Merge pull request #141 from Songtronix/songtronix/progressbar-widget
Progress bar widget
This commit is contained in:
commit
8311500ac0
@ -12,4 +12,4 @@ impl From<Color> for Background {
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fn from(color: Color) -> Self {
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Background::Color(color)
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}
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}
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}
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63
examples/progress_bar.rs
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63
examples/progress_bar.rs
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@ -0,0 +1,63 @@
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use iced::{
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settings::Window, slider, Background, Color, Column, Element, Length,
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ProgressBar, Sandbox, Settings, Slider,
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};
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pub fn main() {
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Progress::run(Settings {
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window: Window {
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size: (700, 300),
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resizable: true,
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decorations: true,
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},
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})
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}
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#[derive(Default)]
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struct Progress {
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value: f32,
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progress_bar_slider: slider::State,
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}
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#[derive(Debug, Clone, Copy)]
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enum Message {
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SliderChanged(f32),
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}
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impl Sandbox for Progress {
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type Message = Message;
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fn new() -> Self {
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Self::default()
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}
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fn title(&self) -> String {
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String::from("A simple Progressbar")
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}
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fn update(&mut self, message: Message) {
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match message {
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Message::SliderChanged(x) => self.value = x,
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}
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}
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fn view(&mut self) -> Element<Message> {
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Column::new()
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.padding(20)
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.push(
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ProgressBar::new(0.0..=100.0, self.value)
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.background(Background::Color(Color::from_rgb(
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0.6, 0.6, 0.6,
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)))
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.active_color(Color::from_rgb(0.0, 0.95, 0.0))
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.height(Length::Units(30)),
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)
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.push(Slider::new(
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&mut self.progress_bar_slider,
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0.0..=100.0,
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self.value,
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Message::SliderChanged,
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))
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.into()
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}
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}
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@ -25,6 +25,7 @@ pub mod checkbox;
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pub mod column;
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pub mod container;
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pub mod image;
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pub mod progress_bar;
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pub mod radio;
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pub mod row;
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pub mod scrollable;
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@ -45,6 +46,8 @@ pub use container::Container;
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#[doc(no_inline)]
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pub use image::Image;
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#[doc(no_inline)]
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pub use progress_bar::ProgressBar;
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#[doc(no_inline)]
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pub use radio::Radio;
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#[doc(no_inline)]
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pub use row::Row;
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173
native/src/widget/progress_bar.rs
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173
native/src/widget/progress_bar.rs
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@ -0,0 +1,173 @@
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//! Provide progress feedback to your users.
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use crate::{
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layout, Background, Color, Element, Hasher, Layout, Length, Point,
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Rectangle, Size, Widget,
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};
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use std::{hash::Hash, ops::RangeInclusive};
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/// A bar that displays progress.
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///
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/// # Example
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/// ```
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/// # use iced_native::ProgressBar;
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/// #
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/// let value = 50.0;
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///
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/// ProgressBar::new(0.0..=100.0, value);
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/// ```
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///
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/// ![Progress bar drawn with `iced_wgpu`](https://user-images.githubusercontent.com/18618951/71662391-a316c200-2d51-11ea-9cef-52758cab85e3.png)
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#[allow(missing_debug_implementations)]
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pub struct ProgressBar {
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range: RangeInclusive<f32>,
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value: f32,
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width: Length,
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height: Option<Length>,
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background: Option<Background>,
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active_color: Option<Color>,
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}
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impl ProgressBar {
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/// Creates a new [`ProgressBar`].
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///
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/// It expects:
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/// * an inclusive range of possible values
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/// * the current value of the [`ProgressBar`]
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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pub fn new(range: RangeInclusive<f32>, value: f32) -> Self {
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ProgressBar {
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value: value.max(*range.start()).min(*range.end()),
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range,
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width: Length::Fill,
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height: None,
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background: None,
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active_color: None,
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}
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}
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/// Sets the width of the [`ProgressBar`].
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`ProgressBar`].
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = Some(height);
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self
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}
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/// Sets the background of the [`ProgressBar`].
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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pub fn background(mut self, background: Background) -> Self {
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self.background = Some(background);
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self
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}
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/// Sets the active color of the [`ProgressBar`].
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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pub fn active_color(mut self, active_color: Color) -> Self {
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self.active_color = Some(active_color);
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self
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}
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}
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impl<Message, Renderer> Widget<Message, Renderer> for ProgressBar
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where
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Renderer: self::Renderer,
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{
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fn width(&self) -> Length {
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self.width
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}
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fn height(&self) -> Length {
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self.height
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.unwrap_or(Length::Units(Renderer::DEFAULT_HEIGHT))
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits.width(self.width).height(
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self.height
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.unwrap_or(Length::Units(Renderer::DEFAULT_HEIGHT)),
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);
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let size = limits.resolve(Size::ZERO);
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layout::Node::new(size)
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}
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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_cursor_position: Point,
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) -> Renderer::Output {
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renderer.draw(
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layout.bounds(),
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self.range.clone(),
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self.value,
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self.background,
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self.active_color,
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)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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self.width.hash(state);
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self.height.hash(state);
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}
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}
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/// The renderer of a [`ProgressBar`].
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///
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/// Your [renderer] will need to implement this trait before being
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/// able to use a [`ProgressBar`] in your user interface.
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer {
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/// The default height of a [`ProgressBar`].
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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const DEFAULT_HEIGHT: u16;
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/// Draws a [`ProgressBar`].
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///
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/// It receives:
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/// * the bounds of the [`ProgressBar`]
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/// * the range of values of the [`ProgressBar`]
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/// * the current value of the [`ProgressBar`]
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/// * maybe a specific background of the [`ProgressBar`]
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/// * maybe a specific active color of the [`ProgressBar`]
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///
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/// [`ProgressBar`]: struct.ProgressBar.html
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fn draw(
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&self,
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bounds: Rectangle,
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range: RangeInclusive<f32>,
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value: f32,
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background: Option<Background>,
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active_color: Option<Color>,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<ProgressBar> for Element<'a, Message, Renderer>
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where
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Renderer: self::Renderer,
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Message: 'static,
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{
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fn from(progress_bar: ProgressBar) -> Element<'a, Message, Renderer> {
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Element::new(progress_bar)
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}
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}
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@ -633,7 +633,8 @@ impl Value {
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.unwrap_or(self.len())
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}
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/// Returns a new [`Value`] containing the graphemes until the given `index`.
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/// Returns a new [`Value`] containing the graphemes until the given
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/// `index`.
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///
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/// [`Value`]: struct.Value.html
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pub fn until(&self, index: usize) -> Self {
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@ -85,7 +85,7 @@ pub mod widget {
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pub use iced_winit::svg::{Handle, Svg};
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}
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pub use iced_winit::{Checkbox, Radio, Text};
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pub use iced_winit::{Checkbox, ProgressBar, Radio, Text};
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#[doc(no_inline)]
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pub use {
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@ -32,6 +32,7 @@ pub struct TextInput<'a, Message> {
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_state: &'a mut State,
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placeholder: String,
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value: String,
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is_secure: bool,
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width: Length,
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max_width: Length,
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padding: u16,
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@ -64,6 +65,7 @@ impl<'a, Message> TextInput<'a, Message> {
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_state: state,
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placeholder: String::from(placeholder),
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value: String::from(value),
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is_secure: false,
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width: Length::Fill,
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max_width: Length::Shrink,
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padding: 0,
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@ -73,6 +75,14 @@ impl<'a, Message> TextInput<'a, Message> {
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}
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}
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/// Converts the [`TextInput`] into a secure password input.
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///
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/// [`TextInput`]: struct.TextInput.html
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pub fn password(mut self) -> Self {
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self.is_secure = true;
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self
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}
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/// Sets the width of the [`TextInput`].
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///
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/// [`TextInput`]: struct.TextInput.html
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@ -161,6 +171,10 @@ where
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"value",
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bumpalo::format!(in bump, "{}", self.value).into_bump_str(),
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)
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.attr(
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"type",
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bumpalo::format!(in bump, "{}", if self.is_secure { "password" } else { "text" }).into_bump_str(),
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)
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.on("input", move |root, vdom, event| {
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let text_input = match event.target().and_then(|t| {
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t.dyn_into::<web_sys::HtmlInputElement>().ok()
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@ -2,6 +2,7 @@ mod button;
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mod checkbox;
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mod column;
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mod image;
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mod progress_bar;
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mod radio;
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mod row;
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mod scrollable;
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47
wgpu/src/renderer/widget/progress_bar.rs
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47
wgpu/src/renderer/widget/progress_bar.rs
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@ -0,0 +1,47 @@
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use crate::{Primitive, Renderer};
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use iced_native::{progress_bar, Background, Color, MouseCursor, Rectangle};
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impl progress_bar::Renderer for Renderer {
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const DEFAULT_HEIGHT: u16 = 30;
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fn draw(
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&self,
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bounds: Rectangle,
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range: std::ops::RangeInclusive<f32>,
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value: f32,
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background: Option<Background>,
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active_color: Option<Color>,
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) -> Self::Output {
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let (range_start, range_end) = range.into_inner();
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let active_progress_width = bounds.width
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* ((value - range_start) / (range_end - range_start).max(1.0));
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let background = Primitive::Group {
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primitives: vec![Primitive::Quad {
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bounds: Rectangle { ..bounds },
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background: background
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.unwrap_or(Background::Color([0.6, 0.6, 0.6].into()))
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.into(),
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border_radius: 5,
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}],
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};
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let active_progress = Primitive::Quad {
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bounds: Rectangle {
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width: active_progress_width,
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..bounds
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},
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background: Background::Color(
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active_color.unwrap_or([0.0, 0.95, 0.0].into()),
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),
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border_radius: 5,
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};
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(
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Primitive::Group {
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primitives: vec![background, active_progress],
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},
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MouseCursor::OutOfBounds,
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)
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}
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}
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@ -50,7 +50,8 @@ pub fn button_state(element_state: winit::event::ElementState) -> ButtonState {
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}
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}
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/// Convert some `ModifiersState` from [`winit`] to an [`iced_native`] modifiers state.
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/// Convert some `ModifiersState` from [`winit`] to an [`iced_native`] modifiers
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/// state.
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///
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/// [`winit`]: https://github.com/rust-windowing/winit
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/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
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@ -1,5 +1,4 @@
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use std::collections::VecDeque;
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use std::time;
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use std::{collections::VecDeque, time};
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#[derive(Debug)]
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pub struct Debug {
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