Implement `Toggler` widget for iced_native

This commit is contained in:
Kaiden42 2020-09-19 18:44:27 +02:00 committed by Héctor Ramón
parent 1dce929dfc
commit 52a185fbab
10 changed files with 452 additions and 4 deletions

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@ -20,6 +20,7 @@ pub mod scrollable;
pub mod slider;
pub mod svg;
pub mod text_input;
pub mod toggler;
pub mod tooltip;
mod column;
@ -50,6 +51,8 @@ pub use slider::Slider;
#[doc(no_inline)]
pub use text_input::TextInput;
#[doc(no_inline)]
pub use toggler::Toggler;
#[doc(no_inline)]
pub use tooltip::Tooltip;
pub use column::Column;

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@ -0,0 +1,94 @@
//! Show toggle controls using togglers.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::mouse;
use iced_native::toggler;
use iced_native::Rectangle;
pub use iced_style::toggler::{Style, StyleSheet};
/// Makes sure that the border radius of the toggler looks good at every size.
const BORDER_RADIUS_RATIO: f32 = 32.0 / 13.0;
/// The space ratio between the background Quad and the Toggler bounds, and
/// between the background Quad and foreground Quad.
const SPACE_RATIO: f32 = 0.05;
/// A toggler that can be toggled.
///
/// This is an alias of an `iced_native` toggler with an `iced_wgpu::Renderer`.
pub type Toggler<Message, Backend> =
iced_native::Toggler<Message, Renderer<Backend>>;
impl<B> toggler::Renderer for Renderer<B>
where
B: Backend + backend::Text,
{
type Style = Box<dyn StyleSheet>;
const DEFAULT_SIZE: u16 = 20;
fn draw(
&mut self,
bounds: Rectangle,
is_active: bool,
is_mouse_over: bool,
(label, _): Self::Output,
style_sheet: &Self::Style,
) -> Self::Output {
let style = if is_mouse_over {
style_sheet.hovered(is_active)
} else {
style_sheet.active(is_active)
};
let border_radius = bounds.height as f32 / BORDER_RADIUS_RATIO;
let space = SPACE_RATIO * bounds.height as f32;
let toggler_background_bounds = Rectangle {
x: bounds.x + space,
y: bounds.y + space,
width: bounds.width - (2.0 * space),
height: bounds.height - (2.0 * space),
};
let toggler_background = Primitive::Quad {
bounds: toggler_background_bounds,
background: style.background.into(),
border_radius,
border_width: 1.0,
border_color: style.background_border.unwrap_or(style.background),
};
let toggler_foreground_bounds = Rectangle {
x: bounds.x
+ if is_active {
bounds.width - 2.0 * space - (bounds.height - (4.0 * space))
} else {
2.0 * space
},
y: bounds.y + (2.0 * space),
width: bounds.height - (4.0 * space),
height: bounds.height - (4.0 * space),
};
let toggler_foreground = Primitive::Quad {
bounds: toggler_foreground_bounds,
background: style.foreground.into(),
border_radius,
border_width: 1.0,
border_color: style.foreground_border.unwrap_or(style.foreground),
};
(
Primitive::Group {
primitives: vec![label, toggler_background, toggler_foreground],
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

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@ -1,6 +1,6 @@
use crate::{
button, checkbox, column, container, pane_grid, progress_bar, radio, row,
scrollable, slider, text, text_input, Color, Element, Font,
scrollable, slider, text, text_input, toggler, Color, Element, Font,
HorizontalAlignment, Layout, Padding, Point, Rectangle, Renderer, Size,
VerticalAlignment,
};
@ -288,3 +288,19 @@ impl pane_grid::Renderer for Null {
) {
}
}
impl toggler::Renderer for Null {
type Style = ();
const DEFAULT_SIZE: u16 = 20;
fn draw(
&mut self,
_bounds: Rectangle,
_is_checked: bool,
_is_mouse_over: bool,
_label: Self::Output,
_style: &Self::Style,
) {
}
}

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@ -36,6 +36,7 @@ pub mod space;
pub mod svg;
pub mod text;
pub mod text_input;
pub mod toggler;
pub mod tooltip;
#[doc(no_inline)]
@ -73,6 +74,8 @@ pub use text::Text;
#[doc(no_inline)]
pub use text_input::TextInput;
#[doc(no_inline)]
pub use toggler::Toggler;
#[doc(no_inline)]
pub use tooltip::Tooltip;
use crate::event::{self, Event};

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@ -0,0 +1,262 @@
//! Show toggle controls using togglers.
use std::hash::Hash;
use crate::{
event, layout, mouse, row, text, Align, Clipboard, Element, Event, Hasher,
HorizontalAlignment, Layout, Length, Point, Rectangle, Row, Text,
VerticalAlignment, Widget,
};
/// A toggler widget
///
/// # Example
///
/// ```
/// # type Toggler<Message> = iced_native::Toggler<Message, iced_native::renderer::Null>;
/// #
/// pub enum Message {
/// TogglerToggled(bool),
/// }
///
/// let is_active = true;
///
/// Toggler::new(is_active, "Toggle me!", |b| Message::TogglerToggled(b))
/// ```
///
#[allow(missing_debug_implementations)]
pub struct Toggler<Message, Renderer: self::Renderer + text::Renderer> {
is_active: bool,
on_toggle: Box<dyn Fn(bool) -> Message>,
label: String,
width: Length,
size: u16,
text_size: Option<u16>,
font: Renderer::Font,
style: Renderer::Style,
}
impl<Message, Renderer: self::Renderer + text::Renderer>
Toggler<Message, Renderer>
{
/// Creates a new [`Toggler`].
///
/// It expects:
/// * a boolean describing whether the [`Toggler`] is checked or not
/// * the label of the [`Toggler`]
/// * a function that will be called when the [`Toggler`] is toggled. It
/// will receive the new state of the [`Toggler`] and must produce a
/// `Message`.
///
/// [`Toggler`]: struct.Toggler.html
pub fn new<F>(is_active: bool, label: impl Into<String>, f: F) -> Self
where
F: 'static + Fn(bool) -> Message,
{
Toggler {
is_active,
on_toggle: Box::new(f),
label: label.into(),
width: Length::Fill,
size: <Renderer as self::Renderer>::DEFAULT_SIZE,
text_size: None,
font: Renderer::Font::default(),
style: Renderer::Style::default(),
}
}
/// Sets the size of the [`Toggler`].
///
/// [`Toggler`]: struct.Toggler.html
pub fn size(mut self, size: u16) -> Self {
self.size = size;
self
}
/// Sets the width of the [`Toggler`].
///
/// [`Toggler`]: struct.Toggler.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the text size o the [`Toggler`].
///
/// [`Toggler`]: struct.Toggler.html
pub fn text_size(mut self, text_size: u16) -> Self {
self.text_size = Some(text_size);
self
}
/// Sets the [`Font`] of the text of the [`Toggler`]
///
/// [`Toggler`]: struct.Toggler.html
/// [`Font`]: ../../struct.Font.html
pub fn font(mut self, font: Renderer::Font) -> Self {
self.font = font;
self
}
/// Sets the style of the [`Toggler`].
///
/// [`Toggler`]: struct.Toggler.html
pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
self.style = style.into();
self
}
}
impl<Message, Renderer> Widget<Message, Renderer> for Toggler<Message, Renderer>
where
Renderer: self::Renderer + text::Renderer + row::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
Length::Shrink
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
Row::<(), Renderer>::new()
.width(self.width)
.align_items(Align::Center)
.push(
Text::new(&self.label)
.font(self.font)
.width(self.width)
.size(self.text_size.unwrap_or(renderer.default_size())),
)
.push(
Row::new()
.width(Length::Units(2 * self.size))
.height(Length::Units(self.size)),
)
.layout(renderer, limits)
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) => {
let mouse_over = layout.bounds().contains(cursor_position);
if mouse_over {
messages.push((self.on_toggle)(!self.is_active));
event::Status::Captured
} else {
event::Status::Ignored
}
}
_ => event::Status::Ignored,
}
}
fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
let label_layout = children.next().unwrap();
let toggler_layout = children.next().unwrap();
let toggler_bounds = toggler_layout.bounds();
let label = text::Renderer::draw(
renderer,
defaults,
label_layout.bounds(),
&self.label,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
None,
HorizontalAlignment::Left,
VerticalAlignment::Center,
);
let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
toggler_bounds,
self.is_active,
is_mouse_over,
label,
&self.style,
)
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.label.hash(state)
}
}
/// The renderer of a [`Toggler`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Toggler`] in your user interface.
///
/// [`Toggler`]: struct.Toggler.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// The default size of a [`Toggler`].
///
/// [`Toggler`]: struct.Toggler.html
const DEFAULT_SIZE: u16;
/// Draws a [`Toggler`].
///
/// It receives:
/// * the bounds of the [`Toggler`]
/// * whether the [`Toggler`] is activated or not
/// * whether the mouse is over the [`Toggler`] or not
/// * the drawn label of the [`Toggler`]
/// * the style of the [`Toggler`]
///
/// [`Toggler`]: struct.Toggler.html
fn draw(
&mut self,
bounds: Rectangle,
is_active: bool,
is_mouse_over: bool,
label: Self::Output,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Toggler<Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + text::Renderer + row::Renderer,
Message: 'a,
{
fn from(
toggler: Toggler<Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(toggler)
}
}

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@ -17,8 +17,8 @@
mod platform {
pub use crate::renderer::widget::{
button, checkbox, container, pane_grid, pick_list, progress_bar, radio,
rule, scrollable, slider, text_input, tooltip, Column, Row, Space,
Text,
rule, scrollable, slider, text_input, toggler, tooltip, Column, Row,
Space, Text,
};
#[cfg(any(feature = "canvas", feature = "glow_canvas"))]
@ -53,7 +53,7 @@ mod platform {
button::Button, checkbox::Checkbox, container::Container, image::Image,
pane_grid::PaneGrid, pick_list::PickList, progress_bar::ProgressBar,
radio::Radio, rule::Rule, scrollable::Scrollable, slider::Slider,
svg::Svg, text_input::TextInput, tooltip::Tooltip,
svg::Svg, text_input::TextInput, toggler::Toggler, tooltip::Tooltip,
};
#[cfg(any(feature = "canvas", feature = "glow_canvas"))]

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@ -18,3 +18,4 @@ pub mod rule;
pub mod scrollable;
pub mod slider;
pub mod text_input;
pub mod toggler;

57
style/src/toggler.rs Normal file
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@ -0,0 +1,57 @@
//! Show toggle controls using togglers.
use iced_core::Color;
/// The appearance of a toggler.
#[derive(Debug)]
pub struct Style {
pub background: Color,
pub background_border: Option<Color>,
pub foreground: Color,
pub foreground_border: Option<Color>,
}
/// A set of rules that dictate the style of a toggler.
pub trait StyleSheet {
fn active(&self, is_active: bool) -> Style;
fn hovered(&self, is_active: bool) -> Style;
}
struct Default;
impl StyleSheet for Default {
fn active(&self, is_active: bool) -> Style {
Style {
background: if is_active {
Color::from_rgb(0.0, 1.0, 0.0)
} else {
Color::from_rgb(0.7, 0.7, 0.7)
},
background_border: None,
foreground: Color::WHITE,
foreground_border: None,
}
}
fn hovered(&self, is_active: bool) -> Style {
Style {
foreground: Color::from_rgb(0.95, 0.95, 0.95),
..self.active(is_active)
}
}
}
impl std::default::Default for Box<dyn StyleSheet> {
fn default() -> Self {
Box::new(Default)
}
}
impl<T> From<T> for Box<dyn StyleSheet>
where
T: 'static + StyleSheet,
{
fn from(style: T) -> Self {
Box::new(style)
}
}

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@ -20,6 +20,7 @@ pub mod rule;
pub mod scrollable;
pub mod slider;
pub mod text_input;
pub mod toggler;
pub mod tooltip;
#[doc(no_inline)]
@ -45,6 +46,8 @@ pub use slider::Slider;
#[doc(no_inline)]
pub use text_input::TextInput;
#[doc(no_inline)]
pub use toggler::Toggler;
#[doc(no_inline)]
pub use tooltip::Tooltip;
#[cfg(feature = "canvas")]

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@ -0,0 +1,9 @@
//! Show toggle controls using togglers.
use crate::Renderer;
pub use iced_graphics::toggler::{Style, StyleSheet};
/// A toggler that can be toggled
///
/// This is an alias of an `iced_native` toggler with an `iced_wgpu::Renderer`.
pub type Toggler<Message> = iced_native::Toggler<Message, Renderer>;