Move Antialiasing to iced_graphics

This commit is contained in:
Héctor Ramón Jiménez 2020-05-19 20:34:17 +02:00
parent f0480854a9
commit c2e0c52ce0
4 changed files with 27 additions and 48 deletions

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@ -1,6 +1,7 @@
//! Configure a [`Renderer`]. //! Configure a [`Renderer`].
//! //!
//! [`Renderer`]: struct.Renderer.html //! [`Renderer`]: struct.Renderer.html
pub use iced_graphics::Antialiasing;
/// The settings of a [`Renderer`]. /// The settings of a [`Renderer`].
/// ///
@ -24,27 +25,3 @@ impl Default for Settings {
} }
} }
} }
/// An antialiasing strategy.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Antialiasing {
/// Multisample AA with 2 samples
MSAAx2,
/// Multisample AA with 4 samples
MSAAx4,
/// Multisample AA with 8 samples
MSAAx8,
/// Multisample AA with 16 samples
MSAAx16,
}
impl Antialiasing {
pub(crate) fn sample_count(self) -> u32 {
match self {
Antialiasing::MSAAx2 => 2,
Antialiasing::MSAAx4 => 4,
Antialiasing::MSAAx8 => 8,
Antialiasing::MSAAx16 => 16,
}
}
}

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@ -0,0 +1,23 @@
/// An antialiasing strategy.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Antialiasing {
/// Multisample AA with 2 samples
MSAAx2,
/// Multisample AA with 4 samples
MSAAx4,
/// Multisample AA with 8 samples
MSAAx8,
/// Multisample AA with 16 samples
MSAAx16,
}
impl Antialiasing {
pub fn sample_count(self) -> u32 {
match self {
Antialiasing::MSAAx2 => 2,
Antialiasing::MSAAx4 => 4,
Antialiasing::MSAAx8 => 8,
Antialiasing::MSAAx16 => 16,
}
}
}

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@ -1,3 +1,4 @@
mod antialiasing;
mod defaults; mod defaults;
mod primitive; mod primitive;
mod renderer; mod renderer;
@ -12,6 +13,7 @@ pub mod triangle;
#[doc(no_inline)] #[doc(no_inline)]
pub use widget::*; pub use widget::*;
pub use antialiasing::Antialiasing;
pub use backend::Backend; pub use backend::Backend;
pub use defaults::Defaults; pub use defaults::Defaults;
pub use primitive::Primitive; pub use primitive::Primitive;

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@ -1,6 +1,7 @@
//! Configure a [`Renderer`]. //! Configure a [`Renderer`].
//! //!
//! [`Renderer`]: struct.Renderer.html //! [`Renderer`]: struct.Renderer.html
pub use iced_graphics::Antialiasing;
/// The settings of a [`Renderer`]. /// The settings of a [`Renderer`].
/// ///
@ -30,27 +31,3 @@ impl Default for Settings {
} }
} }
} }
/// An antialiasing strategy.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Antialiasing {
/// Multisample AA with 2 samples
MSAAx2,
/// Multisample AA with 4 samples
MSAAx4,
/// Multisample AA with 8 samples
MSAAx8,
/// Multisample AA with 16 samples
MSAAx16,
}
impl Antialiasing {
pub(crate) fn sample_count(self) -> u32 {
match self {
Antialiasing::MSAAx2 => 2,
Antialiasing::MSAAx4 => 4,
Antialiasing::MSAAx8 => 8,
Antialiasing::MSAAx16 => 16,
}
}
}