Merge pull request #68 from hecrj/feature/application-settings

Allow `Application` configuration with `Settings`
This commit is contained in:
Héctor Ramón 2019-11-25 15:00:53 +01:00 committed by GitHub
commit 84874ac5dc
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9 changed files with 98 additions and 19 deletions

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@ -1,12 +1,12 @@
use iced::{
button, scrollable, text_input, Align, Application, Background, Button,
Checkbox, Color, Column, Command, Container, Element, Font,
HorizontalAlignment, Length, Row, Scrollable, Text, TextInput,
HorizontalAlignment, Length, Row, Scrollable, Settings, Text, TextInput,
};
use serde::{Deserialize, Serialize};
pub fn main() {
Todos::run()
Todos::run(Settings::default())
}
#[derive(Debug)]

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@ -1,13 +1,13 @@
use iced::{
button, scrollable, slider, text_input, Background, Button, Checkbox,
Color, Column, Container, Element, HorizontalAlignment, Image, Length,
Radio, Row, Sandbox, Scrollable, Slider, Text, TextInput,
Radio, Row, Sandbox, Scrollable, Settings, Slider, Text, TextInput,
};
pub fn main() {
env_logger::init();
Tour::run()
Tour::run(Settings::default())
}
pub struct Tour {

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@ -1,4 +1,4 @@
use crate::{Command, Element};
use crate::{Command, Element, Settings};
/// An interactive cross-platform application.
///
@ -19,10 +19,10 @@ use crate::{Command, Element};
/// before](index.html#overview). We just need to fill in the gaps:
///
/// ```no_run
/// use iced::{button, Application, Button, Column, Command, Element, Text};
/// use iced::{button, Application, Button, Column, Command, Element, Settings, Text};
///
/// pub fn main() {
/// Counter::run()
/// Counter::run(Settings::default())
/// }
///
/// #[derive(Default)]
@ -132,12 +132,12 @@ pub trait Application: Sized {
/// It should probably be that last thing you call in your `main` function.
///
/// [`Application`]: trait.Application.html
fn run()
fn run(settings: Settings)
where
Self: 'static,
{
#[cfg(not(target_arch = "wasm32"))]
<Instance<Self> as iced_winit::Application>::run();
<Instance<Self> as iced_winit::Application>::run(settings.into());
#[cfg(target_arch = "wasm32")]
<Instance<Self> as iced_web::Application>::run();

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@ -185,6 +185,9 @@ mod application;
mod platform;
mod sandbox;
pub mod settings;
pub use application::Application;
pub use platform::*;
pub use sandbox::Sandbox;
pub use settings::Settings;

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@ -1,4 +1,4 @@
use crate::{Application, Command, Element};
use crate::{Application, Command, Element, Settings};
/// A sandboxed [`Application`].
///
@ -19,10 +19,10 @@ use crate::{Application, Command, Element};
/// to remove the use of [`Command`]:
///
/// ```no_run
/// use iced::{button, Button, Column, Element, Sandbox, Text};
/// use iced::{button, Button, Column, Element, Sandbox, Settings, Text};
///
/// pub fn main() {
/// Counter::run()
/// Counter::run(Settings::default())
/// }
///
/// #[derive(Default)]
@ -121,11 +121,11 @@ pub trait Sandbox {
/// It should probably be that last thing you call in your `main` function.
///
/// [`Sandbox`]: trait.Sandbox.html
fn run()
fn run(settings: Settings)
where
Self: 'static + Sized,
{
<Self as Application>::run()
<Self as Application>::run(settings)
}
}

43
src/settings.rs Normal file
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@ -0,0 +1,43 @@
//! Configure your application.
/// The settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Settings {
/// The [`Window`] settings.
///
/// They will be ignored on the Web.
///
/// [`Window`]: struct.Window.html
pub window: Window,
}
/// The window settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Window {
/// The size of the window.
pub size: (u32, u32),
/// Whether the window should be resizable or not.
pub resizable: bool,
}
impl Default for Window {
fn default() -> Window {
Window {
size: (1024, 768),
resizable: true,
}
}
}
#[cfg(not(target_arch = "wasm32"))]
impl From<Settings> for iced_winit::Settings {
fn from(settings: Settings) -> iced_winit::Settings {
iced_winit::Settings {
window: iced_winit::settings::Window {
size: settings.window.size,
resizable: settings.window.resizable,
},
}
}
}

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@ -3,7 +3,7 @@ use crate::{
input::{keyboard, mouse},
renderer::{Target, Windowed},
Cache, Command, Container, Debug, Element, Event, Length, MouseCursor,
UserInterface,
Settings, UserInterface,
};
/// An interactive, native cross-platform application.
@ -72,7 +72,7 @@ pub trait Application: Sized {
/// It should probably be that last thing you call in your `main` function.
///
/// [`Application`]: trait.Application.html
fn run()
fn run(settings: Settings)
where
Self: 'static,
{
@ -96,13 +96,15 @@ pub trait Application: Sized {
let mut title = application.title();
// TODO: Ask for window settings and configure this properly
let (width, height) = settings.window.size;
let window = WindowBuilder::new()
.with_title(&title)
.with_inner_size(winit::dpi::LogicalSize {
width: 1280.0,
height: 1024.0,
width: f64::from(width),
height: f64::from(height),
})
.with_resizable(settings.window.resizable)
.build(&event_loop)
.expect("Open window");

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@ -26,10 +26,12 @@ pub use iced_native::*;
pub use winit;
pub mod conversion;
pub mod settings;
mod application;
pub use application::Application;
pub use settings::Settings;
// We disable debug capabilities on release builds unless the `debug` feature
// is explicitly enabled.

29
winit/src/settings.rs Normal file
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@ -0,0 +1,29 @@
//! Configure your application.
/// The settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Settings {
/// The [`Window`] settings
///
/// [`Window`]: struct.Window.html
pub window: Window,
}
/// The window settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Window {
/// The size of the window.
pub size: (u32, u32),
/// Whether the window should be resizable or not.
pub resizable: bool,
}
impl Default for Window {
fn default() -> Window {
Window {
size: (1024, 768),
resizable: true,
}
}
}