Address suggestions
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9a733bb3c8
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6943041e0f
@ -145,7 +145,7 @@ impl Steps {
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Step::Debugger,
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Step::End,
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],
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current: 0,
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current: 6,
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}
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}
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@ -1,7 +1,7 @@
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use crate::{
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button, checkbox, column, radio, row, scrollable, text, text_input,
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Background, Color, Element, Font, HorizontalAlignment, Layout, Point,
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Rectangle, Renderer, ScrollbarGrab, Size, VerticalAlignment,
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Rectangle, Renderer, Size, VerticalAlignment,
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};
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/// A renderer that does nothing.
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@ -61,24 +61,17 @@ impl text::Renderer for Null {
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}
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impl scrollable::Renderer for Null {
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fn scrollbar_bounds(
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&self,
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_bounds: Rectangle,
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_content_bounds: Rectangle,
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_offset: u32,
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) -> (Rectangle, Rectangle) {
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fn scrollbar_bounds(_bounds: Rectangle) -> Rectangle {
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Default::default()
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}
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fn scrollbar_grab(
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&self,
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fn scroller_bounds(
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_bounds: Rectangle,
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_content_bounds: Rectangle,
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_background_bounds: Rectangle,
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_scroller_bounds: Rectangle,
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_cursor_position: Point,
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) -> Option<ScrollbarGrab> {
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None
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_scrollbar_bounds: Rectangle,
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_offset: u32,
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) -> Rectangle {
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Default::default()
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}
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fn draw(
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@ -88,6 +81,8 @@ impl scrollable::Renderer for Null {
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_content_bounds: Rectangle,
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_is_mouse_over: bool,
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_is_mouse_over_scrollbar: bool,
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_scrollbar_bounds: Rectangle,
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_scroller_bounds: Rectangle,
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_offset: u32,
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_content: Self::Output,
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) {
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@ -47,7 +47,7 @@ pub use radio::Radio;
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#[doc(no_inline)]
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pub use row::Row;
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#[doc(no_inline)]
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pub use scrollable::{Scrollable, ScrollbarGrab};
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pub use scrollable::Scrollable;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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@ -162,12 +162,17 @@ where
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let content_bounds = content.bounds();
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let offset = self.state.offset(bounds, content_bounds);
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let (background_bounds, scroller_bounds) =
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renderer.scrollbar_bounds(bounds, content_bounds, offset);
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let scrollbar_grab = renderer.scrollbar_grab(
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let scrollbar_bounds = Renderer::scrollbar_bounds(bounds);
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let scroller_bounds = Renderer::scroller_bounds(
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bounds,
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content_bounds,
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background_bounds,
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scrollbar_bounds,
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offset,
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);
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let scrollbar_grab = ScrollbarItem::from_cursor_position(
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bounds,
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content_bounds,
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scrollbar_bounds,
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scroller_bounds,
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cursor_position,
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);
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@ -190,7 +195,7 @@ where
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}
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}
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if self.state.currently_grabbed() || scrollbar_grab.is_some() {
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if self.state.is_scroller_grabbed() || scrollbar_grab.is_some() {
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match event {
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Event::Mouse(mouse::Event::Input {
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button: mouse::Button::Left,
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@ -199,8 +204,8 @@ where
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ButtonState::Pressed => {
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let scroller_grabbed_at = match scrollbar_grab.unwrap()
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{
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ScrollbarGrab::Background => 0.5,
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ScrollbarGrab::Scroller => {
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ScrollbarItem::Background => 0.5,
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ScrollbarItem::Scroller => {
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(cursor_position.y - scroller_bounds.y)
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/ scroller_bounds.height
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}
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@ -245,7 +250,7 @@ where
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}
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let cursor_position = if is_mouse_over
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&& !(scrollbar_grab.is_some() || self.state.currently_grabbed())
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&& !(scrollbar_grab.is_some() || self.state.is_scroller_grabbed())
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{
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Point::new(
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cursor_position.x,
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@ -281,17 +286,21 @@ where
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let offset = self.state.offset(bounds, content_bounds);
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let is_mouse_over = bounds.contains(cursor_position);
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let (background_bounds, scroller_bounds) =
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renderer.scrollbar_bounds(bounds, content_bounds, offset);
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let is_mouse_over_scrollbar = renderer
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.scrollbar_grab(
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bounds,
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content_bounds,
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background_bounds,
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scroller_bounds,
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cursor_position,
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)
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.is_some();
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let scrollbar_bounds = Renderer::scrollbar_bounds(bounds);
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let scroller_bounds = Renderer::scroller_bounds(
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bounds,
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content_bounds,
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scrollbar_bounds,
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offset,
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);
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let is_mouse_over_scrollbar = ScrollbarItem::from_cursor_position(
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bounds,
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content_bounds,
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scrollbar_bounds,
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scroller_bounds,
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cursor_position,
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)
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.is_some();
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let content = {
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let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
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@ -310,6 +319,8 @@ where
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content_layout.bounds(),
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is_mouse_over,
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is_mouse_over_scrollbar,
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scrollbar_bounds,
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scroller_bounds,
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offset,
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content,
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)
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@ -392,21 +403,41 @@ impl State {
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self.offset.min(hidden_content as f32) as u32
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}
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/// Returns whether the scrollbar is currently grabbed or not.
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pub fn currently_grabbed(&self) -> bool {
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/// Returns whether the scroller is currently grabbed or not.
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pub fn is_scroller_grabbed(&self) -> bool {
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self.scroller_grabbed_at.is_some()
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}
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}
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#[derive(Debug, Clone, Copy)]
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/// What the mouse is grabbing on the scrollbar
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pub enum ScrollbarGrab {
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/// The mouse is grabbing the background
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enum ScrollbarItem {
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Background,
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/// The mouse is grabbing the scroller
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Scroller,
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}
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impl ScrollbarItem {
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/// `None` means the cursor is not over any item
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fn from_cursor_position(
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bounds: Rectangle,
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content_bounds: Rectangle,
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scrollbar_bounds: Rectangle,
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scroller_bounds: Rectangle,
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cursor_position: Point,
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) -> Option<ScrollbarItem> {
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if content_bounds.height > bounds.height
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&& scrollbar_bounds.contains(cursor_position)
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{
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Some(if scroller_bounds.contains(cursor_position) {
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ScrollbarItem::Scroller
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} else {
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ScrollbarItem::Background
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})
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} else {
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None
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}
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}
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}
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/// The renderer of a [`Scrollable`].
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///
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/// Your [renderer] will need to implement this trait before being
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@ -416,27 +447,16 @@ pub enum ScrollbarGrab {
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/// [renderer]: ../../renderer/index.html
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pub trait Renderer: crate::Renderer + Sized {
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/// Returns the bounds of the scrollbar
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/// - Background
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/// - Movable Scroller
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fn scrollbar_bounds(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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offset: u32,
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) -> (Rectangle, Rectangle);
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fn scrollbar_bounds(bounds: Rectangle) -> Rectangle;
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/// Returns what part of the scrollbar is being grabbed by the mouse
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/// given the bounds of the [`Scrollable`] and its contents.
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///
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/// [`Scrollable`]: struct.Scrollable.html
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fn scrollbar_grab(
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&self,
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/// Returns the bounds of the scroller
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/// "The part that you can drag around with your mouse to scroll"
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fn scroller_bounds(
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bounds: Rectangle,
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content_bounds: Rectangle,
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background_bounds: Rectangle,
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scroller_bounds: Rectangle,
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cursor_position: Point,
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) -> Option<ScrollbarGrab>;
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scrollbar_bounds: Rectangle,
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offset: u32,
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) -> Rectangle;
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/// Draws the [`Scrollable`].
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///
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@ -457,6 +477,8 @@ pub trait Renderer: crate::Renderer + Sized {
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content_bounds: Rectangle,
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is_mouse_over: bool,
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is_mouse_over_scrollbar: bool,
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scrollbar_bounds: Rectangle,
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scroller_bounds: Rectangle,
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offset: u32,
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content: Self::Output,
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) -> Self::Output;
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@ -1,72 +1,34 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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scrollable, Background, MouseCursor, Point, Rectangle, ScrollbarGrab,
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Vector,
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};
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use iced_native::{scrollable, Background, MouseCursor, Rectangle, Vector};
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const SCROLLBAR_WIDTH: u16 = 10;
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const SCROLLBAR_MARGIN: u16 = 2;
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fn background_bounds(bounds: Rectangle) -> Rectangle {
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Rectangle {
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x: bounds.x + bounds.width
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- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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y: bounds.y,
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width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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height: bounds.height,
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}
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}
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fn scroller_bounds(
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bounds: Rectangle,
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content_bounds: Rectangle,
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background_bounds: Rectangle,
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offset: u32,
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) -> Rectangle {
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let ratio = bounds.height / content_bounds.height;
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let scrollbar_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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Rectangle {
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x: background_bounds.x + f32::from(SCROLLBAR_MARGIN),
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y: background_bounds.y + y_offset,
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width: background_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
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height: scrollbar_height,
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}
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}
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impl scrollable::Renderer for Renderer {
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fn scrollbar_bounds(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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offset: u32,
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) -> (Rectangle, Rectangle) {
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let background_bounds = background_bounds(bounds);
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let scroller_bounds =
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scroller_bounds(bounds, content_bounds, background_bounds, offset);
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(background_bounds, scroller_bounds)
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fn scrollbar_bounds(bounds: Rectangle) -> Rectangle {
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Rectangle {
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x: bounds.x + bounds.width
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- f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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y: bounds.y,
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width: f32::from(SCROLLBAR_WIDTH + 2 * SCROLLBAR_MARGIN),
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height: bounds.height,
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}
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}
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fn scrollbar_grab(
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&self,
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fn scroller_bounds(
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bounds: Rectangle,
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content_bounds: Rectangle,
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background_bounds: Rectangle,
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scroller_bounds: Rectangle,
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cursor_position: Point,
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) -> Option<ScrollbarGrab> {
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if content_bounds.height > bounds.height
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&& background_bounds.contains(cursor_position)
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{
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Some(if scroller_bounds.contains(cursor_position) {
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ScrollbarGrab::Scroller
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} else {
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ScrollbarGrab::Background
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})
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} else {
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None
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scrollbar_bounds: Rectangle,
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offset: u32,
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) -> Rectangle {
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let ratio = bounds.height / content_bounds.height;
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let scrollbar_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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Rectangle {
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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y: scrollbar_bounds.y + y_offset,
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width: scrollbar_bounds.width - f32::from(2 * SCROLLBAR_MARGIN),
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height: scrollbar_height,
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}
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}
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@ -77,11 +39,12 @@ impl scrollable::Renderer for Renderer {
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content_bounds: Rectangle,
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is_mouse_over: bool,
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is_mouse_over_scrollbar: bool,
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scrollbar_bounds: Rectangle,
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scroller_bounds: Rectangle,
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offset: u32,
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(content, mouse_cursor): Self::Output,
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) -> Self::Output {
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let is_content_overflowing = content_bounds.height > bounds.height;
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let background_bounds = background_bounds(bounds);
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let clip = Primitive::Clip {
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bounds,
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@ -91,28 +54,21 @@ impl scrollable::Renderer for Renderer {
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(
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if is_content_overflowing
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&& (is_mouse_over || state.currently_grabbed())
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&& (is_mouse_over || state.is_scroller_grabbed())
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{
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let scroller_bounds = scroller_bounds(
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bounds,
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content_bounds,
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background_bounds,
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offset,
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);
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let scrollbar = Primitive::Quad {
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bounds: scroller_bounds,
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background: Background::Color([0.0, 0.0, 0.0, 0.7].into()),
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border_radius: 5,
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};
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if is_mouse_over_scrollbar || state.currently_grabbed() {
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if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
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let scrollbar_background = Primitive::Quad {
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bounds: Rectangle {
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x: background_bounds.x
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+ f32::from(SCROLLBAR_MARGIN),
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width: background_bounds.width
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x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
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width: scrollbar_bounds.width
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- f32::from(2 * SCROLLBAR_MARGIN),
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..background_bounds
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..scrollbar_bounds
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},
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background: Background::Color(
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[0.0, 0.0, 0.0, 0.3].into(),
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@ -131,7 +87,7 @@ impl scrollable::Renderer for Renderer {
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} else {
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clip
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},
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if is_mouse_over_scrollbar || state.currently_grabbed() {
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if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
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MouseCursor::Idle
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} else {
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mouse_cursor
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