Fix ScissorRect
- Breaks `TODO: Address anti-aliasing adjustments properly`
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@ -258,12 +258,13 @@ impl Pipeline {
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);
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render_pass.set_vertex_buffer(0, self.vertices.slice(..));
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render_pass.set_vertex_buffer(1, self.instances.slice(..));
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render_pass.set_scissor_rect(
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bounds.x,
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bounds.y,
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bounds.width,
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// TODO: Address anti-aliasing adjustments properly
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bounds.height + 1,
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bounds.height,
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);
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render_pass.draw_indexed(
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