Rethink workspace structure

This commit is contained in:
Héctor Ramón Jiménez 2019-09-14 19:16:06 +02:00
parent 8b8f7563ad
commit a97401aed2
44 changed files with 684 additions and 51 deletions

3
.gitignore vendored
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@ -1,3 +1,4 @@
/target
pkg/
**/*.rs.bk
Cargo.lock
Cargo.lock

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@ -1,5 +1,36 @@
[package]
name = "iced"
version = "0.1.0-alpha"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
description = "A GUI runtime, heavily inspired by Elm."
license = "MIT"
repository = "https://github.com/hecrj/iced"
documentation = "https://docs.rs/iced"
readme = "README.md"
keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"]
[badges]
maintenance = { status = "actively-developed" }
[package.metadata.docs.rs]
features = ["winit"]
[dependencies]
stretch = "0.2"
twox-hash = "1.5"
# Enable to obtain conversion traits
winit = { version = "0.20.0-alpha3", optional = true }
[dev-dependencies]
# A personal `ggez` fork that introduces a `FontCache` type to measure text
# efficiently and fixes HiDPI issues.
ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
[workspace]
members = [
"core",
"examples",
"web",
"web/examples/tour",
]

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@ -1,25 +0,0 @@
[package]
name = "iced"
version = "0.1.0-alpha"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
description = "A GUI runtime, heavily inspired by Elm."
license = "MIT"
repository = "https://github.com/hecrj/iced"
documentation = "https://docs.rs/iced"
readme = "README.md"
keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"]
[badges]
maintenance = { status = "actively-developed" }
[package.metadata.docs.rs]
features = ["winit"]
[dependencies]
stretch = "0.2"
twox-hash = "1.5"
# Enable to obtain conversion traits
winit = { version = "0.20.0-alpha3", optional = true }

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@ -1,17 +0,0 @@
[package]
name = "iced_examples"
version = "0.0.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
publish = false
edition = "2018"
[[bin]]
name = "tour"
path = "tour/main.rs"
[dependencies]
iced = { version = "0.1.0-alpha", path = "../core" }
# A personal `ggez` fork that introduces a `FontCache` type to measure text
# efficiently and fixes HiDPI issues.
ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }

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@ -26,16 +26,16 @@ The implementation consists of different modules:
the [`renderer`].
```
cargo run --example tour
cargo run --package iced_ggez_tour
```
[![Tour - Iced][gui_gif]][gui_gfycat]
[`ggez`]: https://github.com/ggez/ggez
[`tour`]: tour/tour.rs
[`renderer`]: tour/renderer
[`widget`]: tour/widget.rs
[`main`]: tour/main.rs
[`tour`]: tour/src/tour.rs
[`renderer`]: tour/src/renderer
[`widget`]: tour/src/widget.rs
[`main`]: tour/src/main.rs
[personal fork]: https://github.com/hecrj/ggez
[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1

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@ -27,7 +27,7 @@ pub fn main() -> ggez::GameResult {
filesystem::mount(
context,
std::path::Path::new(&format!(
"{}/resources",
"{}/examples/resources",
env!("CARGO_MANIFEST_DIR")
)),
true,

27
web/Cargo.toml Normal file
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[package]
name = "iced_web"
version = "0.1.0-alpha"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
description = "A web backend for Iced"
license = "MIT"
repository = "https://github.com/hecrj/iced"
documentation = "https://docs.rs/iced_web"
readme = "README.md"
keywords = ["gui", "ui", "web", "interface", "widgets"]
categories = ["web-programming"]
[badges]
maintenance = { status = "actively-developed" }
[dependencies]
iced = { version = "0.1.0-alpha", path = ".." }
dodrio = "0.1.0"
[dependencies.web-sys]
version = "0.3.27"
features = [
"console",
"Document",
"HtmlElement",
]

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[package]
name = "iced_web_tour"
version = "0.0.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2018"
publish = false
[lib]
crate-type = ["cdylib"]
[dependencies]
iced_web = { path = "../.." }
wasm-bindgen = "0.2.50"
log = "0.4"
console_error_panic_hook = "0.1.6"
console_log = "0.1.2"

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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
<title>Tour - Iced Web</title>
</head>
<body>
<script type="module">
import init from "./pkg/iced_web_tour.js";
init("./pkg/iced_web_tour_bg.wasm");
</script>
</body>
</html>

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@ -0,0 +1,8 @@
use wasm_bindgen::prelude::*;
#[wasm_bindgen(start)]
pub fn run() {
console_error_panic_hook::set_once();
console_log::init_with_level(log::Level::Trace)
.expect("Initialize logging");
}

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use super::widget::{
button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
Slider, Text,
};
use ggez::graphics::{self, Color, FilterMode, BLACK};
use ggez::Context;
use iced::{text::HorizontalAlignment, Align};
pub struct Tour {
steps: Steps,
back_button: button::State,
next_button: button::State,
debug: bool,
}
impl Tour {
pub fn new(context: &mut Context) -> Tour {
Tour {
steps: Steps::new(context),
back_button: button::State::new(),
next_button: button::State::new(),
debug: false,
}
}
pub fn update(&mut self, event: Message) {
match event {
Message::BackPressed => {
self.steps.go_back();
}
Message::NextPressed => {
self.steps.advance();
}
Message::StepMessage(step_msg) => {
self.steps.update(step_msg, &mut self.debug);
}
}
}
pub fn view(&mut self) -> Element<Message> {
let Tour {
steps,
back_button,
next_button,
..
} = self;
let mut controls = Row::new();
if steps.has_previous() {
controls = controls.push(
Button::new(back_button, "Back")
.on_press(Message::BackPressed)
.class(button::Class::Secondary),
);
}
controls = controls.push(Column::new());
if steps.can_continue() {
controls = controls.push(
Button::new(next_button, "Next").on_press(Message::NextPressed),
);
}
let element: Element<_> = Column::new()
.max_width(500)
.spacing(20)
.push(steps.view(self.debug).map(Message::StepMessage))
.push(controls)
.into();
if self.debug {
element.explain(BLACK)
} else {
element
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum Message {
BackPressed,
NextPressed,
StepMessage(StepMessage),
}
struct Steps {
steps: Vec<Step>,
current: usize,
}
impl Steps {
fn new(context: &mut Context) -> Steps {
Steps {
steps: vec![
Step::Welcome,
Step::Slider {
state: slider::State::new(),
value: 50,
},
Step::RowsAndColumns {
layout: Layout::Row,
spacing_slider: slider::State::new(),
spacing: 20,
},
Step::Text {
size_slider: slider::State::new(),
size: 30,
color_sliders: [slider::State::new(); 3],
color: BLACK,
},
Step::Radio { selection: None },
Step::Image {
ferris: {
let mut image =
graphics::Image::new(context, "/ferris.png")
.expect("Load ferris image");
image.set_filter(FilterMode::Linear);
image
},
width: 300,
slider: slider::State::new(),
},
Step::Debugger,
Step::End,
],
current: 0,
}
}
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
self.steps[self.current].update(msg, debug);
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
self.steps[self.current].view(debug)
}
fn advance(&mut self) {
if self.can_continue() {
self.current += 1;
}
}
fn go_back(&mut self) {
if self.has_previous() {
self.current -= 1;
}
}
fn has_previous(&self) -> bool {
self.current > 0
}
fn can_continue(&self) -> bool {
self.current + 1 < self.steps.len()
&& self.steps[self.current].can_continue()
}
}
enum Step {
Welcome,
Slider {
state: slider::State,
value: u16,
},
RowsAndColumns {
layout: Layout,
spacing_slider: slider::State,
spacing: u16,
},
Text {
size_slider: slider::State,
size: u16,
color_sliders: [slider::State; 3],
color: Color,
},
Radio {
selection: Option<Language>,
},
Image {
ferris: graphics::Image,
width: u16,
slider: slider::State,
},
Debugger,
End,
}
#[derive(Debug, Clone, Copy)]
pub enum StepMessage {
SliderChanged(f32),
LayoutChanged(Layout),
SpacingChanged(f32),
TextSizeChanged(f32),
TextColorChanged(Color),
LanguageSelected(Language),
ImageWidthChanged(f32),
DebugToggled(bool),
}
impl<'a> Step {
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
match msg {
StepMessage::DebugToggled(value) => {
if let Step::Debugger = self {
*debug = value;
}
}
StepMessage::LanguageSelected(language) => {
if let Step::Radio { selection } = self {
*selection = Some(language);
}
}
StepMessage::SliderChanged(new_value) => {
if let Step::Slider { value, .. } = self {
*value = new_value.round() as u16;
}
}
StepMessage::TextSizeChanged(new_size) => {
if let Step::Text { size, .. } = self {
*size = new_size.round() as u16;
}
}
StepMessage::TextColorChanged(new_color) => {
if let Step::Text { color, .. } = self {
*color = new_color;
}
}
StepMessage::LayoutChanged(new_layout) => {
if let Step::RowsAndColumns { layout, .. } = self {
*layout = new_layout;
}
}
StepMessage::SpacingChanged(new_spacing) => {
if let Step::RowsAndColumns { spacing, .. } = self {
*spacing = new_spacing.round() as u16;
}
}
StepMessage::ImageWidthChanged(new_width) => {
if let Step::Image { width, .. } = self {
*width = new_width.round() as u16;
}
}
};
}
fn can_continue(&self) -> bool {
match self {
Step::Welcome => true,
Step::Radio { selection } => *selection == Some(Language::Rust),
Step::Slider { .. } => true,
Step::Text { .. } => true,
Step::Image { .. } => true,
Step::RowsAndColumns { .. } => true,
Step::Debugger => true,
Step::End => false,
}
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
match self {
Step::Welcome => Self::welcome().into(),
Step::Radio { selection } => Self::radio(*selection).into(),
Step::Slider { state, value } => Self::slider(state, *value).into(),
Step::Text {
size_slider,
size,
color_sliders,
color,
} => Self::text(size_slider, *size, color_sliders, *color).into(),
Step::Image {
ferris,
width,
slider,
} => Self::image(ferris.clone(), *width, slider).into(),
Step::RowsAndColumns {
layout,
spacing_slider,
spacing,
} => {
Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
}
Step::Debugger => Self::debugger(debug).into(),
Step::End => Self::end().into(),
}
}
fn container(title: &str) -> Column<'a, StepMessage> {
Column::new()
.spacing(20)
.align_items(Align::Stretch)
.push(Text::new(title).size(50))
}
fn welcome() -> Column<'a, StepMessage> {
Self::container("Welcome!")
.push(Text::new(
"This a simple tour meant to showcase a bunch of widgets that \
can be easily implemented on top of Iced.",
))
.push(Text::new(
"Iced is a renderer-agnostic GUI library for Rust focused on \
simplicity and type-safety. It is heavily inspired by Elm.",
))
.push(Text::new(
"It was originally born as part of Coffee, an opinionated \
2D game engine for Rust.",
))
.push(Text::new(
"Iced does not provide a built-in renderer. This example runs \
on a fairly simple renderer built on top of ggez, another \
game library.",
))
.push(Text::new(
"You will need to interact with the UI in order to reach the \
end!",
))
}
fn slider(
state: &'a mut slider::State,
value: u16,
) -> Column<'a, StepMessage> {
Self::container("Slider")
.push(Text::new(
"A slider allows you to smoothly select a value from a range \
of values.",
))
.push(Text::new(
"The following slider lets you choose an integer from \
0 to 100:",
))
.push(Slider::new(
state,
0.0..=100.0,
value as f32,
StepMessage::SliderChanged,
))
.push(
Text::new(&value.to_string())
.horizontal_alignment(HorizontalAlignment::Center),
)
}
fn rows_and_columns(
layout: Layout,
spacing_slider: &'a mut slider::State,
spacing: u16,
) -> Column<'a, StepMessage> {
let row_radio = Radio::new(
Layout::Row,
"Row",
Some(layout),
StepMessage::LayoutChanged,
);
let column_radio = Radio::new(
Layout::Column,
"Column",
Some(layout),
StepMessage::LayoutChanged,
);
let layout_section: Element<_> = match layout {
Layout::Row => Row::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
Layout::Column => Column::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
};
let spacing_section = Column::new()
.spacing(10)
.push(Slider::new(
spacing_slider,
0.0..=80.0,
spacing as f32,
StepMessage::SpacingChanged,
))
.push(
Text::new(&format!("{} px", spacing))
.horizontal_alignment(HorizontalAlignment::Center),
);
Self::container("Rows and columns")
.spacing(spacing)
.push(Text::new(
"Iced uses a layout model based on flexbox to position UI \
elements.",
))
.push(Text::new(
"Rows and columns can be used to distribute content \
horizontally or vertically, respectively.",
))
.push(layout_section)
.push(Text::new(
"You can also easily change the spacing between elements:",
))
.push(spacing_section)
}
fn text(
size_slider: &'a mut slider::State,
size: u16,
color_sliders: &'a mut [slider::State; 3],
color: Color,
) -> Column<'a, StepMessage> {
let size_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("You can change its size:"))
.push(
Text::new(&format!("This text is {} pixels", size)).size(size),
)
.push(Slider::new(
size_slider,
10.0..=70.0,
size as f32,
StepMessage::TextSizeChanged,
));
let [red, green, blue] = color_sliders;
let color_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("And its color:"))
.push(Text::new(&format!("{:?}", color)).color(color))
.push(
Row::new()
.spacing(10)
.push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
StepMessage::TextColorChanged(Color { r, ..color })
}))
.push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
StepMessage::TextColorChanged(Color { g, ..color })
}))
.push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
StepMessage::TextColorChanged(Color { b, ..color })
})),
);
Self::container("Text")
.push(Text::new(
"Text is probably the most essential widget for your UI. \
It will try to adapt to the dimensions of its container.",
))
.push(size_section)
.push(color_section)
}
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
let question = Column::new()
.padding(20)
.spacing(10)
.push(Text::new("Iced is written in...").size(24))
.push(Language::all().iter().cloned().fold(
Column::new().padding(10).spacing(20),
|choices, language| {
choices.push(Radio::new(
language,
language.into(),
selection,
StepMessage::LanguageSelected,
))
},
));
Self::container("Radio button")
.push(Text::new(
"A radio button is normally used to represent a choice... \
Surprise test!",
))
.push(question)
.push(Text::new(
"Iced works very well with iterators! The list above is \
basically created by folding a column over the different \
choices, creating a radio button for each one of them!",
))
}
fn image(
ferris: graphics::Image,
width: u16,
slider: &'a mut slider::State,
) -> Column<'a, StepMessage> {
Self::container("Image")
.push(Text::new("An image that tries to keep its aspect ratio."))
.push(Image::new(ferris).width(width).align_self(Align::Center))
.push(Slider::new(
slider,
100.0..=500.0,
width as f32,
StepMessage::ImageWidthChanged,
))
.push(
Text::new(&format!("Width: {} px", width.to_string()))
.horizontal_alignment(HorizontalAlignment::Center),
)
}
fn debugger(debug: bool) -> Column<'a, StepMessage> {
Self::container("Debugger")
.push(Text::new(
"You can ask Iced to visually explain the layouting of the \
different elements comprising your UI!",
))
.push(Text::new(
"Give it a shot! Check the following checkbox to be able to \
see element boundaries.",
))
.push(Checkbox::new(
debug,
"Explain layout",
StepMessage::DebugToggled,
))
.push(Text::new("Feel free to go back and take a look."))
}
fn end() -> Column<'a, StepMessage> {
Self::container("You reached the end!")
.push(Text::new(
"This tour will be updated as more features are added.",
))
.push(Text::new("Make sure to keep an eye on it!"))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Language {
Rust,
Elm,
Ruby,
Haskell,
C,
Other,
}
impl Language {
fn all() -> [Language; 6] {
[
Language::C,
Language::Elm,
Language::Ruby,
Language::Haskell,
Language::Rust,
Language::Other,
]
}
}
impl From<Language> for &str {
fn from(language: Language) -> &'static str {
match language {
Language::Rust => "Rust",
Language::Elm => "Elm",
Language::Ruby => "Ruby",
Language::Haskell => "Haskell",
Language::C => "C",
Language::Other => "Other",
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Layout {
Row,
Column,
}

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