Rebase to master and update for api changes
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7f7e803448
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@ -1,9 +1,7 @@
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//! Zoom and pan on an image.
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use crate::{
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image,
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input::{self, mouse},
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layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
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Rectangle, Size, Widget,
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image, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
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Point, Rectangle, Size, Widget,
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};
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use std::{f32, hash::Hash, u32};
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@ -154,21 +152,8 @@ where
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match event {
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Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
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match delta {
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mouse::ScrollDelta::Lines { y, .. } => {
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// TODO: Configurable step and limits
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if y > 0.0 {
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self.state.scale = Some(
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(self.state.scale.unwrap_or(1.0) + 0.25)
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.min(10.0),
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);
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} else {
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self.state.scale = Some(
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(self.state.scale.unwrap_or(1.0) - 0.25)
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.max(0.25),
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);
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}
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}
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mouse::ScrollDelta::Pixels { y, .. } => {
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mouse::ScrollDelta::Lines { y, .. }
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| mouse::ScrollDelta::Pixels { y, .. } => {
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// TODO: Configurable step and limits
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if y > 0.0 {
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self.state.scale = Some(
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@ -184,22 +169,17 @@ where
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}
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}
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}
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Event::Mouse(mouse::Event::Input { button, state }) => {
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Event::Mouse(mouse::Event::ButtonPressed(button)) => {
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if button == mouse::Button::Left {
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match state {
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input::ButtonState::Pressed => {
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self.state.starting_cursor_pos = Some((
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cursor_position.x,
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cursor_position.y,
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));
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self.state.starting_cursor_pos =
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Some((cursor_position.x, cursor_position.y));
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self.state.starting_offset =
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self.state.current_offset;
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}
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input::ButtonState::Released => {
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self.state.starting_cursor_pos = None
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}
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}
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self.state.starting_offset = self.state.current_offset;
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}
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}
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Event::Mouse(mouse::Event::ButtonReleased(button)) => {
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if button == mouse::Button::Left {
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self.state.starting_cursor_pos = None
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}
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}
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Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
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@ -209,12 +189,9 @@ where
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}
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_ => {}
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}
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} else if let Event::Mouse(mouse::Event::Input { button, state }) =
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event
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} else if let Event::Mouse(mouse::Event::ButtonReleased(button)) = event
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{
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if button == mouse::Button::Left
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&& state == input::ButtonState::Released
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{
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if button == mouse::Button::Left {
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self.state.starting_cursor_pos = None;
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}
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}
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@ -1,5 +1,5 @@
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use crate::{Primitive, Renderer};
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use iced_native::{image, image_pane, MouseCursor, Rectangle, Vector};
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use iced_native::{image, image_pane, mouse, Rectangle, Vector};
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impl image_pane::Renderer for Renderer {
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fn draw(
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@ -24,14 +24,14 @@ impl image_pane::Renderer for Renderer {
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},
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{
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if state.is_cursor_clicked() {
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MouseCursor::Grabbing
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mouse::Interaction::Grabbing
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} else if is_mouse_over
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&& (image_bounds.width > bounds.width
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|| image_bounds.height > bounds.height)
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{
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MouseCursor::Grab
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mouse::Interaction::Grab
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} else {
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MouseCursor::Idle
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mouse::Interaction::Idle
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}
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},
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)
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