Merge unnecessary split widget modules
This commit is contained in:
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c2e0c52ce0
commit
e618091248
@ -1,5 +1,3 @@
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mod widget;
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use crate::{Backend, Defaults, Primitive};
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use iced_native::layout::{self, Layout};
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use iced_native::mouse;
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@ -1,15 +0,0 @@
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mod button;
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mod checkbox;
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mod column;
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mod container;
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mod image;
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mod pane_grid;
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mod progress_bar;
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mod radio;
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mod row;
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mod scrollable;
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mod slider;
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mod space;
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mod svg;
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mod text;
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mod text_input;
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@ -1,98 +0,0 @@
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use crate::{
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button::StyleSheet, defaults, Backend, Defaults, Primitive, Renderer,
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};
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use iced_native::{
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mouse, Background, Color, Element, Layout, Point, Rectangle, Vector,
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};
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impl<B> iced_native::button::Renderer for Renderer<B>
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where
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B: Backend,
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{
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const DEFAULT_PADDING: u16 = 5;
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type Style = Box<dyn StyleSheet>;
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fn draw<Message>(
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&mut self,
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_defaults: &Defaults,
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bounds: Rectangle,
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cursor_position: Point,
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is_disabled: bool,
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is_pressed: bool,
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style: &Box<dyn StyleSheet>,
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content: &Element<'_, Message, Self>,
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content_layout: Layout<'_>,
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) -> Self::Output {
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let is_mouse_over = bounds.contains(cursor_position);
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let styling = if is_disabled {
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style.disabled()
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} else if is_mouse_over {
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if is_pressed {
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style.pressed()
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} else {
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style.hovered()
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}
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} else {
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style.active()
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};
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let (content, _) = content.draw(
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self,
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&Defaults {
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text: defaults::Text {
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color: styling.text_color,
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},
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},
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content_layout,
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cursor_position,
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);
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(
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if styling.background.is_some() || styling.border_width > 0 {
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let background = Primitive::Quad {
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bounds,
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background: styling
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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border_radius: styling.border_radius,
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border_width: styling.border_width,
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border_color: styling.border_color,
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};
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if styling.shadow_offset == Vector::default() {
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Primitive::Group {
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primitives: vec![background, content],
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}
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} else {
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// TODO: Implement proper shadow support
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let shadow = Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + styling.shadow_offset.x,
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y: bounds.y + styling.shadow_offset.y,
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..bounds
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},
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background: Background::Color(
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[0.0, 0.0, 0.0, 0.5].into(),
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),
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border_radius: styling.border_radius,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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};
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Primitive::Group {
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primitives: vec![shadow, background, content],
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}
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}
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} else {
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content
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},
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if is_mouse_over {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
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@ -1,68 +0,0 @@
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use crate::backend::{self, Backend};
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use crate::checkbox::StyleSheet;
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use crate::{Primitive, Renderer};
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use iced_native::{
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checkbox, mouse, HorizontalAlignment, Rectangle, VerticalAlignment,
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};
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impl<B> checkbox::Renderer for Renderer<B>
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where
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B: Backend + backend::Text,
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{
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type Style = Box<dyn StyleSheet>;
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const DEFAULT_SIZE: u16 = 20;
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const DEFAULT_SPACING: u16 = 15;
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_checked: bool,
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is_mouse_over: bool,
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(label, _): Self::Output,
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style_sheet: &Self::Style,
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) -> Self::Output {
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let style = if is_mouse_over {
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style_sheet.hovered(is_checked)
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} else {
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style_sheet.active(is_checked)
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};
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let checkbox = Primitive::Quad {
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bounds,
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background: style.background,
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border_radius: style.border_radius,
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border_width: style.border_width,
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border_color: style.border_color,
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};
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(
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Primitive::Group {
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primitives: if is_checked {
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let check = Primitive::Text {
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content: B::CHECKMARK_ICON.to_string(),
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font: B::ICON_FONT,
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size: bounds.height * 0.7,
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bounds: Rectangle {
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x: bounds.center_x(),
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y: bounds.center_y(),
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..bounds
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},
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color: style.checkmark_color,
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horizontal_alignment: HorizontalAlignment::Center,
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vertical_alignment: VerticalAlignment::Center,
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};
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vec![checkbox, check, label]
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} else {
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vec![checkbox, label]
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},
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},
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if is_mouse_over {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
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@ -1,53 +0,0 @@
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use crate::container;
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use crate::defaults::{self, Defaults};
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use crate::{Backend, Primitive, Renderer};
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use iced_native::{Background, Color, Element, Layout, Point, Rectangle};
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impl<B> iced_native::container::Renderer for Renderer<B>
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where
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B: Backend,
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{
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type Style = Box<dyn container::StyleSheet>;
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fn draw<Message>(
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&mut self,
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defaults: &Defaults,
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bounds: Rectangle,
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cursor_position: Point,
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style_sheet: &Self::Style,
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content: &Element<'_, Message, Self>,
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content_layout: Layout<'_>,
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) -> Self::Output {
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let style = style_sheet.style();
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let defaults = Defaults {
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text: defaults::Text {
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color: style.text_color.unwrap_or(defaults.text.color),
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},
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};
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let (content, mouse_interaction) =
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content.draw(self, &defaults, content_layout, cursor_position);
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if style.background.is_some() || style.border_width > 0 {
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let quad = Primitive::Quad {
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bounds,
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background: style
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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border_radius: style.border_radius,
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border_width: style.border_width,
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border_color: style.border_color,
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};
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(
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Primitive::Group {
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primitives: vec![quad, content],
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},
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mouse_interaction,
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)
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} else {
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(content, mouse_interaction)
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}
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}
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}
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@ -1,94 +0,0 @@
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use crate::{Backend, Primitive, Renderer};
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use iced_native::mouse;
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use iced_native::pane_grid::{self, Axis, Pane};
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use iced_native::{Element, Layout, Point, Rectangle, Vector};
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impl<B> pane_grid::Renderer for Renderer<B>
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where
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B: Backend,
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{
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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content: &[(Pane, Element<'_, Message, Self>)],
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dragging: Option<Pane>,
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resizing: Option<Axis>,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output {
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let pane_cursor_position = if dragging.is_some() {
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// TODO: Remove once cursor availability is encoded in the type
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// system
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Point::new(-1.0, -1.0)
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} else {
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cursor_position
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};
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let mut mouse_interaction = mouse::Interaction::default();
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let mut dragged_pane = None;
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let mut panes: Vec<_> = content
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.iter()
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.zip(layout.children())
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.enumerate()
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.map(|(i, ((id, pane), layout))| {
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let (primitive, new_mouse_interaction) =
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pane.draw(self, defaults, layout, pane_cursor_position);
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if new_mouse_interaction > mouse_interaction {
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mouse_interaction = new_mouse_interaction;
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}
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if Some(*id) == dragging {
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dragged_pane = Some((i, layout));
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}
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primitive
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})
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.collect();
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let primitives = if let Some((index, layout)) = dragged_pane {
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let pane = panes.remove(index);
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let bounds = layout.bounds();
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// TODO: Fix once proper layering is implemented.
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// This is a pretty hacky way to achieve layering.
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let clip = Primitive::Clip {
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bounds: Rectangle {
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x: cursor_position.x - bounds.width / 2.0,
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y: cursor_position.y - bounds.height / 2.0,
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width: bounds.width + 0.5,
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height: bounds.height + 0.5,
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},
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offset: Vector::new(0, 0),
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content: Box::new(Primitive::Translate {
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translation: Vector::new(
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cursor_position.x - bounds.x - bounds.width / 2.0,
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cursor_position.y - bounds.y - bounds.height / 2.0,
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),
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content: Box::new(pane),
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}),
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};
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panes.push(clip);
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panes
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} else {
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panes
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};
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(
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Primitive::Group { primitives },
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if dragging.is_some() {
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mouse::Interaction::Grabbing
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} else if let Some(axis) = resizing {
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match axis {
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Axis::Horizontal => mouse::Interaction::ResizingVertically,
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Axis::Vertical => mouse::Interaction::ResizingHorizontally,
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}
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} else {
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mouse_interaction
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},
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)
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}
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}
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@ -1,58 +0,0 @@
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use crate::progress_bar::StyleSheet;
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use crate::{Backend, Primitive, Renderer};
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use iced_native::{mouse, progress_bar, Color, Rectangle};
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impl<B> progress_bar::Renderer for Renderer<B>
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where
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B: Backend,
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{
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type Style = Box<dyn StyleSheet>;
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const DEFAULT_HEIGHT: u16 = 30;
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fn draw(
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&self,
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bounds: Rectangle,
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range: std::ops::RangeInclusive<f32>,
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value: f32,
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style_sheet: &Self::Style,
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) -> Self::Output {
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let style = style_sheet.style();
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let (range_start, range_end) = range.into_inner();
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let active_progress_width = bounds.width
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* ((value - range_start) / (range_end - range_start).max(1.0));
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let background = Primitive::Group {
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primitives: vec![Primitive::Quad {
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bounds: Rectangle { ..bounds },
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background: style.background,
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border_radius: style.border_radius,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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}],
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};
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(
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if active_progress_width > 0.0 {
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let bar = Primitive::Quad {
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bounds: Rectangle {
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width: active_progress_width,
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..bounds
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},
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background: style.bar,
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border_radius: style.border_radius,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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};
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Primitive::Group {
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primitives: vec![background, bar],
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}
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} else {
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background
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},
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mouse::Interaction::default(),
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)
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}
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}
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@ -1,66 +0,0 @@
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use crate::{radio::StyleSheet, Backend, Primitive, Renderer};
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use iced_native::{mouse, radio, Background, Color, Rectangle};
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const SIZE: f32 = 28.0;
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const DOT_SIZE: f32 = SIZE / 2.0;
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impl<B> radio::Renderer for Renderer<B>
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where
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B: Backend,
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{
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type Style = Box<dyn StyleSheet>;
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const DEFAULT_SIZE: u16 = SIZE as u16;
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const DEFAULT_SPACING: u16 = 15;
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_selected: bool,
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is_mouse_over: bool,
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(label, _): Self::Output,
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style_sheet: &Self::Style,
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) -> Self::Output {
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let style = if is_mouse_over {
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style_sheet.hovered()
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} else {
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style_sheet.active()
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};
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let radio = Primitive::Quad {
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bounds,
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background: style.background,
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border_radius: (SIZE / 2.0) as u16,
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border_width: style.border_width,
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border_color: style.border_color,
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};
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(
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Primitive::Group {
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primitives: if is_selected {
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let radio_circle = Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + DOT_SIZE / 2.0,
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y: bounds.y + DOT_SIZE / 2.0,
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width: bounds.width - DOT_SIZE,
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height: bounds.height - DOT_SIZE,
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},
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background: Background::Color(style.dot_color),
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border_radius: (DOT_SIZE / 2.0) as u16,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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};
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vec![radio, radio_circle, label]
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} else {
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vec![radio, label]
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},
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},
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if is_mouse_over {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
|
@ -1,130 +0,0 @@
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use crate::{Backend, Primitive, Renderer};
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use iced_native::mouse;
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use iced_native::scrollable;
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use iced_native::{Background, Color, Rectangle, Vector};
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const SCROLLBAR_WIDTH: u16 = 10;
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const SCROLLBAR_MARGIN: u16 = 2;
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impl<B> scrollable::Renderer for Renderer<B>
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where
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B: Backend,
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{
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type Style = Box<dyn iced_style::scrollable::StyleSheet>;
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fn scrollbar(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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offset: u32,
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) -> Option<scrollable::Scrollbar> {
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if content_bounds.height > bounds.height {
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let scrollbar_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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y: bounds.y,
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width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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height: bounds.height,
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};
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let ratio = bounds.height / content_bounds.height;
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let scrollbar_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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let scroller_bounds = Rectangle {
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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y: scrollbar_bounds.y + y_offset,
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width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
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height: scrollbar_height,
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};
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Some(scrollable::Scrollbar {
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bounds: scrollbar_bounds,
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scroller: scrollable::Scroller {
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bounds: scroller_bounds,
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},
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})
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} else {
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None
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}
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}
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fn draw(
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&mut self,
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state: &scrollable::State,
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bounds: Rectangle,
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_content_bounds: Rectangle,
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is_mouse_over: bool,
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is_mouse_over_scrollbar: bool,
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scrollbar: Option<scrollable::Scrollbar>,
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offset: u32,
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style_sheet: &Self::Style,
|
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(content, mouse_interaction): Self::Output,
|
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) -> Self::Output {
|
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(
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if let Some(scrollbar) = scrollbar {
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let clip = Primitive::Clip {
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bounds,
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offset: Vector::new(0, offset),
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content: Box::new(content),
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};
|
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let style = if state.is_scroller_grabbed() {
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style_sheet.dragging()
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} else if is_mouse_over_scrollbar {
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style_sheet.hovered()
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||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let is_scrollbar_visible =
|
||||
style.background.is_some() || style.border_width > 0;
|
||||
|
||||
let scroller = if is_mouse_over
|
||||
|| state.is_scroller_grabbed()
|
||||
|| is_scrollbar_visible
|
||||
{
|
||||
Primitive::Quad {
|
||||
bounds: scrollbar.scroller.bounds,
|
||||
background: Background::Color(style.scroller.color),
|
||||
border_radius: style.scroller.border_radius,
|
||||
border_width: style.scroller.border_width,
|
||||
border_color: style.scroller.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
let scrollbar = if is_scrollbar_visible {
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: scrollbar.bounds.x + f32::from(SCROLLBAR_MARGIN),
|
||||
width: scrollbar.bounds.width
|
||||
- f32::from(2 * SCROLLBAR_MARGIN),
|
||||
..scrollbar.bounds
|
||||
},
|
||||
background: style
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![clip, scrollbar, scroller],
|
||||
}
|
||||
} else {
|
||||
content
|
||||
},
|
||||
if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
|
||||
mouse::Interaction::Idle
|
||||
} else {
|
||||
mouse_interaction
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
@ -1,109 +0,0 @@
|
||||
use crate::slider::{HandleShape, StyleSheet};
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::slider;
|
||||
use iced_native::{Background, Color, Point, Rectangle};
|
||||
|
||||
const HANDLE_HEIGHT: f32 = 22.0;
|
||||
|
||||
impl<B> slider::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn height(&self) -> u32 {
|
||||
30
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
is_dragging: bool,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if is_dragging {
|
||||
style_sheet.dragging()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let rail_y = bounds.y + (bounds.height / 2.0).round();
|
||||
|
||||
let (rail_top, rail_bottom) = (
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.0),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y + 2.0,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.1),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
);
|
||||
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
|
||||
let (handle_width, handle_height, handle_border_radius) =
|
||||
match style.handle.shape {
|
||||
HandleShape::Circle { radius } => {
|
||||
(f32::from(radius * 2), f32::from(radius * 2), radius)
|
||||
}
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), HANDLE_HEIGHT, border_radius),
|
||||
};
|
||||
|
||||
let handle_offset = (bounds.width - handle_width)
|
||||
* ((value - range_start) / (range_end - range_start).max(1.0));
|
||||
|
||||
let handle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + handle_offset.round(),
|
||||
y: rail_y - handle_height / 2.0,
|
||||
width: handle_width,
|
||||
height: handle_height,
|
||||
},
|
||||
background: Background::Color(style.handle.color),
|
||||
border_radius: handle_border_radius,
|
||||
border_width: style.handle.border_width,
|
||||
border_color: style.handle.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![rail_top, rail_bottom, handle],
|
||||
},
|
||||
if is_dragging {
|
||||
mouse::Interaction::Grabbing
|
||||
} else if is_mouse_over {
|
||||
mouse::Interaction::Grab
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
@ -1,65 +0,0 @@
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
mouse, text, Color, Font, HorizontalAlignment, Rectangle, Size,
|
||||
VerticalAlignment,
|
||||
};
|
||||
|
||||
use std::f32;
|
||||
|
||||
impl<B> text::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Font = Font;
|
||||
|
||||
const DEFAULT_SIZE: u16 = 20;
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
) -> (f32, f32) {
|
||||
self.backend()
|
||||
.measure(content, f32::from(size), font, bounds)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
color: Option<Color>,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
) -> Self::Output {
|
||||
let x = match horizontal_alignment {
|
||||
iced_native::HorizontalAlignment::Left => bounds.x,
|
||||
iced_native::HorizontalAlignment::Center => bounds.center_x(),
|
||||
iced_native::HorizontalAlignment::Right => bounds.x + bounds.width,
|
||||
};
|
||||
|
||||
let y = match vertical_alignment {
|
||||
iced_native::VerticalAlignment::Top => bounds.y,
|
||||
iced_native::VerticalAlignment::Center => bounds.center_y(),
|
||||
iced_native::VerticalAlignment::Bottom => bounds.y + bounds.height,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Text {
|
||||
content: content.to_string(),
|
||||
size: f32::from(size),
|
||||
bounds: Rectangle { x, y, ..bounds },
|
||||
color: color.unwrap_or(defaults.text.color),
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
@ -1,267 +0,0 @@
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::text_input::StyleSheet;
|
||||
use crate::{Primitive, Renderer};
|
||||
|
||||
use iced_native::{
|
||||
mouse,
|
||||
text_input::{self, cursor},
|
||||
Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size,
|
||||
Vector, VerticalAlignment,
|
||||
};
|
||||
use std::f32;
|
||||
|
||||
impl<B> text_input::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn default_size(&self) -> u16 {
|
||||
// TODO: Make this configurable
|
||||
20
|
||||
}
|
||||
|
||||
fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 {
|
||||
let backend = self.backend();
|
||||
|
||||
let (mut width, _) =
|
||||
backend.measure(value, f32::from(size), font, Size::INFINITY);
|
||||
|
||||
let spaces_around = value.len() - value.trim().len();
|
||||
|
||||
if spaces_around > 0 {
|
||||
let space_width = backend.space_width(size as f32);
|
||||
width += spaces_around as f32 * space_width;
|
||||
}
|
||||
|
||||
width
|
||||
}
|
||||
|
||||
fn offset(
|
||||
&self,
|
||||
text_bounds: Rectangle,
|
||||
font: Font,
|
||||
size: u16,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
) -> f32 {
|
||||
if state.is_focused() {
|
||||
let cursor = state.cursor();
|
||||
|
||||
let focus_position = match cursor.state(value) {
|
||||
cursor::State::Index(i) => i,
|
||||
cursor::State::Selection { end, .. } => end,
|
||||
};
|
||||
|
||||
let (_, offset) = measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
focus_position,
|
||||
font,
|
||||
);
|
||||
|
||||
offset
|
||||
} else {
|
||||
0.0
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
font: Font,
|
||||
size: u16,
|
||||
placeholder: &str,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if state.is_focused() {
|
||||
style_sheet.focused()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let input = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
let text = value.to_string();
|
||||
|
||||
let text_value = Primitive::Text {
|
||||
content: if text.is_empty() {
|
||||
placeholder.to_string()
|
||||
} else {
|
||||
text.clone()
|
||||
},
|
||||
color: if text.is_empty() {
|
||||
style_sheet.placeholder_color()
|
||||
} else {
|
||||
style_sheet.value_color()
|
||||
},
|
||||
font,
|
||||
bounds: Rectangle {
|
||||
y: text_bounds.center_y(),
|
||||
width: f32::INFINITY,
|
||||
..text_bounds
|
||||
},
|
||||
size: f32::from(size),
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
};
|
||||
|
||||
let (contents_primitive, offset) = if state.is_focused() {
|
||||
let cursor = state.cursor();
|
||||
|
||||
let (cursor_primitive, offset) = match cursor.state(value) {
|
||||
cursor::State::Index(position) => {
|
||||
let (text_value_width, offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
position,
|
||||
font,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + text_value_width,
|
||||
y: text_bounds.y,
|
||||
width: 1.0,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.value_color(),
|
||||
),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
offset,
|
||||
)
|
||||
}
|
||||
cursor::State::Selection { start, end } => {
|
||||
let left = start.min(end);
|
||||
let right = end.max(start);
|
||||
|
||||
let (left_position, left_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
left,
|
||||
font,
|
||||
);
|
||||
|
||||
let (right_position, right_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
right,
|
||||
font,
|
||||
);
|
||||
|
||||
let width = right_position - left_position;
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + left_position,
|
||||
y: text_bounds.y,
|
||||
width,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.selection_color(),
|
||||
),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
if end == right {
|
||||
right_offset
|
||||
} else {
|
||||
left_offset
|
||||
},
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![cursor_primitive, text_value],
|
||||
},
|
||||
Vector::new(offset as u32, 0),
|
||||
)
|
||||
} else {
|
||||
(text_value, Vector::new(0, 0))
|
||||
};
|
||||
|
||||
let text_width = self.measure_value(
|
||||
if text.is_empty() { placeholder } else { &text },
|
||||
size,
|
||||
font,
|
||||
);
|
||||
|
||||
let contents = if text_width > text_bounds.width {
|
||||
Primitive::Clip {
|
||||
bounds: text_bounds,
|
||||
offset,
|
||||
content: Box::new(contents_primitive),
|
||||
}
|
||||
} else {
|
||||
contents_primitive
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![input, contents],
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Text
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn measure_cursor_and_scroll_offset<B>(
|
||||
renderer: &Renderer<B>,
|
||||
text_bounds: Rectangle,
|
||||
value: &text_input::Value,
|
||||
size: u16,
|
||||
cursor_index: usize,
|
||||
font: Font,
|
||||
) -> (f32, f32)
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
use iced_native::text_input::Renderer;
|
||||
|
||||
let text_before_cursor = value.until(cursor_index).to_string();
|
||||
|
||||
let text_value_width =
|
||||
renderer.measure_value(&text_before_cursor, size, font);
|
||||
let offset = ((text_value_width + 5.0) - text_bounds.width).max(0.0);
|
||||
|
||||
(text_value_width, offset)
|
||||
}
|
@ -17,6 +17,11 @@ pub mod scrollable;
|
||||
pub mod slider;
|
||||
pub mod text_input;
|
||||
|
||||
mod column;
|
||||
mod image;
|
||||
mod row;
|
||||
mod space;
|
||||
mod svg;
|
||||
mod text;
|
||||
|
||||
#[doc(no_inline)]
|
||||
@ -38,6 +43,11 @@ pub use slider::Slider;
|
||||
#[doc(no_inline)]
|
||||
pub use text_input::TextInput;
|
||||
|
||||
pub use column::Column;
|
||||
pub use image::Image;
|
||||
pub use row::Row;
|
||||
pub use space::Space;
|
||||
pub use svg::Svg;
|
||||
pub use text::Text;
|
||||
|
||||
#[cfg(feature = "canvas")]
|
||||
|
@ -4,7 +4,12 @@
|
||||
//!
|
||||
//! [`Button`]: type.Button.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::Renderer;
|
||||
use crate::defaults::{self, Defaults};
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::{
|
||||
Background, Color, Element, Layout, Point, Rectangle, Vector,
|
||||
};
|
||||
|
||||
pub use iced_native::button::State;
|
||||
pub use iced_style::button::{Style, StyleSheet};
|
||||
@ -14,3 +19,95 @@ pub use iced_style::button::{Style, StyleSheet};
|
||||
/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`.
|
||||
pub type Button<'a, Message, Backend> =
|
||||
iced_native::Button<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> iced_native::button::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
const DEFAULT_PADDING: u16 = 5;
|
||||
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
_defaults: &Defaults,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
is_disabled: bool,
|
||||
is_pressed: bool,
|
||||
style: &Box<dyn StyleSheet>,
|
||||
content: &Element<'_, Message, Self>,
|
||||
content_layout: Layout<'_>,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let styling = if is_disabled {
|
||||
style.disabled()
|
||||
} else if is_mouse_over {
|
||||
if is_pressed {
|
||||
style.pressed()
|
||||
} else {
|
||||
style.hovered()
|
||||
}
|
||||
} else {
|
||||
style.active()
|
||||
};
|
||||
|
||||
let (content, _) = content.draw(
|
||||
self,
|
||||
&Defaults {
|
||||
text: defaults::Text {
|
||||
color: styling.text_color,
|
||||
},
|
||||
},
|
||||
content_layout,
|
||||
cursor_position,
|
||||
);
|
||||
|
||||
(
|
||||
if styling.background.is_some() || styling.border_width > 0 {
|
||||
let background = Primitive::Quad {
|
||||
bounds,
|
||||
background: styling
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: styling.border_radius,
|
||||
border_width: styling.border_width,
|
||||
border_color: styling.border_color,
|
||||
};
|
||||
|
||||
if styling.shadow_offset == Vector::default() {
|
||||
Primitive::Group {
|
||||
primitives: vec![background, content],
|
||||
}
|
||||
} else {
|
||||
// TODO: Implement proper shadow support
|
||||
let shadow = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + styling.shadow_offset.x,
|
||||
y: bounds.y + styling.shadow_offset.y,
|
||||
..bounds
|
||||
},
|
||||
background: Background::Color(
|
||||
[0.0, 0.0, 0.0, 0.5].into(),
|
||||
),
|
||||
border_radius: styling.border_radius,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![shadow, background, content],
|
||||
}
|
||||
}
|
||||
} else {
|
||||
content
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,9 @@
|
||||
//! Show toggle controls using checkboxes.
|
||||
use crate::Renderer;
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::checkbox;
|
||||
use iced_native::mouse;
|
||||
use iced_native::{HorizontalAlignment, Rectangle, VerticalAlignment};
|
||||
|
||||
pub use iced_style::checkbox::{Style, StyleSheet};
|
||||
|
||||
@ -8,3 +12,65 @@ pub use iced_style::checkbox::{Style, StyleSheet};
|
||||
/// This is an alias of an `iced_native` checkbox with an `iced_wgpu::Renderer`.
|
||||
pub type Checkbox<Message, Backend> =
|
||||
iced_native::Checkbox<Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> checkbox::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_SIZE: u16 = 20;
|
||||
const DEFAULT_SPACING: u16 = 15;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
is_checked: bool,
|
||||
is_mouse_over: bool,
|
||||
(label, _): Self::Output,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = if is_mouse_over {
|
||||
style_sheet.hovered(is_checked)
|
||||
} else {
|
||||
style_sheet.active(is_checked)
|
||||
};
|
||||
|
||||
let checkbox = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if is_checked {
|
||||
let check = Primitive::Text {
|
||||
content: B::CHECKMARK_ICON.to_string(),
|
||||
font: B::ICON_FONT,
|
||||
size: bounds.height * 0.7,
|
||||
bounds: Rectangle {
|
||||
x: bounds.center_x(),
|
||||
y: bounds.center_y(),
|
||||
..bounds
|
||||
},
|
||||
color: style.checkmark_color,
|
||||
horizontal_alignment: HorizontalAlignment::Center,
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
};
|
||||
|
||||
vec![checkbox, check, label]
|
||||
} else {
|
||||
vec![checkbox, label]
|
||||
},
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,9 @@ use iced_native::column;
|
||||
use iced_native::mouse;
|
||||
use iced_native::{Element, Layout, Point};
|
||||
|
||||
pub type Column<'a, Message, Backend> =
|
||||
iced_native::Column<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> column::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
@ -1,5 +1,8 @@
|
||||
//! Decorate content and apply alignment.
|
||||
use crate::Renderer;
|
||||
use crate::container;
|
||||
use crate::defaults::{self, Defaults};
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::{Background, Color, Element, Layout, Point, Rectangle};
|
||||
|
||||
pub use iced_style::container::{Style, StyleSheet};
|
||||
|
||||
@ -9,3 +12,52 @@ pub use iced_style::container::{Style, StyleSheet};
|
||||
/// `Renderer`.
|
||||
pub type Container<'a, Message, Backend> =
|
||||
iced_native::Container<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> iced_native::container::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn container::StyleSheet>;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Defaults,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
style_sheet: &Self::Style,
|
||||
content: &Element<'_, Message, Self>,
|
||||
content_layout: Layout<'_>,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
|
||||
let defaults = Defaults {
|
||||
text: defaults::Text {
|
||||
color: style.text_color.unwrap_or(defaults.text.color),
|
||||
},
|
||||
};
|
||||
|
||||
let (content, mouse_interaction) =
|
||||
content.draw(self, &defaults, content_layout, cursor_position);
|
||||
|
||||
if style.background.is_some() || style.border_width > 0 {
|
||||
let quad = Primitive::Quad {
|
||||
bounds,
|
||||
background: style
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![quad, content],
|
||||
},
|
||||
mouse_interaction,
|
||||
)
|
||||
} else {
|
||||
(content, mouse_interaction)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,8 @@ use iced_native::image;
|
||||
use iced_native::mouse;
|
||||
use iced_native::Layout;
|
||||
|
||||
pub use iced_native::Image;
|
||||
|
||||
impl<B> image::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Image,
|
@ -8,7 +8,10 @@
|
||||
//!
|
||||
//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.1/examples/pane_grid
|
||||
//! [`PaneGrid`]: type.PaneGrid.html
|
||||
use crate::Renderer;
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::pane_grid;
|
||||
use iced_native::{Element, Layout, Point, Rectangle, Vector};
|
||||
|
||||
pub use iced_native::pane_grid::{
|
||||
Axis, Direction, DragEvent, Focus, KeyPressEvent, Pane, ResizeEvent, Split,
|
||||
@ -23,3 +26,93 @@ pub use iced_native::pane_grid::{
|
||||
/// This is an alias of an `iced_native` pane grid with an `iced_wgpu::Renderer`.
|
||||
pub type PaneGrid<'a, Message, Backend> =
|
||||
iced_native::PaneGrid<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> pane_grid::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
content: &[(Pane, Element<'_, Message, Self>)],
|
||||
dragging: Option<Pane>,
|
||||
resizing: Option<Axis>,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
let pane_cursor_position = if dragging.is_some() {
|
||||
// TODO: Remove once cursor availability is encoded in the type
|
||||
// system
|
||||
Point::new(-1.0, -1.0)
|
||||
} else {
|
||||
cursor_position
|
||||
};
|
||||
|
||||
let mut mouse_interaction = mouse::Interaction::default();
|
||||
let mut dragged_pane = None;
|
||||
|
||||
let mut panes: Vec<_> = content
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.enumerate()
|
||||
.map(|(i, ((id, pane), layout))| {
|
||||
let (primitive, new_mouse_interaction) =
|
||||
pane.draw(self, defaults, layout, pane_cursor_position);
|
||||
|
||||
if new_mouse_interaction > mouse_interaction {
|
||||
mouse_interaction = new_mouse_interaction;
|
||||
}
|
||||
|
||||
if Some(*id) == dragging {
|
||||
dragged_pane = Some((i, layout));
|
||||
}
|
||||
|
||||
primitive
|
||||
})
|
||||
.collect();
|
||||
|
||||
let primitives = if let Some((index, layout)) = dragged_pane {
|
||||
let pane = panes.remove(index);
|
||||
let bounds = layout.bounds();
|
||||
|
||||
// TODO: Fix once proper layering is implemented.
|
||||
// This is a pretty hacky way to achieve layering.
|
||||
let clip = Primitive::Clip {
|
||||
bounds: Rectangle {
|
||||
x: cursor_position.x - bounds.width / 2.0,
|
||||
y: cursor_position.y - bounds.height / 2.0,
|
||||
width: bounds.width + 0.5,
|
||||
height: bounds.height + 0.5,
|
||||
},
|
||||
offset: Vector::new(0, 0),
|
||||
content: Box::new(Primitive::Translate {
|
||||
translation: Vector::new(
|
||||
cursor_position.x - bounds.x - bounds.width / 2.0,
|
||||
cursor_position.y - bounds.y - bounds.height / 2.0,
|
||||
),
|
||||
content: Box::new(pane),
|
||||
}),
|
||||
};
|
||||
|
||||
panes.push(clip);
|
||||
|
||||
panes
|
||||
} else {
|
||||
panes
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group { primitives },
|
||||
if dragging.is_some() {
|
||||
mouse::Interaction::Grabbing
|
||||
} else if let Some(axis) = resizing {
|
||||
match axis {
|
||||
Axis::Horizontal => mouse::Interaction::ResizingVertically,
|
||||
Axis::Vertical => mouse::Interaction::ResizingHorizontally,
|
||||
}
|
||||
} else {
|
||||
mouse_interaction
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,10 @@
|
||||
//! as well as a length, height and style.
|
||||
//!
|
||||
//! [`ProgressBar`]: type.ProgressBar.html
|
||||
use crate::Renderer;
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::progress_bar;
|
||||
use iced_native::{Color, Rectangle};
|
||||
|
||||
pub use iced_style::progress_bar::{Style, StyleSheet};
|
||||
|
||||
@ -13,3 +16,58 @@ pub use iced_style::progress_bar::{Style, StyleSheet};
|
||||
/// This is an alias of an `iced_native` progress bar with an
|
||||
/// `iced_wgpu::Renderer`.
|
||||
pub type ProgressBar<Backend> = iced_native::ProgressBar<Renderer<Backend>>;
|
||||
|
||||
impl<B> progress_bar::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_HEIGHT: u16 = 30;
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
bounds: Rectangle,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
let active_progress_width = bounds.width
|
||||
* ((value - range_start) / (range_end - range_start).max(1.0));
|
||||
|
||||
let background = Primitive::Group {
|
||||
primitives: vec![Primitive::Quad {
|
||||
bounds: Rectangle { ..bounds },
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
}],
|
||||
};
|
||||
|
||||
(
|
||||
if active_progress_width > 0.0 {
|
||||
let bar = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
width: active_progress_width,
|
||||
..bounds
|
||||
},
|
||||
background: style.bar,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![background, bar],
|
||||
}
|
||||
} else {
|
||||
background
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,8 @@
|
||||
//! Create choices using radio buttons.
|
||||
use crate::Renderer;
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::radio;
|
||||
use iced_native::{Background, Color, Rectangle};
|
||||
|
||||
pub use iced_style::radio::{Style, StyleSheet};
|
||||
|
||||
@ -9,3 +12,67 @@ pub use iced_style::radio::{Style, StyleSheet};
|
||||
/// `iced_wgpu::Renderer`.
|
||||
pub type Radio<Message, Backend> =
|
||||
iced_native::Radio<Message, Renderer<Backend>>;
|
||||
|
||||
const SIZE: f32 = 28.0;
|
||||
const DOT_SIZE: f32 = SIZE / 2.0;
|
||||
|
||||
impl<B> radio::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_SIZE: u16 = SIZE as u16;
|
||||
const DEFAULT_SPACING: u16 = 15;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
is_selected: bool,
|
||||
is_mouse_over: bool,
|
||||
(label, _): Self::Output,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let radio = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: (SIZE / 2.0) as u16,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if is_selected {
|
||||
let radio_circle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + DOT_SIZE / 2.0,
|
||||
y: bounds.y + DOT_SIZE / 2.0,
|
||||
width: bounds.width - DOT_SIZE,
|
||||
height: bounds.height - DOT_SIZE,
|
||||
},
|
||||
background: Background::Color(style.dot_color),
|
||||
border_radius: (DOT_SIZE / 2.0) as u16,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
};
|
||||
|
||||
vec![radio, radio_circle, label]
|
||||
} else {
|
||||
vec![radio, label]
|
||||
},
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,9 @@ use iced_native::mouse;
|
||||
use iced_native::row;
|
||||
use iced_native::{Element, Layout, Point};
|
||||
|
||||
pub type Row<'a, Message, Backend> =
|
||||
iced_native::Row<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> row::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
@ -10,7 +13,7 @@ where
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
children: &[Element<'_, Message, Self>],
|
||||
content: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
@ -18,7 +21,7 @@ where
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: children
|
||||
primitives: content
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
@ -1,5 +1,8 @@
|
||||
//! Navigate an endless amount of content with a scrollbar.
|
||||
use crate::Renderer;
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::scrollable;
|
||||
use iced_native::{Background, Color, Rectangle, Vector};
|
||||
|
||||
pub use iced_native::scrollable::State;
|
||||
pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
|
||||
@ -11,3 +14,129 @@ pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
|
||||
/// `Renderer`.
|
||||
pub type Scrollable<'a, Message, Backend> =
|
||||
iced_native::Scrollable<'a, Message, Renderer<Backend>>;
|
||||
|
||||
const SCROLLBAR_WIDTH: u16 = 10;
|
||||
const SCROLLBAR_MARGIN: u16 = 2;
|
||||
|
||||
impl<B> scrollable::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn iced_style::scrollable::StyleSheet>;
|
||||
|
||||
fn scrollbar(
|
||||
&self,
|
||||
bounds: Rectangle,
|
||||
content_bounds: Rectangle,
|
||||
offset: u32,
|
||||
) -> Option<scrollable::Scrollbar> {
|
||||
if content_bounds.height > bounds.height {
|
||||
let scrollbar_bounds = Rectangle {
|
||||
x: bounds.x + bounds.width
|
||||
- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
|
||||
y: bounds.y,
|
||||
width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
|
||||
height: bounds.height,
|
||||
};
|
||||
|
||||
let ratio = bounds.height / content_bounds.height;
|
||||
let scrollbar_height = bounds.height * ratio;
|
||||
let y_offset = offset as f32 * ratio;
|
||||
|
||||
let scroller_bounds = Rectangle {
|
||||
x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
|
||||
y: scrollbar_bounds.y + y_offset,
|
||||
width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
|
||||
height: scrollbar_height,
|
||||
};
|
||||
|
||||
Some(scrollable::Scrollbar {
|
||||
bounds: scrollbar_bounds,
|
||||
scroller: scrollable::Scroller {
|
||||
bounds: scroller_bounds,
|
||||
},
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
state: &scrollable::State,
|
||||
bounds: Rectangle,
|
||||
_content_bounds: Rectangle,
|
||||
is_mouse_over: bool,
|
||||
is_mouse_over_scrollbar: bool,
|
||||
scrollbar: Option<scrollable::Scrollbar>,
|
||||
offset: u32,
|
||||
style_sheet: &Self::Style,
|
||||
(content, mouse_interaction): Self::Output,
|
||||
) -> Self::Output {
|
||||
(
|
||||
if let Some(scrollbar) = scrollbar {
|
||||
let clip = Primitive::Clip {
|
||||
bounds,
|
||||
offset: Vector::new(0, offset),
|
||||
content: Box::new(content),
|
||||
};
|
||||
|
||||
let style = if state.is_scroller_grabbed() {
|
||||
style_sheet.dragging()
|
||||
} else if is_mouse_over_scrollbar {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let is_scrollbar_visible =
|
||||
style.background.is_some() || style.border_width > 0;
|
||||
|
||||
let scroller = if is_mouse_over
|
||||
|| state.is_scroller_grabbed()
|
||||
|| is_scrollbar_visible
|
||||
{
|
||||
Primitive::Quad {
|
||||
bounds: scrollbar.scroller.bounds,
|
||||
background: Background::Color(style.scroller.color),
|
||||
border_radius: style.scroller.border_radius,
|
||||
border_width: style.scroller.border_width,
|
||||
border_color: style.scroller.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
let scrollbar = if is_scrollbar_visible {
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: scrollbar.bounds.x + f32::from(SCROLLBAR_MARGIN),
|
||||
width: scrollbar.bounds.width
|
||||
- f32::from(2 * SCROLLBAR_MARGIN),
|
||||
..scrollbar.bounds
|
||||
},
|
||||
background: style
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![clip, scrollbar, scroller],
|
||||
}
|
||||
} else {
|
||||
content
|
||||
},
|
||||
if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
|
||||
mouse::Interaction::Idle
|
||||
} else {
|
||||
mouse_interaction
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,10 @@
|
||||
//!
|
||||
//! [`Slider`]: struct.Slider.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::Renderer;
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::slider;
|
||||
use iced_native::{Background, Color, Point, Rectangle};
|
||||
|
||||
pub use iced_native::slider::State;
|
||||
pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
|
||||
@ -15,3 +18,107 @@ pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
|
||||
/// This is an alias of an `iced_native` slider with an `iced_wgpu::Renderer`.
|
||||
pub type Slider<'a, Message, Backend> =
|
||||
iced_native::Slider<'a, Message, Renderer<Backend>>;
|
||||
|
||||
const HANDLE_HEIGHT: f32 = 22.0;
|
||||
|
||||
impl<B> slider::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn height(&self) -> u32 {
|
||||
30
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
is_dragging: bool,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if is_dragging {
|
||||
style_sheet.dragging()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let rail_y = bounds.y + (bounds.height / 2.0).round();
|
||||
|
||||
let (rail_top, rail_bottom) = (
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.0),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y + 2.0,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.1),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
);
|
||||
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
|
||||
let (handle_width, handle_height, handle_border_radius) =
|
||||
match style.handle.shape {
|
||||
HandleShape::Circle { radius } => {
|
||||
(f32::from(radius * 2), f32::from(radius * 2), radius)
|
||||
}
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), HANDLE_HEIGHT, border_radius),
|
||||
};
|
||||
|
||||
let handle_offset = (bounds.width - handle_width)
|
||||
* ((value - range_start) / (range_end - range_start).max(1.0));
|
||||
|
||||
let handle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + handle_offset.round(),
|
||||
y: rail_y - handle_height / 2.0,
|
||||
width: handle_width,
|
||||
height: handle_height,
|
||||
},
|
||||
background: Background::Color(style.handle.color),
|
||||
border_radius: handle_border_radius,
|
||||
border_width: style.handle.border_width,
|
||||
border_color: style.handle.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![rail_top, rail_bottom, handle],
|
||||
},
|
||||
if is_dragging {
|
||||
mouse::Interaction::Grabbing
|
||||
} else if is_mouse_over {
|
||||
mouse::Interaction::Grab
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,8 @@ use iced_native::mouse;
|
||||
use iced_native::space;
|
||||
use iced_native::Rectangle;
|
||||
|
||||
pub use iced_native::Space;
|
||||
|
||||
impl<B> space::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
@ -2,6 +2,8 @@ use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{mouse, svg, Layout};
|
||||
|
||||
pub use iced_native::Svg;
|
||||
|
||||
impl<B> svg::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Svg,
|
@ -1,7 +1,72 @@
|
||||
//! Write some text for your users to read.
|
||||
use crate::Renderer;
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::text;
|
||||
use iced_native::{
|
||||
Color, Font, HorizontalAlignment, Rectangle, Size, VerticalAlignment,
|
||||
};
|
||||
|
||||
/// A paragraph of text.
|
||||
///
|
||||
/// This is an alias of an `iced_native` text with an `iced_wgpu::Renderer`.
|
||||
pub type Text<Backend> = iced_native::Text<Renderer<Backend>>;
|
||||
|
||||
use std::f32;
|
||||
|
||||
impl<B> text::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Font = Font;
|
||||
|
||||
const DEFAULT_SIZE: u16 = 20;
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
) -> (f32, f32) {
|
||||
self.backend()
|
||||
.measure(content, f32::from(size), font, bounds)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
color: Option<Color>,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
) -> Self::Output {
|
||||
let x = match horizontal_alignment {
|
||||
iced_native::HorizontalAlignment::Left => bounds.x,
|
||||
iced_native::HorizontalAlignment::Center => bounds.center_x(),
|
||||
iced_native::HorizontalAlignment::Right => bounds.x + bounds.width,
|
||||
};
|
||||
|
||||
let y = match vertical_alignment {
|
||||
iced_native::VerticalAlignment::Top => bounds.y,
|
||||
iced_native::VerticalAlignment::Center => bounds.center_y(),
|
||||
iced_native::VerticalAlignment::Bottom => bounds.y + bounds.height,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Text {
|
||||
content: content.to_string(),
|
||||
size: f32::from(size),
|
||||
bounds: Rectangle { x, y, ..bounds },
|
||||
color: color.unwrap_or(defaults.text.color),
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,15 @@
|
||||
//!
|
||||
//! [`TextInput`]: struct.TextInput.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::Renderer;
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::text_input::{self, cursor};
|
||||
use iced_native::{
|
||||
Background, Color, Font, HorizontalAlignment, Point, Rectangle, Size,
|
||||
Vector, VerticalAlignment,
|
||||
};
|
||||
use std::f32;
|
||||
|
||||
pub use iced_native::text_input::State;
|
||||
pub use iced_style::text_input::{Style, StyleSheet};
|
||||
@ -14,3 +22,259 @@ pub use iced_style::text_input::{Style, StyleSheet};
|
||||
/// This is an alias of an `iced_native` text input with an `iced_wgpu::Renderer`.
|
||||
pub type TextInput<'a, Message, Backend> =
|
||||
iced_native::TextInput<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> text_input::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn default_size(&self) -> u16 {
|
||||
// TODO: Make this configurable
|
||||
20
|
||||
}
|
||||
|
||||
fn measure_value(&self, value: &str, size: u16, font: Font) -> f32 {
|
||||
let backend = self.backend();
|
||||
|
||||
let (mut width, _) =
|
||||
backend.measure(value, f32::from(size), font, Size::INFINITY);
|
||||
|
||||
let spaces_around = value.len() - value.trim().len();
|
||||
|
||||
if spaces_around > 0 {
|
||||
let space_width = backend.space_width(size as f32);
|
||||
width += spaces_around as f32 * space_width;
|
||||
}
|
||||
|
||||
width
|
||||
}
|
||||
|
||||
fn offset(
|
||||
&self,
|
||||
text_bounds: Rectangle,
|
||||
font: Font,
|
||||
size: u16,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
) -> f32 {
|
||||
if state.is_focused() {
|
||||
let cursor = state.cursor();
|
||||
|
||||
let focus_position = match cursor.state(value) {
|
||||
cursor::State::Index(i) => i,
|
||||
cursor::State::Selection { end, .. } => end,
|
||||
};
|
||||
|
||||
let (_, offset) = measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
focus_position,
|
||||
font,
|
||||
);
|
||||
|
||||
offset
|
||||
} else {
|
||||
0.0
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
font: Font,
|
||||
size: u16,
|
||||
placeholder: &str,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if state.is_focused() {
|
||||
style_sheet.focused()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let input = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
let text = value.to_string();
|
||||
|
||||
let text_value = Primitive::Text {
|
||||
content: if text.is_empty() {
|
||||
placeholder.to_string()
|
||||
} else {
|
||||
text.clone()
|
||||
},
|
||||
color: if text.is_empty() {
|
||||
style_sheet.placeholder_color()
|
||||
} else {
|
||||
style_sheet.value_color()
|
||||
},
|
||||
font,
|
||||
bounds: Rectangle {
|
||||
y: text_bounds.center_y(),
|
||||
width: f32::INFINITY,
|
||||
..text_bounds
|
||||
},
|
||||
size: f32::from(size),
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
};
|
||||
|
||||
let (contents_primitive, offset) = if state.is_focused() {
|
||||
let cursor = state.cursor();
|
||||
|
||||
let (cursor_primitive, offset) = match cursor.state(value) {
|
||||
cursor::State::Index(position) => {
|
||||
let (text_value_width, offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
position,
|
||||
font,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + text_value_width,
|
||||
y: text_bounds.y,
|
||||
width: 1.0,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.value_color(),
|
||||
),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
offset,
|
||||
)
|
||||
}
|
||||
cursor::State::Selection { start, end } => {
|
||||
let left = start.min(end);
|
||||
let right = end.max(start);
|
||||
|
||||
let (left_position, left_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
left,
|
||||
font,
|
||||
);
|
||||
|
||||
let (right_position, right_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
right,
|
||||
font,
|
||||
);
|
||||
|
||||
let width = right_position - left_position;
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + left_position,
|
||||
y: text_bounds.y,
|
||||
width,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.selection_color(),
|
||||
),
|
||||
border_radius: 0,
|
||||
border_width: 0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
if end == right {
|
||||
right_offset
|
||||
} else {
|
||||
left_offset
|
||||
},
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![cursor_primitive, text_value],
|
||||
},
|
||||
Vector::new(offset as u32, 0),
|
||||
)
|
||||
} else {
|
||||
(text_value, Vector::new(0, 0))
|
||||
};
|
||||
|
||||
let text_width = self.measure_value(
|
||||
if text.is_empty() { placeholder } else { &text },
|
||||
size,
|
||||
font,
|
||||
);
|
||||
|
||||
let contents = if text_width > text_bounds.width {
|
||||
Primitive::Clip {
|
||||
bounds: text_bounds,
|
||||
offset,
|
||||
content: Box::new(contents_primitive),
|
||||
}
|
||||
} else {
|
||||
contents_primitive
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![input, contents],
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Text
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn measure_cursor_and_scroll_offset<B>(
|
||||
renderer: &Renderer<B>,
|
||||
text_bounds: Rectangle,
|
||||
value: &text_input::Value,
|
||||
size: u16,
|
||||
cursor_index: usize,
|
||||
font: Font,
|
||||
) -> (f32, f32)
|
||||
where
|
||||
B: Backend + backend::Text,
|
||||
{
|
||||
use iced_native::text_input::Renderer;
|
||||
|
||||
let text_before_cursor = value.until(cursor_index).to_string();
|
||||
|
||||
let text_value_width =
|
||||
renderer.measure_value(&text_before_cursor, size, font);
|
||||
let offset = ((text_value_width + 5.0) - text_bounds.width).max(0.0);
|
||||
|
||||
(text_value_width, offset)
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user