Batch event processing in `UserInterface::update`
This commit is contained in:
parent
69c50c8511
commit
bf2d2561b8
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@ -155,21 +155,32 @@ async fn run_instance<A, E, C>(
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user_interface.draw(&mut renderer, state.cursor_position());
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user_interface.draw(&mut renderer, state.cursor_position());
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let mut mouse_interaction = mouse::Interaction::default();
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let mut mouse_interaction = mouse::Interaction::default();
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let mut events = Vec::new();
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let mut messages = Vec::new();
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let mut messages = Vec::new();
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let mut is_clean = true;
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debug.startup_finished();
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debug.startup_finished();
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while let Some(event) = receiver.next().await {
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while let Some(event) = receiver.next().await {
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match event {
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match event {
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event::Event::NewEvents(_) => {
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debug.event_processing_started();
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}
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event::Event::MainEventsCleared => {
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event::Event::MainEventsCleared => {
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if events.is_empty() && messages.is_empty() {
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continue;
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}
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debug.event_processing_started();
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let statuses = user_interface.update(
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&events,
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state.cursor_position(),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut messages,
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);
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debug.event_processing_finished();
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debug.event_processing_finished();
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if is_clean && messages.is_empty() {
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for event in events.drain(..).zip(statuses.into_iter()) {
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continue;
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runtime.broadcast(event);
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}
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}
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if !messages.is_empty() {
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if !messages.is_empty() {
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@ -203,7 +214,6 @@ async fn run_instance<A, E, C>(
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debug.draw_finished();
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debug.draw_finished();
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context.window().request_redraw();
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context.window().request_redraw();
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is_clean = true;
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}
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}
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event::Event::UserEvent(message) => {
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event::Event::UserEvent(message) => {
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messages.push(message);
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messages.push(message);
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@ -277,17 +287,7 @@ async fn run_instance<A, E, C>(
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state.scale_factor(),
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state.scale_factor(),
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state.modifiers(),
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state.modifiers(),
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) {
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) {
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let event_status = user_interface.update(
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events.push(event);
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event.clone(),
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state.cursor_position(),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut messages,
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);
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runtime.broadcast((event, event_status));
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is_clean = false;
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}
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}
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}
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}
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_ => {}
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_ => {}
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@ -122,17 +122,16 @@ where
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debug.event_processing_started();
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debug.event_processing_started();
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let mut messages = Vec::new();
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let mut messages = Vec::new();
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for event in self.queued_events.drain(..) {
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let _ = user_interface.update(
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let _ = user_interface.update(
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event,
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&self.queued_events,
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cursor_position,
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cursor_position,
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clipboard,
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clipboard,
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renderer,
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renderer,
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&mut messages,
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&mut messages,
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);
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);
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}
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messages.extend(self.queued_messages.drain(..));
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messages.extend(self.queued_messages.drain(..));
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self.queued_events.clear();
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debug.event_processing_finished();
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debug.event_processing_finished();
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if messages.is_empty() {
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if messages.is_empty() {
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@ -182,16 +182,14 @@ where
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/// &mut renderer,
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/// &mut renderer,
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/// );
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/// );
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///
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///
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/// for event in events.drain(..) {
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/// // Update the user interface
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/// // Update the user interface
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/// let _event_status = user_interface.update(
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/// let event_statuses = user_interface.update(
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/// event,
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/// &events,
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/// cursor_position,
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/// cursor_position,
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/// None,
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/// None,
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/// &renderer,
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/// &renderer,
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/// &mut messages
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/// &mut messages
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/// );
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/// );
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/// }
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///
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///
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/// cache = user_interface.into_cache();
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/// cache = user_interface.into_cache();
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///
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///
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@ -203,13 +201,13 @@ where
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/// ```
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/// ```
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pub fn update(
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pub fn update(
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&mut self,
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&mut self,
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event: Event,
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events: &[Event],
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cursor_position: Point,
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cursor_position: Point,
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clipboard: Option<&dyn Clipboard>,
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clipboard: Option<&dyn Clipboard>,
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renderer: &Renderer,
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renderer: &Renderer,
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messages: &mut Vec<Message>,
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messages: &mut Vec<Message>,
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) -> event::Status {
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) -> Vec<event::Status> {
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let (base_cursor, overlay_status) = if let Some(mut overlay) =
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let (base_cursor, overlay_statuses) = if let Some(mut overlay) =
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self.root.overlay(Layout::new(&self.base.layout))
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self.root.overlay(Layout::new(&self.base.layout))
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{
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{
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let layer = Self::overlay_layer(
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let layer = Self::overlay_layer(
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@ -219,14 +217,20 @@ where
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renderer,
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renderer,
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);
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);
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let event_status = overlay.on_event(
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let event_statuses = events
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event.clone(),
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.iter()
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.cloned()
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.map(|event| {
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overlay.on_event(
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event,
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Layout::new(&layer.layout),
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Layout::new(&layer.layout),
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cursor_position,
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cursor_position,
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messages,
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messages,
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renderer,
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renderer,
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clipboard,
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clipboard,
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);
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)
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})
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.collect();
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let base_cursor = if layer.layout.bounds().contains(cursor_position)
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let base_cursor = if layer.layout.bounds().contains(cursor_position)
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{
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{
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@ -238,11 +242,16 @@ where
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self.overlay = Some(layer);
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self.overlay = Some(layer);
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(base_cursor, event_status)
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(base_cursor, event_statuses)
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} else {
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} else {
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(cursor_position, event::Status::Ignored)
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(cursor_position, vec![event::Status::Ignored; events.len()])
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};
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};
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events
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.iter()
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.cloned()
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.zip(overlay_statuses.into_iter())
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.map(|(event, overlay_status)| {
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let event_status = self.root.widget.on_event(
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let event_status = self.root.widget.on_event(
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event,
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event,
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Layout::new(&self.base.layout),
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Layout::new(&self.base.layout),
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@ -253,6 +262,8 @@ where
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);
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);
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event_status.merge(overlay_status)
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event_status.merge(overlay_status)
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})
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.collect()
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}
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}
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/// Draws the [`UserInterface`] with the provided [`Renderer`].
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/// Draws the [`UserInterface`] with the provided [`Renderer`].
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@ -305,16 +316,14 @@ where
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/// &mut renderer,
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/// &mut renderer,
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/// );
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/// );
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///
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///
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/// for event in events.drain(..) {
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/// // Update the user interface
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/// // Update the user interface
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/// let _event_status = user_interface.update(
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/// let event_statuses = user_interface.update(
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/// event,
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/// &events,
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/// cursor_position,
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/// cursor_position,
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/// None,
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/// None,
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/// &renderer,
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/// &renderer,
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/// &mut messages
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/// &mut messages
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/// );
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/// );
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/// }
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///
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///
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/// // Draw the user interface
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/// // Draw the user interface
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/// let mouse_cursor = user_interface.draw(&mut renderer, cursor_position);
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/// let mouse_cursor = user_interface.draw(&mut renderer, cursor_position);
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@ -241,21 +241,32 @@ async fn run_instance<A, E, C>(
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user_interface.draw(&mut renderer, state.cursor_position());
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user_interface.draw(&mut renderer, state.cursor_position());
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let mut mouse_interaction = mouse::Interaction::default();
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let mut mouse_interaction = mouse::Interaction::default();
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let mut events = Vec::new();
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let mut messages = Vec::new();
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let mut messages = Vec::new();
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let mut is_clean = true;
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debug.startup_finished();
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debug.startup_finished();
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while let Some(event) = receiver.next().await {
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while let Some(event) = receiver.next().await {
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match event {
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match event {
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event::Event::NewEvents(_) => {
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debug.event_processing_started();
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}
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event::Event::MainEventsCleared => {
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event::Event::MainEventsCleared => {
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if events.is_empty() && messages.is_empty() {
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continue;
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}
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debug.event_processing_started();
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let statuses = user_interface.update(
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&events,
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state.cursor_position(),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut messages,
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);
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debug.event_processing_finished();
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debug.event_processing_finished();
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if is_clean && messages.is_empty() {
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for event in events.drain(..).zip(statuses.into_iter()) {
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continue;
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runtime.broadcast(event);
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}
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}
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if !messages.is_empty() {
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if !messages.is_empty() {
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@ -288,7 +299,6 @@ async fn run_instance<A, E, C>(
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debug.draw_finished();
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debug.draw_finished();
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window.request_redraw();
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window.request_redraw();
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is_clean = true;
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}
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}
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event::Event::UserEvent(message) => {
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event::Event::UserEvent(message) => {
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messages.push(message);
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messages.push(message);
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@ -359,17 +369,7 @@ async fn run_instance<A, E, C>(
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state.scale_factor(),
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state.scale_factor(),
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state.modifiers(),
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state.modifiers(),
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) {
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) {
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let event_status = user_interface.update(
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events.push(event);
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event.clone(),
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state.cursor_position(),
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clipboard.as_ref().map(|c| c as _),
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&mut renderer,
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&mut messages,
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);
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runtime.broadcast((event, event_status));
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is_clean = false;
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}
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}
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}
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}
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_ => {}
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_ => {}
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