change(widget): custom coloring for progressbar

This commit is contained in:
Songtronix 2020-01-02 14:10:18 +01:00
parent d60f3b89a7
commit bf8f83decc
3 changed files with 64 additions and 15 deletions

View File

@ -1,8 +1,17 @@
use iced::{slider, Column, Element, Sandbox, Settings, Slider};
use iced::{
settings::Window, slider, Background, Color, Column, Element, Sandbox,
Settings, Slider,
};
use iced_winit::Progressbar;
pub fn main() {
Progress::run(Settings::default())
Progress::run(Settings {
window: Window {
size: (700, 300),
resizable: true,
decorations: true,
},
})
}
#[derive(Default)]
@ -29,17 +38,20 @@ impl Sandbox for Progress {
fn update(&mut self, message: Message) {
match message {
Message::SliderChanged(x) => {
self.value = x;
}
Message::SliderChanged(x) => self.value = x,
}
}
fn view(&mut self) -> Element<Message> {
Column::new()
.padding(20)
.push(Progressbar::new(0.0..=100.0, self.value))
.padding(20)
.push(
Progressbar::new(0.0..=100.0, self.value)
.background(Background::Color(Color::from_rgb(
0.6, 0.6, 0.6,
)))
.active_color(Color::from_rgb(0.0, 0.95, 0.0)),
)
.push(Slider::new(
&mut self.progressbar_slider,
0.0..=100.0,

View File

@ -3,7 +3,8 @@
//!
//! [`Progressbar`]: struct.Progressbar.html
use crate::{
layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
layout, Background, Color, Element, Hasher, Layout, Length, Point,
Rectangle, Size, Widget,
};
use std::{hash::Hash, ops::RangeInclusive};
@ -14,17 +15,19 @@ use std::{hash::Hash, ops::RangeInclusive};
///
/// ```
/// # use iced_native::Progressbar;
///
///
/// let value = 50.0;
/// Progressbar::new(0.0..=100.0, value);
/// ```
///
/// TODO: Get a progressbar render
/// ![Slider drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/slider.png?raw=true)
/// ![Default Progressbar](https://user-images.githubusercontent.com/18618951/71662391-a316c200-2d51-11ea-9cef-52758cab85e3.png)
#[allow(missing_debug_implementations)]
pub struct Progressbar {
range: RangeInclusive<f32>,
value: f32,
width: Length,
background: Option<Background>,
active_color: Option<Color>,
}
impl Progressbar {
@ -40,6 +43,8 @@ impl Progressbar {
value: value.max(*range.start()).min(*range.end()),
range,
width: Length::Fill,
background: None,
active_color: None,
}
}
@ -50,6 +55,22 @@ impl Progressbar {
self.width = width;
self
}
/// Sets the background of the [`Progressbar`].
///
/// [`Progressbar`]: struct.Progressbar.html
pub fn background(mut self, background: Background) -> Self {
self.background = Some(background);
self
}
/// Sets the active color of the [`Progressbar`].
///
/// [`Progressbar`]: struct.Progressbar.html
pub fn active_color(mut self, active_color: Color) -> Self {
self.active_color = Some(active_color);
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for Progressbar
@ -84,7 +105,13 @@ where
layout: Layout<'_>,
_cursor_position: Point,
) -> Renderer::Output {
renderer.draw(layout.bounds(), self.range.clone(), self.value)
renderer.draw(
layout.bounds(),
self.range.clone(),
self.value,
self.background,
self.active_color,
)
}
fn hash_layout(&self, state: &mut Hasher) {
@ -112,6 +139,8 @@ pub trait Renderer: crate::Renderer {
/// * the bounds of the [`Progressbar`]
/// * the range of values of the [`Progressbar`]
/// * the current value of the [`Progressbar`]
/// * maybe a specific background of the [`Progressbar`]
/// * maybe a specific active color of the [`Progressbar`]
///
/// [`Progressbar`]: struct.Progressbar.html
/// [`State`]: struct.State.html
@ -121,6 +150,8 @@ pub trait Renderer: crate::Renderer {
bounds: Rectangle,
range: RangeInclusive<f32>,
value: f32,
background: Option<Background>,
active_color: Option<Color>,
) -> Self::Output;
}

View File

@ -11,6 +11,8 @@ impl progressbar::Renderer for Renderer {
bounds: Rectangle,
range: std::ops::RangeInclusive<f32>,
value: f32,
background: Option<Background>,
active_color: Option<Color>,
) -> Self::Output {
let (range_start, range_end) = range.into_inner();
let active_progress_width = bounds.width
@ -19,7 +21,9 @@ impl progressbar::Renderer for Renderer {
let background = Primitive::Group {
primitives: vec![Primitive::Quad {
bounds: Rectangle { ..bounds },
background: Color::from_rgb(0.6, 0.6, 0.6).into(),
background: background
.unwrap_or(Background::Color([0.6, 0.6, 0.6].into()))
.into(),
border_radius: 5,
}],
};
@ -29,8 +33,10 @@ impl progressbar::Renderer for Renderer {
width: active_progress_width,
..bounds
},
background: Background::Color([0.0, 0.95, 0.0].into()),
border_radius: 4,
background: Background::Color(
active_color.unwrap_or([0.0, 0.95, 0.0].into()),
),
border_radius: 5,
};
(