Remove padding from triangle
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b40c441646
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@ -425,18 +425,12 @@ impl Pipeline {
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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struct Uniforms {
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transform: [f32; 16],
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// We need to align this to 256 bytes to please `wgpu`...
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// TODO: Be smarter and stop wasting memory!
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_padding_a: [f32; 32],
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_padding_b: [f32; 16],
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}
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impl Default for Uniforms {
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fn default() -> Self {
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Self {
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transform: *Transformation::identity().as_ref(),
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_padding_a: [0.0; 32],
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_padding_b: [0.0; 16],
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}
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}
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}
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@ -445,8 +439,6 @@ impl From<Transformation> for Uniforms {
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fn from(transformation: Transformation) -> Uniforms {
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Self {
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transform: transformation.into(),
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_padding_a: [0.0; 32],
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_padding_b: [0.0; 16],
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}
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}
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}
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