Merge pull request #610 from hecrj/improvement/update-dependencies
Update dependencies
This commit is contained in:
commit
73811c394a
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@ -8,4 +8,4 @@ publish = false
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[dependencies]
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[dependencies]
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iced_winit = { path = "../../winit" }
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iced_winit = { path = "../../winit" }
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iced_wgpu = { path = "../../wgpu" }
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iced_wgpu = { path = "../../wgpu" }
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env_logger = "0.7"
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env_logger = "0.8"
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@ -12,7 +12,7 @@ serde_json = "1.0"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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async-std = "1.0"
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async-std = "1.0"
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directories = "2.0"
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directories-next = "2.0"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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web-sys = { version = "0.3", features = ["Window", "Storage"] }
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web-sys = { version = "0.3", features = ["Window", "Storage"] }
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@ -499,7 +499,7 @@ enum SaveError {
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impl SavedState {
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impl SavedState {
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fn path() -> std::path::PathBuf {
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fn path() -> std::path::PathBuf {
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let mut path = if let Some(project_dirs) =
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let mut path = if let Some(project_dirs) =
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directories::ProjectDirs::from("rs", "Iced", "Todos")
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directories_next::ProjectDirs::from("rs", "Iced", "Todos")
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{
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{
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project_dirs.data_dir().into()
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project_dirs.data_dir().into()
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} else {
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} else {
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@ -7,4 +7,4 @@ publish = false
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[dependencies]
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[dependencies]
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iced = { path = "../..", features = ["image", "debug"] }
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iced = { path = "../..", features = ["image", "debug"] }
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env_logger = "0.7"
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env_logger = "0.8"
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@ -15,11 +15,11 @@ image = []
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svg = []
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svg = []
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[dependencies]
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[dependencies]
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glow = "0.5"
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glow = "0.6"
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glow_glyph = "0.3"
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glow_glyph = "0.4"
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glyph_brush = "0.7"
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glyph_brush = "0.7"
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euclid = "0.20"
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euclid = "0.22"
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bytemuck = "1.2"
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bytemuck = "1.4"
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log = "0.4"
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log = "0.4"
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[dependencies.iced_native]
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[dependencies.iced_native]
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@ -12,11 +12,14 @@ font-icons = []
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opengl = []
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opengl = []
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[dependencies]
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[dependencies]
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bytemuck = "1.2"
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glam = "0.10"
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glam = "0.9"
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raw-window-handle = "0.3"
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raw-window-handle = "0.3"
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thiserror = "1.0"
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thiserror = "1.0"
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[dependencies.bytemuck]
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version = "1.4"
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features = ["derive"]
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[dependencies.iced_native]
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[dependencies.iced_native]
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version = "0.2"
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version = "0.2"
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path = "../native"
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path = "../native"
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@ -26,11 +29,11 @@ version = "0.1"
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path = "../style"
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path = "../style"
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[dependencies.lyon]
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[dependencies.lyon]
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version = "0.15"
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version = "0.16"
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optional = true
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optional = true
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[dependencies.font-kit]
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[dependencies.font-kit]
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version = "0.6"
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version = "0.8"
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optional = true
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optional = true
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[package.metadata.docs.rs]
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[package.metadata.docs.rs]
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@ -1,4 +1,5 @@
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//! Draw geometry using meshes of triangles.
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//! Draw geometry using meshes of triangles.
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use bytemuck::{Pod, Zeroable};
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/// A set of [`Vertex2D`] and indices representing a list of triangles.
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/// A set of [`Vertex2D`] and indices representing a list of triangles.
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///
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///
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@ -16,7 +17,7 @@ pub struct Mesh2D {
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}
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}
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/// A two-dimensional vertex with some color in __linear__ RGBA.
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/// A two-dimensional vertex with some color in __linear__ RGBA.
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#[derive(Copy, Clone, Debug)]
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#[derive(Copy, Clone, Debug, Zeroable, Pod)]
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#[repr(C)]
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#[repr(C)]
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pub struct Vertex2D {
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pub struct Vertex2D {
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/// The vertex position
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/// The vertex position
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@ -24,9 +25,3 @@ pub struct Vertex2D {
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/// The vertex color in __linear__ RGBA.
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/// The vertex color in __linear__ RGBA.
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pub color: [f32; 4],
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pub color: [f32; 4],
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}
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}
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#[allow(unsafe_code)]
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unsafe impl bytemuck::Zeroable for Vertex2D {}
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#[allow(unsafe_code)]
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unsafe impl bytemuck::Pod for Vertex2D {}
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@ -16,13 +16,15 @@ default_system_font = ["iced_graphics/font-source"]
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wgpu = "0.6"
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wgpu = "0.6"
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wgpu_glyph = "0.10"
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wgpu_glyph = "0.10"
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glyph_brush = "0.7"
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glyph_brush = "0.7"
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zerocopy = "0.3"
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bytemuck = "1.2"
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raw-window-handle = "0.3"
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raw-window-handle = "0.3"
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log = "0.4"
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log = "0.4"
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guillotiere = "0.6"
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guillotiere = "0.6"
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futures = "0.3"
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futures = "0.3"
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[dependencies.bytemuck]
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version = "1.4"
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features = ["derive"]
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[dependencies.iced_native]
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[dependencies.iced_native]
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version = "0.2"
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version = "0.2"
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path = "../native"
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path = "../native"
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@ -13,7 +13,8 @@ use iced_graphics::layer;
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use iced_native::Rectangle;
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use iced_native::Rectangle;
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use std::cell::RefCell;
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use std::cell::RefCell;
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use std::mem;
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use std::mem;
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use zerocopy::AsBytes;
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use bytemuck::{Pod, Zeroable};
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#[cfg(feature = "image")]
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#[cfg(feature = "image")]
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use iced_native::image;
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use iced_native::image;
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@ -219,14 +220,14 @@ impl Pipeline {
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let vertices =
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let vertices =
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("iced_wgpu::image vertex buffer"),
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label: Some("iced_wgpu::image vertex buffer"),
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contents: QUAD_VERTS.as_bytes(),
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contents: bytemuck::cast_slice(&QUAD_VERTS),
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usage: wgpu::BufferUsage::VERTEX,
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usage: wgpu::BufferUsage::VERTEX,
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});
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});
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let indices =
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let indices =
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("iced_wgpu::image index buffer"),
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label: Some("iced_wgpu::image index buffer"),
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contents: QUAD_INDICES.as_bytes(),
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contents: bytemuck::cast_slice(&QUAD_INDICES),
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usage: wgpu::BufferUsage::INDEX,
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usage: wgpu::BufferUsage::INDEX,
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});
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});
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@ -385,12 +386,9 @@ impl Pipeline {
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device,
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device,
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);
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);
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uniforms_buffer.copy_from_slice(
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uniforms_buffer.copy_from_slice(bytemuck::bytes_of(&Uniforms {
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Uniforms {
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transform: transformation.into(),
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transform: transformation.into(),
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}));
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}
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.as_bytes(),
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);
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}
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}
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let mut i = 0;
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let mut i = 0;
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@ -411,8 +409,9 @@ impl Pipeline {
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device,
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device,
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);
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);
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instances_buffer
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instances_buffer.copy_from_slice(bytemuck::cast_slice(
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.copy_from_slice(instances[i..i + amount].as_bytes());
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&instances[i..i + amount],
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));
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let mut render_pass =
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let mut render_pass =
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encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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@ -463,7 +462,7 @@ impl Pipeline {
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}
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}
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#[repr(C)]
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#[repr(C)]
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#[derive(Clone, Copy, AsBytes)]
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#[derive(Clone, Copy, Zeroable, Pod)]
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pub struct Vertex {
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pub struct Vertex {
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_position: [f32; 2],
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_position: [f32; 2],
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}
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}
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@ -486,7 +485,7 @@ const QUAD_VERTS: [Vertex; 4] = [
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];
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];
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Clone, Copy, AsBytes)]
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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struct Instance {
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struct Instance {
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_position: [f32; 2],
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_position: [f32; 2],
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_size: [f32; 2],
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_size: [f32; 2],
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@ -500,7 +499,7 @@ impl Instance {
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}
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}
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Clone, Copy, AsBytes)]
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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struct Uniforms {
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struct Uniforms {
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transform: [f32; 16],
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transform: [f32; 16],
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}
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}
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@ -2,8 +2,6 @@ use crate::image::atlas::{self, Atlas};
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use iced_native::svg;
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use iced_native::svg;
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use std::collections::{HashMap, HashSet};
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use std::collections::{HashMap, HashSet};
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use zerocopy::AsBytes;
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pub enum Svg {
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pub enum Svg {
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Loaded(resvg::usvg::Tree),
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Loaded(resvg::usvg::Tree),
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NotFound,
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NotFound,
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@ -119,7 +117,7 @@ impl Cache {
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let allocation = texture_atlas.upload(
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let allocation = texture_atlas.upload(
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width,
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width,
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height,
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height,
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canvas.get_data().as_bytes(),
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bytemuck::cast_slice(canvas.get_data()),
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device,
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device,
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encoder,
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encoder,
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)?;
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)?;
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@ -2,9 +2,9 @@ use crate::Transformation;
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use iced_graphics::layer;
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use iced_graphics::layer;
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use iced_native::Rectangle;
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use iced_native::Rectangle;
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use bytemuck::{Pod, Zeroable};
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use std::mem;
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use std::mem;
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use wgpu::util::DeviceExt;
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use wgpu::util::DeviceExt;
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use zerocopy::AsBytes;
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct Pipeline {
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pub struct Pipeline {
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@ -156,14 +156,14 @@ impl Pipeline {
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let vertices =
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let vertices =
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("iced_wgpu::quad vertex buffer"),
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label: Some("iced_wgpu::quad vertex buffer"),
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contents: QUAD_VERTS.as_bytes(),
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contents: bytemuck::cast_slice(&QUAD_VERTS),
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usage: wgpu::BufferUsage::VERTEX,
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usage: wgpu::BufferUsage::VERTEX,
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});
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});
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let indices =
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let indices =
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: Some("iced_wgpu::quad index buffer"),
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label: Some("iced_wgpu::quad index buffer"),
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contents: QUAD_INDICES.as_bytes(),
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contents: bytemuck::cast_slice(&QUAD_INDICES),
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usage: wgpu::BufferUsage::INDEX,
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usage: wgpu::BufferUsage::INDEX,
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});
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});
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@ -207,7 +207,7 @@ impl Pipeline {
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device,
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device,
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);
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);
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constants_buffer.copy_from_slice(uniforms.as_bytes());
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constants_buffer.copy_from_slice(bytemuck::bytes_of(&uniforms));
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}
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}
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let mut i = 0;
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let mut i = 0;
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@ -271,7 +271,7 @@ impl Pipeline {
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}
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}
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#[repr(C)]
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#[repr(C)]
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#[derive(Clone, Copy, AsBytes)]
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#[derive(Clone, Copy, Zeroable, Pod)]
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pub struct Vertex {
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pub struct Vertex {
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_position: [f32; 2],
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_position: [f32; 2],
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}
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}
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@ -296,7 +296,7 @@ const QUAD_VERTS: [Vertex; 4] = [
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const MAX_INSTANCES: usize = 100_000;
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const MAX_INSTANCES: usize = 100_000;
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Clone, Copy, AsBytes)]
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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struct Uniforms {
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struct Uniforms {
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transform: [f32; 16],
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transform: [f32; 16],
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scale: f32,
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scale: f32,
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@ -1,8 +1,9 @@
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//! Draw meshes of triangles.
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//! Draw meshes of triangles.
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use crate::{settings, Transformation};
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use crate::{settings, Transformation};
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use iced_graphics::layer;
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use iced_graphics::layer;
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use bytemuck::{Pod, Zeroable};
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use std::mem;
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use std::mem;
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use zerocopy::AsBytes;
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pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
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pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
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@ -322,7 +323,7 @@ impl Pipeline {
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}
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}
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}
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}
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let uniforms = uniforms.as_bytes();
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let uniforms = bytemuck::cast_slice(&uniforms);
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if let Some(uniforms_size) =
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if let Some(uniforms_size) =
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wgpu::BufferSize::new(uniforms.len() as u64)
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wgpu::BufferSize::new(uniforms.len() as u64)
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@ -409,7 +410,7 @@ impl Pipeline {
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}
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}
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug, Clone, Copy, AsBytes)]
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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struct Uniforms {
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struct Uniforms {
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transform: [f32; 16],
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transform: [f32; 16],
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// We need to align this to 256 bytes to please `wgpu`...
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// We need to align this to 256 bytes to please `wgpu`...
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