Write documentation for iced_glutin
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//! Create interactive, native cross-platform applications.
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use crate::{mouse, Executor, Runtime, Size};
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use iced_graphics::window;
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use iced_graphics::Viewport;
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use iced_winit::application;
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use iced_winit::conversion;
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use iced_winit::{program, Clipboard, Debug, Proxy, Settings};
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use iced_winit::{Clipboard, Debug, Proxy, Settings};
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pub use iced_winit::Application;
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pub use iced_winit::{program, Program};
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/// Runs an [`Application`] with an executor, compositor, and the provided
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/// settings.
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///
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/// [`Application`]: trait.Application.html
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pub fn run<A, E, C>(
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settings: Settings<A::Flags>,
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compositor_settings: C::Settings,
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@ -1,15 +1,23 @@
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//#![deny(missing_docs)]
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//! A windowing shell for [`iced`], on top of [`glutin`].
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//!
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//! [`iced`]: https://github.com/hecrj/iced
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//! [`glutin`]: https://github.com/rust-windowing/glutin
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#![deny(missing_docs)]
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#![deny(missing_debug_implementations)]
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#![deny(unused_results)]
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#![deny(unsafe_code)]
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#![forbid(rust_2018_idioms)]
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pub use glutin;
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#[doc(no_inline)]
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pub use iced_native::*;
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pub mod application;
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pub use application::Application;
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pub use iced_winit::settings::{self, Settings};
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pub use iced_winit::settings;
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pub use iced_winit::Mode;
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#[doc(no_inline)]
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pub use application::Application;
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#[doc(no_inline)]
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pub use settings::Settings;
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@ -5,7 +5,7 @@ mod state;
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pub use state::State;
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/// An interactive, native cross-platform program.
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/// The core of a user interface application following The Elm Architecture.
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pub trait Program: Sized {
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/// The graphics backend to use to draw the [`Program`].
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///
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@ -18,6 +18,8 @@ use iced_native::program::{self, Program};
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///
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/// When using an [`Application`] with the `debug` feature enabled, a debug view
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/// can be toggled by pressing `F12`.
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///
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/// [`Application`]: trait.Application.html
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pub trait Application: Program {
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/// The data needed to initialize your [`Application`].
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///
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@ -36,7 +38,7 @@ pub trait Application: Program {
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///
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/// [`Application`]: trait.Application.html
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/// [`run`]: #method.run.html
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/// [`Settings`]: struct.Settings.html
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/// [`Settings`]: ../settings/struct.Settings.html
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fn new(flags: Self::Flags) -> (Self, Command<Self::Message>);
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/// Returns the current title of the [`Application`].
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