Revert "Attempt to fix scissor_rect validation error"

This reverts commit 656dc357f8.
This commit is contained in:
Héctor Ramón 2021-06-09 21:30:48 +07:00
parent 5224cc7f26
commit 56f673d819
1 changed files with 1 additions and 10 deletions

View File

@ -110,16 +110,7 @@ impl Backend {
target_width: u32,
target_height: u32,
) {
let target_bounds = iced_graphics::Rectangle::with_size(
iced_graphics::Size::new(target_width as f32, target_height as f32),
);
let mut bounds_float = layer.bounds * scale_factor;
bounds_float.width =
bounds_float.width.min(target_width as f32 - bounds_float.x);
bounds_float.height = bounds_float
.height
.min(target_height as f32 - bounds_float.y);
let bounds = bounds_float.snap();
let bounds = (layer.bounds * scale_factor).snap();
if !layer.quads.is_empty() {
self.quad_pipeline.draw(