Ask for a Size in Frame::new
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@ -61,7 +61,7 @@ impl Cache {
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}
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}
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let mut frame = Frame::new(new_bounds.width, new_bounds.height);
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let mut frame = Frame::new(new_bounds);
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input.draw(&mut frame);
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let primitive = Arc::new(frame.into_primitive());
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@ -10,8 +10,7 @@ use crate::{
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/// [`Canvas`]: struct.Canvas.html
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#[derive(Debug)]
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pub struct Frame {
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width: f32,
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height: f32,
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size: Size,
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buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
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primitives: Vec<Primitive>,
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transforms: Transforms,
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@ -36,10 +35,9 @@ impl Frame {
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/// top-left corner of its bounds.
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///
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/// [`Frame`]: struct.Frame.html
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pub fn new(width: f32, height: f32) -> Frame {
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pub fn new(size: Size) -> Frame {
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Frame {
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width,
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height,
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size,
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buffers: lyon::tessellation::VertexBuffers::new(),
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primitives: Vec::new(),
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transforms: Transforms {
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@ -57,7 +55,7 @@ impl Frame {
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn width(&self) -> f32 {
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self.width
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self.size.width
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}
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/// Returns the width of the [`Frame`].
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@ -65,7 +63,7 @@ impl Frame {
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn height(&self) -> f32 {
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self.height
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self.size.height
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}
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/// Returns the dimensions of the [`Frame`].
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@ -73,7 +71,7 @@ impl Frame {
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn size(&self) -> Size {
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Size::new(self.width, self.height)
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self.size
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}
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/// Returns the coordinate of the center of the [`Frame`].
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@ -81,7 +79,7 @@ impl Frame {
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn center(&self) -> Point {
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Point::new(self.width / 2.0, self.height / 2.0)
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Point::new(self.size.width / 2.0, self.size.height / 2.0)
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}
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/// Draws the given [`Path`] on the [`Frame`] by filling it with the
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