Fix `Scrollable` scrollbar being rendered behind contents
... by issuing a new clip layer just for the scrollbar itself.
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4b8ba8309f
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59c2500c55
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@ -6,4 +6,4 @@ edition = "2018"
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publish = false
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[dependencies]
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iced = { path = "../.." }
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iced = { path = "../..", features = ["debug"] }
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@ -1,8 +1,8 @@
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mod style;
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use iced::{
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scrollable, Column, Container, Element, Length, Radio, Row, Rule, Sandbox,
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Scrollable, Settings, Space, Text,
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button, scrollable, Button, Column, Container, Element, Length, Radio, Row,
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Rule, Sandbox, Scrollable, Settings, Space, Text,
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};
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pub fn main() -> iced::Result {
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@ -63,8 +63,10 @@ impl Sandbox for ScrollableDemo {
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variants
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.iter_mut()
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.map(|variant| {
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let mut scrollable = Scrollable::new(&mut variant.state)
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let mut scrollable =
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Scrollable::new(&mut variant.scrollable)
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.padding(10)
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.spacing(10)
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.width(Length::Fill)
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.height(Length::Fill)
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.style(*theme)
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@ -108,6 +110,14 @@ impl Sandbox for ScrollableDemo {
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("Middle"))
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.push(Space::with_height(Length::Units(1200)))
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.push(
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Button::new(
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&mut variant.button,
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Text::new("I am a button"),
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)
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.width(Length::Fill)
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.padding(10),
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)
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.push(Text::new("The End."));
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Container::new(scrollable)
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@ -142,7 +152,8 @@ impl Sandbox for ScrollableDemo {
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/// A version of a scrollable
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struct Variant {
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title: &'static str,
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state: scrollable::State,
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scrollable: scrollable::State,
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button: button::State,
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scrollbar_width: Option<u16>,
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scrollbar_margin: Option<u16>,
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scroller_width: Option<u16>,
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@ -153,28 +164,32 @@ impl Variant {
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vec![
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Self {
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title: "Default Scrollbar",
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state: scrollable::State::new(),
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scrollbar_width: None,
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scrollbar_margin: None,
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scroller_width: None,
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},
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Self {
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title: "Slimmed & Margin",
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state: scrollable::State::new(),
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: Some(3),
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scroller_width: Some(4),
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},
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Self {
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title: "Wide Scroller",
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state: scrollable::State::new(),
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: None,
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scroller_width: Some(10),
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},
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Self {
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title: "Narrow Scroller",
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state: scrollable::State::new(),
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scrollbar_width: Some(10),
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scrollbar_margin: None,
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scroller_width: Some(4),
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@ -134,8 +134,16 @@ where
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Primitive::None
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};
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let scroll = Primitive::Clip {
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bounds,
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offset: Vector::new(0, 0),
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content: Box::new(Primitive::Group {
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primitives: vec![scrollbar, scroller],
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}),
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};
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Primitive::Group {
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primitives: vec![clip, scrollbar, scroller],
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primitives: vec![clip, scroll],
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}
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} else {
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content
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