Add platform specific settings
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@ -34,6 +34,9 @@ iced_wgpu = { version = "0.1.0", path = "wgpu" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_web = { version = "0.1.0", path = "web" }
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[target.'cfg(target_os = "windows")'.dependencies.winapi]
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version = "0.3.6"
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[dev-dependencies]
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env_logger = "0.7"
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serde = { version = "1.0", features = ["derive"] }
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@ -1,5 +1,15 @@
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//! Configure your application.
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#[cfg(target_os = "windows")]
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#[path = "windows.rs"]
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pub mod platform;
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#[cfg(not(target_os = "windows"))]
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#[path = "not_windows.rs"]
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pub mod platform;
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pub use platform::PlatformSpecific;
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/// The settings of an application.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Settings {
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@ -22,6 +32,9 @@ pub struct Window {
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/// Whether the window should have a border, a title bar, etc.
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pub decorations: bool,
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/// Platform specific Setting.
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pub platform_specific: PlatformSpecific,
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}
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impl Default for Window {
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@ -30,6 +43,7 @@ impl Default for Window {
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size: (1024, 768),
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resizable: true,
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decorations: true,
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platform_specific: Default::default(),
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}
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}
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}
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@ -42,6 +56,7 @@ impl From<Settings> for iced_winit::Settings {
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size: settings.window.size,
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resizable: settings.window.resizable,
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decorations: settings.window.decorations,
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platform_specific: settings.window.platform_specific.into(),
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},
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}
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}
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14
src/settings/not_windows.rs
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14
src/settings/not_windows.rs
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@ -0,0 +1,14 @@
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#![cfg(not(target_os = "windows"))]
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//! Platform specific settings for not Windows.
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/// The platform specific window settings of an application.
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#[cfg(not(target_os = "windows"))]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct PlatformSpecific {}
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#[cfg(not(target_os = "windows"))]
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impl From<PlatformSpecific> for iced_winit::settings::PlatformSpecific {
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fn from(_: PlatformSpecific) -> iced_winit::settings::PlatformSpecific {
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iced_winit::settings::PlatformSpecific {}
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}
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}
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21
src/settings/windows.rs
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21
src/settings/windows.rs
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@ -0,0 +1,21 @@
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#![cfg(target_os = "windows")]
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//! Platform specific settings for Windows.
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/// The platform specific window settings of an application.
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#[cfg(target_os = "windows")]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct PlatformSpecific {
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/// Parent Window
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pub parent: Option<winapi::shared::windef::HWND>,
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}
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#[cfg(target_os = "windows")]
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impl From<PlatformSpecific> for iced_winit::settings::PlatformSpecific {
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fn from(
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platform_specific: PlatformSpecific,
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) -> iced_winit::settings::PlatformSpecific {
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iced_winit::settings::PlatformSpecific {
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parent: platform_specific.parent,
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}
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}
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}
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@ -15,3 +15,6 @@ iced_native = { version = "0.1.0-alpha", path = "../native" }
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winit = { version = "0.20.0-alpha3", git = "https://github.com/rust-windowing/winit", rev = "709808eb4e69044705fcb214bcc30556db761405"}
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futures = { version = "0.3", features = ["thread-pool"] }
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log = "0.4"
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[target.'cfg(target_os = "windows")'.dependencies.winapi]
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version = "0.3.6"
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@ -98,6 +98,7 @@ pub trait Application: Sized {
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let (width, height) = settings.window.size;
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#[cfg(not(target_os = "windows"))]
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let window = WindowBuilder::new()
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.with_title(&title)
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.with_inner_size(winit::dpi::LogicalSize {
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@ -109,6 +110,26 @@ pub trait Application: Sized {
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.build(&event_loop)
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.expect("Open window");
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#[cfg(target_os = "windows")]
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let window = {
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use winit::platform::windows::WindowBuilderExtWindows;
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let mut window_builder = WindowBuilder::new()
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.with_title(&title)
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.with_inner_size(winit::dpi::LogicalSize {
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width: f64::from(width),
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height: f64::from(height),
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})
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.with_resizable(settings.window.resizable)
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.with_decorations(settings.window.decorations);
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if let Some(parent) = settings.window.platform_specific.parent {
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window_builder = window_builder.with_parent_window(parent);
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}
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window_builder.build(&event_loop).expect("Open window")
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};
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let dpi = window.hidpi_factor();
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let mut size = window.inner_size();
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let mut new_size: Option<winit::dpi::LogicalSize> = None;
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@ -1,5 +1,15 @@
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//! Configure your application.
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#[cfg(target_os = "windows")]
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#[path = "windows.rs"]
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pub mod platform;
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#[cfg(not(target_os = "windows"))]
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#[path = "not_windows.rs"]
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pub mod platform;
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pub use platform::PlatformSpecific;
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/// The settings of an application.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Settings {
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@ -20,6 +30,9 @@ pub struct Window {
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/// Whether the window should have a border, a title bar, etc.
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pub decorations: bool,
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/// Platform specific Setting.
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pub platform_specific: platform::PlatformSpecific,
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}
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impl Default for Window {
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@ -28,6 +41,7 @@ impl Default for Window {
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size: (1024, 768),
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resizable: true,
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decorations: true,
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platform_specific: Default::default(),
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}
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}
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}
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6
winit/src/settings/not_windows.rs
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6
winit/src/settings/not_windows.rs
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@ -0,0 +1,6 @@
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#![cfg(not(target_os = "windows"))]
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//! Platform specific settings for not Windows.
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/// The platform specific window settings of an application.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct PlatformSpecific {}
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9
winit/src/settings/windows.rs
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9
winit/src/settings/windows.rs
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@ -0,0 +1,9 @@
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#![cfg(target_os = "windows")]
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//! Platform specific settings for Windows.
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/// The platform specific window settings of an application.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct PlatformSpecific {
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/// Parent Window
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pub parent: Option<winapi::shared::windef::HWND>,
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}
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