Merge pull request #359 from hecrj/improvement/update-wgpu_glyph

Update `wgpu_glyph` and `glyph_brush`
This commit is contained in:
Héctor Ramón 2020-05-29 02:13:26 +02:00 committed by GitHub
commit 8a864fcce9
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3 changed files with 44 additions and 37 deletions

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@ -13,10 +13,10 @@ canvas = ["iced_graphics/canvas"]
[dependencies]
wgpu = "0.5"
wgpu_glyph = "0.8"
wgpu_glyph = "0.9"
glyph_brush = "0.7"
zerocopy = "0.3"
bytemuck = "1.2"
glyph_brush = "0.6"
raw-window-handle = "0.3"
glam = "0.8"
log = "0.4"

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@ -159,7 +159,6 @@ impl Backend {
for text in layer.text.iter() {
// Target physical coordinates directly to avoid blurry text
let text = wgpu_glyph::Section {
text: text.content,
// TODO: We `round` here to avoid rerasterizing text when
// its position changes slightly. This can make text feel a
// bit "jumpy". We may be able to do better once we improve
@ -181,12 +180,18 @@ impl Backend {
(text.bounds.width * scale_factor).ceil(),
(text.bounds.height * scale_factor).ceil(),
),
scale: wgpu_glyph::Scale {
x: text.size * scale_factor,
y: text.size * scale_factor,
},
color: text.color,
font_id: self.text_pipeline.find_font(text.font),
text: vec![wgpu_glyph::Text {
text: text.content,
scale: wgpu_glyph::ab_glyph::PxScale {
x: text.size * scale_factor,
y: text.size * scale_factor,
},
font_id: self.text_pipeline.find_font(text.font),
extra: wgpu_glyph::Extra {
color: text.color,
z: 0.0,
},
}],
layout: wgpu_glyph::Layout::default()
.h_align(match text.horizontal_alignment {
HorizontalAlignment::Left => {

View File

@ -1,12 +1,13 @@
use crate::Transformation;
use iced_graphics::font;
use std::{cell::RefCell, collections::HashMap};
use wgpu_glyph::ab_glyph;
#[derive(Debug)]
pub struct Pipeline {
draw_brush: RefCell<wgpu_glyph::GlyphBrush<'static, ()>>,
draw_brush: RefCell<wgpu_glyph::GlyphBrush<()>>,
draw_font_map: RefCell<HashMap<String, wgpu_glyph::FontId>>,
measure_brush: RefCell<glyph_brush::GlyphBrush<'static, ()>>,
measure_brush: RefCell<glyph_brush::GlyphBrush<()>>,
}
impl Pipeline {
@ -25,28 +26,25 @@ impl Pipeline {
.unwrap_or_else(|_| font::FALLBACK.to_vec())
});
let load_glyph_brush = |font: Vec<u8>| {
let builder =
wgpu_glyph::GlyphBrushBuilder::using_fonts_bytes(vec![
font.clone()
])?;
let font = ab_glyph::FontArc::try_from_vec(default_font)
.unwrap_or_else(|_| {
log::warn!(
"System font failed to load. Falling back to \
embedded font..."
);
Ok((
builder,
glyph_brush::GlyphBrushBuilder::using_font_bytes(font).build(),
))
};
let (brush_builder, measure_brush) = load_glyph_brush(default_font)
.unwrap_or_else(|_: wgpu_glyph::rusttype::Error| {
log::warn!("System font failed to load. Falling back to embedded font...");
load_glyph_brush(font::FALLBACK.to_vec()).expect("Load fallback font")
ab_glyph::FontArc::try_from_slice(font::FALLBACK)
.expect("Load fallback font")
});
let draw_brush = brush_builder
.initial_cache_size((2048, 2048))
.build(device, format);
let draw_brush =
wgpu_glyph::GlyphBrushBuilder::using_font(font.clone())
.initial_cache_size((2048, 2048))
.draw_cache_multithread(false) // TODO: Expose as a configuration flag
.build(device, format);
let measure_brush =
glyph_brush::GlyphBrushBuilder::using_font(font).build();
Pipeline {
draw_brush: RefCell::new(draw_brush),
@ -91,10 +89,13 @@ impl Pipeline {
let wgpu_glyph::FontId(font_id) = self.find_font(font);
let section = wgpu_glyph::Section {
text: content,
scale: wgpu_glyph::Scale { x: size, y: size },
bounds: (bounds.width, bounds.height),
font_id: wgpu_glyph::FontId(font_id),
text: vec![wgpu_glyph::Text {
text: content,
scale: size.into(),
font_id: wgpu_glyph::FontId(font_id),
extra: wgpu_glyph::Extra::default(),
}],
..Default::default()
};
@ -139,11 +140,12 @@ impl Pipeline {
return *font_id;
}
// TODO: Find a way to share font data
let _ = self.measure_brush.borrow_mut().add_font_bytes(bytes);
let font = ab_glyph::FontArc::try_from_slice(bytes)
.expect("Load font");
let font_id =
self.draw_brush.borrow_mut().add_font_bytes(bytes);
let _ = self.measure_brush.borrow_mut().add_font(font.clone());
let font_id = self.draw_brush.borrow_mut().add_font(font);
let _ = self
.draw_font_map