centered image and zoom to cursor

This commit is contained in:
Cory Forsstrom 2020-05-27 13:39:26 -07:00
parent 5d045c2e9a
commit de176beb28
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GPG Key ID: 64D6B5851FFCAC9E
2 changed files with 203 additions and 95 deletions

View File

@ -1,7 +1,7 @@
//! Zoom and pan on an image. //! Zoom and pan on an image.
use crate::{ use crate::{
image, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length, image, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
Point, Rectangle, Size, Widget, Point, Rectangle, Size, Vector, Widget,
}; };
use std::{f32, hash::Hash, u32}; use std::{f32, hash::Hash, u32};
@ -15,6 +15,9 @@ pub struct Viewer<'a> {
height: Length, height: Length,
max_width: u32, max_width: u32,
max_height: u32, max_height: u32,
min_scale: f32,
max_scale: f32,
scale_pct: f32,
handle: image::Handle, handle: image::Handle,
} }
@ -32,6 +35,9 @@ impl<'a> Viewer<'a> {
height: Length::Shrink, height: Length::Shrink,
max_width: u32::MAX, max_width: u32::MAX,
max_height: u32::MAX, max_height: u32::MAX,
min_scale: 0.25,
max_scale: 10.0,
scale_pct: 0.10,
handle, handle,
} }
} }
@ -75,6 +81,100 @@ impl<'a> Viewer<'a> {
self.max_height = max_height; self.max_height = max_height;
self self
} }
/// Sets the max scale applied to the image of the [`Viewer`].
///
/// Default is `10.0`
///
/// [`Viewer`]: struct.Viewer.html
pub fn max_scale(mut self, max_scale: f32) -> Self {
self.max_scale = max_scale;
self
}
/// Sets the min scale applied to the image of the [`Viewer`].
///
/// Default is `0.25`
///
/// [`Viewer`]: struct.Viewer.html
pub fn min_scale(mut self, min_scale: f32) -> Self {
self.min_scale = min_scale;
self
}
/// Sets the percentage the image of the [`Viewer`] will be scaled by
/// when zoomed in / out.
///
/// Default is `0.10`
///
/// [`Viewer`]: struct.Viewer.html
pub fn scale_pct(mut self, scale_pct: f32) -> Self {
self.scale_pct = scale_pct;
self
}
/// Returns the bounds of the underlying image, given the bounds of
/// the [`Viewer`]. Scaling will be applied and original aspect ratio
/// will be respected.
///
/// [`Viewer`]: struct.Viewer.html
fn image_bounds<Renderer>(
&self,
renderer: &Renderer,
bounds: Rectangle,
) -> Rectangle
where
Renderer: self::Renderer + image::Renderer,
{
let (width, height) = renderer.dimensions(&self.handle);
let dimensions = {
let dimensions = (width as f32, height as f32);
let width_ratio = bounds.width / dimensions.0;
let height_ratio = bounds.height / dimensions.1;
let ratio = width_ratio.min(height_ratio);
let scale = self.state.scale.unwrap_or(1.0);
if ratio < 1.0 {
(dimensions.0 * ratio * scale, dimensions.1 * ratio * scale)
} else {
(dimensions.0 * scale, dimensions.1 * scale)
}
};
Rectangle {
x: bounds.x,
y: bounds.y,
width: dimensions.0,
height: dimensions.1,
}
}
/// Cursor position relative to the [`Viewer`] bounds.
///
/// [`Viewer`]: struct.Viewer.html
fn relative_cursor_position(
&self,
mut absolute_position: Point,
bounds: Rectangle,
) -> Point {
absolute_position.x -= bounds.x;
absolute_position.y -= bounds.y;
absolute_position
}
/// Center point relative to the [`Viewer`] bounds.
///
/// [`Viewer`]: struct.Viewer.html
fn relative_center(&self, bounds: Rectangle) -> Point {
let mut center = bounds.center();
center.x -= bounds.x;
center.y -= bounds.y;
center
}
} }
impl<'a, Message, Renderer> Widget<Message, Renderer> for Viewer<'a> impl<'a, Message, Renderer> Widget<Message, Renderer> for Viewer<'a>
@ -120,50 +220,59 @@ where
let bounds = layout.bounds(); let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position); let is_mouse_over = bounds.contains(cursor_position);
let image_bounds = {
let (width, height) = renderer.dimensions(&self.handle);
let dimensions = if let Some(scale) = self.state.scale {
(width as f32 * scale, height as f32 * scale)
} else {
let dimensions = (width as f32, height as f32);
let width_scale = bounds.width / dimensions.0;
let height_scale = bounds.height / dimensions.1;
let scale = width_scale.min(height_scale);
if scale < 1.0 {
(dimensions.0 * scale, dimensions.1 * scale)
} else {
(dimensions.0, dimensions.1)
}
};
Rectangle {
x: bounds.x,
y: bounds.y,
width: dimensions.0,
height: dimensions.1,
}
};
if is_mouse_over { if is_mouse_over {
match event { match event {
Event::Mouse(mouse::Event::WheelScrolled { delta }) => { Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
match delta { match delta {
mouse::ScrollDelta::Lines { y, .. } mouse::ScrollDelta::Lines { y, .. }
| mouse::ScrollDelta::Pixels { y, .. } => { | mouse::ScrollDelta::Pixels { y, .. } => {
// TODO: Configurable step and limits let previous_scale =
if y > 0.0 { self.state.scale.unwrap_or(1.0);
if y < 0.0 && previous_scale > self.min_scale
|| y > 0.0 && previous_scale < self.max_scale
{
self.state.scale = Some( self.state.scale = Some(
(self.state.scale.unwrap_or(1.0) + 0.25) (if y > 0.0 {
.min(10.0), self.state.scale.unwrap_or(1.0)
* (1.0 + self.scale_pct)
} else {
self.state.scale.unwrap_or(1.0)
/ (1.0 + self.scale_pct)
})
.max(self.min_scale)
.min(self.max_scale),
); );
} else {
self.state.scale = Some( let image_bounds =
(self.state.scale.unwrap_or(1.0) - 0.25) self.image_bounds(renderer, bounds);
.max(0.25),
let factor = self.state.scale.unwrap()
/ previous_scale
- 1.0;
let cursor_to_center =
self.relative_cursor_position(
cursor_position,
bounds,
) - self.relative_center(bounds);
let adjustment = cursor_to_center * factor
+ self.state.current_offset * factor;
self.state.current_offset = Vector::new(
if image_bounds.width > bounds.width {
self.state.current_offset.x
+ adjustment.x
} else {
0.0
},
if image_bounds.height > bounds.height {
self.state.current_offset.y
+ adjustment.y
} else {
0.0
},
); );
} }
} }
@ -171,8 +280,7 @@ where
} }
Event::Mouse(mouse::Event::ButtonPressed(button)) => { Event::Mouse(mouse::Event::ButtonPressed(button)) => {
if button == mouse::Button::Left { if button == mouse::Button::Left {
self.state.starting_cursor_pos = self.state.starting_cursor_pos = Some(cursor_position);
Some((cursor_position.x, cursor_position.y));
self.state.starting_offset = self.state.current_offset; self.state.starting_offset = self.state.current_offset;
} }
@ -184,6 +292,8 @@ where
} }
Event::Mouse(mouse::Event::CursorMoved { x, y }) => { Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
if self.state.is_cursor_clicked() { if self.state.is_cursor_clicked() {
let image_bounds = self.image_bounds(renderer, bounds);
self.state.pan(x, y, bounds, image_bounds); self.state.pan(x, y, bounds, image_bounds);
} }
} }
@ -206,36 +316,17 @@ where
) -> Renderer::Output { ) -> Renderer::Output {
let bounds = layout.bounds(); let bounds = layout.bounds();
let image_bounds = { let image_bounds = self.image_bounds(renderer, bounds);
let (width, height) = renderer.dimensions(&self.handle);
let dimensions = if let Some(scale) = self.state.scale { let translation = {
(width as f32 * scale, height as f32 * scale) let image_top_left = Vector::new(
} else { bounds.width / 2.0 - image_bounds.width / 2.0,
let dimensions = (width as f32, height as f32); bounds.height / 2.0 - image_bounds.height / 2.0,
);
let width_scale = bounds.width / dimensions.0; image_top_left - self.state.offset(bounds, image_bounds)
let height_scale = bounds.height / dimensions.1;
let scale = width_scale.min(height_scale);
if scale < 1.0 {
(dimensions.0 * scale, dimensions.1 * scale)
} else {
(dimensions.0, dimensions.1)
}
};
Rectangle {
x: bounds.x,
y: bounds.y,
width: dimensions.0,
height: dimensions.1,
}
}; };
let offset = self.state.offset(bounds, image_bounds);
let is_mouse_over = bounds.contains(cursor_position); let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw( self::Renderer::draw(
@ -243,7 +334,7 @@ where
&self.state, &self.state,
bounds, bounds,
image_bounds, image_bounds,
offset, translation,
self.handle.clone(), self.handle.clone(),
is_mouse_over, is_mouse_over,
) )
@ -269,9 +360,9 @@ where
#[derive(Debug, Clone, Copy, Default)] #[derive(Debug, Clone, Copy, Default)]
pub struct State { pub struct State {
scale: Option<f32>, scale: Option<f32>,
starting_offset: (f32, f32), starting_offset: Vector,
current_offset: (f32, f32), current_offset: Vector,
starting_cursor_pos: Option<(f32, f32)>, starting_cursor_pos: Option<Point>,
} }
impl State { impl State {
@ -294,39 +385,53 @@ impl State {
bounds: Rectangle, bounds: Rectangle,
image_bounds: Rectangle, image_bounds: Rectangle,
) { ) {
let delta_x = x - self.starting_cursor_pos.unwrap().0; let hidden_width = ((image_bounds.width - bounds.width) as f32 / 2.0)
let delta_y = y - self.starting_cursor_pos.unwrap().1; .max(0.0)
.round();
let hidden_height = ((image_bounds.height - bounds.height) as f32
/ 2.0)
.max(0.0)
.round();
let delta_x = x - self.starting_cursor_pos.unwrap().x;
let delta_y = y - self.starting_cursor_pos.unwrap().y;
if bounds.width < image_bounds.width { if bounds.width < image_bounds.width {
self.current_offset.0 = (self.starting_offset.0 - delta_x) self.current_offset.x = (self.starting_offset.x - delta_x)
.max(0.0) .min(hidden_width)
.min((image_bounds.width - bounds.width) as f32); .max(-1.0 * hidden_width);
} }
if bounds.height < image_bounds.height { if bounds.height < image_bounds.height {
self.current_offset.1 = (self.starting_offset.1 - delta_y) self.current_offset.y = (self.starting_offset.y - delta_y)
.max(0.0) .min(hidden_height)
.min((image_bounds.height - bounds.height) as f32); .max(-1.0 * hidden_height);
} }
} }
/// Returns the current clipping offset of the [`State`], given the bounds /// Returns the current offset of the [`State`], given the bounds
/// of the [`Viewer`] and its contents. /// of the [`Viewer`] and its image.
/// ///
/// [`Viewer`]: struct.Viewer.html /// [`Viewer`]: struct.Viewer.html
/// [`State`]: struct.State.html /// [`State`]: struct.State.html
fn offset(&self, bounds: Rectangle, image_bounds: Rectangle) -> (u32, u32) { fn offset(&self, bounds: Rectangle, image_bounds: Rectangle) -> Vector {
let hidden_width = ((image_bounds.width - bounds.width) as f32) let hidden_width = ((image_bounds.width - bounds.width) as f32 / 2.0)
.max(0.0) .max(0.0)
.round() as u32; .round();
let hidden_height = ((image_bounds.height - bounds.height) as f32
let hidden_height = ((image_bounds.height - bounds.height) as f32) / 2.0)
.max(0.0) .max(0.0)
.round() as u32; .round();
( Vector::new(
(self.current_offset.0).min(hidden_width as f32) as u32, self.current_offset
(self.current_offset.1).min(hidden_height as f32) as u32, .x
.min(hidden_width)
.max(-1.0 * hidden_width),
self.current_offset
.y
.min(hidden_height)
.max(-1.0 * hidden_height),
) )
} }
@ -354,7 +459,7 @@ pub trait Renderer: crate::Renderer + Sized {
/// - the [`State`] of the [`Viewer`] /// - the [`State`] of the [`Viewer`]
/// - the bounds of the [`Viewer`] widget /// - the bounds of the [`Viewer`] widget
/// - the bounds of the scaled [`Viewer`] image /// - the bounds of the scaled [`Viewer`] image
/// - the clipping x,y offset /// - the translation of the clipped image
/// - the [`Handle`] to the underlying image /// - the [`Handle`] to the underlying image
/// - whether the mouse is over the [`Viewer`] or not /// - whether the mouse is over the [`Viewer`] or not
/// ///
@ -366,7 +471,7 @@ pub trait Renderer: crate::Renderer + Sized {
state: &State, state: &State,
bounds: Rectangle, bounds: Rectangle,
image_bounds: Rectangle, image_bounds: Rectangle,
offset: (u32, u32), translation: Vector,
handle: image::Handle, handle: image::Handle,
is_mouse_over: bool, is_mouse_over: bool,
) -> Self::Output; ) -> Self::Output;

View File

@ -7,7 +7,7 @@ impl image::viewer::Renderer for Renderer {
state: &image::State, state: &image::State,
bounds: Rectangle, bounds: Rectangle,
image_bounds: Rectangle, image_bounds: Rectangle,
offset: (u32, u32), translation: Vector,
handle: image::Handle, handle: image::Handle,
is_mouse_over: bool, is_mouse_over: bool,
) -> Self::Output { ) -> Self::Output {
@ -15,11 +15,14 @@ impl image::viewer::Renderer for Renderer {
{ {
Primitive::Clip { Primitive::Clip {
bounds, bounds,
offset: Vector::new(offset.0, offset.1), content: Box::new(Primitive::Translate {
content: Box::new(Primitive::Image { translation,
handle, content: Box::new(Primitive::Image {
bounds: image_bounds, handle,
bounds: image_bounds,
}),
}), }),
offset: Vector::new(0, 0),
} }
}, },
{ {