Rethink workspace structure
This commit is contained in:
parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,4 @@
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/target
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pkg/
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**/*.rs.bk
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Cargo.lock
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Cargo.lock
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35
Cargo.toml
35
Cargo.toml
@ -1,5 +1,36 @@
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[package]
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name = "iced"
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version = "0.1.0-alpha"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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description = "A GUI runtime, heavily inspired by Elm."
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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documentation = "https://docs.rs/iced"
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readme = "README.md"
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keywords = ["gui", "ui", "graphics", "interface", "widgets"]
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categories = ["gui"]
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[badges]
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maintenance = { status = "actively-developed" }
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[package.metadata.docs.rs]
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features = ["winit"]
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[dependencies]
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stretch = "0.2"
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twox-hash = "1.5"
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# Enable to obtain conversion traits
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winit = { version = "0.20.0-alpha3", optional = true }
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[dev-dependencies]
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# A personal `ggez` fork that introduces a `FontCache` type to measure text
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# efficiently and fixes HiDPI issues.
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ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
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[workspace]
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members = [
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"core",
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"examples",
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"web",
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"web/examples/tour",
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]
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@ -1,25 +0,0 @@
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[package]
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name = "iced"
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version = "0.1.0-alpha"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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description = "A GUI runtime, heavily inspired by Elm."
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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documentation = "https://docs.rs/iced"
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readme = "README.md"
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keywords = ["gui", "ui", "graphics", "interface", "widgets"]
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categories = ["gui"]
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[badges]
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maintenance = { status = "actively-developed" }
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[package.metadata.docs.rs]
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features = ["winit"]
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[dependencies]
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stretch = "0.2"
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twox-hash = "1.5"
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# Enable to obtain conversion traits
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winit = { version = "0.20.0-alpha3", optional = true }
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@ -1,17 +0,0 @@
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[package]
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name = "iced_examples"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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publish = false
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edition = "2018"
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[[bin]]
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name = "tour"
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path = "tour/main.rs"
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[dependencies]
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iced = { version = "0.1.0-alpha", path = "../core" }
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# A personal `ggez` fork that introduces a `FontCache` type to measure text
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# efficiently and fixes HiDPI issues.
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ggez = { version = "0.5", git = "https://github.com/hecrj/ggez.git" }
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@ -26,16 +26,16 @@ The implementation consists of different modules:
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the [`renderer`].
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```
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cargo run --example tour
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cargo run --package iced_ggez_tour
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```
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[![Tour - Iced][gui_gif]][gui_gfycat]
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[`ggez`]: https://github.com/ggez/ggez
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[`tour`]: tour/tour.rs
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[`renderer`]: tour/renderer
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[`widget`]: tour/widget.rs
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[`main`]: tour/main.rs
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[`tour`]: tour/src/tour.rs
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[`renderer`]: tour/src/renderer
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[`widget`]: tour/src/widget.rs
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[`main`]: tour/src/main.rs
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[personal fork]: https://github.com/hecrj/ggez
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[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
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[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1
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@ -27,7 +27,7 @@ pub fn main() -> ggez::GameResult {
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filesystem::mount(
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context,
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std::path::Path::new(&format!(
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"{}/resources",
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"{}/examples/resources",
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env!("CARGO_MANIFEST_DIR")
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)),
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true,
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27
web/Cargo.toml
Normal file
27
web/Cargo.toml
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[package]
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name = "iced_web"
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version = "0.1.0-alpha"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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description = "A web backend for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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documentation = "https://docs.rs/iced_web"
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readme = "README.md"
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keywords = ["gui", "ui", "web", "interface", "widgets"]
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categories = ["web-programming"]
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[badges]
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maintenance = { status = "actively-developed" }
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[dependencies]
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iced = { version = "0.1.0-alpha", path = ".." }
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dodrio = "0.1.0"
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[dependencies.web-sys]
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version = "0.3.27"
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features = [
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"console",
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"Document",
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"HtmlElement",
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]
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16
web/examples/tour/Cargo.toml
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16
web/examples/tour/Cargo.toml
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[package]
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name = "iced_web_tour"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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edition = "2018"
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publish = false
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[lib]
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crate-type = ["cdylib"]
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[dependencies]
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iced_web = { path = "../.." }
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wasm-bindgen = "0.2.50"
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log = "0.4"
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console_error_panic_hook = "0.1.6"
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console_log = "0.1.2"
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13
web/examples/tour/index.html
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13
web/examples/tour/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-type" content="text/html; charset=utf-8"/>
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<title>Tour - Iced Web</title>
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</head>
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<body>
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<script type="module">
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import init from "./pkg/iced_web_tour.js";
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init("./pkg/iced_web_tour_bg.wasm");
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</script>
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</body>
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</html>
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8
web/examples/tour/src/lib.rs
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8
web/examples/tour/src/lib.rs
Normal file
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen(start)]
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pub fn run() {
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console_error_panic_hook::set_once();
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console_log::init_with_level(log::Level::Trace)
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.expect("Initialize logging");
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}
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578
web/examples/tour/src/tour.rs
Normal file
578
web/examples/tour/src/tour.rs
Normal file
@ -0,0 +1,578 @@
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use super::widget::{
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button, slider, Button, Checkbox, Column, Element, Image, Radio, Row,
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Slider, Text,
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};
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use ggez::graphics::{self, Color, FilterMode, BLACK};
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use ggez::Context;
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use iced::{text::HorizontalAlignment, Align};
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pub struct Tour {
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steps: Steps,
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back_button: button::State,
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next_button: button::State,
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debug: bool,
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}
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impl Tour {
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pub fn new(context: &mut Context) -> Tour {
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Tour {
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steps: Steps::new(context),
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back_button: button::State::new(),
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next_button: button::State::new(),
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debug: false,
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}
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}
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pub fn update(&mut self, event: Message) {
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match event {
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Message::BackPressed => {
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self.steps.go_back();
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}
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Message::NextPressed => {
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self.steps.advance();
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}
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Message::StepMessage(step_msg) => {
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self.steps.update(step_msg, &mut self.debug);
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}
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}
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}
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pub fn view(&mut self) -> Element<Message> {
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let Tour {
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steps,
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back_button,
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next_button,
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..
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} = self;
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let mut controls = Row::new();
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if steps.has_previous() {
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controls = controls.push(
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Button::new(back_button, "Back")
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.on_press(Message::BackPressed)
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.class(button::Class::Secondary),
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);
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}
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controls = controls.push(Column::new());
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if steps.can_continue() {
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controls = controls.push(
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Button::new(next_button, "Next").on_press(Message::NextPressed),
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);
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}
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let element: Element<_> = Column::new()
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.max_width(500)
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.spacing(20)
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.push(steps.view(self.debug).map(Message::StepMessage))
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.push(controls)
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.into();
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if self.debug {
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element.explain(BLACK)
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} else {
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element
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum Message {
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BackPressed,
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NextPressed,
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StepMessage(StepMessage),
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}
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struct Steps {
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steps: Vec<Step>,
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current: usize,
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}
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impl Steps {
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fn new(context: &mut Context) -> Steps {
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Steps {
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steps: vec![
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Step::Welcome,
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Step::Slider {
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state: slider::State::new(),
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value: 50,
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},
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Step::RowsAndColumns {
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layout: Layout::Row,
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spacing_slider: slider::State::new(),
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spacing: 20,
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},
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Step::Text {
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size_slider: slider::State::new(),
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size: 30,
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color_sliders: [slider::State::new(); 3],
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color: BLACK,
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},
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Step::Radio { selection: None },
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Step::Image {
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ferris: {
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let mut image =
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graphics::Image::new(context, "/ferris.png")
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.expect("Load ferris image");
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image.set_filter(FilterMode::Linear);
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image
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},
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width: 300,
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slider: slider::State::new(),
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},
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Step::Debugger,
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Step::End,
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],
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current: 0,
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}
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}
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fn update(&mut self, msg: StepMessage, debug: &mut bool) {
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self.steps[self.current].update(msg, debug);
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}
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fn view(&mut self, debug: bool) -> Element<StepMessage> {
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self.steps[self.current].view(debug)
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}
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fn advance(&mut self) {
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if self.can_continue() {
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self.current += 1;
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}
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}
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fn go_back(&mut self) {
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if self.has_previous() {
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self.current -= 1;
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}
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}
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fn has_previous(&self) -> bool {
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self.current > 0
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}
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fn can_continue(&self) -> bool {
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self.current + 1 < self.steps.len()
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&& self.steps[self.current].can_continue()
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}
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}
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enum Step {
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Welcome,
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Slider {
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state: slider::State,
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value: u16,
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},
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RowsAndColumns {
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layout: Layout,
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spacing_slider: slider::State,
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spacing: u16,
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},
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Text {
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size_slider: slider::State,
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size: u16,
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color_sliders: [slider::State; 3],
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color: Color,
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},
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Radio {
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selection: Option<Language>,
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},
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Image {
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ferris: graphics::Image,
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width: u16,
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slider: slider::State,
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},
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Debugger,
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End,
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}
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#[derive(Debug, Clone, Copy)]
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pub enum StepMessage {
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SliderChanged(f32),
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LayoutChanged(Layout),
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SpacingChanged(f32),
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TextSizeChanged(f32),
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TextColorChanged(Color),
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LanguageSelected(Language),
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ImageWidthChanged(f32),
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DebugToggled(bool),
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}
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impl<'a> Step {
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fn update(&mut self, msg: StepMessage, debug: &mut bool) {
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match msg {
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StepMessage::DebugToggled(value) => {
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if let Step::Debugger = self {
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*debug = value;
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}
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}
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StepMessage::LanguageSelected(language) => {
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if let Step::Radio { selection } = self {
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*selection = Some(language);
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}
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}
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StepMessage::SliderChanged(new_value) => {
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if let Step::Slider { value, .. } = self {
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*value = new_value.round() as u16;
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}
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}
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StepMessage::TextSizeChanged(new_size) => {
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if let Step::Text { size, .. } = self {
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*size = new_size.round() as u16;
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}
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}
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StepMessage::TextColorChanged(new_color) => {
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if let Step::Text { color, .. } = self {
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*color = new_color;
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}
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}
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StepMessage::LayoutChanged(new_layout) => {
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if let Step::RowsAndColumns { layout, .. } = self {
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*layout = new_layout;
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}
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}
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StepMessage::SpacingChanged(new_spacing) => {
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if let Step::RowsAndColumns { spacing, .. } = self {
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*spacing = new_spacing.round() as u16;
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}
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}
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StepMessage::ImageWidthChanged(new_width) => {
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if let Step::Image { width, .. } = self {
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*width = new_width.round() as u16;
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}
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}
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};
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}
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fn can_continue(&self) -> bool {
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match self {
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Step::Welcome => true,
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Step::Radio { selection } => *selection == Some(Language::Rust),
|
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Step::Slider { .. } => true,
|
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Step::Text { .. } => true,
|
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Step::Image { .. } => true,
|
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Step::RowsAndColumns { .. } => true,
|
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Step::Debugger => true,
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Step::End => false,
|
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}
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}
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fn view(&mut self, debug: bool) -> Element<StepMessage> {
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match self {
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Step::Welcome => Self::welcome().into(),
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Step::Radio { selection } => Self::radio(*selection).into(),
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Step::Slider { state, value } => Self::slider(state, *value).into(),
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Step::Text {
|
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size_slider,
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size,
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color_sliders,
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color,
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} => Self::text(size_slider, *size, color_sliders, *color).into(),
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Step::Image {
|
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ferris,
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width,
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slider,
|
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} => Self::image(ferris.clone(), *width, slider).into(),
|
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Step::RowsAndColumns {
|
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layout,
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spacing_slider,
|
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spacing,
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} => {
|
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Self::rows_and_columns(*layout, spacing_slider, *spacing).into()
|
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}
|
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Step::Debugger => Self::debugger(debug).into(),
|
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Step::End => Self::end().into(),
|
||||
}
|
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}
|
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|
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fn container(title: &str) -> Column<'a, StepMessage> {
|
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Column::new()
|
||||
.spacing(20)
|
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.align_items(Align::Stretch)
|
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.push(Text::new(title).size(50))
|
||||
}
|
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|
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fn welcome() -> Column<'a, StepMessage> {
|
||||
Self::container("Welcome!")
|
||||
.push(Text::new(
|
||||
"This a simple tour meant to showcase a bunch of widgets that \
|
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can be easily implemented on top of Iced.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced is a renderer-agnostic GUI library for Rust focused on \
|
||||
simplicity and type-safety. It is heavily inspired by Elm.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"It was originally born as part of Coffee, an opinionated \
|
||||
2D game engine for Rust.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Iced does not provide a built-in renderer. This example runs \
|
||||
on a fairly simple renderer built on top of ggez, another \
|
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game library.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"You will need to interact with the UI in order to reach the \
|
||||
end!",
|
||||
))
|
||||
}
|
||||
|
||||
fn slider(
|
||||
state: &'a mut slider::State,
|
||||
value: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Slider")
|
||||
.push(Text::new(
|
||||
"A slider allows you to smoothly select a value from a range \
|
||||
of values.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"The following slider lets you choose an integer from \
|
||||
0 to 100:",
|
||||
))
|
||||
.push(Slider::new(
|
||||
state,
|
||||
0.0..=100.0,
|
||||
value as f32,
|
||||
StepMessage::SliderChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&value.to_string())
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn rows_and_columns(
|
||||
layout: Layout,
|
||||
spacing_slider: &'a mut slider::State,
|
||||
spacing: u16,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let row_radio = Radio::new(
|
||||
Layout::Row,
|
||||
"Row",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let column_radio = Radio::new(
|
||||
Layout::Column,
|
||||
"Column",
|
||||
Some(layout),
|
||||
StepMessage::LayoutChanged,
|
||||
);
|
||||
|
||||
let layout_section: Element<_> = match layout {
|
||||
Layout::Row => Row::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
Layout::Column => Column::new()
|
||||
.spacing(spacing)
|
||||
.push(row_radio)
|
||||
.push(column_radio)
|
||||
.into(),
|
||||
};
|
||||
|
||||
let spacing_section = Column::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(
|
||||
spacing_slider,
|
||||
0.0..=80.0,
|
||||
spacing as f32,
|
||||
StepMessage::SpacingChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("{} px", spacing))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
);
|
||||
|
||||
Self::container("Rows and columns")
|
||||
.spacing(spacing)
|
||||
.push(Text::new(
|
||||
"Iced uses a layout model based on flexbox to position UI \
|
||||
elements.",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Rows and columns can be used to distribute content \
|
||||
horizontally or vertically, respectively.",
|
||||
))
|
||||
.push(layout_section)
|
||||
.push(Text::new(
|
||||
"You can also easily change the spacing between elements:",
|
||||
))
|
||||
.push(spacing_section)
|
||||
}
|
||||
|
||||
fn text(
|
||||
size_slider: &'a mut slider::State,
|
||||
size: u16,
|
||||
color_sliders: &'a mut [slider::State; 3],
|
||||
color: Color,
|
||||
) -> Column<'a, StepMessage> {
|
||||
let size_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("You can change its size:"))
|
||||
.push(
|
||||
Text::new(&format!("This text is {} pixels", size)).size(size),
|
||||
)
|
||||
.push(Slider::new(
|
||||
size_slider,
|
||||
10.0..=70.0,
|
||||
size as f32,
|
||||
StepMessage::TextSizeChanged,
|
||||
));
|
||||
|
||||
let [red, green, blue] = color_sliders;
|
||||
let color_section = Column::new()
|
||||
.padding(20)
|
||||
.spacing(20)
|
||||
.push(Text::new("And its color:"))
|
||||
.push(Text::new(&format!("{:?}", color)).color(color))
|
||||
.push(
|
||||
Row::new()
|
||||
.spacing(10)
|
||||
.push(Slider::new(red, 0.0..=1.0, color.r, move |r| {
|
||||
StepMessage::TextColorChanged(Color { r, ..color })
|
||||
}))
|
||||
.push(Slider::new(green, 0.0..=1.0, color.g, move |g| {
|
||||
StepMessage::TextColorChanged(Color { g, ..color })
|
||||
}))
|
||||
.push(Slider::new(blue, 0.0..=1.0, color.b, move |b| {
|
||||
StepMessage::TextColorChanged(Color { b, ..color })
|
||||
})),
|
||||
);
|
||||
|
||||
Self::container("Text")
|
||||
.push(Text::new(
|
||||
"Text is probably the most essential widget for your UI. \
|
||||
It will try to adapt to the dimensions of its container.",
|
||||
))
|
||||
.push(size_section)
|
||||
.push(color_section)
|
||||
}
|
||||
|
||||
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
|
||||
let question = Column::new()
|
||||
.padding(20)
|
||||
.spacing(10)
|
||||
.push(Text::new("Iced is written in...").size(24))
|
||||
.push(Language::all().iter().cloned().fold(
|
||||
Column::new().padding(10).spacing(20),
|
||||
|choices, language| {
|
||||
choices.push(Radio::new(
|
||||
language,
|
||||
language.into(),
|
||||
selection,
|
||||
StepMessage::LanguageSelected,
|
||||
))
|
||||
},
|
||||
));
|
||||
|
||||
Self::container("Radio button")
|
||||
.push(Text::new(
|
||||
"A radio button is normally used to represent a choice... \
|
||||
Surprise test!",
|
||||
))
|
||||
.push(question)
|
||||
.push(Text::new(
|
||||
"Iced works very well with iterators! The list above is \
|
||||
basically created by folding a column over the different \
|
||||
choices, creating a radio button for each one of them!",
|
||||
))
|
||||
}
|
||||
|
||||
fn image(
|
||||
ferris: graphics::Image,
|
||||
width: u16,
|
||||
slider: &'a mut slider::State,
|
||||
) -> Column<'a, StepMessage> {
|
||||
Self::container("Image")
|
||||
.push(Text::new("An image that tries to keep its aspect ratio."))
|
||||
.push(Image::new(ferris).width(width).align_self(Align::Center))
|
||||
.push(Slider::new(
|
||||
slider,
|
||||
100.0..=500.0,
|
||||
width as f32,
|
||||
StepMessage::ImageWidthChanged,
|
||||
))
|
||||
.push(
|
||||
Text::new(&format!("Width: {} px", width.to_string()))
|
||||
.horizontal_alignment(HorizontalAlignment::Center),
|
||||
)
|
||||
}
|
||||
|
||||
fn debugger(debug: bool) -> Column<'a, StepMessage> {
|
||||
Self::container("Debugger")
|
||||
.push(Text::new(
|
||||
"You can ask Iced to visually explain the layouting of the \
|
||||
different elements comprising your UI!",
|
||||
))
|
||||
.push(Text::new(
|
||||
"Give it a shot! Check the following checkbox to be able to \
|
||||
see element boundaries.",
|
||||
))
|
||||
.push(Checkbox::new(
|
||||
debug,
|
||||
"Explain layout",
|
||||
StepMessage::DebugToggled,
|
||||
))
|
||||
.push(Text::new("Feel free to go back and take a look."))
|
||||
}
|
||||
|
||||
fn end() -> Column<'a, StepMessage> {
|
||||
Self::container("You reached the end!")
|
||||
.push(Text::new(
|
||||
"This tour will be updated as more features are added.",
|
||||
))
|
||||
.push(Text::new("Make sure to keep an eye on it!"))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Language {
|
||||
Rust,
|
||||
Elm,
|
||||
Ruby,
|
||||
Haskell,
|
||||
C,
|
||||
Other,
|
||||
}
|
||||
|
||||
impl Language {
|
||||
fn all() -> [Language; 6] {
|
||||
[
|
||||
Language::C,
|
||||
Language::Elm,
|
||||
Language::Ruby,
|
||||
Language::Haskell,
|
||||
Language::Rust,
|
||||
Language::Other,
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Language> for &str {
|
||||
fn from(language: Language) -> &'static str {
|
||||
match language {
|
||||
Language::Rust => "Rust",
|
||||
Language::Elm => "Elm",
|
||||
Language::Ruby => "Ruby",
|
||||
Language::Haskell => "Haskell",
|
||||
Language::C => "C",
|
||||
Language::Other => "Other",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum Layout {
|
||||
Row,
|
||||
Column,
|
||||
}
|
1
web/src/lib.rs
Normal file
1
web/src/lib.rs
Normal file
@ -0,0 +1 @@
|
||||
|
Loading…
Reference in New Issue
Block a user