Example: Add close button to pane grid controls
Refactors the state data structure to hold content and controls in separate fields. Adds a new button style for the control button.
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@ -11,7 +11,7 @@ pub fn main() -> iced::Result {
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}
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struct Example {
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panes: pane_grid::State<Content>,
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panes: pane_grid::State<Pane>,
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panes_created: usize,
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focus: Option<pane_grid::Pane>,
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}
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@ -34,7 +34,7 @@ impl Application for Example {
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type Flags = ();
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fn new(_flags: ()) -> (Self, Command<Message>) {
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let (panes, _) = pane_grid::State::new(Content::new(0));
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let (panes, _) = pane_grid::State::new(Pane::new(0));
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(
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Example {
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@ -60,7 +60,7 @@ impl Application for Example {
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let result = self.panes.split(
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axis,
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&pane,
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Content::new(self.panes_created),
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Pane::new(self.panes_created),
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);
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if let Some((pane, _)) = result {
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@ -74,7 +74,7 @@ impl Application for Example {
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let result = self.panes.split(
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axis,
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&pane,
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Content::new(self.panes_created),
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Pane::new(self.panes_created),
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);
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if let Some((pane, _)) = result {
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@ -143,12 +143,12 @@ impl Application for Example {
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let focus = self.focus;
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let total_panes = self.panes.len();
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let pane_grid = PaneGrid::new(&mut self.panes, |pane, content| {
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let is_focused = focus == Some(pane);
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let pane_grid = PaneGrid::new(&mut self.panes, |id, pane| {
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let is_focused = focus == Some(id);
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let title = Row::with_children(vec![
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Text::new("Pane").into(),
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Text::new(content.id.to_string())
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Text::new(pane.content.id.to_string())
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.color(if is_focused {
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PANE_ID_COLOR_FOCUSED
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} else {
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@ -159,10 +159,11 @@ impl Application for Example {
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.spacing(5);
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let title_bar = pane_grid::TitleBar::new(title)
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.controls(pane.controls.view(id, total_panes))
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.padding(10)
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.style(style::TitleBar { is_focused });
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pane_grid::Content::new(content.view(pane, total_panes))
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pane_grid::Content::new(pane.content.view(id, total_panes))
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.title_bar(title_bar)
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.style(style::Pane { is_focused })
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})
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@ -212,6 +213,11 @@ fn handle_hotkey(key_code: keyboard::KeyCode) -> Option<Message> {
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}
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}
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struct Pane {
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pub content: Content,
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pub controls: Controls,
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}
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struct Content {
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id: usize,
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scroll: scrollable::State,
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@ -220,6 +226,19 @@ struct Content {
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close: button::State,
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}
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struct Controls {
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close: button::State,
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}
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impl Pane {
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fn new(id: usize) -> Self {
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Self {
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content: Content::new(id),
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controls: Controls::new(),
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}
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}
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}
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impl Content {
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fn new(id: usize) -> Self {
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Content {
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@ -297,7 +316,31 @@ impl Content {
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}
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}
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impl Controls {
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fn new() -> Self {
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Self {
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close: button::State::new(),
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}
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}
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pub fn view(
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&mut self,
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pane: pane_grid::Pane,
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total_panes: usize,
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) -> Element<Message> {
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let mut button =
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Button::new(&mut self.close, Text::new("Close").size(14))
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.style(style::Button::Control)
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.padding(3);
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if total_panes > 1 {
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button = button.on_press(Message::Close(pane));
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}
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button.into()
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}
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}
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mod style {
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use crate::PANE_ID_COLOR_FOCUSED;
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use iced::{button, container, Background, Color, Vector};
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const SURFACE: Color = Color::from_rgb(
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@ -359,6 +402,7 @@ mod style {
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pub enum Button {
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Primary,
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Destructive,
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Control,
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}
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impl button::StyleSheet for Button {
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@ -368,6 +412,7 @@ mod style {
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Button::Destructive => {
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(None, Color::from_rgb8(0xFF, 0x47, 0x47))
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}
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Button::Control => (Some(PANE_ID_COLOR_FOCUSED), Color::WHITE),
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};
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button::Style {
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@ -388,6 +433,7 @@ mod style {
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a: 0.2,
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..active.text_color
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}),
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Button::Control => Some(PANE_ID_COLOR_FOCUSED),
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};
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button::Style {
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