Move "Multi-window support" up in the ROADMAP

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Héctor Ramón Jiménez 2019-10-23 05:05:48 +02:00
parent 108d85ac88
commit d66dc4aee6

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@ -141,6 +141,13 @@ We could also consider releasing a `0.1.0` version at this point and share it as
[TodoMVC]: http://todomvc.com/
### Multi-window support
Open and control multiple windows at runtime.
I think this could be achieved by implementing an additional trait in `iced_winit` similar to `Application` but with a slightly different `view` method, allowing users to control what is shown in each window.
This approach should also allow us to perform custom optimizations for this particular use case.
### Async actions
Most applications need to perform work in the background, without freezing the UI while they work. The current architecture can be easily extended to achieve this.
@ -195,13 +202,6 @@ This is a necessary feature to implement many kind of interactables, like dropdo
`iced_wgpu` will also need to process the scene graph and sort draw calls based on the different layers.
### Multi-window support
Open and control multiple windows at runtime.
I think this could be achieved by implementing an additional trait in `iced_winit` similar to `Application` but with a slightly different `view` method, allowing users to control what is shown in each window.
This approach should also allow us to perform custom optimizations for this particular use case.
### Animations
Allow widgets to request a redraw at a specific time.