Add some styling to pane_grid
buttons
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20b142e8e3
commit
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@ -167,7 +167,7 @@ impl Content {
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close,
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} = self;
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let button = |state, label, message| {
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let button = |state, label, message, style| {
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Button::new(
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state,
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Text::new(label)
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@ -176,7 +176,9 @@ impl Content {
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.size(16),
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)
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.width(Length::Fill)
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.padding(8)
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.on_press(message)
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.style(style)
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};
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let mut controls = Column::new()
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@ -186,16 +188,22 @@ impl Content {
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split_horizontally,
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"Split horizontally",
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Message::Split(pane_grid::Axis::Horizontal, pane),
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style::Button::Primary,
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))
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.push(button(
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split_vertically,
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"Split vertically",
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Message::Split(pane_grid::Axis::Vertical, pane),
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style::Button::Primary,
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));
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if total_panes > 1 {
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controls =
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controls.push(button(close, "Close", Message::Close(pane)));
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controls = controls.push(button(
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close,
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"Close",
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Message::Close(pane),
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style::Button::Destructive,
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));
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}
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let content = Scrollable::new(scroll)
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@ -217,7 +225,7 @@ impl Content {
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}
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mod style {
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use iced::{container, Background, Color};
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use iced::{button, container, Background, Color, Vector};
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pub struct Pane {
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pub is_focused: bool,
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@ -237,4 +245,39 @@ mod style {
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}
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}
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}
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pub enum Button {
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Primary,
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Destructive,
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}
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impl button::StyleSheet for Button {
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fn active(&self) -> button::Style {
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let color = match self {
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Button::Primary => Color::from_rgb8(0x25, 0x7A, 0xFD),
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Button::Destructive => Color::from_rgb(0.8, 0.2, 0.2),
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};
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button::Style {
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background: None,
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border_color: color,
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border_radius: 5,
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border_width: 1,
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shadow_offset: Vector::new(0.0, 0.0),
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text_color: color,
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..button::Style::default()
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}
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}
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fn hovered(&self) -> button::Style {
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let active = self.active();
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button::Style {
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background: Some(Background::Color(active.border_color)),
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text_color: Color::WHITE,
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border_width: 0,
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..active
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}
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}
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}
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}
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