From d11ac258680bd5c4c80760fc9f84002112e9c151 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?H=C3=A9ctor=20Ram=C3=B3n=20Jim=C3=A9nez?= Date: Sat, 27 Jul 2019 23:49:19 +0200 Subject: [PATCH] Write `README` --- Cargo.toml | 2 +- README.md | 96 ++++++++++++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 95 insertions(+), 3 deletions(-) diff --git a/Cargo.toml b/Cargo.toml index 61995a58..6c317505 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -3,7 +3,7 @@ name = "iced" version = "0.0.0" authors = ["Héctor Ramón Jiménez "] edition = "2018" -description = "A customizable GUI runtime, inspired by Elm." +description = "An opinionated GUI runtime, heavily inspired by Elm." license = "MIT" repository = "https://github.com/hecrj/iced" documentation = "https://docs.rs/iced" diff --git a/README.md b/README.md index 79b96494..a13b348b 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,94 @@ -# iced -A simple GUI runtime inspired by Elm. +# Iced + +[![Build Status](https://travis-ci.org/hecrj/iced.svg?branch=master)](https://travis-ci.org/hecrj/iced) +[![Documentation](https://docs.rs/iced/badge.svg)](https://docs.rs/iced) +[![Crates.io](https://img.shields.io/crates/v/iced.svg)](https://crates.io/crates/iced) +[![License](https://img.shields.io/crates/l/iced.svg)](https://github.com/hecrj/iced/blob/master/LICENSE) + +An opinionated GUI runtime for Rust, heavily inspired by Elm. + +## Features + * Simple, easy to use API + * Responsive, flexbox-based layouting + * Type-safe, reactive programming model without weak references + * Built-in widgets + * Custom widget support + * Renderer-agnostic runtime + +## Usage +Add `iced` as a dependency in your `Cargo.toml`: + +```toml +iced = "0.1" +``` + +__Iced moves fast and the `master` branch can contain breaking changes!__ If +you want to learn about a specific release, check out [the release list]. + +[the release list]: https://github.com/hecrj/iced/releases + +## Overview +Here is an example showcasing an interactive counter that can be incremented and +decremented using two different buttons: + +```rust +use iced::{button, Button, Column, Text}; +use crate::MyRenderer; + +struct Counter { + // The counter value + value: i32, + + // Local state of the two counter buttons + // This is internal widget state that may change outside our update + // logic + increment_button: button::State, + decrement_button: button::State, +} + +// The user interactions we are interested on +#[derive(Debug, Clone, Copy)] +pub enum Message { + IncrementPressed, + DecrementPressed, +} + +impl Counter { + // The update logic, called when a message is produced + fn react(&mut self, message: Message) { + // We update the counter value after an interaction here + match message { + Message::IncrementPressed => { + self.value += 1; + } + Message::DecrementPressed => { + self.value -= 1; + } + } + } + + // The layout logic, describing the different components of the counter + fn layout(&mut self, window: &Window) -> Element { + // We use a column so the elements inside are laid out vertically + Column::new() + .push( + // The increment button. We tell it to produce an + // `IncrementPressed` message when pressed + Button::new(&mut self.increment_button, "+") + .on_press(Message::IncrementPressed), + ) + .push( + // We show the value of the counter here + Text::new(&self.value.to_string()).size(50), + ) + .push( + // The decrement button. We tell it to produce a + // `DecrementPressed` message when pressed + Button::new(&mut self.decrement_button, "-") + .on_press(Message::DecrementPressed), + ) + .into() // We can return a generic `Element` and avoid breaking + // changes if we redesign the counter in the future. + } +} +```