Implement event capturing for `Canvas`
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3aca177132
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@ -69,7 +69,8 @@ impl Sandbox for Example {
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mod bezier {
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use iced::{
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canvas::{self, Canvas, Cursor, Event, Frame, Geometry, Path, Stroke},
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canvas::event::{self, Event},
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canvas::{self, Canvas, Cursor, Frame, Geometry, Path, Stroke},
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mouse, Element, Length, Point, Rectangle,
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};
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@ -109,41 +110,51 @@ mod bezier {
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event: Event,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Option<Curve> {
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let cursor_position = cursor.position_in(&bounds)?;
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) -> (event::Status, Option<Curve>) {
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let cursor_position =
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if let Some(position) = cursor.position_in(&bounds) {
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position
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} else {
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return (event::Status::Ignored, None);
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};
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match event {
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Event::Mouse(mouse_event) => match mouse_event {
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mouse::Event::ButtonPressed(mouse::Button::Left) => {
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match self.state.pending {
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None => {
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self.state.pending = Some(Pending::One {
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from: cursor_position,
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});
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None
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}
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Some(Pending::One { from }) => {
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self.state.pending = Some(Pending::Two {
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from,
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to: cursor_position,
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});
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Event::Mouse(mouse_event) => {
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let message = match mouse_event {
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mouse::Event::ButtonPressed(mouse::Button::Left) => {
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match self.state.pending {
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None => {
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self.state.pending = Some(Pending::One {
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from: cursor_position,
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});
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None
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}
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Some(Pending::Two { from, to }) => {
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self.state.pending = None;
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None
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}
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Some(Pending::One { from }) => {
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self.state.pending = Some(Pending::Two {
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from,
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to: cursor_position,
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});
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Some(Curve {
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from,
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to,
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control: cursor_position,
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})
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None
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}
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Some(Pending::Two { from, to }) => {
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self.state.pending = None;
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Some(Curve {
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from,
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to,
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control: cursor_position,
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})
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}
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}
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}
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}
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_ => None,
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},
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_ => None,
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_ => None,
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};
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(event::Status::Captured, message)
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}
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_ => (event::Status::Ignored, None),
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}
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}
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@ -153,9 +153,8 @@ impl Application for GameOfLife {
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mod grid {
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use crate::Preset;
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use iced::{
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canvas::{
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self, Cache, Canvas, Cursor, Event, Frame, Geometry, Path, Text,
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},
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canvas::event::{self, Event},
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canvas::{self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text},
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mouse, Color, Element, HorizontalAlignment, Length, Point, Rectangle,
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Size, Vector, VerticalAlignment,
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};
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@ -328,12 +327,18 @@ mod grid {
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event: Event,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Option<Message> {
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) -> (event::Status, Option<Message>) {
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if let Event::Mouse(mouse::Event::ButtonReleased(_)) = event {
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self.interaction = Interaction::None;
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}
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let cursor_position = cursor.position_in(&bounds)?;
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let cursor_position =
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if let Some(position) = cursor.position_in(&bounds) {
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position
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} else {
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return (event::Status::Ignored, None);
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};
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let cell = Cell::at(self.project(cursor_position, bounds.size()));
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let is_populated = self.state.contains(&cell);
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@ -345,28 +350,32 @@ mod grid {
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match event {
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Event::Mouse(mouse_event) => match mouse_event {
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mouse::Event::ButtonPressed(button) => match button {
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mouse::Button::Left => {
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self.interaction = if is_populated {
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Interaction::Erasing
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} else {
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Interaction::Drawing
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};
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mouse::Event::ButtonPressed(button) => {
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let message = match button {
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mouse::Button::Left => {
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self.interaction = if is_populated {
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Interaction::Erasing
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} else {
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Interaction::Drawing
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};
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populate.or(unpopulate)
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}
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mouse::Button::Right => {
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self.interaction = Interaction::Panning {
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translation: self.translation,
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start: cursor_position,
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};
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populate.or(unpopulate)
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}
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mouse::Button::Right => {
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self.interaction = Interaction::Panning {
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translation: self.translation,
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start: cursor_position,
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};
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None
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}
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_ => None,
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},
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None
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}
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_ => None,
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};
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(event::Status::Captured, message)
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}
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mouse::Event::CursorMoved { .. } => {
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match self.interaction {
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let message = match self.interaction {
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Interaction::Drawing => populate,
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Interaction::Erasing => unpopulate,
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Interaction::Panning { translation, start } => {
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@ -380,7 +389,14 @@ mod grid {
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None
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}
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_ => None,
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}
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};
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let event_status = match self.interaction {
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Interaction::None => event::Status::Ignored,
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_ => event::Status::Captured,
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};
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(event_status, message)
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}
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mouse::Event::WheelScrolled { delta } => match delta {
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mouse::ScrollDelta::Lines { y, .. }
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@ -413,12 +429,12 @@ mod grid {
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self.grid_cache.clear();
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}
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None
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(event::Status::Captured, None)
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}
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},
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_ => None,
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_ => (event::Status::Ignored, None),
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},
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_ => None,
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_ => (event::Status::Ignored, None),
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}
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}
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@ -16,11 +16,11 @@ use iced_native::{
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use std::hash::Hash;
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use std::marker::PhantomData;
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pub mod event;
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pub mod path;
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mod cache;
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mod cursor;
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mod event;
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mod fill;
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mod frame;
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mod geometry;
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@ -184,11 +184,14 @@ where
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let cursor = Cursor::from_window_position(cursor_position);
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if let Some(canvas_event) = canvas_event {
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if let Some(message) =
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self.program.update(canvas_event, bounds, cursor)
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{
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let (event_status, message) =
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self.program.update(canvas_event, bounds, cursor);
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if let Some(message) = message {
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messages.push(message);
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}
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return event_status;
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}
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event::Status::Ignored
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@ -1,3 +1,4 @@
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//! Handle events of a canvas.
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use iced_native::keyboard;
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use iced_native::mouse;
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@ -1,4 +1,5 @@
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use crate::canvas::{Cursor, Event, Geometry};
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use crate::canvas::event::{self, Event};
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use crate::canvas::{Cursor, Geometry};
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use iced_native::{mouse, Rectangle};
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/// The state and logic of a [`Canvas`].
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@ -27,8 +28,8 @@ pub trait Program<Message> {
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_event: Event,
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_bounds: Rectangle,
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_cursor: Cursor,
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) -> Option<Message> {
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None
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) -> (event::Status, Option<Message>) {
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(event::Status::Ignored, None)
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}
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/// Draws the state of the [`Program`], producing a bunch of [`Geometry`].
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@ -67,7 +68,7 @@ where
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event: Event,
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bounds: Rectangle,
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cursor: Cursor,
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) -> Option<Message> {
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) -> (event::Status, Option<Message>) {
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T::update(self, event, bounds, cursor)
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}
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