Draft drawing logic for Content and TitleBar

This commit is contained in:
Héctor Ramón Jiménez 2020-06-05 06:52:07 +02:00
parent a11bcf5af0
commit 4e1e0e0890
5 changed files with 275 additions and 33 deletions

View File

@ -119,11 +119,63 @@ where
fn draw_pane<Message>(
&mut self,
defaults: &Self::Defaults,
_title_bar: Option<&TitleBar<'_, Message, Self>>,
body: &Element<'_, Message, Self>,
layout: Layout<'_>,
title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
body: (&Element<'_, Message, Self>, Layout<'_>),
cursor_position: Point,
) -> Self::Output {
body.draw(self, defaults, layout, cursor_position)
let (body, body_layout) = body;
let (body_primitive, body_interaction) =
body.draw(self, defaults, body_layout, cursor_position);
if let Some((title_bar, title_bar_layout)) = title_bar {
let (title_bar_primitive, title_bar_interaction) = title_bar.draw(
self,
defaults,
title_bar_layout,
cursor_position,
);
(
Primitive::Group {
primitives: vec![title_bar_primitive, body_primitive],
},
if title_bar_interaction > body_interaction {
title_bar_interaction
} else {
body_interaction
},
)
} else {
(body_primitive, body_interaction)
}
}
fn draw_title_bar<Message>(
&mut self,
defaults: &Self::Defaults,
style: &<Self as iced_native::container::Renderer>::Style,
title: (&Element<'_, Message, Self>, Layout<'_>),
controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
cursor_position: Point,
) -> Self::Output {
let (title, title_layout) = title;
let (title_primitive, _) =
title.draw(self, defaults, title_layout, cursor_position);
if let Some((controls, controls_layout)) = controls {
let (controls_primitive, controls_interaction) =
controls.draw(self, defaults, controls_layout, cursor_position);
(
Primitive::Group {
primitives: vec![title_primitive, controls_primitive],
},
controls_interaction,
)
} else {
(title_primitive, mouse::Interaction::default())
}
}
}

View File

@ -29,8 +29,8 @@ pub use state::{Focus, State};
pub use title_bar::TitleBar;
use crate::{
keyboard, layout, mouse, Clipboard, Element, Event, Hasher, Layout, Length,
Point, Size, Widget,
container, keyboard, layout, mouse, row, Clipboard, Element, Event, Hasher,
Layout, Length, Point, Size, Widget,
};
/// A collection of panes distributed using either vertical or horizontal splits
@ -86,7 +86,7 @@ use crate::{
/// [`PaneGrid`]: struct.PaneGrid.html
/// [`State`]: struct.State.html
#[allow(missing_debug_implementations)]
pub struct PaneGrid<'a, Message, Renderer> {
pub struct PaneGrid<'a, Message, Renderer: container::Renderer> {
state: &'a mut state::Internal,
pressed_modifiers: &'a mut keyboard::ModifiersState,
elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
@ -99,7 +99,10 @@ pub struct PaneGrid<'a, Message, Renderer> {
on_key_press: Option<Box<dyn Fn(KeyPressEvent) -> Option<Message> + 'a>>,
}
impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer>
where
Renderer: container::Renderer,
{
/// Creates a [`PaneGrid`] with the given [`State`] and view function.
///
/// The view function will be called to display each [`Pane`] present in the
@ -362,7 +365,7 @@ pub struct KeyPressEvent {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for PaneGrid<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: self::Renderer + container::Renderer,
{
fn width(&self) -> Length {
self.width
@ -604,7 +607,8 @@ where
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
renderer.draw(
self::Renderer::draw(
renderer,
defaults,
&self.elements,
self.state.picked_pane(),
@ -636,7 +640,7 @@ where
///
/// [`PaneGrid`]: struct.PaneGrid.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer + Sized {
pub trait Renderer: crate::Renderer + container::Renderer + Sized {
/// Draws a [`PaneGrid`].
///
/// It receives:
@ -672,9 +676,17 @@ pub trait Renderer: crate::Renderer + Sized {
fn draw_pane<Message>(
&mut self,
defaults: &Self::Defaults,
title_bar: Option<&TitleBar<'_, Message, Self>>,
body: &Element<'_, Message, Self>,
layout: Layout<'_>,
title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
body: (&Element<'_, Message, Self>, Layout<'_>),
cursor_position: Point,
) -> Self::Output;
fn draw_title_bar<Message>(
&mut self,
defaults: &Self::Defaults,
style: &Self::Style,
title: (&Element<'_, Message, Self>, Layout<'_>),
controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
cursor_position: Point,
) -> Self::Output;
}
@ -682,7 +694,7 @@ pub trait Renderer: crate::Renderer + Sized {
impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer,
Renderer: 'a + self::Renderer + row::Renderer,
Message: 'a,
{
fn from(

View File

@ -1,16 +1,20 @@
use crate::container;
use crate::layout;
use crate::pane_grid::{self, TitleBar};
use crate::{Clipboard, Element, Event, Hasher, Layout, Point};
use crate::{Clipboard, Element, Event, Hasher, Layout, Point, Size};
/// The content of a [`Pane`].
///
/// [`Pane`]: struct.Pane.html
pub struct Content<'a, Message, Renderer> {
pub struct Content<'a, Message, Renderer: container::Renderer> {
title_bar: Option<TitleBar<'a, Message, Renderer>>,
body: Element<'a, Message, Renderer>,
}
impl<'a, Message, Renderer> Content<'a, Message, Renderer> {
impl<'a, Message, Renderer> Content<'a, Message, Renderer>
where
Renderer: container::Renderer,
{
pub fn new(body: impl Into<Element<'a, Message, Renderer>>) -> Self {
Self {
title_bar: None,
@ -29,7 +33,7 @@ impl<'a, Message, Renderer> Content<'a, Message, Renderer> {
impl<'a, Message, Renderer> Content<'a, Message, Renderer>
where
Renderer: pane_grid::Renderer,
Renderer: pane_grid::Renderer + container::Renderer,
{
pub fn draw(
&self,
@ -38,13 +42,25 @@ where
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
renderer.draw_pane(
defaults,
self.title_bar.as_ref(),
&self.body,
layout,
cursor_position,
)
if let Some(title_bar) = &self.title_bar {
let mut children = layout.children();
let title_bar_layout = children.next().unwrap();
let body_layout = children.next().unwrap();
renderer.draw_pane(
defaults,
Some((title_bar, title_bar_layout)),
(&self.body, body_layout),
cursor_position,
)
} else {
renderer.draw_pane(
defaults,
None,
(&self.body, layout),
cursor_position,
)
}
}
pub(crate) fn is_over_drag_target(
@ -60,7 +76,34 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.body.layout(renderer, limits)
if let Some(title_bar) = &self.title_bar {
let max_size = limits.max();
let title_bar_layout = title_bar
.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
let title_bar_size = title_bar_layout.size();
let mut body_layout = self.body.layout(
renderer,
&layout::Limits::new(
Size::ZERO,
Size::new(
max_size.width,
max_size.height - title_bar_size.height,
),
),
);
body_layout.move_to(Point::new(0.0, title_bar_size.height));
layout::Node::with_children(
max_size,
vec![title_bar_layout, body_layout],
)
} else {
self.body.layout(renderer, limits)
}
}
pub(crate) fn on_event(
@ -86,3 +129,13 @@ where
self.body.hash_layout(state);
}
}
impl<'a, T, Message, Renderer> From<T> for Content<'a, Message, Renderer>
where
T: Into<Element<'a, Message, Renderer>>,
Renderer: pane_grid::Renderer + container::Renderer,
{
fn from(element: T) -> Self {
Self::new(element)
}
}

View File

@ -1,6 +1,119 @@
use crate::Element;
use crate::container;
use crate::layout;
use crate::pane_grid;
use crate::{Element, Layout, Point, Size};
pub struct TitleBar<'a, Message, Renderer> {
title: String,
buttons: Option<Element<'a, Message, Renderer>>,
pub struct TitleBar<'a, Message, Renderer: container::Renderer> {
title: Element<'a, Message, Renderer>,
controls: Option<Element<'a, Message, Renderer>>,
padding: u16,
style: Renderer::Style,
}
impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
where
Renderer: container::Renderer,
{
pub fn new(title: impl Into<Element<'a, Message, Renderer>>) -> Self {
Self {
title: title.into(),
controls: None,
padding: 0,
style: Renderer::Style::default(),
}
}
pub fn controls(
mut self,
controls: impl Into<Element<'a, Message, Renderer>>,
) -> Self {
self.controls = Some(controls.into());
self
}
/// Sets the padding of the [`TitleBar`].
///
/// [`TitleBar`]: struct.TitleBar.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
}
impl<'a, Message, Renderer> TitleBar<'a, Message, Renderer>
where
Renderer: pane_grid::Renderer,
{
pub fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
if let Some(controls) = &self.controls {
let mut children = layout.children();
let title_layout = children.next().unwrap();
let controls_layout = children.next().unwrap();
renderer.draw_title_bar(
defaults,
&self.style,
(&self.title, title_layout),
Some((controls, controls_layout)),
cursor_position,
)
} else {
renderer.draw_title_bar(
defaults,
&self.style,
(&self.title, layout),
None,
cursor_position,
)
}
}
pub(crate) fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let padding = f32::from(self.padding);
let limits = limits.pad(padding);
let mut node = if let Some(controls) = &self.controls {
let max_size = limits.max();
let title_layout = self
.title
.layout(renderer, &layout::Limits::new(Size::ZERO, max_size));
let title_size = title_layout.size();
let mut controls_layout = controls.layout(
renderer,
&layout::Limits::new(
Size::ZERO,
Size::new(
max_size.width - title_size.width,
max_size.height,
),
),
);
controls_layout.move_to(Point::new(title_size.width, 0.0));
layout::Node::with_children(
max_size,
vec![title_layout, controls_layout],
)
} else {
self.title.layout(renderer, &limits)
};
node.move_to(Point::new(padding, padding));
node
}
}

View File

@ -11,8 +11,8 @@
use crate::Renderer;
pub use iced_native::pane_grid::{
Axis, Configuration, Content, Direction, DragEvent, Focus, KeyPressEvent,
Node, Pane, ResizeEvent, Split, State,
Axis, Configuration, Direction, DragEvent, Focus, KeyPressEvent, Node,
Pane, ResizeEvent, Split, State,
};
/// A collection of panes distributed using either vertical or horizontal splits
@ -22,3 +22,15 @@ pub use iced_native::pane_grid::{
///
/// This is an alias of an `iced_native` pane grid with an `iced_wgpu::Renderer`.
pub type PaneGrid<'a, Message> = iced_native::PaneGrid<'a, Message, Renderer>;
/// The content of a [`Pane`].
///
/// [`Pane`]: struct.Pane.html
pub type Content<'a, Message> =
iced_native::pane_grid::Content<'a, Message, Renderer>;
/// The title bar of a [`Pane`].
///
/// [`Pane`]: struct.Pane.html
pub type TitleBar<'a, Message> =
iced_native::pane_grid::TitleBar<'a, Message, Renderer>;