Fix bezier_tool
placeholder text alignment
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@ -12,8 +12,8 @@ mod bezier {
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// implemented by `iced_wgpu` and other renderers.
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// implemented by `iced_wgpu` and other renderers.
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use iced_native::{
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use iced_native::{
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input, layout, Clipboard, Color, Element, Event, Font, Hasher,
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input, layout, Clipboard, Color, Element, Event, Font, Hasher,
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HorizontalAlignment, Layout, Length, MouseCursor, Point, Size, Vector,
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HorizontalAlignment, Layout, Length, MouseCursor, Point, Rectangle,
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VerticalAlignment, Widget,
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Size, Vector, VerticalAlignment, Widget,
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};
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};
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use iced_wgpu::{
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use iced_wgpu::{
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triangle::{Mesh2D, Vertex2D},
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triangle::{Mesh2D, Vertex2D},
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@ -189,7 +189,11 @@ mod bezier {
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&& self.state.pending.is_none()
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&& self.state.pending.is_none()
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{
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{
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let instructions = Primitive::Text {
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let instructions = Primitive::Text {
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bounds,
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bounds: Rectangle {
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x: bounds.center_x(),
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y: bounds.center_y(),
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..bounds
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},
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color: Color {
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color: Color {
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a: defaults.text.color.a * 0.7,
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a: defaults.text.color.a * 0.7,
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..defaults.text.color
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..defaults.text.color
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