Merge branch 'master' into feature/custom-styling

This commit is contained in:
Héctor Ramón Jiménez 2019-12-31 11:37:41 +01:00
commit e98471d5b6
15 changed files with 225 additions and 12 deletions

View File

@ -4,6 +4,15 @@ pub enum Length {
/// Fill all the remaining space
Fill,
/// Fill a portion of the remaining space relative to other elements.
///
/// Let's say we have two elements: one with `FillPortion(2)` and one with
/// `FillPortion(3)`. The first will get 2 portions of the available space,
/// while the second one would get 3.
///
/// `Length::Fill` is equivalent to `Length::FillPortion(1)`.
FillPortion(u16),
/// Fill the least amount of space
Shrink,
@ -22,6 +31,7 @@ impl Length {
pub fn fill_factor(&self) -> u16 {
match self {
Length::Fill => 1,
Length::FillPortion(factor) => *factor,
Length::Shrink => 0,
Length::Units(_) => 0,
}

View File

@ -1,7 +1,7 @@
use iced::{
button, scrollable, slider, text_input, Button, Checkbox, Color, Column,
Container, Element, HorizontalAlignment, Image, Length, Radio, Row,
Sandbox, Scrollable, Settings, Slider, Text, TextInput,
Sandbox, Scrollable, Settings, Slider, Space, Text, TextInput,
};
pub fn main() {
@ -68,7 +68,7 @@ impl Sandbox for Tour {
);
}
controls = controls.push(Column::new());
controls = controls.push(Space::with_width(Length::Fill));
if steps.can_continue() {
controls = controls.push(

View File

@ -73,10 +73,12 @@ where
Renderer: crate::Renderer,
{
let limits = limits.pad(padding);
let total_spacing = spacing * items.len().saturating_sub(1) as f32;
let max_cross = axis.cross(limits.max());
let mut total_non_fill = spacing * items.len().saturating_sub(1) as f32;
let mut fill_sum = 0;
let mut cross = axis.cross(limits.min());
let mut available = axis.main(limits.max()) - total_spacing;
let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
nodes.resize(items.len(), Node::default());
@ -89,12 +91,15 @@ where
.fill_factor();
if fill_factor == 0 {
let child_limits = Limits::new(Size::ZERO, limits.max());
let (max_width, max_height) = axis.pack(available, max_cross);
let child_limits =
Limits::new(Size::ZERO, Size::new(max_width, max_height));
let layout = child.layout(renderer, &child_limits);
let size = layout.size();
total_non_fill += axis.main(size);
available -= axis.main(size);
cross = cross.max(axis.cross(size));
nodes[i] = layout;
@ -103,8 +108,7 @@ where
}
}
let available = axis.main(limits.max());
let remaining = (available - total_non_fill).max(0.0);
let remaining = available.max(0.0);
for (i, child) in items.iter().enumerate() {
let fill_factor = match axis {

View File

@ -52,7 +52,7 @@ impl Limits {
Length::Shrink => {
self.fill.width = self.min.width;
}
Length::Fill => {
Length::Fill | Length::FillPortion(_) => {
self.fill.width = self.fill.width.min(self.max.width);
}
Length::Units(units) => {
@ -76,7 +76,7 @@ impl Limits {
Length::Shrink => {
self.fill.height = self.min.height;
}
Length::Fill => {
Length::Fill | Length::FillPortion(_) => {
self.fill.height = self.fill.height.min(self.max.height);
}
Length::Units(units) => {

View File

@ -22,3 +22,9 @@ pub enum MouseCursor {
/// The cursor is over a text widget.
Text,
}
impl Default for MouseCursor {
fn default() -> MouseCursor {
MouseCursor::OutOfBounds
}
}

View File

@ -29,6 +29,7 @@ pub mod radio;
pub mod row;
pub mod scrollable;
pub mod slider;
pub mod space;
pub mod svg;
pub mod text;
pub mod text_input;
@ -52,6 +53,8 @@ pub use scrollable::Scrollable;
#[doc(no_inline)]
pub use slider::Slider;
#[doc(no_inline)]
pub use space::Space;
#[doc(no_inline)]
pub use svg::Svg;
#[doc(no_inline)]
pub use text::Text;

104
native/src/widget/space.rs Normal file
View File

@ -0,0 +1,104 @@
//! Distribute content vertically.
use std::hash::Hash;
use crate::{
layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
/// An amount of empty space.
///
/// It can be useful if you want to fill some space with nothing.
#[derive(Debug)]
pub struct Space {
width: Length,
height: Length,
}
impl Space {
/// Creates an amount of empty [`Space`] with the given width and height.
///
/// [`Space`]: struct.Space.html
pub fn new(width: Length, height: Length) -> Self {
Space { width, height }
}
/// Creates an amount of horizontal [`Space`].
///
/// [`Space`]: struct.Space.html
pub fn with_width(width: Length) -> Self {
Space {
width,
height: Length::Shrink,
}
}
/// Creates an amount of vertical [`Space`].
///
/// [`Space`]: struct.Space.html
pub fn with_height(height: Length) -> Self {
Space {
width: Length::Shrink,
height,
}
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for Space
where
Renderer: self::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
layout::Node::new(limits.resolve(Size::ZERO))
}
fn draw(
&self,
renderer: &mut Renderer,
layout: Layout<'_>,
_cursor_position: Point,
) -> Renderer::Output {
renderer.draw(layout.bounds())
}
fn hash_layout(&self, state: &mut Hasher) {
std::any::TypeId::of::<Space>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
/// The renderer of an amount of [`Space`].
///
/// [`Space`]: struct.Space.html
pub trait Renderer: crate::Renderer {
/// Draws an amount of empty [`Space`].
///
/// You should most likely return an empty primitive here.
///
/// [`Space`]: struct.Space.html
fn draw(&mut self, bounds: Rectangle) -> Self::Output;
}
impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
where
Renderer: self::Renderer,
Message: 'static,
{
fn from(space: Space) -> Element<'a, Message, Renderer> {
Element::new(space)
}
}

View File

@ -1,6 +1,6 @@
pub use iced_winit::{
Align, Background, Color, Command, Font, HorizontalAlignment, Length,
Subscription, VerticalAlignment,
Space, Subscription, VerticalAlignment,
};
pub mod widget {

View File

@ -139,7 +139,7 @@ pub fn length(length: Length) -> String {
match length {
Length::Shrink => String::from("auto"),
Length::Units(px) => format!("{}px", px),
Length::Fill => String::from("100%"),
Length::Fill | Length::FillPortion(_) => String::from("100%"),
}
}

View File

@ -28,6 +28,7 @@ mod container;
mod image;
mod radio;
mod row;
mod space;
mod text;
#[doc(no_inline)]
@ -47,6 +48,7 @@ pub use container::Container;
pub use image::Image;
pub use radio::Radio;
pub use row::Row;
pub use space::Space;
/// A component that displays information and allows interaction.
///

View File

@ -67,7 +67,7 @@ impl<Message> Widget<Message> for Image {
match self.width {
Length::Shrink => {}
Length::Fill => {
Length::Fill | Length::FillPortion(_) => {
image = image.attr("width", "100%");
}
Length::Units(px) => {

69
web/src/widget/space.rs Normal file
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@ -0,0 +1,69 @@
use crate::{style, Bus, Element, Length, Widget};
use dodrio::bumpalo;
/// An amount of empty space.
///
/// It can be useful if you want to fill some space with nothing.
#[derive(Debug)]
pub struct Space {
width: Length,
height: Length,
}
impl Space {
/// Creates an amount of empty [`Space`] with the given width and height.
///
/// [`Space`]: struct.Space.html
pub fn new(width: Length, height: Length) -> Self {
Space { width, height }
}
/// Creates an amount of horizontal [`Space`].
///
/// [`Space`]: struct.Space.html
pub fn with_width(width: Length) -> Self {
Space {
width,
height: Length::Shrink,
}
}
/// Creates an amount of vertical [`Space`].
///
/// [`Space`]: struct.Space.html
pub fn with_height(height: Length) -> Self {
Space {
width: Length::Shrink,
height,
}
}
}
impl<'a, Message> Widget<Message> for Space {
fn node<'b>(
&self,
bump: &'b bumpalo::Bump,
_publish: &Bus<Message>,
_style_sheet: &mut style::Sheet<'b>,
) -> dodrio::Node<'b> {
use dodrio::builder::*;
let width = style::length(self.width);
let height = style::length(self.height);
let style = bumpalo::format!(
in bump,
"width: {}; height: {};",
width,
height
);
div(bump).attr("style", style.into_bump_str()).finish()
}
}
impl<'a, Message> From<Space> for Element<'a, Message> {
fn from(space: Space) -> Element<'a, Message> {
Element::new(space)
}
}

View File

@ -64,3 +64,9 @@ pub enum Primitive {
content: Box<Primitive>,
},
}
impl Default for Primitive {
fn default() -> Primitive {
Primitive::None
}
}

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@ -7,6 +7,7 @@ mod radio;
mod row;
mod scrollable;
mod slider;
mod space;
mod text;
mod text_input;

View File

@ -0,0 +1,8 @@
use crate::{Primitive, Renderer};
use iced_native::{space, MouseCursor, Rectangle};
impl space::Renderer for Renderer {
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
(Primitive::None, MouseCursor::OutOfBounds)
}
}