Move widgets from core
to native
and web
Also made fields private and improved `Renderer` traits.
This commit is contained in:
parent
d3553adf27
commit
65eb218d3d
@ -16,3 +16,29 @@ pub enum Align {
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/// Align at the end of the cross axis.
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End,
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}
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/// The horizontal alignment of some resource.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum HorizontalAlignment {
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/// Align left
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Left,
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/// Horizontally centered
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Center,
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/// Align right
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Right,
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}
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/// The vertical alignment of some resource.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum VerticalAlignment {
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/// Align top
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Top,
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/// Vertically centered
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Center,
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/// Align bottom
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Bottom,
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}
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@ -12,7 +12,6 @@
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#![deny(unused_results)]
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#![deny(unsafe_code)]
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#![deny(rust_2018_idioms)]
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pub mod widget;
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mod align;
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mod background;
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@ -23,7 +22,7 @@ mod point;
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mod rectangle;
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mod vector;
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pub use align::Align;
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pub use align::{Align, HorizontalAlignment, VerticalAlignment};
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pub use background::Background;
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pub use color::Color;
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pub use font::Font;
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@ -31,7 +30,6 @@ pub use length::Length;
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pub use point::Point;
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pub use rectangle::Rectangle;
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pub use vector::Vector;
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pub use widget::*;
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#[cfg(feature = "command")]
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mod command;
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@ -1,39 +0,0 @@
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//! Use the essential widgets.
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//!
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//! # Re-exports
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//! For convenience, the contents of this module are available at the root
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//! module. Therefore, you can directly type:
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//!
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//! ```
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//! use iced_core::{button, Button};
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//! ```
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mod checkbox;
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mod column;
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mod container;
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mod image;
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mod radio;
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mod row;
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pub mod button;
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pub mod scrollable;
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pub mod slider;
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pub mod text;
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pub mod text_input;
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#[doc(no_inline)]
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pub use button::Button;
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#[doc(no_inline)]
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pub use scrollable::Scrollable;
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#[doc(no_inline)]
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pub use slider::Slider;
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#[doc(no_inline)]
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pub use text::Text;
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#[doc(no_inline)]
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pub use text_input::TextInput;
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pub use checkbox::Checkbox;
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pub use column::Column;
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pub use container::Container;
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pub use image::Image;
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pub use radio::Radio;
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pub use row::Row;
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@ -1,114 +0,0 @@
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//! Allow your users to perform actions by pressing a button.
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//!
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//! A [`Button`] has some local [`State`].
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//!
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//! [`Button`]: struct.Button.html
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//! [`State`]: struct.State.html
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use crate::{Background, Length};
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/// A generic widget that produces a message when clicked.
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#[allow(missing_docs)]
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#[derive(Debug)]
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pub struct Button<'a, Message, Element> {
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pub state: &'a mut State,
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pub content: Element,
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pub on_press: Option<Message>,
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pub width: Length,
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pub min_width: u32,
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pub padding: u16,
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pub background: Option<Background>,
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pub border_radius: u16,
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}
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impl<'a, Message, Element> Button<'a, Message, Element> {
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/// Creates a new [`Button`] with some local [`State`] and the given
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/// content.
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///
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/// [`Button`]: struct.Button.html
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/// [`State`]: struct.State.html
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pub fn new<E>(state: &'a mut State, content: E) -> Self
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where
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E: Into<Element>,
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{
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Button {
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state,
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content: content.into(),
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on_press: None,
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width: Length::Shrink,
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min_width: 0,
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padding: 0,
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background: None,
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border_radius: 0,
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}
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}
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/// Sets the width of the [`Button`].
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///
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/// [`Button`]: struct.Button.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the minimum width of the [`Button`].
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///
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/// [`Button`]: struct.Button.html
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pub fn min_width(mut self, min_width: u32) -> Self {
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self.min_width = min_width;
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self
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}
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/// Sets the padding of the [`Button`].
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///
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/// [`Button`]: struct.Button.html
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pub fn padding(mut self, padding: u16) -> Self {
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self.padding = padding;
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self
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}
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/// Sets the [`Background`] of the [`Button`].
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///
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/// [`Button`]: struct.Button.html
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/// [`Background`]: ../../struct.Background.html
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pub fn background(mut self, background: Background) -> Self {
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self.background = Some(background);
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self
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}
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/// Sets the border radius of the [`Button`].
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///
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/// [`Button`]: struct.Button.html
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pub fn border_radius(mut self, border_radius: u16) -> Self {
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self.border_radius = border_radius;
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self
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}
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/// Sets the message that will be produced when the [`Button`] is pressed.
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///
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/// [`Button`]: struct.Button.html
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pub fn on_press(mut self, msg: Message) -> Self {
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self.on_press = Some(msg);
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self
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}
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}
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/// The local state of a [`Button`].
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///
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/// [`Button`]: struct.Button.html
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct State {
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/// Whether the [`Button`] is currently being pressed.
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///
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/// [`Button`]: struct.Button.html
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pub is_pressed: bool,
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}
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impl State {
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/// Creates a new [`State`].
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///
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/// [`State`]: struct.State.html
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pub fn new() -> State {
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State::default()
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}
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}
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@ -1,78 +0,0 @@
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//! Show toggle controls using checkboxes.
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use crate::Color;
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/// A box that can be checked.
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///
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/// # Example
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///
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/// ```
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/// use iced_core::Checkbox;
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///
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/// pub enum Message {
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/// CheckboxToggled(bool),
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/// }
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///
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/// let is_checked = true;
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///
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/// Checkbox::new(is_checked, "Toggle me!", Message::CheckboxToggled);
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/// ```
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///
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/// ![Checkbox drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/checkbox.png?raw=true)
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pub struct Checkbox<Message> {
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/// Whether the checkbox is checked or not
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pub is_checked: bool,
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/// Function to call when checkbox is toggled to produce a __message__.
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///
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/// The function should be provided `true` when the checkbox is checked
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/// and `false` otherwise.
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pub on_toggle: Box<dyn Fn(bool) -> Message>,
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/// The label of the checkbox
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pub label: String,
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/// The color of the label
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pub label_color: Option<Color>,
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}
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impl<Message> std::fmt::Debug for Checkbox<Message> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Checkbox")
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.field("is_checked", &self.is_checked)
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.field("label", &self.label)
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.field("label_color", &self.label_color)
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.finish()
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}
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}
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impl<Message> Checkbox<Message> {
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/// Creates a new [`Checkbox`].
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///
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/// It expects:
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/// * a boolean describing whether the [`Checkbox`] is checked or not
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/// * the label of the [`Checkbox`]
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/// * a function that will be called when the [`Checkbox`] is toggled.
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/// It will receive the new state of the [`Checkbox`] and must produce
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/// a `Message`.
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///
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/// [`Checkbox`]: struct.Checkbox.html
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pub fn new<F>(is_checked: bool, label: &str, f: F) -> Self
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where
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F: 'static + Fn(bool) -> Message,
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{
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Checkbox {
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is_checked,
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on_toggle: Box::new(f),
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label: String::from(label),
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label_color: None,
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}
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}
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/// Sets the color of the label of the [`Checkbox`].
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///
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/// [`Checkbox`]: struct.Checkbox.html
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pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
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self.label_color = Some(color.into());
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self
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}
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}
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@ -1,126 +0,0 @@
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use crate::{Align, Length};
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use std::u32;
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/// A container that distributes its contents vertically.
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///
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/// A [`Column`] will try to fill the horizontal space of its container.
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///
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/// [`Column`]: struct.Column.html
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#[allow(missing_docs)]
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pub struct Column<Element> {
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pub spacing: u16,
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pub padding: u16,
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pub width: Length,
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub align_items: Align,
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pub children: Vec<Element>,
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}
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impl<Element> Column<Element> {
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/// Creates an empty [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn new() -> Self {
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Column {
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spacing: 0,
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padding: 0,
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width: Length::Fill,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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align_items: Align::Start,
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children: Vec::new(),
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}
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}
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/// Sets the vertical spacing _between_ elements.
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///
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/// Custom margins per element do not exist in Iced. You should use this
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/// method instead! While less flexible, it helps you keep spacing between
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/// elements consistent.
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pub fn spacing(mut self, units: u16) -> Self {
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self.spacing = units;
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self
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}
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/// Sets the padding of the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn padding(mut self, units: u16) -> Self {
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self.padding = units;
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self
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}
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/// Sets the width of the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Column`] in pixels.
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///
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/// [`Column`]: struct.Column.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Sets the horizontal alignment of the contents of the [`Column`] .
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///
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/// [`Column`]: struct.Column.html
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pub fn align_items(mut self, align: Align) -> Self {
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self.align_items = align;
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self
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}
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/// Adds an element to the [`Column`].
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///
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/// [`Column`]: struct.Column.html
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pub fn push<E>(mut self, child: E) -> Column<Element>
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where
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E: Into<Element>,
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{
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self.children.push(child.into());
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self
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}
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}
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impl<Element> Default for Column<Element> {
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fn default() -> Self {
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Self::new()
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}
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}
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impl<Element> std::fmt::Debug for Column<Element>
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where
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Element: std::fmt::Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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// TODO: Complete once stabilized
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f.debug_struct("Column")
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.field("spacing", &self.spacing)
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.field("children", &self.children)
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.finish()
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}
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}
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@ -1,88 +0,0 @@
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use crate::{Align, Length};
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use std::u32;
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/// An element decorating some content.
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///
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/// It is normally used for alignment purposes.
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#[derive(Debug)]
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#[allow(missing_docs)]
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pub struct Container<Element> {
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pub width: Length,
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pub height: Length,
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pub max_width: u32,
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pub max_height: u32,
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pub horizontal_alignment: Align,
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pub vertical_alignment: Align,
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pub content: Element,
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}
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impl<Element> Container<Element> {
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/// Creates an empty [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn new<T>(content: T) -> Self
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where
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T: Into<Element>,
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{
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Container {
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width: Length::Shrink,
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height: Length::Shrink,
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max_width: u32::MAX,
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max_height: u32::MAX,
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horizontal_alignment: Align::Start,
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vertical_alignment: Align::Start,
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content: content.into(),
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}
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}
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/// Sets the width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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}
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/// Sets the maximum width of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn max_width(mut self, max_width: u32) -> Self {
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self.max_width = max_width;
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self
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}
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/// Sets the maximum height of the [`Container`] in pixels.
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///
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/// [`Container`]: struct.Container.html
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pub fn max_height(mut self, max_height: u32) -> Self {
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self.max_height = max_height;
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self
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}
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/// Centers the contents in the horizontal axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_x(mut self) -> Self {
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self.horizontal_alignment = Align::Center;
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self
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}
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/// Centers the contents in the vertical axis of the [`Container`].
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///
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/// [`Container`]: struct.Container.html
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pub fn center_y(mut self) -> Self {
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self.vertical_alignment = Align::Center;
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self
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}
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}
|
@ -1,65 +0,0 @@
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//! Display images in your user interface.
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use crate::{Length, Rectangle};
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/// A frame that displays an image while keeping aspect ratio.
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///
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/// # Example
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///
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/// ```
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/// use iced_core::Image;
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///
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/// let image = Image::new("resources/ferris.png");
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/// ```
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#[derive(Debug)]
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pub struct Image {
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/// The image path
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pub path: String,
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/// The part of the image to show
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pub clip: Option<Rectangle<u16>>,
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/// The width of the image
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pub width: Length,
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/// The height of the image
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pub height: Length,
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}
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impl Image {
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/// Creates a new [`Image`] with the given path.
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///
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/// [`Image`]: struct.Image.html
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pub fn new<T: Into<String>>(path: T) -> Self {
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Image {
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path: path.into(),
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clip: None,
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width: Length::Shrink,
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height: Length::Shrink,
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}
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}
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/// Sets the portion of the [`Image`] to draw.
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||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn clip(mut self, clip: Rectangle<u16>) -> Self {
|
||||
self.clip = Some(clip);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
}
|
@ -1,88 +0,0 @@
|
||||
//! Create choices using radio buttons.
|
||||
use crate::Color;
|
||||
|
||||
/// A circular button representing a choice.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// use iced_core::Radio;
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
/// pub enum Choice {
|
||||
/// A,
|
||||
/// B,
|
||||
/// }
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy)]
|
||||
/// pub enum Message {
|
||||
/// RadioSelected(Choice),
|
||||
/// }
|
||||
///
|
||||
/// let selected_choice = Some(Choice::A);
|
||||
///
|
||||
/// Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);
|
||||
///
|
||||
/// Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);
|
||||
/// ```
|
||||
///
|
||||
/// ![Radio buttons drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/radio.png?raw=true)
|
||||
pub struct Radio<Message> {
|
||||
/// Whether the radio button is selected or not
|
||||
pub is_selected: bool,
|
||||
|
||||
/// The message to produce when the radio button is clicked
|
||||
pub on_click: Message,
|
||||
|
||||
/// The label of the radio button
|
||||
pub label: String,
|
||||
|
||||
/// The color of the label
|
||||
pub label_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<Message> std::fmt::Debug for Radio<Message>
|
||||
where
|
||||
Message: std::fmt::Debug,
|
||||
{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Radio")
|
||||
.field("is_selected", &self.is_selected)
|
||||
.field("on_click", &self.on_click)
|
||||
.field("label", &self.label)
|
||||
.field("label_color", &self.label_color)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message> Radio<Message> {
|
||||
/// Creates a new [`Radio`] button.
|
||||
///
|
||||
/// It expects:
|
||||
/// * the value related to the [`Radio`] button
|
||||
/// * the label of the [`Radio`] button
|
||||
/// * the current selected value
|
||||
/// * a function that will be called when the [`Radio`] is selected. It
|
||||
/// receives the value of the radio and must produce a `Message`.
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn new<F, V>(value: V, label: &str, selected: Option<V>, f: F) -> Self
|
||||
where
|
||||
V: Eq + Copy,
|
||||
F: 'static + Fn(V) -> Message,
|
||||
{
|
||||
Radio {
|
||||
is_selected: Some(value) == selected,
|
||||
on_click: f(value),
|
||||
label: String::from(label),
|
||||
label_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the `Color` of the label of the [`Radio`].
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.label_color = Some(color.into());
|
||||
self
|
||||
}
|
||||
}
|
@ -1,121 +0,0 @@
|
||||
use crate::{Align, Length};
|
||||
|
||||
use std::u32;
|
||||
|
||||
/// A container that distributes its contents horizontally.
|
||||
///
|
||||
/// A [`Row`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
#[allow(missing_docs)]
|
||||
pub struct Row<Element> {
|
||||
pub spacing: u16,
|
||||
pub padding: u16,
|
||||
pub width: Length,
|
||||
pub height: Length,
|
||||
pub max_width: u32,
|
||||
pub max_height: u32,
|
||||
pub align_items: Align,
|
||||
pub children: Vec<Element>,
|
||||
}
|
||||
|
||||
impl<Element> Row<Element> {
|
||||
/// Creates an empty [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn new() -> Self {
|
||||
Row {
|
||||
spacing: 0,
|
||||
padding: 0,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
align_items: Align::Start,
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the horizontal spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.spacing = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the vertical alignment of the contents of the [`Row`] .
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn align_items(mut self, align: Align) -> Self {
|
||||
self.align_items = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an [`Element`] to the [`Row`].
|
||||
///
|
||||
/// [`Element`]: ../struct.Element.html
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn push<E>(mut self, child: E) -> Row<Element>
|
||||
where
|
||||
E: Into<Element>,
|
||||
{
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Element> std::fmt::Debug for Row<Element>
|
||||
where
|
||||
Element: std::fmt::Debug,
|
||||
{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
// TODO: Complete once stabilized
|
||||
f.debug_struct("Row")
|
||||
.field("spacing", &self.spacing)
|
||||
.field("children", &self.children)
|
||||
.finish()
|
||||
}
|
||||
}
|
@ -1,175 +0,0 @@
|
||||
//! Navigate an endless amount of content with a scrollbar.
|
||||
use crate::{Align, Column, Length, Point, Rectangle};
|
||||
|
||||
use std::u32;
|
||||
|
||||
/// A widget that can vertically display an infinite amount of content with a
|
||||
/// scrollbar.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Debug)]
|
||||
pub struct Scrollable<'a, Element> {
|
||||
pub state: &'a mut State,
|
||||
pub height: Length,
|
||||
pub max_height: u32,
|
||||
pub content: Column<Element>,
|
||||
}
|
||||
|
||||
impl<'a, Element> Scrollable<'a, Element> {
|
||||
/// Creates a new [`Scrollable`] with the given [`State`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new(state: &'a mut State) -> Self {
|
||||
Scrollable {
|
||||
state,
|
||||
height: Length::Shrink,
|
||||
max_height: u32::MAX,
|
||||
content: Column::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the vertical spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.content = self.content.spacing(units);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.content = self.content.padding(units);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.content = self.content.width(width);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.content = self.content.max_width(max_width);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Scrollable`] in pixels.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the horizontal alignment of the contents of the [`Scrollable`] .
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn align_items(mut self, align_items: Align) -> Self {
|
||||
self.content = self.content.align_items(align_items);
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an element to the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn push<E>(mut self, child: E) -> Scrollable<'a, Element>
|
||||
where
|
||||
E: Into<Element>,
|
||||
{
|
||||
self.content = self.content.push(child);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct State {
|
||||
/// The position where the scrollbar was grabbed at, if it's currently
|
||||
/// grabbed.
|
||||
pub scrollbar_grabbed_at: Option<Point>,
|
||||
offset: u32,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`] with the scrollbar located at the top.
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> Self {
|
||||
State::default()
|
||||
}
|
||||
|
||||
/// Apply a scrolling offset to the current [`State`], given the bounds of
|
||||
/// the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn scroll(
|
||||
&mut self,
|
||||
delta_y: f32,
|
||||
bounds: Rectangle,
|
||||
content_bounds: Rectangle,
|
||||
) {
|
||||
if bounds.height >= content_bounds.height {
|
||||
return;
|
||||
}
|
||||
|
||||
self.offset = (self.offset as i32 - delta_y.round() as i32)
|
||||
.max(0)
|
||||
.min((content_bounds.height - bounds.height) as i32)
|
||||
as u32;
|
||||
}
|
||||
|
||||
/// Moves the scroll position to a relative amount, given the bounds of
|
||||
/// the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// `0` represents scrollbar at the top, while `1` represents scrollbar at
|
||||
/// the bottom.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn scroll_to(
|
||||
&mut self,
|
||||
percentage: f32,
|
||||
bounds: Rectangle,
|
||||
content_bounds: Rectangle,
|
||||
) {
|
||||
self.offset = ((content_bounds.height - bounds.height) * percentage)
|
||||
.max(0.0) as u32;
|
||||
}
|
||||
|
||||
/// Returns the current scrolling offset of the [`State`], given the bounds
|
||||
/// of the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn offset(&self, bounds: Rectangle, content_bounds: Rectangle) -> u32 {
|
||||
let hidden_content =
|
||||
(content_bounds.height - bounds.height).max(0.0).round() as u32;
|
||||
|
||||
self.offset.min(hidden_content)
|
||||
}
|
||||
|
||||
/// Returns whether the scrollbar is currently grabbed or not.
|
||||
pub fn is_scrollbar_grabbed(&self) -> bool {
|
||||
self.scrollbar_grabbed_at.is_some()
|
||||
}
|
||||
}
|
@ -1,120 +0,0 @@
|
||||
//! Display an interactive selector of a single value from a range of values.
|
||||
//!
|
||||
//! A [`Slider`] has some local [`State`].
|
||||
//!
|
||||
//! [`Slider`]: struct.Slider.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::Length;
|
||||
|
||||
use std::ops::RangeInclusive;
|
||||
use std::rc::Rc;
|
||||
|
||||
/// An horizontal bar and a handle that selects a single value from a range of
|
||||
/// values.
|
||||
///
|
||||
/// A [`Slider`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// use iced_core::{slider, Slider};
|
||||
///
|
||||
/// pub enum Message {
|
||||
/// SliderChanged(f32),
|
||||
/// }
|
||||
///
|
||||
/// let state = &mut slider::State::new();
|
||||
/// let value = 50.0;
|
||||
///
|
||||
/// Slider::new(state, 0.0..=100.0, value, Message::SliderChanged);
|
||||
/// ```
|
||||
///
|
||||
/// ![Slider drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/slider.png?raw=true)
|
||||
#[allow(missing_docs)]
|
||||
pub struct Slider<'a, Message> {
|
||||
pub state: &'a mut State,
|
||||
pub range: RangeInclusive<f32>,
|
||||
pub value: f32,
|
||||
pub on_change: Rc<Box<dyn Fn(f32) -> Message>>,
|
||||
pub width: Length,
|
||||
}
|
||||
|
||||
impl<'a, Message> std::fmt::Debug for Slider<'a, Message> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Slider")
|
||||
.field("state", &self.state)
|
||||
.field("range", &self.range)
|
||||
.field("value", &self.value)
|
||||
.field("width", &self.width)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Slider<'a, Message> {
|
||||
/// Creates a new [`Slider`].
|
||||
///
|
||||
/// It expects:
|
||||
/// * the local [`State`] of the [`Slider`]
|
||||
/// * an inclusive range of possible values
|
||||
/// * the current value of the [`Slider`]
|
||||
/// * a function that will be called when the [`Slider`] is dragged.
|
||||
/// It receives the new value of the [`Slider`] and must produce a
|
||||
/// `Message`.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new<F>(
|
||||
state: &'a mut State,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
on_change: F,
|
||||
) -> Self
|
||||
where
|
||||
F: 'static + Fn(f32) -> Message,
|
||||
{
|
||||
Slider {
|
||||
state,
|
||||
value: value.max(*range.start()).min(*range.end()),
|
||||
range,
|
||||
on_change: Rc::new(Box::new(on_change)),
|
||||
width: Length::Fill,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Slider`].
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Slider`].
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub struct State {
|
||||
/// Whether the [`Slider`] is currently being dragged or not.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
pub is_dragging: bool,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> State {
|
||||
State::default()
|
||||
}
|
||||
|
||||
/// Returns whether the associated [`Slider`] is currently being dragged or
|
||||
/// not.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
pub fn is_dragging(&self) -> bool {
|
||||
self.is_dragging
|
||||
}
|
||||
}
|
@ -1,132 +0,0 @@
|
||||
//! Write some text for your users to read.
|
||||
use crate::{Color, Font, Length};
|
||||
|
||||
/// A paragraph of text.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// use iced_core::Text;
|
||||
///
|
||||
/// Text::new("I <3 iced!")
|
||||
/// .size(40);
|
||||
/// ```
|
||||
#[derive(Debug, Clone)]
|
||||
#[allow(missing_docs)]
|
||||
pub struct Text {
|
||||
pub content: String,
|
||||
pub size: Option<u16>,
|
||||
pub color: Option<Color>,
|
||||
pub font: Font,
|
||||
pub width: Length,
|
||||
pub height: Length,
|
||||
pub horizontal_alignment: HorizontalAlignment,
|
||||
pub vertical_alignment: VerticalAlignment,
|
||||
}
|
||||
|
||||
impl Text {
|
||||
/// Create a new fragment of [`Text`] with the given contents.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn new(label: &str) -> Self {
|
||||
Text {
|
||||
content: String::from(label),
|
||||
size: None,
|
||||
color: None,
|
||||
font: Font::Default,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Top,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the size of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn size(mut self, size: u16) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Color`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Color`]: ../../struct.Color.html
|
||||
pub fn color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.color = Some(color.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Font`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Font`]: ../../struct.Font.html
|
||||
pub fn font(mut self, font: Font) -> Self {
|
||||
self.font = font;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`HorizontalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
|
||||
pub fn horizontal_alignment(
|
||||
mut self,
|
||||
alignment: HorizontalAlignment,
|
||||
) -> Self {
|
||||
self.horizontal_alignment = alignment;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`VerticalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
|
||||
pub fn vertical_alignment(mut self, alignment: VerticalAlignment) -> Self {
|
||||
self.vertical_alignment = alignment;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The horizontal alignment of some resource.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum HorizontalAlignment {
|
||||
/// Align left
|
||||
Left,
|
||||
|
||||
/// Horizontally centered
|
||||
Center,
|
||||
|
||||
/// Align right
|
||||
Right,
|
||||
}
|
||||
|
||||
/// The vertical alignment of some resource.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum VerticalAlignment {
|
||||
/// Align top
|
||||
Top,
|
||||
|
||||
/// Vertically centered
|
||||
Center,
|
||||
|
||||
/// Align bottom
|
||||
Bottom,
|
||||
}
|
@ -1,220 +0,0 @@
|
||||
//! Display fields that can be filled with text.
|
||||
//!
|
||||
//! A [`TextInput`] has some local [`State`].
|
||||
//!
|
||||
//! [`TextInput`]: struct.TextInput.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::Length;
|
||||
|
||||
/// A widget that can be filled with text by using a keyboard.
|
||||
#[allow(missing_docs)]
|
||||
pub struct TextInput<'a, Message> {
|
||||
pub state: &'a mut State,
|
||||
pub placeholder: String,
|
||||
pub value: Value,
|
||||
pub width: Length,
|
||||
pub max_width: Length,
|
||||
pub padding: u16,
|
||||
pub size: Option<u16>,
|
||||
pub on_change: Box<dyn Fn(String) -> Message>,
|
||||
pub on_submit: Option<Message>,
|
||||
}
|
||||
|
||||
impl<'a, Message> TextInput<'a, Message> {
|
||||
/// Creates a new [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn new<F>(
|
||||
state: &'a mut State,
|
||||
placeholder: &str,
|
||||
value: &str,
|
||||
on_change: F,
|
||||
) -> Self
|
||||
where
|
||||
F: 'static + Fn(String) -> Message,
|
||||
{
|
||||
Self {
|
||||
state,
|
||||
placeholder: String::from(placeholder),
|
||||
value: Value::new(value),
|
||||
width: Length::Fill,
|
||||
max_width: Length::Shrink,
|
||||
padding: 0,
|
||||
size: None,
|
||||
on_change: Box::new(on_change),
|
||||
on_submit: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn max_width(mut self, max_width: Length) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the text size of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn size(mut self, size: u16) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the message that should be produced when the [`TextInput`] is
|
||||
/// focused and the enter key is pressed.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn on_submit(mut self, message: Message) -> Self {
|
||||
self.on_submit = Some(message);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> std::fmt::Debug for TextInput<'a, Message>
|
||||
where
|
||||
Message: std::fmt::Debug,
|
||||
{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
// TODO: Complete once stabilized
|
||||
f.debug_struct("TextInput").finish()
|
||||
}
|
||||
}
|
||||
|
||||
/// The state of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct State {
|
||||
/// Whether the [`TextInput`] is focused or not.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub is_focused: bool,
|
||||
cursor_position: usize,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`], representing an unfocused [`TextInput`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
/// Creates a new [`State`], representing a focused [`TextInput`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn focused() -> Self {
|
||||
use std::usize;
|
||||
|
||||
Self {
|
||||
is_focused: true,
|
||||
cursor_position: usize::MAX,
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the right.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_right(&mut self, value: &Value) {
|
||||
let current = self.cursor_position(value);
|
||||
|
||||
if current < value.len() {
|
||||
self.cursor_position = current + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the left.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_left(&mut self, value: &Value) {
|
||||
let current = self.cursor_position(value);
|
||||
|
||||
if current > 0 {
|
||||
self.cursor_position = current - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the end.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_to_end(&mut self, value: &Value) {
|
||||
self.cursor_position = value.len();
|
||||
}
|
||||
|
||||
/// Returns the cursor position of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn cursor_position(&self, value: &Value) -> usize {
|
||||
self.cursor_position.min(value.len())
|
||||
}
|
||||
}
|
||||
|
||||
/// The value of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
// TODO: Use `unicode-segmentation`
|
||||
#[derive(Debug)]
|
||||
pub struct Value(Vec<char>);
|
||||
|
||||
impl Value {
|
||||
/// Creates a new [`Value`] from a string slice.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn new(string: &str) -> Self {
|
||||
Self(string.chars().collect())
|
||||
}
|
||||
|
||||
/// Returns the total amount of `char` in the [`Value`].
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn len(&self) -> usize {
|
||||
self.0.len()
|
||||
}
|
||||
|
||||
/// Returns a new [`Value`] containing the `char` until the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn until(&self, index: usize) -> Self {
|
||||
Self(self.0[..index.min(self.len())].to_vec())
|
||||
}
|
||||
|
||||
/// Converts the [`Value`] into a `String`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn to_string(&self) -> String {
|
||||
use std::iter::FromIterator;
|
||||
String::from_iter(self.0.iter())
|
||||
}
|
||||
|
||||
/// Inserts a new `char` at the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn insert(&mut self, index: usize, c: char) {
|
||||
self.0.insert(index, c);
|
||||
}
|
||||
|
||||
/// Removes the `char` at the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn remove(&mut self, index: usize) {
|
||||
let _ = self.0.remove(index);
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
use iced::{
|
||||
button, scrollable, text::HorizontalAlignment, text_input, Align,
|
||||
Application, Background, Button, Checkbox, Color, Column, Command,
|
||||
Container, Element, Font, Length, Row, Scrollable, Text, TextInput,
|
||||
button, scrollable, text_input, Align, Application, Background, Button,
|
||||
Checkbox, Color, Column, Command, Container, Element, Font,
|
||||
HorizontalAlignment, Length, Row, Scrollable, Text, TextInput,
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
@ -549,7 +549,8 @@ impl SavedState {
|
||||
.map_err(|_| SaveError::WriteError)?;
|
||||
|
||||
// This is a simple way to save at most once every couple seconds
|
||||
// We will be able to get rid of it once we implement event subscriptions
|
||||
// We will be able to get rid of it once we implement event
|
||||
// subscriptions
|
||||
std::thread::sleep(std::time::Duration::from_secs(2));
|
||||
|
||||
Ok(())
|
||||
|
@ -1,8 +1,7 @@
|
||||
use iced::{
|
||||
button, scrollable, slider, text::HorizontalAlignment, text_input,
|
||||
Application, Background, Button, Checkbox, Color, Column, Command,
|
||||
Container, Element, Image, Length, Radio, Row, Scrollable, Slider, Text,
|
||||
TextInput,
|
||||
button, scrollable, slider, text_input, Application, Background, Button,
|
||||
Checkbox, Color, Column, Command, Container, Element, HorizontalAlignment,
|
||||
Image, Length, Radio, Row, Scrollable, Slider, Text, TextInput,
|
||||
};
|
||||
|
||||
pub fn main() {
|
||||
|
@ -17,14 +17,6 @@ pub struct Element<'a, Message, Renderer> {
|
||||
pub(crate) widget: Box<dyn Widget<Message, Renderer> + 'a>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> std::fmt::Debug for Element<'a, Message, Renderer> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Element")
|
||||
.field("widget", &self.widget)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
@ -127,37 +119,7 @@ where
|
||||
/// # }
|
||||
/// #
|
||||
/// # mod iced_wgpu {
|
||||
/// # use iced_native::{
|
||||
/// # text, row, layout, Text, Size, Point, Rectangle, Layout, Row
|
||||
/// # };
|
||||
/// # pub struct Renderer;
|
||||
/// #
|
||||
/// # impl iced_native::Renderer for Renderer { type Output = (); }
|
||||
/// #
|
||||
/// # impl iced_native::row::Renderer for Renderer {
|
||||
/// # fn draw<Message>(
|
||||
/// # &mut self,
|
||||
/// # _column: &Row<'_, Message, Self>,
|
||||
/// # _layout: Layout<'_>,
|
||||
/// # _cursor_position: Point,
|
||||
/// # ) {}
|
||||
/// # }
|
||||
/// #
|
||||
/// # impl text::Renderer for Renderer {
|
||||
/// # fn layout(
|
||||
/// # &self,
|
||||
/// # _text: &Text,
|
||||
/// # _limits: &layout::Limits,
|
||||
/// # ) -> layout::Node {
|
||||
/// # layout::Node::new(Size::ZERO)
|
||||
/// # }
|
||||
/// #
|
||||
/// # fn draw(
|
||||
/// # &mut self,
|
||||
/// # _text: &Text,
|
||||
/// # _layout: Layout<'_>,
|
||||
/// # ) {}
|
||||
/// # }
|
||||
/// # pub use iced_native::renderer::Null as Renderer;
|
||||
/// # }
|
||||
/// #
|
||||
/// # use counter::Counter;
|
||||
@ -273,12 +235,6 @@ struct Map<'a, A, B, Renderer> {
|
||||
mapper: Box<dyn Fn(A) -> B>,
|
||||
}
|
||||
|
||||
impl<'a, A, B, Renderer> std::fmt::Debug for Map<'a, A, B, Renderer> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Map").field("widget", &self.widget).finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
|
||||
pub fn new<F>(
|
||||
widget: Box<dyn Widget<A, Renderer> + 'a>,
|
||||
@ -350,17 +306,6 @@ struct Explain<'a, Message, Renderer: crate::Renderer> {
|
||||
color: Color,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> std::fmt::Debug for Explain<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("Explain")
|
||||
.field("element", &self.element)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Explain<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
|
@ -14,8 +14,8 @@
|
||||
//! [repository]: https://github.com/hecrj/iced
|
||||
//!
|
||||
//! # Usage
|
||||
//! Inspired by [The Elm Architecture], Iced expects you to split user interfaces
|
||||
//! into four different concepts:
|
||||
//! Inspired by [The Elm Architecture], Iced expects you to split user
|
||||
//! interfaces into four different concepts:
|
||||
//!
|
||||
//! * __State__ — the state of your application
|
||||
//! * __Messages__ — user interactions or meaningful events that you care
|
||||
@ -25,8 +25,8 @@
|
||||
//! * __Update logic__ — a way to react to __messages__ and update your
|
||||
//! __state__
|
||||
//!
|
||||
//! We can build something to see how this works! Let's say we want a simple counter
|
||||
//! that can be incremented and decremented using two buttons.
|
||||
//! We can build something to see how this works! Let's say we want a simple
|
||||
//! counter that can be incremented and decremented using two buttons.
|
||||
//!
|
||||
//! We start by modelling the __state__ of our application:
|
||||
//!
|
||||
@ -76,49 +76,7 @@
|
||||
//! # }
|
||||
//! #
|
||||
//! # mod iced_wgpu {
|
||||
//! # use iced_native::{
|
||||
//! # button, text, layout, Button, Text, Point, Rectangle, Color, Layout, Size
|
||||
//! # };
|
||||
//! #
|
||||
//! # pub struct Renderer {}
|
||||
//! #
|
||||
//! # impl iced_native::Renderer for Renderer {
|
||||
//! # type Output = ();
|
||||
//! # }
|
||||
//! #
|
||||
//! # impl button::Renderer for Renderer {
|
||||
//! # fn layout<Message>(
|
||||
//! # &self,
|
||||
//! # _button: &Button<'_, Message, Self>,
|
||||
//! # _limits: &layout::Limits,
|
||||
//! # ) -> layout::Node {
|
||||
//! # layout::Node::new(Size::ZERO)
|
||||
//! # }
|
||||
//! #
|
||||
//! # fn draw<Message>(
|
||||
//! # &mut self,
|
||||
//! # _button: &Button<'_, Message, Self>,
|
||||
//! # _layout: Layout<'_>,
|
||||
//! # _cursor_position: Point,
|
||||
//! # ) {}
|
||||
//! # }
|
||||
//! #
|
||||
//! # impl text::Renderer for Renderer {
|
||||
//! # fn layout(
|
||||
//! # &self,
|
||||
//! # _text: &Text,
|
||||
//! # _limits: &layout::Limits,
|
||||
//! # ) -> layout::Node {
|
||||
//! # layout::Node::new(Size::ZERO)
|
||||
//! # }
|
||||
//! #
|
||||
//! # fn draw(
|
||||
//! # &mut self,
|
||||
//! # _text: &Text,
|
||||
//! # _layout: Layout<'_>,
|
||||
//! # ) {
|
||||
//! # }
|
||||
//! # }
|
||||
//! # pub use iced_native::renderer::Null as Renderer;
|
||||
//! # }
|
||||
//! use iced_native::{Button, Column, Text};
|
||||
//! use iced_wgpu::Renderer; // Iced does not include a renderer! We need to bring our own!
|
||||
@ -183,8 +141,8 @@
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! And that's everything! We just wrote a whole user interface. Iced is now able
|
||||
//! to:
|
||||
//! And that's everything! We just wrote a whole user interface. Iced is now
|
||||
//! able to:
|
||||
//!
|
||||
//! 1. Take the result of our __view logic__ and layout its widgets.
|
||||
//! 1. Process events from our system and produce __messages__ for our
|
||||
@ -199,7 +157,7 @@
|
||||
//! [examples]: https://github.com/hecrj/iced/tree/master/examples
|
||||
//! [`UserInterface`]: struct.UserInterface.html
|
||||
//#![deny(missing_docs)]
|
||||
#![deny(missing_debug_implementations)]
|
||||
//#![deny(missing_debug_implementations)]
|
||||
#![deny(unused_results)]
|
||||
#![deny(unsafe_code)]
|
||||
#![deny(rust_2018_idioms)]
|
||||
@ -216,7 +174,8 @@ mod size;
|
||||
mod user_interface;
|
||||
|
||||
pub use iced_core::{
|
||||
Align, Background, Color, Command, Font, Length, Point, Rectangle, Vector,
|
||||
Align, Background, Color, Command, Font, HorizontalAlignment, Length,
|
||||
Point, Rectangle, Vector, VerticalAlignment,
|
||||
};
|
||||
|
||||
pub use element::Element;
|
||||
|
@ -21,9 +21,13 @@
|
||||
//! [`checkbox::Renderer`]: ../widget/checkbox/trait.Renderer.html
|
||||
|
||||
mod debugger;
|
||||
#[cfg(debug_assertions)]
|
||||
mod null;
|
||||
mod windowed;
|
||||
|
||||
pub use debugger::Debugger;
|
||||
#[cfg(debug_assertions)]
|
||||
pub use null::Null;
|
||||
pub use windowed::{Target, Windowed};
|
||||
|
||||
use crate::{layout, Element};
|
||||
|
143
native/src/renderer/null.rs
Normal file
143
native/src/renderer/null.rs
Normal file
@ -0,0 +1,143 @@
|
||||
use crate::{
|
||||
button, checkbox, column, radio, row, scrollable, text, text_input,
|
||||
Background, Color, Element, Font, HorizontalAlignment, Layout, Point,
|
||||
Rectangle, Renderer, Size, VerticalAlignment,
|
||||
};
|
||||
|
||||
pub struct Null;
|
||||
|
||||
impl Renderer for Null {
|
||||
type Output = ();
|
||||
}
|
||||
|
||||
impl column::Renderer for Null {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
_content: &[Element<'_, Message, Self>],
|
||||
_layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl row::Renderer for Null {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
_content: &[Element<'_, Message, Self>],
|
||||
_layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl text::Renderer for Null {
|
||||
fn default_size(&self) -> u16 {
|
||||
20
|
||||
}
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
_content: &str,
|
||||
_size: u16,
|
||||
_font: Font,
|
||||
_bounds: Size,
|
||||
) -> (f32, f32) {
|
||||
(0.0, 20.0)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
_bounds: Rectangle,
|
||||
_content: &str,
|
||||
_size: u16,
|
||||
_font: Font,
|
||||
_color: Option<Color>,
|
||||
_horizontal_alignment: HorizontalAlignment,
|
||||
_vertical_alignment: VerticalAlignment,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl scrollable::Renderer for Null {
|
||||
fn is_mouse_over_scrollbar(
|
||||
&self,
|
||||
_bounds: Rectangle,
|
||||
_content_bounds: Rectangle,
|
||||
_cursor_position: Point,
|
||||
) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
_scrollable: &scrollable::State,
|
||||
_bounds: Rectangle,
|
||||
_content_bounds: Rectangle,
|
||||
_is_mouse_over: bool,
|
||||
_is_mouse_over_scrollbar: bool,
|
||||
_offset: u32,
|
||||
_content: Self::Output,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl text_input::Renderer for Null {
|
||||
fn default_size(&self) -> u16 {
|
||||
20
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
_bounds: Rectangle,
|
||||
_text_bounds: Rectangle,
|
||||
_cursor_position: Point,
|
||||
_size: u16,
|
||||
_placeholder: &str,
|
||||
_value: &text_input::Value,
|
||||
_state: &text_input::State,
|
||||
) -> Self::Output {
|
||||
}
|
||||
}
|
||||
|
||||
impl button::Renderer for Null {
|
||||
fn draw(
|
||||
&mut self,
|
||||
_bounds: Rectangle,
|
||||
_cursor_position: Point,
|
||||
_is_pressed: bool,
|
||||
_background: Option<Background>,
|
||||
_border_radius: u16,
|
||||
_content: Self::Output,
|
||||
) -> Self::Output {
|
||||
}
|
||||
}
|
||||
|
||||
impl radio::Renderer for Null {
|
||||
fn default_size(&self) -> u32 {
|
||||
20
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
_bounds: Rectangle,
|
||||
_is_selected: bool,
|
||||
_is_mouse_over: bool,
|
||||
_label: Self::Output,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl checkbox::Renderer for Null {
|
||||
fn default_size(&self) -> u32 {
|
||||
20
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
_bounds: Rectangle,
|
||||
_is_checked: bool,
|
||||
_is_mouse_over: bool,
|
||||
_label: Self::Output,
|
||||
) {
|
||||
}
|
||||
}
|
@ -10,7 +10,6 @@ use std::hash::Hasher;
|
||||
/// charge of using this type in your system in any way you want.
|
||||
///
|
||||
/// [`Layout`]: struct.Layout.html
|
||||
#[derive(Debug)]
|
||||
pub struct UserInterface<'a, Message, Renderer> {
|
||||
hash: u64,
|
||||
root: Element<'a, Message, Renderer>,
|
||||
@ -52,7 +51,7 @@ where
|
||||
/// # impl iced_native::column::Renderer for Renderer {
|
||||
/// # fn draw<Message>(
|
||||
/// # &mut self,
|
||||
/// # _column: &iced_native::Column<'_, Message, Self>,
|
||||
/// # _children: &[iced_native::Element<'_, Message, Self>],
|
||||
/// # _layout: iced_native::Layout<'_>,
|
||||
/// # _cursor_position: iced_native::Point,
|
||||
/// # ) -> Self::Output {
|
||||
@ -133,8 +132,8 @@ where
|
||||
/// [`Event`]: enum.Event.html
|
||||
///
|
||||
/// # Example
|
||||
/// Let's allow our [counter](index.html#usage) to change state by completing
|
||||
/// [the previous example](#example):
|
||||
/// Let's allow our [counter](index.html#usage) to change state by
|
||||
/// completing [the previous example](#example):
|
||||
///
|
||||
/// ```no_run
|
||||
/// use iced_native::{UserInterface, Cache};
|
||||
@ -152,7 +151,7 @@ where
|
||||
/// # impl iced_native::column::Renderer for Renderer {
|
||||
/// # fn draw<Message>(
|
||||
/// # &mut self,
|
||||
/// # _column: &iced_native::Column<'_, Message, Self>,
|
||||
/// # _children: &[iced_native::Element<'_, Message, Self>],
|
||||
/// # _layout: iced_native::Layout<'_>,
|
||||
/// # _cursor_position: iced_native::Point,
|
||||
/// # ) -> Self::Output {
|
||||
@ -252,7 +251,7 @@ where
|
||||
/// # impl iced_native::column::Renderer for Renderer {
|
||||
/// # fn draw<Message>(
|
||||
/// # &mut self,
|
||||
/// # _column: &iced_native::Column<'_, Message, Self>,
|
||||
/// # _children: &[iced_native::Element<'_, Message, Self>],
|
||||
/// # _layout: iced_native::Layout<'_>,
|
||||
/// # _cursor_position: iced_native::Point,
|
||||
/// # ) -> Self::Output {
|
||||
|
@ -65,7 +65,7 @@ use crate::{layout, Event, Hasher, Layout, Length, Point};
|
||||
///
|
||||
/// [`Widget`]: trait.Widget.html
|
||||
/// [`Element`]: ../struct.Element.html
|
||||
pub trait Widget<Message, Renderer>: std::fmt::Debug
|
||||
pub trait Widget<Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
|
@ -1,32 +1,144 @@
|
||||
//! Allow your users to perform actions by pressing a button.
|
||||
//!
|
||||
//! A [`Button`] has some local [`State`] and a [`Class`].
|
||||
//! A [`Button`] has some local [`State`].
|
||||
//!
|
||||
//! [`Button`]: struct.Button.html
|
||||
//! [`State`]: struct.State.html
|
||||
//! [`Class`]: enum.Class.html
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
|
||||
use crate::{
|
||||
input::{mouse, ButtonState},
|
||||
layout, Background, Element, Event, Hasher, Layout, Length, Point,
|
||||
Rectangle, Widget,
|
||||
};
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::button::State;
|
||||
/// A generic widget that produces a message when clicked.
|
||||
pub struct Button<'a, Message, Renderer> {
|
||||
state: &'a mut State,
|
||||
content: Element<'a, Message, Renderer>,
|
||||
on_press: Option<Message>,
|
||||
width: Length,
|
||||
min_width: u32,
|
||||
padding: u16,
|
||||
background: Option<Background>,
|
||||
border_radius: u16,
|
||||
}
|
||||
|
||||
pub type Button<'a, Message, Renderer> =
|
||||
iced_core::Button<'a, Message, Element<'a, Message, Renderer>>;
|
||||
impl<'a, Message, Renderer> Button<'a, Message, Renderer> {
|
||||
/// Creates a new [`Button`] with some local [`State`] and the given
|
||||
/// content.
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new<E>(state: &'a mut State, content: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
Button {
|
||||
state,
|
||||
content: content.into(),
|
||||
on_press: None,
|
||||
width: Length::Shrink,
|
||||
min_width: 0,
|
||||
padding: 0,
|
||||
background: None,
|
||||
border_radius: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the minimum width of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn min_width(mut self, min_width: u32) -> Self {
|
||||
self.min_width = min_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn padding(mut self, padding: u16) -> Self {
|
||||
self.padding = padding;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Background`] of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
/// [`Background`]: ../../struct.Background.html
|
||||
pub fn background(mut self, background: Background) -> Self {
|
||||
self.background = Some(background);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the border radius of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn border_radius(mut self, border_radius: u16) -> Self {
|
||||
self.border_radius = border_radius;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the message that will be produced when the [`Button`] is pressed.
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn on_press(mut self, msg: Message) -> Self {
|
||||
self.on_press = Some(msg);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub struct State {
|
||||
is_pressed: bool,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> State {
|
||||
State::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Button<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
Message: Clone,
|
||||
{
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let padding = f32::from(self.padding);
|
||||
let limits = limits
|
||||
.min_width(self.min_width)
|
||||
.width(self.width)
|
||||
.height(Length::Shrink)
|
||||
.pad(padding);
|
||||
|
||||
let mut content = self.content.layout(renderer, &limits);
|
||||
|
||||
content.bounds.x = padding;
|
||||
content.bounds.y = padding;
|
||||
|
||||
let size = limits.resolve(content.size()).pad(padding);
|
||||
|
||||
layout::Node::with_children(size, vec![content])
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
@ -73,7 +185,20 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
let content = self.content.draw(
|
||||
renderer,
|
||||
layout.children().next().unwrap(),
|
||||
cursor_position,
|
||||
);
|
||||
|
||||
renderer.draw(
|
||||
layout.bounds(),
|
||||
cursor_position,
|
||||
self.state.is_pressed,
|
||||
self.background,
|
||||
self.border_radius,
|
||||
content,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -90,24 +215,17 @@ where
|
||||
/// [`Button`]: struct.Button.html
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
/// Creates a [`Node`] for the provided [`Button`].
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Button`]: struct.Button.html
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
button: &Button<'_, Message, Self>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node;
|
||||
|
||||
/// Draws a [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
button: &Button<'_, Message, Self>,
|
||||
layout: Layout<'_>,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
is_pressed: bool,
|
||||
background: Option<Background>,
|
||||
border_radius: u16,
|
||||
content: Self::Output,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
@ -115,7 +233,7 @@ impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'static + self::Renderer,
|
||||
Message: 'static + Clone + std::fmt::Debug,
|
||||
Message: 'static + Clone,
|
||||
{
|
||||
fn from(
|
||||
button: Button<'a, Message, Renderer>,
|
||||
|
@ -1,14 +1,72 @@
|
||||
//! Show toggle controls using checkboxes.
|
||||
use std::hash::Hash;
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
input::{mouse, ButtonState},
|
||||
layout, row, text, Align, Color, Element, Event, Font, Hasher,
|
||||
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
|
||||
VerticalAlignment, Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::Checkbox;
|
||||
/// A box that can be checked.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_native::Checkbox;
|
||||
///
|
||||
/// pub enum Message {
|
||||
/// CheckboxToggled(bool),
|
||||
/// }
|
||||
///
|
||||
/// let is_checked = true;
|
||||
///
|
||||
/// Checkbox::new(is_checked, "Toggle me!", Message::CheckboxToggled);
|
||||
/// ```
|
||||
///
|
||||
/// ![Checkbox drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/checkbox.png?raw=true)
|
||||
pub struct Checkbox<Message> {
|
||||
is_checked: bool,
|
||||
on_toggle: Box<dyn Fn(bool) -> Message>,
|
||||
label: String,
|
||||
label_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<Message> Checkbox<Message> {
|
||||
/// Creates a new [`Checkbox`].
|
||||
///
|
||||
/// It expects:
|
||||
/// * a boolean describing whether the [`Checkbox`] is checked or not
|
||||
/// * the label of the [`Checkbox`]
|
||||
/// * a function that will be called when the [`Checkbox`] is toggled. It
|
||||
/// will receive the new state of the [`Checkbox`] and must produce a
|
||||
/// `Message`.
|
||||
///
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
pub fn new<F>(is_checked: bool, label: &str, f: F) -> Self
|
||||
where
|
||||
F: 'static + Fn(bool) -> Message,
|
||||
{
|
||||
Checkbox {
|
||||
is_checked,
|
||||
on_toggle: Box::new(f),
|
||||
label: String::from(label),
|
||||
label_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the color of the label of the [`Checkbox`].
|
||||
///
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.label_color = Some(color.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Renderer: self::Renderer + text::Renderer + row::Renderer,
|
||||
{
|
||||
fn width(&self) -> Length {
|
||||
Length::Fill
|
||||
@ -19,7 +77,18 @@ where
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let size = self::Renderer::default_size(renderer);
|
||||
|
||||
Row::<(), Renderer>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
.push(
|
||||
Row::new()
|
||||
.width(Length::Units(size as u16))
|
||||
.height(Length::Units(size as u16)),
|
||||
)
|
||||
.push(Text::new(&self.label))
|
||||
.layout(renderer, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
@ -51,7 +120,33 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
let bounds = layout.bounds();
|
||||
let mut children = layout.children();
|
||||
|
||||
let checkbox_layout = children.next().unwrap();
|
||||
let label_layout = children.next().unwrap();
|
||||
let checkbox_bounds = checkbox_layout.bounds();
|
||||
|
||||
let label = text::Renderer::draw(
|
||||
renderer,
|
||||
label_layout.bounds(),
|
||||
&self.label,
|
||||
text::Renderer::default_size(renderer),
|
||||
Font::Default,
|
||||
self.label_color,
|
||||
HorizontalAlignment::Left,
|
||||
VerticalAlignment::Center,
|
||||
);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
self::Renderer::draw(
|
||||
renderer,
|
||||
checkbox_bounds,
|
||||
self.is_checked,
|
||||
is_mouse_over,
|
||||
label,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -67,15 +162,7 @@ where
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Creates a [`Node`] for the provided [`Checkbox`].
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node;
|
||||
fn default_size(&self) -> u32;
|
||||
|
||||
/// Draws a [`Checkbox`].
|
||||
///
|
||||
@ -86,18 +173,19 @@ pub trait Renderer: crate::Renderer {
|
||||
/// * whether the [`Checkbox`] is checked or not
|
||||
///
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
bounds: Rectangle,
|
||||
is_checked: bool,
|
||||
is_mouse_over: bool,
|
||||
label: Self::Output,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Checkbox<Message>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Renderer: self::Renderer + text::Renderer + row::Renderer,
|
||||
Message: 'static,
|
||||
{
|
||||
fn from(checkbox: Checkbox<Message>) -> Element<'a, Message, Renderer> {
|
||||
|
@ -1,10 +1,113 @@
|
||||
use std::hash::Hash;
|
||||
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
layout, Align, Element, Event, Hasher, Layout, Length, Point, Widget,
|
||||
};
|
||||
|
||||
use std::u32;
|
||||
|
||||
/// A container that distributes its contents vertically.
|
||||
pub type Column<'a, Message, Renderer> =
|
||||
iced_core::Column<Element<'a, Message, Renderer>>;
|
||||
///
|
||||
/// A [`Column`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub struct Column<'a, Message, Renderer> {
|
||||
spacing: u16,
|
||||
padding: u16,
|
||||
width: Length,
|
||||
height: Length,
|
||||
max_width: u32,
|
||||
max_height: u32,
|
||||
align_items: Align,
|
||||
children: Vec<Element<'a, Message, Renderer>>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
|
||||
/// Creates an empty [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn new() -> Self {
|
||||
Column {
|
||||
spacing: 0,
|
||||
padding: 0,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
align_items: Align::Start,
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the vertical spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.spacing = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Column`] in pixels.
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the horizontal alignment of the contents of the [`Column`] .
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn align_items(mut self, align: Align) -> Self {
|
||||
self.align_items = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an element to the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Column<'a, Message, Renderer>
|
||||
@ -64,7 +167,7 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
renderer.draw(&self.children, layout, cursor_position)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -85,7 +188,7 @@ where
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
row: &Column<'_, Message, Self>,
|
||||
content: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
|
@ -1,10 +1,94 @@
|
||||
use std::hash::Hash;
|
||||
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
layout, Align, Element, Event, Hasher, Layout, Length, Point, Widget,
|
||||
};
|
||||
|
||||
/// A container that distributes its contents vertically.
|
||||
pub type Container<'a, Message, Renderer> =
|
||||
iced_core::Container<Element<'a, Message, Renderer>>;
|
||||
use std::u32;
|
||||
|
||||
/// An element decorating some content.
|
||||
///
|
||||
/// It is normally used for alignment purposes.
|
||||
#[allow(missing_docs)]
|
||||
pub struct Container<'a, Message, Renderer> {
|
||||
width: Length,
|
||||
height: Length,
|
||||
max_width: u32,
|
||||
max_height: u32,
|
||||
horizontal_alignment: Align,
|
||||
vertical_alignment: Align,
|
||||
content: Element<'a, Message, Renderer>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Container<'a, Message, Renderer> {
|
||||
/// Creates an empty [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn new<T>(content: T) -> Self
|
||||
where
|
||||
T: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
Container {
|
||||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
horizontal_alignment: Align::Start,
|
||||
vertical_alignment: Align::Start,
|
||||
content: content.into(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Container`] in pixels.
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Centers the contents in the horizontal axis of the [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn center_x(mut self) -> Self {
|
||||
self.horizontal_alignment = Align::Center;
|
||||
|
||||
self
|
||||
}
|
||||
|
||||
/// Centers the contents in the vertical axis of the [`Container`].
|
||||
///
|
||||
/// [`Container`]: struct.Container.html
|
||||
pub fn center_y(mut self) -> Self {
|
||||
self.vertical_alignment = Align::Center;
|
||||
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Container<'a, Message, Renderer>
|
||||
|
@ -1,10 +1,58 @@
|
||||
//! Display images in your user interface.
|
||||
|
||||
use crate::{layout, Element, Hasher, Layout, Point, Widget};
|
||||
use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::Image;
|
||||
/// A frame that displays an image while keeping aspect ratio.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_native::Image;
|
||||
///
|
||||
/// let image = Image::new("resources/ferris.png");
|
||||
/// ```
|
||||
#[derive(Debug)]
|
||||
pub struct Image {
|
||||
/// The image path
|
||||
pub path: String,
|
||||
|
||||
/// The width of the image
|
||||
pub width: Length,
|
||||
|
||||
/// The height of the image
|
||||
pub height: Length,
|
||||
}
|
||||
|
||||
impl Image {
|
||||
/// Creates a new [`Image`] with the given path.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn new<T: Into<String>>(path: T) -> Self {
|
||||
Image {
|
||||
path: path.into(),
|
||||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for Image
|
||||
where
|
||||
@ -15,7 +63,26 @@ where
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let (width, height) = renderer.dimensions(&self.path);
|
||||
|
||||
let aspect_ratio = width as f32 / height as f32;
|
||||
|
||||
// TODO: Deal with additional cases
|
||||
let (width, height) = match (self.width, self.height) {
|
||||
(Length::Units(width), _) => (
|
||||
self.width,
|
||||
Length::Units((width as f32 / aspect_ratio).round() as u16),
|
||||
),
|
||||
(_, _) => {
|
||||
(Length::Units(width as u16), Length::Units(height as u16))
|
||||
}
|
||||
};
|
||||
|
||||
let mut size = limits.width(width).height(height).resolve(Size::ZERO);
|
||||
|
||||
size.height = size.width / aspect_ratio;
|
||||
|
||||
layout::Node::new(size)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
@ -41,13 +108,7 @@ where
|
||||
/// [`Image`]: struct.Image.html
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Creates a [`Node`] for the provided [`Image`].
|
||||
///
|
||||
/// You should probably keep the original aspect ratio, if possible.
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Image`]: struct.Image.html
|
||||
fn layout(&self, image: &Image, limits: &layout::Limits) -> layout::Node;
|
||||
fn dimensions(&self, path: &str) -> (u32, u32);
|
||||
|
||||
/// Draws an [`Image`].
|
||||
///
|
||||
|
@ -1,15 +1,82 @@
|
||||
//! Create choices using radio buttons.
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
input::{mouse, ButtonState},
|
||||
layout, row, text, Align, Color, Element, Event, Font, Hasher,
|
||||
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
|
||||
VerticalAlignment, Widget,
|
||||
};
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::Radio;
|
||||
/// A circular button representing a choice.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use iced_native::Radio;
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
/// pub enum Choice {
|
||||
/// A,
|
||||
/// B,
|
||||
/// }
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy)]
|
||||
/// pub enum Message {
|
||||
/// RadioSelected(Choice),
|
||||
/// }
|
||||
///
|
||||
/// let selected_choice = Some(Choice::A);
|
||||
///
|
||||
/// Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);
|
||||
///
|
||||
/// Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);
|
||||
/// ```
|
||||
///
|
||||
/// ![Radio buttons drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/radio.png?raw=true)
|
||||
pub struct Radio<Message> {
|
||||
is_selected: bool,
|
||||
on_click: Message,
|
||||
label: String,
|
||||
label_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<Message> Radio<Message> {
|
||||
/// Creates a new [`Radio`] button.
|
||||
///
|
||||
/// It expects:
|
||||
/// * the value related to the [`Radio`] button
|
||||
/// * the label of the [`Radio`] button
|
||||
/// * the current selected value
|
||||
/// * a function that will be called when the [`Radio`] is selected. It
|
||||
/// receives the value of the radio and must produce a `Message`.
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn new<F, V>(value: V, label: &str, selected: Option<V>, f: F) -> Self
|
||||
where
|
||||
V: Eq + Copy,
|
||||
F: 'static + Fn(V) -> Message,
|
||||
{
|
||||
Radio {
|
||||
is_selected: Some(value) == selected,
|
||||
on_click: f(value),
|
||||
label: String::from(label),
|
||||
label_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the `Color` of the label of the [`Radio`].
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.label_color = Some(color.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
Renderer: self::Renderer + text::Renderer + row::Renderer,
|
||||
Message: Clone,
|
||||
{
|
||||
fn width(&self) -> Length {
|
||||
Length::Fill
|
||||
@ -20,7 +87,18 @@ where
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let size = self::Renderer::default_size(renderer);
|
||||
|
||||
Row::<(), Renderer>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
.push(
|
||||
Row::new()
|
||||
.width(Length::Units(size as u16))
|
||||
.height(Length::Units(size as u16)),
|
||||
)
|
||||
.push(Text::new(&self.label))
|
||||
.layout(renderer, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
@ -50,7 +128,33 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
let bounds = layout.bounds();
|
||||
let mut children = layout.children();
|
||||
|
||||
let radio_layout = children.next().unwrap();
|
||||
let label_layout = children.next().unwrap();
|
||||
let radio_bounds = radio_layout.bounds();
|
||||
|
||||
let label = text::Renderer::draw(
|
||||
renderer,
|
||||
label_layout.bounds(),
|
||||
&self.label,
|
||||
text::Renderer::default_size(renderer),
|
||||
Font::Default,
|
||||
self.label_color,
|
||||
HorizontalAlignment::Left,
|
||||
VerticalAlignment::Center,
|
||||
);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
self::Renderer::draw(
|
||||
renderer,
|
||||
radio_bounds,
|
||||
self.is_selected,
|
||||
is_mouse_over,
|
||||
label,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -66,15 +170,7 @@ where
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Creates a [`Node`] for the provided [`Radio`].
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
radio: &Radio<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node;
|
||||
fn default_size(&self) -> u32;
|
||||
|
||||
/// Draws a [`Radio`] button.
|
||||
///
|
||||
@ -85,21 +181,22 @@ pub trait Renderer: crate::Renderer {
|
||||
/// * whether the [`Radio`] is selected or not
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
radio: &Radio<Message>,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
bounds: Rectangle,
|
||||
is_selected: bool,
|
||||
is_mouse_over: bool,
|
||||
label: Self::Output,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Radio<Message>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: self::Renderer,
|
||||
Message: 'static + Clone + std::fmt::Debug,
|
||||
Renderer: self::Renderer + row::Renderer + text::Renderer,
|
||||
Message: 'static + Clone,
|
||||
{
|
||||
fn from(checkbox: Radio<Message>) -> Element<'a, Message, Renderer> {
|
||||
Element::new(checkbox)
|
||||
fn from(radio: Radio<Message>) -> Element<'a, Message, Renderer> {
|
||||
Element::new(radio)
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,115 @@
|
||||
use std::hash::Hash;
|
||||
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
layout, Align, Element, Event, Hasher, Layout, Length, Point, Widget,
|
||||
};
|
||||
|
||||
use std::u32;
|
||||
|
||||
/// A container that distributes its contents horizontally.
|
||||
pub type Row<'a, Message, Renderer> =
|
||||
iced_core::Row<Element<'a, Message, Renderer>>;
|
||||
///
|
||||
/// A [`Row`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
#[allow(missing_docs)]
|
||||
pub struct Row<'a, Message, Renderer> {
|
||||
spacing: u16,
|
||||
padding: u16,
|
||||
width: Length,
|
||||
height: Length,
|
||||
max_width: u32,
|
||||
max_height: u32,
|
||||
align_items: Align,
|
||||
children: Vec<Element<'a, Message, Renderer>>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
|
||||
/// Creates an empty [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn new() -> Self {
|
||||
Row {
|
||||
spacing: 0,
|
||||
padding: 0,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
align_items: Align::Start,
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the horizontal spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.spacing = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the vertical alignment of the contents of the [`Row`] .
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn align_items(mut self, align: Align) -> Self {
|
||||
self.align_items = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an [`Element`] to the [`Row`].
|
||||
///
|
||||
/// [`Element`]: ../struct.Element.html
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Row<'a, Message, Renderer>
|
||||
@ -64,7 +169,7 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
renderer.draw(&self.children, layout, cursor_position)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -86,7 +191,7 @@ where
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
row: &Row<'_, Message, Self>,
|
||||
children: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
|
@ -1,20 +1,104 @@
|
||||
use crate::{
|
||||
column,
|
||||
input::{mouse, ButtonState},
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
layout, Align, Column, Element, Event, Hasher, Layout, Length, Point,
|
||||
Rectangle, Size, Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::scrollable::State;
|
||||
use std::{f32, hash::Hash, u32};
|
||||
|
||||
use std::f32;
|
||||
use std::hash::Hash;
|
||||
/// A widget that can vertically display an infinite amount of content with a
|
||||
/// scrollbar.
|
||||
pub struct Scrollable<'a, Message, Renderer> {
|
||||
state: &'a mut State,
|
||||
height: Length,
|
||||
max_height: u32,
|
||||
content: Column<'a, Message, Renderer>,
|
||||
}
|
||||
|
||||
/// A scrollable [`Column`].
|
||||
///
|
||||
/// [`Column`]: ../column/struct.Column.html
|
||||
pub type Scrollable<'a, Message, Renderer> =
|
||||
iced_core::Scrollable<'a, Element<'a, Message, Renderer>>;
|
||||
impl<'a, Message, Renderer> Scrollable<'a, Message, Renderer> {
|
||||
/// Creates a new [`Scrollable`] with the given [`State`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new(state: &'a mut State) -> Self {
|
||||
Scrollable {
|
||||
state,
|
||||
height: Length::Shrink,
|
||||
max_height: u32::MAX,
|
||||
content: Column::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the vertical spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.content = self.content.spacing(units);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.content = self.content.padding(units);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.content = self.content.width(width);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.content = self.content.max_width(max_width);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Scrollable`] in pixels.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the horizontal alignment of the contents of the [`Scrollable`] .
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn align_items(mut self, align_items: Align) -> Self {
|
||||
self.content = self.content.align_items(align_items);
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an element to the [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
self.content = self.content.push(child);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Scrollable<'a, Message, Renderer>
|
||||
@ -153,13 +237,35 @@ where
|
||||
) -> Renderer::Output {
|
||||
let bounds = layout.bounds();
|
||||
let content_layout = layout.children().next().unwrap();
|
||||
let content_bounds = content_layout.bounds();
|
||||
let offset = self.state.offset(bounds, content_bounds);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
let is_mouse_over_scrollbar = renderer.is_mouse_over_scrollbar(
|
||||
bounds,
|
||||
content_bounds,
|
||||
cursor_position,
|
||||
);
|
||||
|
||||
let content = {
|
||||
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
|
||||
Point::new(cursor_position.x, cursor_position.y + offset as f32)
|
||||
} else {
|
||||
Point::new(cursor_position.x, -1.0)
|
||||
};
|
||||
|
||||
self.content.draw(renderer, content_layout, cursor_position)
|
||||
};
|
||||
|
||||
self::Renderer::draw(
|
||||
renderer,
|
||||
&self,
|
||||
&self.state,
|
||||
bounds,
|
||||
content_layout,
|
||||
cursor_position,
|
||||
content_layout.bounds(),
|
||||
is_mouse_over,
|
||||
is_mouse_over_scrollbar,
|
||||
offset,
|
||||
content,
|
||||
)
|
||||
}
|
||||
|
||||
@ -173,6 +279,80 @@ where
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Scrollable`].
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct State {
|
||||
scrollbar_grabbed_at: Option<Point>,
|
||||
offset: u32,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`] with the scrollbar located at the top.
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> Self {
|
||||
State::default()
|
||||
}
|
||||
|
||||
/// Apply a scrolling offset to the current [`State`], given the bounds of
|
||||
/// the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn scroll(
|
||||
&mut self,
|
||||
delta_y: f32,
|
||||
bounds: Rectangle,
|
||||
content_bounds: Rectangle,
|
||||
) {
|
||||
if bounds.height >= content_bounds.height {
|
||||
return;
|
||||
}
|
||||
|
||||
self.offset = (self.offset as i32 - delta_y.round() as i32)
|
||||
.max(0)
|
||||
.min((content_bounds.height - bounds.height) as i32)
|
||||
as u32;
|
||||
}
|
||||
|
||||
/// Moves the scroll position to a relative amount, given the bounds of
|
||||
/// the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// `0` represents scrollbar at the top, while `1` represents scrollbar at
|
||||
/// the bottom.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn scroll_to(
|
||||
&mut self,
|
||||
percentage: f32,
|
||||
bounds: Rectangle,
|
||||
content_bounds: Rectangle,
|
||||
) {
|
||||
self.offset = ((content_bounds.height - bounds.height) * percentage)
|
||||
.max(0.0) as u32;
|
||||
}
|
||||
|
||||
/// Returns the current scrolling offset of the [`State`], given the bounds
|
||||
/// of the [`Scrollable`] and its contents.
|
||||
///
|
||||
/// [`Scrollable`]: struct.Scrollable.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn offset(&self, bounds: Rectangle, content_bounds: Rectangle) -> u32 {
|
||||
let hidden_content =
|
||||
(content_bounds.height - bounds.height).max(0.0).round() as u32;
|
||||
|
||||
self.offset.min(hidden_content)
|
||||
}
|
||||
|
||||
/// Returns whether the scrollbar is currently grabbed or not.
|
||||
pub fn is_scrollbar_grabbed(&self) -> bool {
|
||||
self.scrollbar_grabbed_at.is_some()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
fn is_mouse_over_scrollbar(
|
||||
&self,
|
||||
@ -181,12 +361,15 @@ pub trait Renderer: crate::Renderer + Sized {
|
||||
cursor_position: Point,
|
||||
) -> bool;
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
scrollable: &Scrollable<'_, Message, Self>,
|
||||
scrollable: &State,
|
||||
bounds: Rectangle,
|
||||
content_layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
content_bounds: Rectangle,
|
||||
is_mouse_over: bool,
|
||||
is_mouse_over_scrollbar: bool,
|
||||
offset: u32,
|
||||
content: Self::Output,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
|
@ -4,12 +4,79 @@
|
||||
//!
|
||||
//! [`Slider`]: struct.Slider.html
|
||||
//! [`State`]: struct.State.html
|
||||
use std::hash::Hash;
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
input::{mouse, ButtonState},
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::slider::*;
|
||||
use std::{hash::Hash, ops::RangeInclusive};
|
||||
|
||||
pub struct Slider<'a, Message> {
|
||||
state: &'a mut State,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
on_change: Box<dyn Fn(f32) -> Message>,
|
||||
width: Length,
|
||||
}
|
||||
|
||||
impl<'a, Message> Slider<'a, Message> {
|
||||
/// Creates a new [`Slider`].
|
||||
///
|
||||
/// It expects:
|
||||
/// * the local [`State`] of the [`Slider`]
|
||||
/// * an inclusive range of possible values
|
||||
/// * the current value of the [`Slider`]
|
||||
/// * a function that will be called when the [`Slider`] is dragged.
|
||||
/// It receives the new value of the [`Slider`] and must produce a
|
||||
/// `Message`.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new<F>(
|
||||
state: &'a mut State,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
on_change: F,
|
||||
) -> Self
|
||||
where
|
||||
F: 'static + Fn(f32) -> Message,
|
||||
{
|
||||
Slider {
|
||||
state,
|
||||
value: value.max(*range.start()).min(*range.end()),
|
||||
range,
|
||||
on_change: Box::new(on_change),
|
||||
width: Length::Fill,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Slider`].
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Slider`].
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub struct State {
|
||||
is_dragging: bool,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> State {
|
||||
State::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
|
||||
where
|
||||
@ -24,7 +91,13 @@ where
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let limits = limits
|
||||
.width(self.width)
|
||||
.height(Length::Units(renderer.height() as u16));
|
||||
|
||||
let size = limits.resolve(Size::ZERO);
|
||||
|
||||
layout::Node::new(size)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
@ -81,7 +154,13 @@ where
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
renderer.draw(
|
||||
layout.bounds(),
|
||||
cursor_position,
|
||||
self.range.clone(),
|
||||
self.value,
|
||||
self.state.is_dragging,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -97,15 +176,7 @@ where
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Creates a [`Node`] for the provided [`Radio`].
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
slider: &Slider<'_, Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node;
|
||||
fn height(&self) -> u32;
|
||||
|
||||
/// Draws a [`Slider`].
|
||||
///
|
||||
@ -119,11 +190,13 @@ pub trait Renderer: crate::Renderer {
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
/// [`State`]: struct.State.html
|
||||
/// [`Class`]: enum.Class.html
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
slider: &Slider<'_, Message>,
|
||||
layout: Layout<'_>,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
is_dragging: bool,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,113 @@
|
||||
//! Write some text for your users to read.
|
||||
use crate::{layout, Element, Hasher, Layout, Length, Point, Widget};
|
||||
use crate::{
|
||||
layout, Color, Element, Font, Hasher, HorizontalAlignment, Layout, Length,
|
||||
Point, Rectangle, Size, VerticalAlignment, Widget,
|
||||
};
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::text::*;
|
||||
/// A paragraph of text.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_native::Text;
|
||||
///
|
||||
/// Text::new("I <3 iced!")
|
||||
/// .size(40);
|
||||
/// ```
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Text {
|
||||
content: String,
|
||||
size: Option<u16>,
|
||||
color: Option<Color>,
|
||||
font: Font,
|
||||
width: Length,
|
||||
height: Length,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
}
|
||||
|
||||
impl Text {
|
||||
/// Create a new fragment of [`Text`] with the given contents.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn new(label: &str) -> Self {
|
||||
Text {
|
||||
content: String::from(label),
|
||||
size: None,
|
||||
color: None,
|
||||
font: Font::Default,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Top,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the size of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn size(mut self, size: u16) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Color`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Color`]: ../../struct.Color.html
|
||||
pub fn color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.color = Some(color.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Font`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Font`]: ../../struct.Font.html
|
||||
pub fn font(mut self, font: Font) -> Self {
|
||||
self.font = font;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`HorizontalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
|
||||
pub fn horizontal_alignment(
|
||||
mut self,
|
||||
alignment: HorizontalAlignment,
|
||||
) -> Self {
|
||||
self.horizontal_alignment = alignment;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`VerticalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
|
||||
pub fn vertical_alignment(mut self, alignment: VerticalAlignment) -> Self {
|
||||
self.vertical_alignment = alignment;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Widget<Message, Renderer> for Text
|
||||
where
|
||||
@ -18,7 +122,18 @@ where
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
let limits = limits.width(self.width).height(self.height);
|
||||
|
||||
let size = self.size.unwrap_or(renderer.default_size());
|
||||
|
||||
let bounds = limits.max();
|
||||
|
||||
let (width, height) =
|
||||
renderer.measure(&self.content, size, self.font, bounds);
|
||||
|
||||
let size = limits.resolve(Size::new(width, height));
|
||||
|
||||
layout::Node::new(size)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
@ -27,7 +142,15 @@ where
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout)
|
||||
renderer.draw(
|
||||
layout.bounds(),
|
||||
&self.content,
|
||||
self.size.unwrap_or(renderer.default_size()),
|
||||
self.font,
|
||||
self.color,
|
||||
self.horizontal_alignment,
|
||||
self.vertical_alignment,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
@ -47,17 +170,15 @@ where
|
||||
/// [renderer]: ../../renderer/index.html
|
||||
/// [`UserInterface`]: ../../struct.UserInterface.html
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Creates a [`Node`] with the given [`Style`] for the provided [`Text`]
|
||||
/// contents and size.
|
||||
///
|
||||
/// You should probably use [`Node::with_measure`] to allow [`Text`] to
|
||||
/// adapt to the dimensions of its container.
|
||||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Style`]: ../../struct.Style.html
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Node::with_measure`]: ../../struct.Node.html#method.with_measure
|
||||
fn layout(&self, text: &Text, limits: &layout::Limits) -> layout::Node;
|
||||
fn default_size(&self) -> u16;
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
) -> (f32, f32);
|
||||
|
||||
/// Draws a [`Text`] fragment.
|
||||
///
|
||||
@ -72,7 +193,16 @@ pub trait Renderer: crate::Renderer {
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
|
||||
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
|
||||
fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output;
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
color: Option<Color>,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>
|
||||
|
@ -1,10 +1,95 @@
|
||||
//! Display fields that can be filled with text.
|
||||
//!
|
||||
//! A [`TextInput`] has some local [`State`].
|
||||
//!
|
||||
//! [`TextInput`]: struct.TextInput.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::{
|
||||
input::{keyboard, mouse, ButtonState},
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::{text_input::State, TextInput};
|
||||
/// A widget that can be filled with text by using a keyboard.
|
||||
pub struct TextInput<'a, Message> {
|
||||
state: &'a mut State,
|
||||
placeholder: String,
|
||||
value: Value,
|
||||
width: Length,
|
||||
max_width: Length,
|
||||
padding: u16,
|
||||
size: Option<u16>,
|
||||
on_change: Box<dyn Fn(String) -> Message>,
|
||||
on_submit: Option<Message>,
|
||||
}
|
||||
|
||||
impl<'a, Message> TextInput<'a, Message> {
|
||||
/// Creates a new [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn new<F>(
|
||||
state: &'a mut State,
|
||||
placeholder: &str,
|
||||
value: &str,
|
||||
on_change: F,
|
||||
) -> Self
|
||||
where
|
||||
F: 'static + Fn(String) -> Message,
|
||||
{
|
||||
Self {
|
||||
state,
|
||||
placeholder: String::from(placeholder),
|
||||
value: Value::new(value),
|
||||
width: Length::Fill,
|
||||
max_width: Length::Shrink,
|
||||
padding: 0,
|
||||
size: None,
|
||||
on_change: Box::new(on_change),
|
||||
on_submit: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn max_width(mut self, max_width: Length) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the text size of the [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn size(mut self, size: u16) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the message that should be produced when the [`TextInput`] is
|
||||
/// focused and the enter key is pressed.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn on_submit(mut self, message: Message) -> Self {
|
||||
self.on_submit = Some(message);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer> for TextInput<'a, Message>
|
||||
where
|
||||
@ -120,12 +205,19 @@ where
|
||||
let bounds = layout.bounds();
|
||||
let text_bounds = layout.children().next().unwrap().bounds();
|
||||
|
||||
renderer.draw(&self, bounds, text_bounds, cursor_position)
|
||||
renderer.draw(
|
||||
bounds,
|
||||
text_bounds,
|
||||
cursor_position,
|
||||
self.size.unwrap_or(renderer.default_size()),
|
||||
&self.placeholder,
|
||||
&self.value,
|
||||
&self.state,
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
use std::any::TypeId;
|
||||
use std::hash::Hash;
|
||||
use std::{any::TypeId, hash::Hash};
|
||||
|
||||
TypeId::of::<TextInput<'static, ()>>().hash(state);
|
||||
|
||||
@ -139,12 +231,15 @@ where
|
||||
pub trait Renderer: crate::Renderer + Sized {
|
||||
fn default_size(&self) -> u16;
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
text_input: &TextInput<'_, Message>,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
size: u16,
|
||||
placeholder: &str,
|
||||
value: &Value,
|
||||
state: &State,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
@ -160,3 +255,125 @@ where
|
||||
Element::new(text_input)
|
||||
}
|
||||
}
|
||||
|
||||
/// The state of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct State {
|
||||
is_focused: bool,
|
||||
cursor_position: usize,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`], representing an unfocused [`TextInput`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
/// Creates a new [`State`], representing a focused [`TextInput`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn focused() -> Self {
|
||||
use std::usize;
|
||||
|
||||
Self {
|
||||
is_focused: true,
|
||||
cursor_position: usize::MAX,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_focused(&self) -> bool {
|
||||
self.is_focused
|
||||
}
|
||||
|
||||
/// Returns the cursor position of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn cursor_position(&self, value: &Value) -> usize {
|
||||
self.cursor_position.min(value.len())
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the right.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_right(&mut self, value: &Value) {
|
||||
let current = self.cursor_position(value);
|
||||
|
||||
if current < value.len() {
|
||||
self.cursor_position = current + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the left.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_left(&mut self, value: &Value) {
|
||||
let current = self.cursor_position(value);
|
||||
|
||||
if current > 0 {
|
||||
self.cursor_position = current - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// Moves the cursor of a [`TextInput`] to the end.
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
pub fn move_cursor_to_end(&mut self, value: &Value) {
|
||||
self.cursor_position = value.len();
|
||||
}
|
||||
}
|
||||
|
||||
/// The value of a [`TextInput`].
|
||||
///
|
||||
/// [`TextInput`]: struct.TextInput.html
|
||||
// TODO: Use `unicode-segmentation`
|
||||
#[derive(Debug)]
|
||||
pub struct Value(Vec<char>);
|
||||
|
||||
impl Value {
|
||||
/// Creates a new [`Value`] from a string slice.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn new(string: &str) -> Self {
|
||||
Self(string.chars().collect())
|
||||
}
|
||||
|
||||
/// Returns the total amount of `char` in the [`Value`].
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn len(&self) -> usize {
|
||||
self.0.len()
|
||||
}
|
||||
|
||||
/// Returns a new [`Value`] containing the `char` until the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn until(&self, index: usize) -> Self {
|
||||
Self(self.0[..index.min(self.len())].to_vec())
|
||||
}
|
||||
|
||||
/// Converts the [`Value`] into a `String`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn to_string(&self) -> String {
|
||||
use std::iter::FromIterator;
|
||||
String::from_iter(self.0.iter())
|
||||
}
|
||||
|
||||
/// Inserts a new `char` at the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn insert(&mut self, index: usize, c: char) {
|
||||
self.0.insert(index, c);
|
||||
}
|
||||
|
||||
/// Removes the `char` at the given `index`.
|
||||
///
|
||||
/// [`Value`]: struct.Value.html
|
||||
pub fn remove(&mut self, index: usize) {
|
||||
let _ = self.0.remove(index);
|
||||
}
|
||||
}
|
||||
|
@ -1,2 +1,3 @@
|
||||
max_width=80
|
||||
wrap_comments=true
|
||||
merge_imports=true
|
||||
|
@ -1,5 +1,5 @@
|
||||
#[cfg_attr(target_arch = "wasm32", path = "web.rs")]
|
||||
#[cfg_attr(not(target_arch = "wasm32"), path = "winit.rs")]
|
||||
#[cfg_attr(not(target_arch = "wasm32"), path = "native.rs")]
|
||||
mod platform;
|
||||
|
||||
pub use platform::*;
|
||||
@ -34,7 +34,7 @@ impl<A> iced_winit::Application for Instance<A>
|
||||
where
|
||||
A: Application,
|
||||
{
|
||||
type Renderer = Renderer;
|
||||
type Renderer = iced_wgpu::Renderer;
|
||||
type Message = A::Message;
|
||||
|
||||
fn new() -> (Self, Command<A::Message>) {
|
||||
|
51
src/native.rs
Normal file
51
src/native.rs
Normal file
@ -0,0 +1,51 @@
|
||||
pub use iced_winit::{
|
||||
Align, Background, Color, Command, Font, HorizontalAlignment, Length,
|
||||
VerticalAlignment,
|
||||
};
|
||||
|
||||
pub mod widget {
|
||||
pub mod button {
|
||||
pub type Button<'a, Message> =
|
||||
iced_winit::Button<'a, Message, iced_wgpu::Renderer>;
|
||||
|
||||
pub use iced_winit::button::State;
|
||||
}
|
||||
|
||||
pub mod scrollable {
|
||||
pub type Scrollable<'a, Message> =
|
||||
iced_winit::Scrollable<'a, Message, iced_wgpu::Renderer>;
|
||||
|
||||
pub use iced_winit::scrollable::State;
|
||||
}
|
||||
|
||||
pub mod text_input {
|
||||
pub use iced_winit::text_input::{State, TextInput};
|
||||
}
|
||||
|
||||
pub mod slider {
|
||||
pub use iced_winit::slider::{Slider, State};
|
||||
}
|
||||
|
||||
pub use iced_winit::{Checkbox, Image, Radio, Text};
|
||||
|
||||
#[doc(no_inline)]
|
||||
pub use {
|
||||
button::Button, scrollable::Scrollable, slider::Slider,
|
||||
text_input::TextInput,
|
||||
};
|
||||
|
||||
pub type Column<'a, Message> =
|
||||
iced_winit::Column<'a, Message, iced_wgpu::Renderer>;
|
||||
|
||||
pub type Row<'a, Message> =
|
||||
iced_winit::Row<'a, Message, iced_wgpu::Renderer>;
|
||||
|
||||
pub type Container<'a, Message> =
|
||||
iced_winit::Container<'a, Message, iced_wgpu::Renderer>;
|
||||
}
|
||||
|
||||
#[doc(no_inline)]
|
||||
pub use widget::*;
|
||||
|
||||
pub type Element<'a, Message> =
|
||||
iced_winit::Element<'a, Message, iced_wgpu::Renderer>;
|
13
src/winit.rs
13
src/winit.rs
@ -1,13 +0,0 @@
|
||||
pub use iced_wgpu::{Primitive, Renderer};
|
||||
|
||||
pub use iced_winit::{
|
||||
button, scrollable, slider, text, text_input, winit, Align, Background,
|
||||
Checkbox, Color, Command, Font, Image, Length, Radio, Scrollable, Slider,
|
||||
Text, TextInput,
|
||||
};
|
||||
|
||||
pub type Element<'a, Message> = iced_winit::Element<'a, Message, Renderer>;
|
||||
pub type Container<'a, Message> = iced_winit::Container<'a, Message, Renderer>;
|
||||
pub type Row<'a, Message> = iced_winit::Row<'a, Message, Renderer>;
|
||||
pub type Column<'a, Message> = iced_winit::Column<'a, Message, Renderer>;
|
||||
pub type Button<'a, Message> = iced_winit::Button<'a, Message, Renderer>;
|
@ -7,7 +7,10 @@ pub mod widget;
|
||||
|
||||
pub use bus::Bus;
|
||||
pub use element::Element;
|
||||
pub use iced_core::{Align, Background, Color, Length};
|
||||
pub use iced_core::{
|
||||
Align, Background, Color, Font, HorizontalAlignment, Length,
|
||||
VerticalAlignment,
|
||||
};
|
||||
pub use widget::*;
|
||||
|
||||
pub trait Application {
|
||||
|
@ -1,11 +1,103 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Background, Bus, Element, Length, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
|
||||
pub use iced_core::button::State;
|
||||
/// A generic widget that produces a message when clicked.
|
||||
pub struct Button<'a, Message> {
|
||||
content: Element<'a, Message>,
|
||||
on_press: Option<Message>,
|
||||
width: Length,
|
||||
min_width: u32,
|
||||
padding: u16,
|
||||
background: Option<Background>,
|
||||
border_radius: u16,
|
||||
}
|
||||
|
||||
pub type Button<'a, Message> =
|
||||
iced_core::Button<'a, Message, Element<'a, Message>>;
|
||||
impl<'a, Message> Button<'a, Message> {
|
||||
/// Creates a new [`Button`] with some local [`State`] and the given
|
||||
/// content.
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new<E>(_state: &'a mut State, content: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message>>,
|
||||
{
|
||||
Button {
|
||||
content: content.into(),
|
||||
on_press: None,
|
||||
width: Length::Shrink,
|
||||
min_width: 0,
|
||||
padding: 0,
|
||||
background: None,
|
||||
border_radius: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the minimum width of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn min_width(mut self, min_width: u32) -> Self {
|
||||
self.min_width = min_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn padding(mut self, padding: u16) -> Self {
|
||||
self.padding = padding;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Background`] of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
/// [`Background`]: ../../struct.Background.html
|
||||
pub fn background(mut self, background: Background) -> Self {
|
||||
self.background = Some(background);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the border radius of the [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn border_radius(mut self, border_radius: u16) -> Self {
|
||||
self.border_radius = border_radius;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the message that will be produced when the [`Button`] is pressed.
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
pub fn on_press(mut self, msg: Message) -> Self {
|
||||
self.on_press = Some(msg);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// The local state of a [`Button`].
|
||||
///
|
||||
/// [`Button`]: struct.Button.html
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub struct State;
|
||||
|
||||
impl State {
|
||||
/// Creates a new [`State`].
|
||||
///
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new() -> State {
|
||||
State::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Widget<Message> for Button<'a, Message>
|
||||
where
|
||||
|
@ -1,8 +1,62 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Bus, Color, Element, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
|
||||
pub use iced_core::Checkbox;
|
||||
/// A box that can be checked.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_web::Checkbox;
|
||||
///
|
||||
/// pub enum Message {
|
||||
/// CheckboxToggled(bool),
|
||||
/// }
|
||||
///
|
||||
/// let is_checked = true;
|
||||
///
|
||||
/// Checkbox::new(is_checked, "Toggle me!", Message::CheckboxToggled);
|
||||
/// ```
|
||||
///
|
||||
/// ![Checkbox drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/checkbox.png?raw=true)
|
||||
pub struct Checkbox<Message> {
|
||||
is_checked: bool,
|
||||
on_toggle: Box<dyn Fn(bool) -> Message>,
|
||||
label: String,
|
||||
label_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<Message> Checkbox<Message> {
|
||||
/// Creates a new [`Checkbox`].
|
||||
///
|
||||
/// It expects:
|
||||
/// * a boolean describing whether the [`Checkbox`] is checked or not
|
||||
/// * the label of the [`Checkbox`]
|
||||
/// * a function that will be called when the [`Checkbox`] is toggled. It
|
||||
/// will receive the new state of the [`Checkbox`] and must produce a
|
||||
/// `Message`.
|
||||
///
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
pub fn new<F>(is_checked: bool, label: &str, f: F) -> Self
|
||||
where
|
||||
F: 'static + Fn(bool) -> Message,
|
||||
{
|
||||
Checkbox {
|
||||
is_checked,
|
||||
on_toggle: Box::new(f),
|
||||
label: String::from(label),
|
||||
label_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the color of the label of the [`Checkbox`].
|
||||
///
|
||||
/// [`Checkbox`]: struct.Checkbox.html
|
||||
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.label_color = Some(color.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message> Widget<Message> for Checkbox<Message>
|
||||
where
|
||||
|
@ -1,8 +1,110 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Align, Bus, Element, Length, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
use std::u32;
|
||||
|
||||
pub type Column<'a, Message> = iced_core::Column<Element<'a, Message>>;
|
||||
/// A container that distributes its contents vertically.
|
||||
///
|
||||
/// A [`Column`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub struct Column<'a, Message> {
|
||||
spacing: u16,
|
||||
padding: u16,
|
||||
width: Length,
|
||||
height: Length,
|
||||
max_width: u32,
|
||||
max_height: u32,
|
||||
align_items: Align,
|
||||
children: Vec<Element<'a, Message>>,
|
||||
}
|
||||
|
||||
impl<'a, Message> Column<'a, Message> {
|
||||
/// Creates an empty [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn new() -> Self {
|
||||
Column {
|
||||
spacing: 0,
|
||||
padding: 0,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
align_items: Align::Start,
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the vertical spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.spacing = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Column`] in pixels.
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the horizontal alignment of the contents of the [`Column`] .
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn align_items(mut self, align: Align) -> Self {
|
||||
self.align_items = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an element to the [`Column`].
|
||||
///
|
||||
/// [`Column`]: struct.Column.html
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message>>,
|
||||
{
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Widget<Message> for Column<'a, Message> {
|
||||
fn node<'b>(
|
||||
|
@ -2,7 +2,55 @@ use crate::{Bus, Element, Length, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
|
||||
pub use iced_core::Image;
|
||||
/// A frame that displays an image while keeping aspect ratio.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_web::Image;
|
||||
///
|
||||
/// let image = Image::new("resources/ferris.png");
|
||||
/// ```
|
||||
#[derive(Debug)]
|
||||
pub struct Image {
|
||||
/// The image path
|
||||
pub path: String,
|
||||
|
||||
/// The width of the image
|
||||
pub width: Length,
|
||||
|
||||
/// The height of the image
|
||||
pub height: Length,
|
||||
}
|
||||
|
||||
impl Image {
|
||||
/// Creates a new [`Image`] with the given path.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn new<T: Into<String>>(path: T) -> Self {
|
||||
Image {
|
||||
path: path.into(),
|
||||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Image`] boundaries.
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message> Widget<Message> for Image {
|
||||
fn node<'b>(
|
||||
|
@ -1,8 +1,71 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Bus, Color, Element, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
|
||||
pub use iced_core::Radio;
|
||||
/// A circular button representing a choice.
|
||||
///
|
||||
/// # Example
|
||||
/// ```
|
||||
/// # use iced_web::Radio;
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
/// pub enum Choice {
|
||||
/// A,
|
||||
/// B,
|
||||
/// }
|
||||
///
|
||||
/// #[derive(Debug, Clone, Copy)]
|
||||
/// pub enum Message {
|
||||
/// RadioSelected(Choice),
|
||||
/// }
|
||||
///
|
||||
/// let selected_choice = Some(Choice::A);
|
||||
///
|
||||
/// Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);
|
||||
///
|
||||
/// Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);
|
||||
/// ```
|
||||
///
|
||||
/// ![Radio buttons drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/radio.png?raw=true)
|
||||
pub struct Radio<Message> {
|
||||
is_selected: bool,
|
||||
on_click: Message,
|
||||
label: String,
|
||||
label_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<Message> Radio<Message> {
|
||||
/// Creates a new [`Radio`] button.
|
||||
///
|
||||
/// It expects:
|
||||
/// * the value related to the [`Radio`] button
|
||||
/// * the label of the [`Radio`] button
|
||||
/// * the current selected value
|
||||
/// * a function that will be called when the [`Radio`] is selected. It
|
||||
/// receives the value of the radio and must produce a `Message`.
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn new<F, V>(value: V, label: &str, selected: Option<V>, f: F) -> Self
|
||||
where
|
||||
V: Eq + Copy,
|
||||
F: 'static + Fn(V) -> Message,
|
||||
{
|
||||
Radio {
|
||||
is_selected: Some(value) == selected,
|
||||
on_click: f(value),
|
||||
label: String::from(label),
|
||||
label_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the `Color` of the label of the [`Radio`].
|
||||
///
|
||||
/// [`Radio`]: struct.Radio.html
|
||||
pub fn label_color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.label_color = Some(color.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Message> Widget<Message> for Radio<Message>
|
||||
where
|
||||
|
@ -1,8 +1,112 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Align, Bus, Element, Length, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
use std::u32;
|
||||
|
||||
pub type Row<'a, Message> = iced_core::Row<Element<'a, Message>>;
|
||||
/// A container that distributes its contents horizontally.
|
||||
///
|
||||
/// A [`Row`] will try to fill the horizontal space of its container.
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
#[allow(missing_docs)]
|
||||
pub struct Row<'a, Message> {
|
||||
spacing: u16,
|
||||
padding: u16,
|
||||
width: Length,
|
||||
height: Length,
|
||||
max_width: u32,
|
||||
max_height: u32,
|
||||
align_items: Align,
|
||||
children: Vec<Element<'a, Message>>,
|
||||
}
|
||||
|
||||
impl<'a, Message> Row<'a, Message> {
|
||||
/// Creates an empty [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn new() -> Self {
|
||||
Row {
|
||||
spacing: 0,
|
||||
padding: 0,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
max_width: u32::MAX,
|
||||
max_height: u32::MAX,
|
||||
align_items: Align::Start,
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the horizontal spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.spacing = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the padding of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn padding(mut self, units: u16) -> Self {
|
||||
self.padding = units;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum width of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_width(mut self, max_width: u32) -> Self {
|
||||
self.max_width = max_width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the maximum height of the [`Row`].
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn max_height(mut self, max_height: u32) -> Self {
|
||||
self.max_height = max_height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the vertical alignment of the contents of the [`Row`] .
|
||||
///
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn align_items(mut self, align: Align) -> Self {
|
||||
self.align_items = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an [`Element`] to the [`Row`].
|
||||
///
|
||||
/// [`Element`]: ../struct.Element.html
|
||||
/// [`Row`]: struct.Row.html
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message>>,
|
||||
{
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Widget<Message> for Row<'a, Message> {
|
||||
fn node<'b>(
|
||||
|
@ -1,8 +1,55 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{Bus, Element, Length, Widget};
|
||||
|
||||
use dodrio::bumpalo;
|
||||
use std::{ops::RangeInclusive, rc::Rc};
|
||||
|
||||
pub use iced_core::slider::*;
|
||||
pub struct Slider<'a, Message> {
|
||||
_state: &'a mut State,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
on_change: Rc<Box<dyn Fn(f32) -> Message>>,
|
||||
width: Length,
|
||||
}
|
||||
|
||||
impl<'a, Message> Slider<'a, Message> {
|
||||
/// Creates a new [`Slider`].
|
||||
///
|
||||
/// It expects:
|
||||
/// * the local [`State`] of the [`Slider`]
|
||||
/// * an inclusive range of possible values
|
||||
/// * the current value of the [`Slider`]
|
||||
/// * a function that will be called when the [`Slider`] is dragged.
|
||||
/// It receives the new value of the [`Slider`] and must produce a
|
||||
/// `Message`.
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
/// [`State`]: struct.State.html
|
||||
pub fn new<F>(
|
||||
state: &'a mut State,
|
||||
range: RangeInclusive<f32>,
|
||||
value: f32,
|
||||
on_change: F,
|
||||
) -> Self
|
||||
where
|
||||
F: 'static + Fn(f32) -> Message,
|
||||
{
|
||||
Slider {
|
||||
_state: state,
|
||||
value: value.max(*range.start()).min(*range.end()),
|
||||
range,
|
||||
on_change: Rc::new(Box::new(on_change)),
|
||||
width: Length::Fill,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Slider`].
|
||||
///
|
||||
/// [`Slider`]: struct.Slider.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Widget<Message> for Slider<'a, Message>
|
||||
where
|
||||
@ -60,3 +107,11 @@ where
|
||||
Element::new(slider)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct State;
|
||||
|
||||
impl State {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,111 @@
|
||||
use crate::{Bus, Element, Widget};
|
||||
use crate::{
|
||||
Bus, Color, Element, Font, HorizontalAlignment, Length, VerticalAlignment,
|
||||
Widget,
|
||||
};
|
||||
use dodrio::bumpalo;
|
||||
|
||||
pub use iced_core::text::*;
|
||||
/// A paragraph of text.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_web::Text;
|
||||
///
|
||||
/// Text::new("I <3 iced!")
|
||||
/// .size(40);
|
||||
/// ```
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Text {
|
||||
content: String,
|
||||
size: Option<u16>,
|
||||
color: Option<Color>,
|
||||
font: Font,
|
||||
width: Length,
|
||||
height: Length,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
}
|
||||
|
||||
impl Text {
|
||||
/// Create a new fragment of [`Text`] with the given contents.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn new(label: &str) -> Self {
|
||||
Text {
|
||||
content: String::from(label),
|
||||
size: None,
|
||||
color: None,
|
||||
font: Font::Default,
|
||||
width: Length::Fill,
|
||||
height: Length::Shrink,
|
||||
horizontal_alignment: HorizontalAlignment::Left,
|
||||
vertical_alignment: VerticalAlignment::Top,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the size of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn size(mut self, size: u16) -> Self {
|
||||
self.size = Some(size);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Color`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Color`]: ../../struct.Color.html
|
||||
pub fn color<C: Into<Color>>(mut self, color: C) -> Self {
|
||||
self.color = Some(color.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Font`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Font`]: ../../struct.Font.html
|
||||
pub fn font(mut self, font: Font) -> Self {
|
||||
self.font = font;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Text`] boundaries.
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`HorizontalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
|
||||
pub fn horizontal_alignment(
|
||||
mut self,
|
||||
alignment: HorizontalAlignment,
|
||||
) -> Self {
|
||||
self.horizontal_alignment = alignment;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`VerticalAlignment`] of the [`Text`].
|
||||
///
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
|
||||
pub fn vertical_alignment(mut self, alignment: VerticalAlignment) -> Self {
|
||||
self.vertical_alignment = alignment;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message> Widget<Message> for Text {
|
||||
fn node<'b>(
|
||||
|
@ -1,4 +1,7 @@
|
||||
use iced_native::{text, Background, Color, Font, Rectangle, Vector};
|
||||
use iced_native::{
|
||||
Background, Color, Font, HorizontalAlignment, Rectangle, Vector,
|
||||
VerticalAlignment,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Primitive {
|
||||
@ -12,8 +15,8 @@ pub enum Primitive {
|
||||
color: Color,
|
||||
size: f32,
|
||||
font: Font,
|
||||
horizontal_alignment: text::HorizontalAlignment,
|
||||
vertical_alignment: text::VerticalAlignment,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
},
|
||||
Quad {
|
||||
bounds: Rectangle,
|
||||
|
@ -1,7 +1,7 @@
|
||||
use crate::{quad, text, Image, Primitive, Quad, Transformation};
|
||||
use iced_native::{
|
||||
renderer::Debugger, renderer::Windowed, Background, Color, Layout,
|
||||
MouseCursor, Point, Rectangle, Vector, Widget,
|
||||
renderer::{Debugger, Windowed},
|
||||
Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget,
|
||||
};
|
||||
|
||||
use wgpu::{
|
||||
@ -152,21 +152,21 @@ impl Renderer {
|
||||
vertical_alignment,
|
||||
} => {
|
||||
let x = match horizontal_alignment {
|
||||
iced_native::text::HorizontalAlignment::Left => bounds.x,
|
||||
iced_native::text::HorizontalAlignment::Center => {
|
||||
iced_native::HorizontalAlignment::Left => bounds.x,
|
||||
iced_native::HorizontalAlignment::Center => {
|
||||
bounds.x + bounds.width / 2.0
|
||||
}
|
||||
iced_native::text::HorizontalAlignment::Right => {
|
||||
iced_native::HorizontalAlignment::Right => {
|
||||
bounds.x + bounds.width
|
||||
}
|
||||
};
|
||||
|
||||
let y = match vertical_alignment {
|
||||
iced_native::text::VerticalAlignment::Top => bounds.y,
|
||||
iced_native::text::VerticalAlignment::Center => {
|
||||
iced_native::VerticalAlignment::Top => bounds.y,
|
||||
iced_native::VerticalAlignment::Center => {
|
||||
bounds.y + bounds.height / 2.0
|
||||
}
|
||||
iced_native::text::VerticalAlignment::Bottom => {
|
||||
iced_native::VerticalAlignment::Bottom => {
|
||||
bounds.y + bounds.height
|
||||
}
|
||||
};
|
||||
@ -183,24 +183,24 @@ impl Renderer {
|
||||
font_id: self.text_pipeline.find_font(*font),
|
||||
layout: wgpu_glyph::Layout::default()
|
||||
.h_align(match horizontal_alignment {
|
||||
iced_native::text::HorizontalAlignment::Left => {
|
||||
iced_native::HorizontalAlignment::Left => {
|
||||
wgpu_glyph::HorizontalAlign::Left
|
||||
}
|
||||
iced_native::text::HorizontalAlignment::Center => {
|
||||
iced_native::HorizontalAlignment::Center => {
|
||||
wgpu_glyph::HorizontalAlign::Center
|
||||
}
|
||||
iced_native::text::HorizontalAlignment::Right => {
|
||||
iced_native::HorizontalAlignment::Right => {
|
||||
wgpu_glyph::HorizontalAlign::Right
|
||||
}
|
||||
})
|
||||
.v_align(match vertical_alignment {
|
||||
iced_native::text::VerticalAlignment::Top => {
|
||||
iced_native::VerticalAlignment::Top => {
|
||||
wgpu_glyph::VerticalAlign::Top
|
||||
}
|
||||
iced_native::text::VerticalAlignment::Center => {
|
||||
iced_native::VerticalAlignment::Center => {
|
||||
wgpu_glyph::VerticalAlign::Center
|
||||
}
|
||||
iced_native::text::VerticalAlignment::Bottom => {
|
||||
iced_native::VerticalAlignment::Bottom => {
|
||||
wgpu_glyph::VerticalAlign::Bottom
|
||||
}
|
||||
}),
|
||||
|
@ -1,52 +1,22 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
button, layout, Background, Button, Layout, Length, MouseCursor, Point,
|
||||
Rectangle,
|
||||
};
|
||||
use iced_native::{button, Background, MouseCursor, Point, Rectangle};
|
||||
|
||||
impl button::Renderer for Renderer {
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
button: &Button<Message, Self>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let padding = f32::from(button.padding);
|
||||
let limits = limits
|
||||
.min_width(button.min_width)
|
||||
.width(button.width)
|
||||
.height(Length::Shrink)
|
||||
.pad(padding);
|
||||
|
||||
let mut content = button.content.layout(self, &limits);
|
||||
|
||||
content.bounds.x = padding;
|
||||
content.bounds.y = padding;
|
||||
|
||||
let size = limits.resolve(content.size()).pad(padding);
|
||||
|
||||
layout::Node::with_children(size, vec![content])
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
button: &Button<Message, Self>,
|
||||
layout: Layout<'_>,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
is_pressed: bool,
|
||||
background: Option<Background>,
|
||||
border_radius: u16,
|
||||
(content, _): Self::Output,
|
||||
) -> Self::Output {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let (content, _) = button.content.draw(
|
||||
self,
|
||||
layout.children().next().unwrap(),
|
||||
cursor_position,
|
||||
);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
// TODO: Render proper shadows
|
||||
// TODO: Make hovering and pressed styles configurable
|
||||
let shadow_offset = if is_mouse_over {
|
||||
if button.state.is_pressed {
|
||||
if is_pressed {
|
||||
0.0
|
||||
} else {
|
||||
2.0
|
||||
@ -56,7 +26,7 @@ impl button::Renderer for Renderer {
|
||||
};
|
||||
|
||||
(
|
||||
match button.background {
|
||||
match background {
|
||||
None => content,
|
||||
Some(background) => Primitive::Group {
|
||||
primitives: vec![
|
||||
@ -69,12 +39,12 @@ impl button::Renderer for Renderer {
|
||||
background: Background::Color(
|
||||
[0.0, 0.0, 0.0, 0.5].into(),
|
||||
),
|
||||
border_radius: button.border_radius,
|
||||
border_radius,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds,
|
||||
background,
|
||||
border_radius: button.border_radius,
|
||||
border_radius,
|
||||
},
|
||||
content,
|
||||
],
|
||||
|
@ -1,63 +1,35 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
checkbox, layout, text, text::HorizontalAlignment, text::VerticalAlignment,
|
||||
Align, Background, Checkbox, Column, Layout, Length, MouseCursor, Point,
|
||||
Rectangle, Row, Text, Widget,
|
||||
checkbox, Background, HorizontalAlignment, MouseCursor, Rectangle,
|
||||
VerticalAlignment,
|
||||
};
|
||||
|
||||
const SIZE: f32 = 28.0;
|
||||
|
||||
impl checkbox::Renderer for Renderer {
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
Row::<(), Self>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
.push(
|
||||
Column::new()
|
||||
.width(Length::Units(SIZE as u16))
|
||||
.height(Length::Units(SIZE as u16)),
|
||||
)
|
||||
.push(Text::new(&checkbox.label))
|
||||
.layout(self, limits)
|
||||
fn default_size(&self) -> u32 {
|
||||
SIZE as u32
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
bounds: Rectangle,
|
||||
is_checked: bool,
|
||||
is_mouse_over: bool,
|
||||
(label, _): Self::Output,
|
||||
) -> Self::Output {
|
||||
let bounds = layout.bounds();
|
||||
let mut children = layout.children();
|
||||
|
||||
let checkbox_layout = children.next().unwrap();
|
||||
let label_layout = children.next().unwrap();
|
||||
let checkbox_bounds = checkbox_layout.bounds();
|
||||
|
||||
let (label, _) = text::Renderer::draw(
|
||||
self,
|
||||
&Text::new(&checkbox.label),
|
||||
label_layout,
|
||||
);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let (checkbox_border, checkbox_box) = (
|
||||
Primitive::Quad {
|
||||
bounds: checkbox_bounds,
|
||||
bounds,
|
||||
background: Background::Color([0.6, 0.6, 0.6].into()),
|
||||
border_radius: 6,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: checkbox_bounds.x + 1.0,
|
||||
y: checkbox_bounds.y + 1.0,
|
||||
width: checkbox_bounds.width - 2.0,
|
||||
height: checkbox_bounds.height - 2.0,
|
||||
x: bounds.x + 1.0,
|
||||
y: bounds.y + 1.0,
|
||||
width: bounds.width - 2.0,
|
||||
height: bounds.height - 2.0,
|
||||
},
|
||||
background: Background::Color(
|
||||
if is_mouse_over {
|
||||
@ -73,12 +45,12 @@ impl checkbox::Renderer for Renderer {
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if checkbox.is_checked {
|
||||
primitives: if is_checked {
|
||||
let check = Primitive::Text {
|
||||
content: crate::text::CHECKMARK_ICON.to_string(),
|
||||
font: crate::text::BUILTIN_ICONS,
|
||||
size: checkbox_bounds.height * 0.7,
|
||||
bounds: checkbox_bounds,
|
||||
size: bounds.height * 0.7,
|
||||
bounds: bounds,
|
||||
color: [0.3, 0.3, 0.3].into(),
|
||||
horizontal_alignment: HorizontalAlignment::Center,
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
|
@ -1,10 +1,10 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{column, Column, Layout, MouseCursor, Point};
|
||||
use iced_native::{column, Element, Layout, MouseCursor, Point};
|
||||
|
||||
impl column::Renderer for Renderer {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
column: &Column<'_, Message, Self>,
|
||||
content: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
@ -12,8 +12,7 @@ impl column::Renderer for Renderer {
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: column
|
||||
.children
|
||||
primitives: content
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
||||
|
@ -1,28 +1,9 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{image, layout, Image, Layout, Length, MouseCursor, Size};
|
||||
use iced_native::{image, Image, Layout, MouseCursor};
|
||||
|
||||
impl image::Renderer for Renderer {
|
||||
fn layout(&self, image: &Image, limits: &layout::Limits) -> layout::Node {
|
||||
let (width, height) = self.image_pipeline.dimensions(&image.path);
|
||||
|
||||
let aspect_ratio = width as f32 / height as f32;
|
||||
|
||||
// TODO: Deal with additional cases
|
||||
let (width, height) = match (image.width, image.height) {
|
||||
(Length::Units(width), _) => (
|
||||
image.width,
|
||||
Length::Units((width as f32 / aspect_ratio).round() as u16),
|
||||
),
|
||||
(_, _) => {
|
||||
(Length::Units(width as u16), Length::Units(height as u16))
|
||||
}
|
||||
};
|
||||
|
||||
let mut size = limits.width(width).height(height).resolve(Size::ZERO);
|
||||
|
||||
size.height = size.width / aspect_ratio;
|
||||
|
||||
layout::Node::new(size)
|
||||
fn dimensions(&self, path: &str) -> (u32, u32) {
|
||||
self.image_pipeline.dimensions(path)
|
||||
}
|
||||
|
||||
fn draw(&mut self, image: &Image, layout: Layout<'_>) -> Self::Output {
|
||||
|
@ -1,59 +1,33 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
layout, radio, text, Align, Background, Column, Layout, Length,
|
||||
MouseCursor, Point, Radio, Rectangle, Row, Text, Widget,
|
||||
};
|
||||
use iced_native::{radio, Background, MouseCursor, Rectangle};
|
||||
|
||||
const SIZE: f32 = 28.0;
|
||||
const DOT_SIZE: f32 = SIZE / 2.0;
|
||||
|
||||
impl radio::Renderer for Renderer {
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
radio: &Radio<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
Row::<(), Self>::new()
|
||||
.spacing(15)
|
||||
.align_items(Align::Center)
|
||||
.push(
|
||||
Column::new()
|
||||
.width(Length::Units(SIZE as u16))
|
||||
.height(Length::Units(SIZE as u16)),
|
||||
)
|
||||
.push(Text::new(&radio.label))
|
||||
.layout(self, limits)
|
||||
fn default_size(&self) -> u32 {
|
||||
SIZE as u32
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
radio: &Radio<Message>,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
bounds: Rectangle,
|
||||
is_selected: bool,
|
||||
is_mouse_over: bool,
|
||||
(label, _): Self::Output,
|
||||
) -> Self::Output {
|
||||
let bounds = layout.bounds();
|
||||
let mut children = layout.children();
|
||||
|
||||
let radio_bounds = children.next().unwrap().bounds();
|
||||
let label_layout = children.next().unwrap();
|
||||
|
||||
let (label, _) =
|
||||
text::Renderer::draw(self, &Text::new(&radio.label), label_layout);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let (radio_border, radio_box) = (
|
||||
Primitive::Quad {
|
||||
bounds: radio_bounds,
|
||||
bounds,
|
||||
background: Background::Color([0.6, 0.6, 0.6].into()),
|
||||
border_radius: (SIZE / 2.0) as u16,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: radio_bounds.x + 1.0,
|
||||
y: radio_bounds.y + 1.0,
|
||||
width: radio_bounds.width - 2.0,
|
||||
height: radio_bounds.height - 2.0,
|
||||
x: bounds.x + 1.0,
|
||||
y: bounds.y + 1.0,
|
||||
width: bounds.width - 2.0,
|
||||
height: bounds.height - 2.0,
|
||||
},
|
||||
background: Background::Color(
|
||||
if is_mouse_over {
|
||||
@ -69,13 +43,13 @@ impl radio::Renderer for Renderer {
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if radio.is_selected {
|
||||
primitives: if is_selected {
|
||||
let radio_circle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: radio_bounds.x + DOT_SIZE / 2.0,
|
||||
y: radio_bounds.y + DOT_SIZE / 2.0,
|
||||
width: radio_bounds.width - DOT_SIZE,
|
||||
height: radio_bounds.height - DOT_SIZE,
|
||||
x: bounds.x + DOT_SIZE / 2.0,
|
||||
y: bounds.y + DOT_SIZE / 2.0,
|
||||
width: bounds.width - DOT_SIZE,
|
||||
height: bounds.height - DOT_SIZE,
|
||||
},
|
||||
background: Background::Color([0.3, 0.3, 0.3].into()),
|
||||
border_radius: (DOT_SIZE / 2.0) as u16,
|
||||
|
@ -1,10 +1,10 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{row, Layout, MouseCursor, Point, Row};
|
||||
use iced_native::{row, Element, Layout, MouseCursor, Point};
|
||||
|
||||
impl row::Renderer for Renderer {
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
row: &Row<'_, Message, Self>,
|
||||
children: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output {
|
||||
@ -12,8 +12,7 @@ impl row::Renderer for Renderer {
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: row
|
||||
.children
|
||||
primitives: children
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
||||
|
@ -1,7 +1,6 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
scrollable, Background, Layout, MouseCursor, Point, Rectangle, Scrollable,
|
||||
Vector, Widget,
|
||||
scrollable, Background, MouseCursor, Point, Rectangle, Vector,
|
||||
};
|
||||
|
||||
const SCROLLBAR_WIDTH: u16 = 10;
|
||||
@ -28,33 +27,18 @@ impl scrollable::Renderer for Renderer {
|
||||
&& scrollbar_bounds(bounds).contains(cursor_position)
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
scrollable: &Scrollable<'_, Message, Self>,
|
||||
state: &scrollable::State,
|
||||
bounds: Rectangle,
|
||||
content: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
content_bounds: Rectangle,
|
||||
is_mouse_over: bool,
|
||||
is_mouse_over_scrollbar: bool,
|
||||
offset: u32,
|
||||
(content, mouse_cursor): Self::Output,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
let content_bounds = content.bounds();
|
||||
|
||||
let offset = scrollable.state.offset(bounds, content_bounds);
|
||||
let is_content_overflowing = content_bounds.height > bounds.height;
|
||||
let scrollbar_bounds = scrollbar_bounds(bounds);
|
||||
let is_mouse_over_scrollbar = self.is_mouse_over_scrollbar(
|
||||
bounds,
|
||||
content_bounds,
|
||||
cursor_position,
|
||||
);
|
||||
|
||||
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
|
||||
Point::new(cursor_position.x, cursor_position.y + offset as f32)
|
||||
} else {
|
||||
Point::new(cursor_position.x, -1.0)
|
||||
};
|
||||
|
||||
let (content, mouse_cursor) =
|
||||
scrollable.content.draw(self, content, cursor_position);
|
||||
|
||||
let clip = Primitive::Clip {
|
||||
bounds,
|
||||
@ -64,7 +48,7 @@ impl scrollable::Renderer for Renderer {
|
||||
|
||||
(
|
||||
if is_content_overflowing
|
||||
&& (is_mouse_over || scrollable.state.is_scrollbar_grabbed())
|
||||
&& (is_mouse_over || state.is_scrollbar_grabbed())
|
||||
{
|
||||
let ratio = bounds.height / content_bounds.height;
|
||||
let scrollbar_height = bounds.height * ratio;
|
||||
@ -82,9 +66,7 @@ impl scrollable::Renderer for Renderer {
|
||||
border_radius: 5,
|
||||
};
|
||||
|
||||
if is_mouse_over_scrollbar
|
||||
|| scrollable.state.is_scrollbar_grabbed()
|
||||
{
|
||||
if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
|
||||
let scrollbar_background = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: scrollbar_bounds.x + f32::from(SCROLLBAR_MARGIN),
|
||||
@ -109,9 +91,7 @@ impl scrollable::Renderer for Renderer {
|
||||
} else {
|
||||
clip
|
||||
},
|
||||
if is_mouse_over_scrollbar
|
||||
|| scrollable.state.is_scrollbar_grabbed()
|
||||
{
|
||||
if is_mouse_over_scrollbar || state.is_scrollbar_grabbed() {
|
||||
MouseCursor::Idle
|
||||
} else {
|
||||
mouse_cursor
|
||||
|
@ -1,32 +1,22 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{
|
||||
layout, slider, Background, Color, Layout, Length, MouseCursor, Point,
|
||||
Rectangle, Size, Slider,
|
||||
};
|
||||
use iced_native::{slider, Background, Color, MouseCursor, Point, Rectangle};
|
||||
|
||||
const HANDLE_WIDTH: f32 = 8.0;
|
||||
const HANDLE_HEIGHT: f32 = 22.0;
|
||||
|
||||
impl slider::Renderer for Renderer {
|
||||
fn layout<Message>(
|
||||
&self,
|
||||
slider: &Slider<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits.width(slider.width).height(Length::Units(30));
|
||||
let size = limits.resolve(Size::ZERO);
|
||||
|
||||
layout::Node::new(size)
|
||||
fn height(&self) -> u32 {
|
||||
30
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
slider: &Slider<Message>,
|
||||
layout: Layout<'_>,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
is_dragging: bool,
|
||||
) -> Self::Output {
|
||||
let bounds = layout.bounds();
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let rail_y = bounds.y + (bounds.height / 2.0).round();
|
||||
@ -54,11 +44,10 @@ impl slider::Renderer for Renderer {
|
||||
},
|
||||
);
|
||||
|
||||
let (range_start, range_end) = slider.range.clone().into_inner();
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
|
||||
let handle_offset = (bounds.width - HANDLE_WIDTH)
|
||||
* ((slider.value - range_start)
|
||||
/ (range_end - range_start).max(1.0));
|
||||
* ((value - range_start) / (range_end - range_start).max(1.0));
|
||||
|
||||
let (handle_border, handle) = (
|
||||
Primitive::Quad {
|
||||
@ -79,7 +68,7 @@ impl slider::Renderer for Renderer {
|
||||
height: HANDLE_HEIGHT,
|
||||
},
|
||||
background: Background::Color(
|
||||
if slider.state.is_dragging() {
|
||||
if is_dragging {
|
||||
[0.85, 0.85, 0.85]
|
||||
} else if is_mouse_over {
|
||||
[0.90, 0.90, 0.90]
|
||||
@ -96,7 +85,7 @@ impl slider::Renderer for Renderer {
|
||||
Primitive::Group {
|
||||
primitives: vec![rail_top, rail_bottom, handle_border, handle],
|
||||
},
|
||||
if slider.state.is_dragging() {
|
||||
if is_dragging {
|
||||
MouseCursor::Grabbing
|
||||
} else if is_mouse_over {
|
||||
MouseCursor::Grab
|
||||
|
@ -1,5 +1,8 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{layout, text, Color, Layout, MouseCursor, Size, Text};
|
||||
use iced_native::{
|
||||
text, Color, Font, HorizontalAlignment, MouseCursor, Rectangle, Size,
|
||||
VerticalAlignment,
|
||||
};
|
||||
|
||||
use std::f32;
|
||||
|
||||
@ -7,30 +10,40 @@ use std::f32;
|
||||
const DEFAULT_TEXT_SIZE: f32 = 20.0;
|
||||
|
||||
impl text::Renderer for Renderer {
|
||||
fn layout(&self, text: &Text, limits: &layout::Limits) -> layout::Node {
|
||||
let limits = limits.width(text.width).height(text.height);
|
||||
let size = text.size.map(f32::from).unwrap_or(DEFAULT_TEXT_SIZE);
|
||||
let bounds = limits.max();
|
||||
|
||||
let (width, height) =
|
||||
self.text_pipeline
|
||||
.measure(&text.content, size, text.font, bounds);
|
||||
|
||||
let size = limits.resolve(Size::new(width, height));
|
||||
|
||||
layout::Node::new(size)
|
||||
fn default_size(&self) -> u16 {
|
||||
DEFAULT_TEXT_SIZE as u16
|
||||
}
|
||||
|
||||
fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output {
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
) -> (f32, f32) {
|
||||
self.text_pipeline
|
||||
.measure(content, f32::from(size), font, bounds)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
color: Option<Color>,
|
||||
horizontal_alignment: HorizontalAlignment,
|
||||
vertical_alignment: VerticalAlignment,
|
||||
) -> Self::Output {
|
||||
(
|
||||
Primitive::Text {
|
||||
content: text.content.clone(),
|
||||
size: text.size.map(f32::from).unwrap_or(DEFAULT_TEXT_SIZE),
|
||||
bounds: layout.bounds(),
|
||||
color: text.color.unwrap_or(Color::BLACK),
|
||||
font: text.font,
|
||||
horizontal_alignment: text.horizontal_alignment,
|
||||
vertical_alignment: text.vertical_alignment,
|
||||
content: content.to_string(),
|
||||
size: f32::from(size),
|
||||
bounds,
|
||||
color: color.unwrap_or(Color::BLACK),
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
},
|
||||
MouseCursor::OutOfBounds,
|
||||
)
|
||||
|
@ -1,8 +1,8 @@
|
||||
use crate::{Primitive, Renderer};
|
||||
|
||||
use iced_native::{
|
||||
text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
|
||||
Color, Font, MouseCursor, Point, Rectangle, Size, TextInput, Vector,
|
||||
text_input, Background, Color, Font, HorizontalAlignment, MouseCursor,
|
||||
Point, Rectangle, Size, Vector, VerticalAlignment,
|
||||
};
|
||||
use std::f32;
|
||||
|
||||
@ -12,19 +12,22 @@ impl text_input::Renderer for Renderer {
|
||||
20
|
||||
}
|
||||
|
||||
fn draw<Message>(
|
||||
fn draw(
|
||||
&mut self,
|
||||
text_input: &TextInput<Message>,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
size: u16,
|
||||
placeholder: &str,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let border = Primitive::Quad {
|
||||
bounds,
|
||||
background: Background::Color(
|
||||
if is_mouse_over || text_input.state.is_focused {
|
||||
if is_mouse_over || state.is_focused() {
|
||||
[0.5, 0.5, 0.5]
|
||||
} else {
|
||||
[0.7, 0.7, 0.7]
|
||||
@ -45,12 +48,12 @@ impl text_input::Renderer for Renderer {
|
||||
border_radius: 5,
|
||||
};
|
||||
|
||||
let size = f32::from(text_input.size.unwrap_or(self.default_size()));
|
||||
let text = text_input.value.to_string();
|
||||
let size = f32::from(size);
|
||||
let text = value.to_string();
|
||||
|
||||
let value = Primitive::Text {
|
||||
let text_value = Primitive::Text {
|
||||
content: if text.is_empty() {
|
||||
text_input.placeholder.clone()
|
||||
placeholder.to_string()
|
||||
} else {
|
||||
text.clone()
|
||||
},
|
||||
@ -70,14 +73,12 @@ impl text_input::Renderer for Renderer {
|
||||
vertical_alignment: VerticalAlignment::Center,
|
||||
};
|
||||
|
||||
let (contents_primitive, offset) = if text_input.state.is_focused {
|
||||
let text_before_cursor = &text_input
|
||||
.value
|
||||
.until(text_input.state.cursor_position(&text_input.value))
|
||||
.to_string();
|
||||
let (contents_primitive, offset) = if state.is_focused() {
|
||||
let text_before_cursor =
|
||||
value.until(state.cursor_position(value)).to_string();
|
||||
|
||||
let (mut text_value_width, _) = self.text_pipeline.measure(
|
||||
text_before_cursor,
|
||||
&text_before_cursor,
|
||||
size,
|
||||
Font::Default,
|
||||
Size::new(f32::INFINITY, text_bounds.height),
|
||||
@ -104,7 +105,7 @@ impl text_input::Renderer for Renderer {
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![value, cursor],
|
||||
primitives: vec![text_value, cursor],
|
||||
},
|
||||
Vector::new(
|
||||
((text_value_width + 5.0) - text_bounds.width).max(0.0)
|
||||
@ -113,7 +114,7 @@ impl text_input::Renderer for Renderer {
|
||||
),
|
||||
)
|
||||
} else {
|
||||
(value, Vector::new(0, 0))
|
||||
(text_value, Vector::new(0, 0))
|
||||
};
|
||||
|
||||
let contents = Primitive::Clip {
|
||||
|
@ -1,3 +1,4 @@
|
||||
#[doc(no_inline)]
|
||||
pub use iced_native::*;
|
||||
pub use winit;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user