Node {
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regions
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}
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pub fn splits(
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&self,
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spacing: f32,
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size: Size,
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) -> HashMap<Split, (Axis, Rectangle, f32)> {
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let mut splits = HashMap::new();
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self.compute_splits(
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spacing / 2.0,
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&Rectangle {
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x: 0.0,
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y: 0.0,
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width: size.width,
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height: size.height,
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},
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&mut splits,
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);
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splits
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}
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pub fn pane(&self) -> Option<Pane> {
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match self {
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Node::Split { .. } => None,
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@ -129,4 +169,31 @@ impl Node {
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}
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}
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}
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fn compute_splits(
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&self,
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halved_spacing: f32,
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current: &Rectangle,
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splits: &mut HashMap<Split, (Axis, Rectangle, f32)>,
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) {
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match self {
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Node::Split {
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axis,
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ratio,
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a,
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b,
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id,
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} => {
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let ratio = *ratio as f32 / 1_000_000.0;
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let (region_a, region_b) =
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axis.split(current, ratio, halved_spacing);
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let _ = splits.insert(*id, (*axis, *current, ratio));
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a.compute_splits(halved_spacing, ®ion_a, splits);
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b.compute_splits(halved_spacing, ®ion_b, splits);
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}
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Node::Pane(_) => {}
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}
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}
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}
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@ -134,6 +134,10 @@ impl<T> State<T> {
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});
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}
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pub fn resize(&mut self, split: &Split, percentage: f32) {
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let _ = self.internal.layout.resize(split, percentage);
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}
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pub fn close(&mut self, pane: &Pane) -> Option<T> {
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if let Some(sibling) = self.internal.layout.remove(pane) {
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self.focus(&sibling);
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@ -153,14 +157,25 @@ pub struct Internal {
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Action {
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Idle { focus: Option<Pane> },
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Dragging { pane: Pane },
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Idle {
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focus: Option<Pane>,
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},
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Dragging {
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pane: Pane,
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},
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Resizing {
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split: Split,
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axis: Axis,
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focus: Option<Pane>,
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},
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}
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impl Action {
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pub fn focus(&self) -> Option<(Pane, Focus)> {
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match self {
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Action::Idle { focus } => focus.map(|pane| (pane, Focus::Idle)),
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Action::Idle { focus } | Action::Resizing { focus, .. } => {
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focus.map(|pane| (pane, Focus::Idle))
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}
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Action::Dragging { pane } => Some((*pane, Focus::Dragging)),
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}
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}
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@ -171,13 +186,20 @@ impl Internal {
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self.action
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}
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pub fn dragged(&self) -> Option<Pane> {
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pub fn picked_pane(&self) -> Option<Pane> {
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match self.action {
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Action::Dragging { pane } => Some(pane),
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_ => None,
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}
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}
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pub fn picked_split(&self) -> Option<(Split, Axis)> {
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match self.action {
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Action::Resizing { split, axis, .. } => Some((split, axis)),
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_ => None,
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}
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}
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pub fn regions(
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&self,
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spacing: f32,
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@ -186,14 +208,47 @@ impl Internal {
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self.layout.regions(spacing, size)
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}
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pub fn splits(
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&self,
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spacing: f32,
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size: Size,
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) -> HashMap<Split, (Axis, Rectangle, f32)> {
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self.layout.splits(spacing, size)
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}
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pub fn focus(&mut self, pane: &Pane) {
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self.action = Action::Idle { focus: Some(*pane) };
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}
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pub fn drag(&mut self, pane: &Pane) {
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pub fn pick_pane(&mut self, pane: &Pane) {
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self.action = Action::Dragging { pane: *pane };
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}
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pub fn pick_split(&mut self, split: &Split, axis: Axis) {
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// TODO: Obtain `axis` from layout itself. Maybe we should implement
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// `Node::find_split`
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if self.picked_pane().is_some() {
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return;
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}
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let focus = self.action.focus().map(|(pane, _)| pane);
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self.action = Action::Resizing {
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split: *split,
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axis,
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focus,
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};
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}
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pub fn drop_split(&mut self) {
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match self.action {
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Action::Resizing { focus, .. } => {
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self.action = Action::Idle { focus };
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}
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_ => {}
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}
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}
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pub fn unfocus(&mut self) {
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self.action = Action::Idle { focus: None };
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}
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@ -1,6 +1,6 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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pane_grid::{self, Pane},
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pane_grid::{self, Axis, Pane},
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Element, Layout, MouseCursor, Point, Rectangle, Vector,
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};
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@ -10,6 +10,7 @@ impl pane_grid::Renderer for Renderer {
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defaults: &Self::Defaults,
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content: &[(Pane, Element<'_, Message, Self>)],
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dragging: Option<Pane>,
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resizing: Option<Axis>,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output {
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@ -70,6 +71,11 @@ impl pane_grid::Renderer for Renderer {
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Primitive::Group { primitives },
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if dragging.is_some() {
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MouseCursor::Grabbing
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} else if let Some(axis) = resizing {
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match axis {
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Axis::Horizontal => MouseCursor::ResizingHorizontally,
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Axis::Vertical => MouseCursor::ResizingVertically,
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}
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} else {
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mouse_cursor
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},
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@ -116,6 +116,10 @@ pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
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MouseCursor::Grab => winit::window::CursorIcon::Grab,
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MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
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MouseCursor::Text => winit::window::CursorIcon::Text,
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MouseCursor::ResizingHorizontally => {
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winit::window::CursorIcon::EwResize
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}
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MouseCursor::ResizingVertically => winit::window::CursorIcon::NsResize,
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}
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}
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