Remove redundant f32
conversions in image::Viewer
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parent
cf97982929
commit
4eb5779542
@ -371,12 +371,11 @@ impl State {
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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fn pan(&mut self, x: f32, y: f32, bounds: Rectangle, image_size: Size) {
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let hidden_width = ((image_size.width - bounds.width) as f32 / 2.0)
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.max(0.0)
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.round();
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let hidden_height = ((image_size.height - bounds.height) as f32 / 2.0)
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.max(0.0)
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.round();
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let hidden_width =
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(image_size.width - bounds.width / 2.0).max(0.0).round();
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let hidden_height =
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(image_size.height - bounds.height / 2.0).max(0.0).round();
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let delta_x = x - self.starting_cursor_pos.unwrap().x;
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let delta_y = y - self.starting_cursor_pos.unwrap().y;
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@ -400,12 +399,11 @@ impl State {
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/// [`Viewer`]: struct.Viewer.html
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/// [`State`]: struct.State.html
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fn offset(&self, bounds: Rectangle, image_size: Size) -> Vector {
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let hidden_width = ((image_size.width - bounds.width) as f32 / 2.0)
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.max(0.0)
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.round();
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let hidden_height = ((image_size.height - bounds.height) as f32 / 2.0)
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.max(0.0)
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.round();
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let hidden_width =
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(image_size.width - bounds.width / 2.0).max(0.0).round();
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let hidden_height =
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(image_size.height - bounds.height / 2.0).max(0.0).round();
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Vector::new(
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self.current_offset
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