Added initial touch events to support iOS
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9da6ce474c
commit
e19a07d400
@ -1,5 +1,5 @@
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use crate::{
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input::{keyboard, mouse},
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input::{keyboard, mouse, touch},
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window,
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};
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@ -19,4 +19,7 @@ pub enum Event {
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/// A window event
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Window(window::Event),
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/// A touch event
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Touch(touch::Touch),
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}
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@ -1,6 +1,7 @@
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//! Map your system events into input events that the runtime can understand.
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pub mod keyboard;
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pub mod mouse;
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pub mod touch;
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mod button_state;
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39
native/src/input/touch.rs
Normal file
39
native/src/input/touch.rs
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@ -0,0 +1,39 @@
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//! Build touch events.
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/// The touch of a mobile device.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Touch {
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/// The touch cursor was started
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Started {
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/// The X coordinate of the touch position
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x: f32,
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/// The Y coordinate of the touch position
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y: f32,
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},
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/// The touch cursor was ended
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Ended {
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/// The X coordinate of the touch position
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x: f32,
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/// The Y coordinate of the touch position
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y: f32,
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},
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/// The touch was moved.
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Moved {
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/// The X coordinate of the touch position
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x: f32,
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/// The Y coordinate of the touch position
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y: f32,
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},
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/// Some canceled button.
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Cancelled {
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/// The X coordinate of the touch position
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x: f32,
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/// The Y coordinate of the touch position
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y: f32,
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},
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}
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@ -1,5 +1,6 @@
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use crate::{
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input::mouse, layout, Clipboard, Element, Event, Layout, Point, Size,
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input::{mouse, touch},
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layout, Clipboard, Element, Event, Layout, Point, Size,
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};
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use std::hash::Hasher;
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@ -181,9 +182,16 @@ where
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let mut messages = Vec::new();
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for event in events {
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if let Event::Mouse(mouse::Event::CursorMoved { x, y }) = event {
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match event {
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Event::Mouse(mouse::Event::CursorMoved { x, y })
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| Event::Touch(touch::Touch::Started { x, y })
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| Event::Touch(touch::Touch::Ended { x, y })
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| Event::Touch(touch::Touch::Moved { x, y })
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| Event::Touch(touch::Touch::Cancelled { x, y }) => {
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self.cursor_position = Point::new(x, y);
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}
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_ => {}
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}
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self.root.widget.on_event(
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event,
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@ -5,7 +5,7 @@
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//! [`Button`]: struct.Button.html
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//! [`State`]: struct.State.html
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use crate::{
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input::{mouse, ButtonState},
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input::{mouse, touch::Touch, ButtonState},
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layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
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Rectangle, Widget,
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};
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@ -187,17 +187,20 @@ where
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state,
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}) => {
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if let Some(on_press) = self.on_press.clone() {
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state: ButtonState::Pressed,
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})
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| Event::Touch(Touch::Started { .. }) => {
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let bounds = layout.bounds();
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match state {
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ButtonState::Pressed => {
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self.state.is_pressed =
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bounds.contains(cursor_position);
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self.state.is_pressed = bounds.contains(cursor_position);
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}
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ButtonState::Released => {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Released,
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})
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| Event::Touch(Touch::Ended { .. }) => {
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if let Some(on_press) = self.on_press.clone() {
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let bounds = layout.bounds();
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let is_clicked = self.state.is_pressed
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&& bounds.contains(cursor_position);
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@ -208,8 +211,6 @@ where
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}
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}
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}
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}
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}
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_ => {}
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}
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}
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@ -2,7 +2,7 @@
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use std::hash::Hash;
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use crate::{
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input::{mouse, ButtonState},
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input::{mouse, touch::Touch, ButtonState},
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layout, row, text, Align, Clipboard, Element, Event, Font, Hasher,
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HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
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VerticalAlignment, Widget,
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@ -155,7 +155,8 @@ where
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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})
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| Event::Touch(Touch::Started { .. }) => {
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let mouse_over = layout.bounds().contains(cursor_position);
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if mouse_over {
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@ -1,6 +1,6 @@
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//! Create choices using radio buttons.
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use crate::{
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input::{mouse, ButtonState},
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input::{mouse, touch, ButtonState},
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layout, row, text, Align, Clipboard, Element, Event, Font, Hasher,
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HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
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VerticalAlignment, Widget,
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@ -121,7 +121,8 @@ where
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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})
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| Event::Touch(touch::Touch::Started { .. }) => {
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if layout.bounds().contains(cursor_position) {
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messages.push(self.on_click.clone());
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}
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@ -1,7 +1,7 @@
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//! Navigate an endless amount of content with a scrollbar.
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use crate::{
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column,
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input::{mouse, ButtonState},
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input::{mouse, touch, ButtonState},
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layout, Align, Clipboard, Column, Element, Event, Hasher, Layout, Length,
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Point, Rectangle, Size, Widget,
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};
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@ -175,6 +175,22 @@ where
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}
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}
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}
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Event::Touch(touch::Touch::Started { .. }) => {
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self.state.scroll_box_touched_at = Some(cursor_position);
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}
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Event::Touch(touch::Touch::Moved { .. }) => {
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if let Some(scroll_box_touched_at) =
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self.state.scroll_box_touched_at
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{
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let delta = cursor_position.y - scroll_box_touched_at.y;
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self.state.scroll(delta, bounds, content_bounds);
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self.state.scroll_box_touched_at =
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Some(cursor_position);
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}
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}
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Event::Touch(touch::Touch::Ended { .. }) => {
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self.state.scroll_box_touched_at = None;
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}
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_ => {}
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}
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}
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@ -191,10 +207,23 @@ where
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Released,
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}) => {
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})
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| Event::Touch(touch::Touch::Ended { .. }) => {
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self.state.scroller_grabbed_at = None;
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}
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Event::Mouse(mouse::Event::CursorMoved { .. }) => {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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})
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| Event::Touch(touch::Touch::Started { .. }) => {
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self.state.scroll_to(
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cursor_position.y / (bounds.y + bounds.height),
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bounds,
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content_bounds,
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);
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}
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Touch::Moved { .. }) => {
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if let (Some(scrollbar), Some(scroller_grabbed_at)) =
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(scrollbar, self.state.scroller_grabbed_at)
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{
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@ -215,7 +244,8 @@ where
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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})
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| Event::Touch(touch::Touch::Started { .. }) => {
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if let Some(scrollbar) = scrollbar {
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if let Some(scroller_grabbed_at) =
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scrollbar.grab_scroller(cursor_position)
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@ -326,6 +356,7 @@ where
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#[derive(Debug, Clone, Copy, Default)]
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pub struct State {
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scroller_grabbed_at: Option<f32>,
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scroll_box_touched_at: Option<Point>,
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offset: f32,
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}
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@ -391,6 +422,11 @@ impl State {
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pub fn is_scroller_grabbed(&self) -> bool {
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self.scroller_grabbed_at.is_some()
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}
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/// Returns whether the scroll box is currently touched or not.
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pub fn is_scroll_box_touched(&self) -> bool {
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self.scroll_box_touched_at.is_some()
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}
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}
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/// The scrollbar of a [`Scrollable`].
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//! [`Slider`]: struct.Slider.html
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//! [`State`]: struct.State.html
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use crate::{
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input::{mouse, ButtonState},
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input::{mouse, touch::Touch, ButtonState},
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layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
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Rectangle, Size, Widget,
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};
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@ -166,19 +166,23 @@ where
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state,
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}) => match state {
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ButtonState::Pressed => {
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state: ButtonState::Pressed,
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})
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| Event::Touch(Touch::Started { .. }) => {
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if layout.bounds().contains(cursor_position) {
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change();
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self.state.is_dragging = true;
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}
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}
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ButtonState::Released => {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Released,
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})
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| Event::Touch(Touch::Ended { .. }) => {
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self.state.is_dragging = false;
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}
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},
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Event::Mouse(mouse::Event::CursorMoved { .. }) => {
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(Touch::Moved { .. }) => {
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if self.state.is_dragging {
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change();
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}
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//! [`TextInput`]: struct.TextInput.html
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//! [`State`]: struct.State.html
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use crate::{
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input::{keyboard, mouse, ButtonState},
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input::{keyboard, mouse, touch, ButtonState},
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layout, Clipboard, Element, Event, Font, Hasher, Layout, Length, Point,
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Rectangle, Size, Widget,
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};
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@ -202,7 +202,8 @@ where
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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state: ButtonState::Pressed,
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}) => {
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})
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| Event::Touch(touch::Touch::Started { .. }) => {
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let is_clicked = layout.bounds().contains(cursor_position);
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if is_clicked {
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@ -19,7 +19,7 @@ wgpu_glyph = "0.7"
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glyph_brush = "0.6"
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raw-window-handle = "0.3"
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glam = "0.8"
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font-kit = "0.4"
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font-kit = "0.5.0"
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log = "0.4"
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guillotiere = "0.4"
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@ -310,7 +310,6 @@ pub trait Application: Sized {
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physical_size.width,
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physical_size.height,
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);
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resized = false;
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}
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@ -5,7 +5,7 @@
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use crate::{
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input::{
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keyboard::{self, KeyCode, ModifiersState},
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mouse, ButtonState,
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mouse, touch, ButtonState,
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},
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window, Event, Mode, MouseCursor,
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};
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@ -84,6 +84,9 @@ pub fn window_event(
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WindowEvent::HoveredFileCancelled => {
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Some(Event::Window(window::Event::FilesHoveredLeft))
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}
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WindowEvent::Touch(touch) => {
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Some(Event::Touch(touch_event(touch)))
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}
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_ => None,
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}
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}
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@ -342,3 +345,24 @@ pub(crate) fn is_private_use_character(c: char) -> bool {
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_ => false,
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}
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}
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pub(crate) fn touch_event(touch: winit::event::Touch) -> touch::Touch {
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let location = touch.location;
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match touch.phase {
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winit::event::TouchPhase::Started => touch::Touch::Started {
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x: location.x as f32,
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y: location.y as f32,
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},
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winit::event::TouchPhase::Ended => touch::Touch::Ended {
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x: location.x as f32,
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y: location.y as f32,
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},
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winit::event::TouchPhase::Moved => touch::Touch::Moved {
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x: location.x as f32,
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y: location.y as f32,
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},
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winit::event::TouchPhase::Cancelled => touch::Touch::Cancelled {
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x: location.x as f32,
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y: location.y as f32,
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},
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}
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}
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