Merge pull request #431 from hecrj/feature/pane-grid-splits

Splits iterator for `PaneGrid` and minor improvements
This commit is contained in:
Héctor Ramón 2020-07-01 22:44:37 +02:00 committed by GitHub
commit 99a50d6b2f
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3 changed files with 47 additions and 14 deletions

View File

@ -273,8 +273,6 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
self.state.focus(pane);
}
}
} else {
self.state.unfocus();
}
}
@ -288,7 +286,7 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
if let Some((split, _)) = self.state.picked_split() {
let bounds = layout.bounds();
let splits = self.state.splits(
let splits = self.state.split_regions(
f32::from(self.spacing),
Size::new(bounds.width, bounds.height),
);
@ -410,7 +408,7 @@ where
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(Size::ZERO);
let regions = self.state.regions(f32::from(self.spacing), size);
let regions = self.state.pane_regions(f32::from(self.spacing), size);
let children = self
.elements
@ -453,7 +451,7 @@ where
cursor_position.y - bounds.y,
);
let splits = self.state.splits(
let splits = self.state.split_regions(
f32::from(self.spacing),
Size::new(bounds.width, bounds.height),
);
@ -482,6 +480,8 @@ where
);
}
}
} else {
self.state.unfocus();
}
}
mouse::Event::ButtonReleased(mouse::Button::Left) => {
@ -588,7 +588,7 @@ where
let splits = self
.state
.splits(f32::from(self.spacing), bounds.size());
.split_regions(f32::from(self.spacing), bounds.size());
hovered_split(
splits.iter(),

View File

@ -43,12 +43,36 @@ pub enum Node {
}
impl Node {
/// Returns an iterator over each [`Split`] in this [`Node`].
///
/// [`Split`]: struct.Split.html
/// [`Node`]: enum.Node.html
pub fn splits(&self) -> impl Iterator<Item = &Split> {
let mut unvisited_nodes = vec![self];
std::iter::from_fn(move || {
while let Some(node) = unvisited_nodes.pop() {
match node {
Node::Split { id, a, b, .. } => {
unvisited_nodes.push(a);
unvisited_nodes.push(b);
return Some(id);
}
_ => {}
}
}
None
})
}
/// Returns the rectangular region for each [`Pane`] in the [`Node`] given
/// the spacing between panes and the total available space.
///
/// [`Pane`]: struct.Pane.html
/// [`Node`]: enum.Node.html
pub fn regions(
pub fn pane_regions(
&self,
spacing: f32,
size: Size,
@ -75,7 +99,7 @@ impl Node {
///
/// [`Split`]: struct.Split.html
/// [`Node`]: enum.Node.html
pub fn splits(
pub fn split_regions(
&self,
spacing: f32,
size: Size,

View File

@ -154,8 +154,10 @@ impl<T> State<T> {
/// [`Pane`]: struct.Pane.html
/// [`State::active`]: struct.State.html#method.active
pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> {
let regions =
self.internal.layout.regions(0.0, Size::new(4096.0, 4096.0));
let regions = self
.internal
.layout
.pane_regions(0.0, Size::new(4096.0, 4096.0));
let current_region = regions.get(pane)?;
@ -191,6 +193,13 @@ impl<T> State<T> {
self.internal.focus(pane);
}
/// Unfocuses the current focused [`Pane`].
///
/// [`Pane`]: struct.Pane.html
pub fn unfocus(&mut self) {
self.internal.unfocus();
}
/// Splits the given [`Pane`] into two in the given [`Axis`] and
/// initializing the new [`Pane`] with the provided internal state.
///
@ -362,20 +371,20 @@ impl Internal {
}
}
pub fn regions(
pub fn pane_regions(
&self,
spacing: f32,
size: Size,
) -> HashMap<Pane, Rectangle> {
self.layout.regions(spacing, size)
self.layout.pane_regions(spacing, size)
}
pub fn splits(
pub fn split_regions(
&self,
spacing: f32,
size: Size,
) -> HashMap<Split, (Axis, Rectangle, f32)> {
self.layout.splits(spacing, size)
self.layout.split_regions(spacing, size)
}
pub fn focus(&mut self, pane: &Pane) {