Add scrollable example program
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@ -67,6 +67,7 @@ members = [
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"examples/pick_list",
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"examples/pokedex",
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"examples/progress_bar",
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"examples/scrollable",
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"examples/solar_system",
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"examples/stopwatch",
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"examples/styling",
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@ -103,6 +103,7 @@ A bunch of simpler examples exist:
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- [`pick_list`](pick_list), a dropdown list of selectable options.
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- [`pokedex`](pokedex), an application that displays a random Pokédex entry (sprite included!) by using the [PokéAPI].
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- [`progress_bar`](progress_bar), a simple progress bar that can be filled by using a slider.
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- [`scrollable`](scrollable), a showcase of the various scrollbar width options.
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- [`solar_system`](solar_system), an animated solar system drawn using the `Canvas` widget and showcasing how to compose different transforms.
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- [`stopwatch`](stopwatch), a watch with start/stop and reset buttons showcasing how to listen to time.
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- [`svg`](svg), an application that renders the [Ghostscript Tiger] by leveraging the `Svg` widget.
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@ -0,0 +1,9 @@
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[package]
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name = "scrollable"
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version = "0.1.0"
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authors = ["Clark Moody <clark@clarkmoody.com>"]
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edition = "2018"
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publish = false
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[dependencies]
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iced = { path = "../.." }
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@ -0,0 +1,15 @@
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# Scrollable
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An example showcasing the various size and style options for the Scrollable.
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All the example code is located in the __[`main`](src/main.rs)__ file.
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<div align="center">
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<a href="./screenshot.png">
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<img src="./screenshot.png" height="640px">
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</a>
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</div>
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You can run it with `cargo run`:
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```
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cargo run --package scrollable
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```
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After Width: | Height: | Size: 233 KiB |
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@ -0,0 +1,365 @@
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use iced::{
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scrollable, Column, Container, Element, Length, Radio, Row, Rule, Sandbox,
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Scrollable, Settings, Space, Text,
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};
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pub fn main() -> iced::Result {
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ScrollableDemo::run(Settings::default())
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}
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struct ScrollableDemo {
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theme: style::Theme,
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scroll: Vec<scrollable::State>,
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config: Vec<Config>,
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}
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#[derive(Debug, Clone)]
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enum Message {
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ThemeChanged(style::Theme),
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}
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/// Contains configuration for a single scrollbar
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struct Config {
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top_content: String,
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scrollbar_width: Option<u16>,
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scrollbar_margin: Option<u16>,
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scroller_width: Option<u16>,
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}
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fn get_configs() -> Vec<Config> {
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vec![
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Config {
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top_content: "Default Scrollbar".into(),
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scrollbar_width: None,
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scrollbar_margin: None,
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scroller_width: None,
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},
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Config {
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top_content: "Slimmed & Margin".into(),
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scrollbar_width: Some(4),
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scrollbar_margin: Some(3),
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scroller_width: Some(4),
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},
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Config {
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top_content: "Wide Scroller".into(),
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scrollbar_width: Some(4),
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scrollbar_margin: None,
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scroller_width: Some(10),
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},
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Config {
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top_content: "Narrow Scroller".into(),
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scrollbar_width: Some(10),
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scrollbar_margin: None,
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scroller_width: Some(4),
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},
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]
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}
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impl Sandbox for ScrollableDemo {
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type Message = Message;
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fn new() -> Self {
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let config = get_configs();
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ScrollableDemo {
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theme: Default::default(),
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scroll: vec![scrollable::State::default(); config.len()],
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config,
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}
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}
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fn title(&self) -> String {
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String::from("Scrollable - Iced")
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}
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fn update(&mut self, message: Message) {
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match message {
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Message::ThemeChanged(theme) => self.theme = theme,
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}
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}
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fn view(&mut self) -> Element<Message> {
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let choose_theme = style::Theme::ALL.iter().fold(
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Column::new().spacing(10).push(Text::new("Choose a theme:")),
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|column, theme| {
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column.push(
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Radio::new(
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*theme,
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&format!("{:?}", theme),
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Some(self.theme),
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Message::ThemeChanged,
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)
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.style(self.theme),
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)
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},
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);
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let ScrollableDemo { scroll, theme, .. } = self;
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let scrollable_row = Row::with_children(
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scroll
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.iter_mut()
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.zip(self.config.iter())
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.map(|(state, config)| {
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let mut scrollable = Scrollable::new(state)
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.padding(10)
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.width(Length::Fill)
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.height(Length::Fill)
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.style(*theme)
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.push(Text::new(config.top_content.clone()));
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if let Some(scrollbar_width) = config.scrollbar_width {
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scrollable = scrollable
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.scrollbar_width(scrollbar_width)
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.push(Text::new(format!(
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"scrollbar_width: {:?}",
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scrollbar_width
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)));
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}
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if let Some(scrollbar_margin) = config.scrollbar_margin {
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scrollable = scrollable
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.scrollbar_margin(scrollbar_margin)
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.push(Text::new(format!(
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"scrollbar_margin: {:?}",
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scrollbar_margin
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)));
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}
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if let Some(scroller_width) = config.scroller_width {
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scrollable = scrollable
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.scroller_width(scroller_width)
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.push(Text::new(format!(
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"scroller_width: {:?}",
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scroller_width
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)));
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}
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scrollable = scrollable
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.push(Space::with_height(Length::Units(100)))
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.push(Text::new("Some content that should wrap within the scrollable. Let's output a lot of short words, so that we'll make sure to see how wrapping works with these scrollbars."))
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("Middle"))
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("The End."));
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Container::new(scrollable)
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.width(Length::Fill)
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.height(Length::Fill)
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.style(*theme)
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.into()
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})
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.collect(),
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)
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.spacing(20)
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.width(Length::Fill)
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.height(Length::Fill);
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let content = Column::new()
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.spacing(20)
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.padding(20)
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.push(choose_theme)
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.push(Rule::horizontal(20).style(self.theme))
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.push(scrollable_row);
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Container::new(content)
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.width(Length::Fill)
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.height(Length::Fill)
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.center_x()
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.center_y()
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.style(self.theme)
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.into()
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}
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}
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mod style {
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use iced::{container, radio, rule, scrollable};
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Theme {
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Light,
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Dark,
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}
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impl Theme {
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pub const ALL: [Theme; 2] = [Theme::Light, Theme::Dark];
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}
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impl Default for Theme {
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fn default() -> Theme {
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Theme::Light
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}
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}
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impl From<Theme> for Box<dyn container::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Container.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn radio::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Radio.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn scrollable::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Scrollable.into(),
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}
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}
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}
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impl From<Theme> for Box<dyn rule::StyleSheet> {
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fn from(theme: Theme) -> Self {
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match theme {
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Theme::Light => Default::default(),
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Theme::Dark => dark::Rule.into(),
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}
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}
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}
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mod dark {
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use iced::{container, radio, rule, scrollable, Color};
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const BACKGROUND: Color = Color::from_rgb(
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0x0f as f32 / 255.0,
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0x14 as f32 / 255.0,
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0x19 as f32 / 255.0,
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);
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const LIGHTER_BACKGROUND: Color = Color::from_rgb(
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0x14 as f32 / 255.0,
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0x19 as f32 / 255.0,
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0x1f as f32 / 255.0,
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);
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const YELLOW: Color = Color::from_rgb(
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0xff as f32 / 255.0,
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0xb4 as f32 / 255.0,
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0x54 as f32 / 255.0,
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);
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const CYAN: Color = Color::from_rgb(
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0x39 as f32 / 255.0,
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0xaf as f32 / 255.0,
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0xd7 as f32 / 255.0,
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);
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const CYAN_LIGHT: Color = Color::from_rgb(
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0x5d as f32 / 255.0,
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0xb7 as f32 / 255.0,
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0xd5 as f32 / 255.0,
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);
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const ORANGE: Color = Color::from_rgb(
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0xff as f32 / 255.0,
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0x77 as f32 / 255.0,
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0x33 as f32 / 255.0,
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);
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const ORANGE_DARK: Color = Color::from_rgb(
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0xe6 as f32 / 255.0,
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0x5b as f32 / 255.0,
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0x16 as f32 / 255.0,
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);
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pub struct Container;
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impl container::StyleSheet for Container {
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fn style(&self) -> container::Style {
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container::Style {
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background: Color {
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a: 0.99,
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..BACKGROUND
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}
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.into(),
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text_color: Color::WHITE.into(),
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..container::Style::default()
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}
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}
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}
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pub struct Radio;
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impl radio::StyleSheet for Radio {
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fn active(&self) -> radio::Style {
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radio::Style {
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background: BACKGROUND.into(),
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dot_color: CYAN,
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border_width: 1,
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border_color: CYAN,
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}
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}
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fn hovered(&self) -> radio::Style {
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radio::Style {
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background: LIGHTER_BACKGROUND.into(),
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..self.active()
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}
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}
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}
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pub struct Scrollable;
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impl scrollable::StyleSheet for Scrollable {
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fn active(&self) -> scrollable::Scrollbar {
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scrollable::Scrollbar {
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background: CYAN.into(),
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border_radius: 2,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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scroller: scrollable::Scroller {
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color: YELLOW,
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border_radius: 2,
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border_width: 0,
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border_color: Color::TRANSPARENT,
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},
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}
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}
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fn hovered(&self) -> scrollable::Scrollbar {
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let active = self.active();
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scrollable::Scrollbar {
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background: CYAN_LIGHT.into(),
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scroller: scrollable::Scroller {
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color: ORANGE,
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..active.scroller
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},
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..active
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}
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}
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fn dragging(&self) -> scrollable::Scrollbar {
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let hovered = self.hovered();
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scrollable::Scrollbar {
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scroller: scrollable::Scroller {
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color: ORANGE_DARK,
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..hovered.scroller
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},
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..hovered
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}
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}
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}
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pub struct Rule;
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impl rule::StyleSheet for Rule {
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fn style(&self) -> rule::Style {
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rule::Style {
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color: CYAN,
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width: 2,
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radius: 1,
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fill_mode: rule::FillMode::Percent(15.0),
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}
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}
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}
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}
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}
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