Update bytemuck
dependency in iced_graphics
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@ -12,11 +12,14 @@ font-icons = []
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opengl = []
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[dependencies]
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bytemuck = "1.2"
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glam = "0.9"
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raw-window-handle = "0.3"
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thiserror = "1.0"
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[dependencies.bytemuck]
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version = "1.4"
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features = ["derive"]
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[dependencies.iced_native]
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version = "0.2"
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path = "../native"
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@ -1,4 +1,5 @@
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//! Draw geometry using meshes of triangles.
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use bytemuck::{Pod, Zeroable};
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/// A set of [`Vertex2D`] and indices representing a list of triangles.
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///
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@ -16,7 +17,7 @@ pub struct Mesh2D {
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}
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/// A two-dimensional vertex with some color in __linear__ RGBA.
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#[derive(Copy, Clone, Debug)]
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#[derive(Copy, Clone, Debug, Zeroable, Pod)]
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#[repr(C)]
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pub struct Vertex2D {
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/// The vertex position
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@ -24,9 +25,3 @@ pub struct Vertex2D {
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/// The vertex color in __linear__ RGBA.
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pub color: [f32; 4],
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}
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#[allow(unsafe_code)]
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unsafe impl bytemuck::Zeroable for Vertex2D {}
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#[allow(unsafe_code)]
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unsafe impl bytemuck::Pod for Vertex2D {}
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