Move Antialiasing
to iced_graphics
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@ -1,6 +1,7 @@
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//! Configure a [`Renderer`].
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//! Configure a [`Renderer`].
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//!
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//!
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//! [`Renderer`]: struct.Renderer.html
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//! [`Renderer`]: struct.Renderer.html
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pub use iced_graphics::Antialiasing;
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/// The settings of a [`Renderer`].
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/// The settings of a [`Renderer`].
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///
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///
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@ -24,27 +25,3 @@ impl Default for Settings {
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}
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}
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}
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}
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}
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}
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/// An antialiasing strategy.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Antialiasing {
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/// Multisample AA with 2 samples
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MSAAx2,
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/// Multisample AA with 4 samples
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MSAAx4,
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/// Multisample AA with 8 samples
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MSAAx8,
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/// Multisample AA with 16 samples
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MSAAx16,
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}
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impl Antialiasing {
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pub(crate) fn sample_count(self) -> u32 {
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match self {
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Antialiasing::MSAAx2 => 2,
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Antialiasing::MSAAx4 => 4,
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Antialiasing::MSAAx8 => 8,
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Antialiasing::MSAAx16 => 16,
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}
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}
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}
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23
graphics/src/antialiasing.rs
Normal file
23
graphics/src/antialiasing.rs
Normal file
@ -0,0 +1,23 @@
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/// An antialiasing strategy.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Antialiasing {
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/// Multisample AA with 2 samples
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MSAAx2,
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/// Multisample AA with 4 samples
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MSAAx4,
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/// Multisample AA with 8 samples
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MSAAx8,
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/// Multisample AA with 16 samples
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MSAAx16,
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}
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impl Antialiasing {
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pub fn sample_count(self) -> u32 {
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match self {
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Antialiasing::MSAAx2 => 2,
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Antialiasing::MSAAx4 => 4,
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Antialiasing::MSAAx8 => 8,
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Antialiasing::MSAAx16 => 16,
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}
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}
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}
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@ -1,3 +1,4 @@
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mod antialiasing;
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mod defaults;
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mod defaults;
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mod primitive;
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mod primitive;
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mod renderer;
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mod renderer;
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@ -12,6 +13,7 @@ pub mod triangle;
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#[doc(no_inline)]
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#[doc(no_inline)]
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pub use widget::*;
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pub use widget::*;
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pub use antialiasing::Antialiasing;
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pub use backend::Backend;
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pub use backend::Backend;
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pub use defaults::Defaults;
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pub use defaults::Defaults;
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pub use primitive::Primitive;
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pub use primitive::Primitive;
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@ -1,6 +1,7 @@
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//! Configure a [`Renderer`].
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//! Configure a [`Renderer`].
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//!
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//!
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//! [`Renderer`]: struct.Renderer.html
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//! [`Renderer`]: struct.Renderer.html
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pub use iced_graphics::Antialiasing;
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/// The settings of a [`Renderer`].
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/// The settings of a [`Renderer`].
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///
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///
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@ -30,27 +31,3 @@ impl Default for Settings {
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}
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}
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}
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}
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}
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}
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/// An antialiasing strategy.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Antialiasing {
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/// Multisample AA with 2 samples
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MSAAx2,
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/// Multisample AA with 4 samples
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MSAAx4,
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/// Multisample AA with 8 samples
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MSAAx8,
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/// Multisample AA with 16 samples
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MSAAx16,
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}
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impl Antialiasing {
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pub(crate) fn sample_count(self) -> u32 {
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match self {
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Antialiasing::MSAAx2 => 2,
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Antialiasing::MSAAx4 => 4,
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Antialiasing::MSAAx8 => 8,
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Antialiasing::MSAAx16 => 16,
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}
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}
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}
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