Make tour
a simple example instead of a crate
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@ -19,7 +19,6 @@ members = [
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"core",
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"native",
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"web",
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"examples/tour",
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]
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[features]
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Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 32 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
@ -1,12 +0,0 @@
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[package]
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name = "iced_tour"
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version = "0.0.0"
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authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
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description = "Tour example for Iced"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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edition = "2018"
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publish = false
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[dependencies]
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iced = { version = "0.1.0-alpha.1", path = "../.." }
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@ -1,66 +0,0 @@
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# Tour
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A simple UI tour showcasing different widgets that can be built using Iced. It
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also shows how the library can be integrated into an existing system.
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The example can run both on native and web platforms, using the same GUI code!
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The native renderer of the example is built on top of [`ggez`], a game library
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for Rust. Currently, it is using a [personal fork] to [add a `FontCache` type]
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and [fix some issues with HiDPI].
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The web version uses `iced_web` directly. This crate is still a work in
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progress. In particular, the styling of elements is not finished yet
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(text color, alignment, sizing, etc).
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The implementation consists of different modules:
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- __[`tour`]__ contains the actual cross-platform GUI code: __state__,
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__messages__, __update logic__ and __view logic__.
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- __[`iced_ggez`]__ implements a simple renderer for each of the used widgets
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on top of the graphics module of [`ggez`].
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- __[`widget`]__ conditionally re-exposes the correct platform widgets based
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on the target architecture.
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- __[`main`]__ integrates Iced with [`ggez`] and connects the [`tour`] with
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the native [`renderer`].
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- __[`lib`]__ exposes the [`tour`] types and conditionally implements the
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WebAssembly entrypoint in the [`web`] module.
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The conditional compilation awkwardness from targetting both native and web
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platforms should be handled seamlessly by the `iced` crate in the near future!
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If you want to run it as a native app:
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```
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cd examples/tour
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cargo run
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```
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If you want to run it on web, you will need [`wasm-pack`]:
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```
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cd examples/tour
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wasm-pack build --target web
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```
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Then, simply serve the directory with any HTTP server. For instance:
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```
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python3 -m http.server
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```
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[![Tour - Iced][gui_gif]][gui_gfycat]
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[`ggez`]: https://github.com/ggez/ggez
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[`tour`]: src/tour.rs
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[`iced_ggez`]: src/iced_ggez
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[`renderer`]: src/iced_ggez/renderer
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[`widget`]: src/widget.rs
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[`main`]: src/main.rs
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[`lib`]: src/lib.rs
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[`web`]: src/web.rs
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[`wasm-pack`]: https://rustwasm.github.io/wasm-pack/installer/
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[personal fork]: https://github.com/hecrj/ggez
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[add a `FontCache` type]: https://github.com/ggez/ggez/pull/679
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[fix some issues with HiDPI]: https://github.com/hecrj/ggez/commit/dfe2fd2423c51a6daf42c75f66dfaeaacd439fb1
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[gui_gif]: https://thumbs.gfycat.com/VeneratedSourAurochs-small.gif
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[gui_gfycat]: https://gfycat.com/veneratedsouraurochs
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@ -54,7 +54,7 @@ impl Renderer {
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// TODO: Think about font loading strategy
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// Loading system fonts with fallback may be a good idea
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let font: &[u8] =
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include_bytes!("../../examples/tour/resources/Roboto-Regular.ttf");
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include_bytes!("../../examples/resources/Roboto-Regular.ttf");
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let glyph_brush = GlyphBrushBuilder::using_font_bytes(font)
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.build(&mut device, TextureFormat::Bgra8UnormSrgb);
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