Merge pull request #319 from tarkah/image-pane

Add `ImagePane` widget
This commit is contained in:
Héctor Ramón 2020-12-18 23:29:51 +01:00 committed by GitHub
commit 0e9f649cb7
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7 changed files with 466 additions and 7 deletions

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@ -29,5 +29,5 @@ jobs:
run: cargo check --package iced --target wasm32-unknown-unknown
- name: Check compilation of `tour` example
run: cargo build --package tour --target wasm32-unknown-unknown
- name: Check compilation of `pokedex` example
run: cargo build --package pokedex --target wasm32-unknown-unknown
- name: Check compilation of `todos` example
run: cargo build --package todos --target wasm32-unknown-unknown

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@ -1,6 +1,6 @@
use iced::{
button, futures, image, Align, Application, Button, Column, Command,
Container, Element, Image, Length, Row, Settings, Text,
Container, Element, Length, Row, Settings, Text,
};
pub fn main() -> iced::Result {
@ -112,16 +112,20 @@ struct Pokemon {
name: String,
description: String,
image: image::Handle,
image_viewer: image::viewer::State,
}
impl Pokemon {
const TOTAL: u16 = 807;
fn view(&self) -> Element<Message> {
fn view(&mut self) -> Element<Message> {
Row::new()
.spacing(20)
.align_items(Align::Center)
.push(Image::new(self.image.clone()))
.push(image::Viewer::new(
&mut self.image_viewer,
self.image.clone(),
))
.push(
Column::new()
.spacing(20)
@ -200,6 +204,7 @@ impl Pokemon {
.map(|c| if c.is_control() { ' ' } else { c })
.collect(),
image,
image_viewer: image::viewer::State::new(),
})
}

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@ -1,11 +1,14 @@
//! Display images in your user interface.
pub mod viewer;
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::image;
use iced_native::mouse;
use iced_native::Layout;
pub use iced_native::image::{Handle, Image};
pub use iced_native::image::{Handle, Image, Viewer};
impl<B> image::Renderer for Renderer<B>
where

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@ -0,0 +1,55 @@
//! Zoom and pan on an image.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::image;
use iced_native::image::viewer;
use iced_native::mouse;
use iced_native::{Rectangle, Size, Vector};
impl<B> viewer::Renderer for Renderer<B>
where
B: Backend + backend::Image,
{
fn draw(
&mut self,
state: &viewer::State,
bounds: Rectangle,
image_size: Size,
translation: Vector,
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output {
(
{
Primitive::Clip {
bounds,
content: Box::new(Primitive::Translate {
translation,
content: Box::new(Primitive::Image {
handle,
bounds: Rectangle {
x: bounds.x,
y: bounds.y,
..Rectangle::with_size(image_size)
},
}),
}),
offset: Vector::new(0, 0),
}
},
{
if state.is_cursor_grabbed() {
mouse::Interaction::Grabbing
} else if is_mouse_over
&& (image_size.width > bounds.width
|| image_size.height > bounds.height)
{
mouse::Interaction::Grab
} else {
mouse::Interaction::Idle
}
},
)
}
}

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@ -1,4 +1,7 @@
//! Display images in your user interface.
pub mod viewer;
pub use viewer::Viewer;
use crate::layout;
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};

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@ -0,0 +1,392 @@
//! Zoom and pan on an image.
use crate::event::{self, Event};
use crate::image;
use crate::layout;
use crate::mouse;
use crate::{
Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
Widget,
};
use std::hash::Hash;
/// A frame that displays an image with the ability to zoom in/out and pan.
#[allow(missing_debug_implementations)]
pub struct Viewer<'a> {
state: &'a mut State,
padding: u16,
width: Length,
height: Length,
min_scale: f32,
max_scale: f32,
scale_step: f32,
handle: image::Handle,
}
impl<'a> Viewer<'a> {
/// Creates a new [`Viewer`] with the given [`State`] and [`Handle`].
///
/// [`Handle`]: image::Handle
pub fn new(state: &'a mut State, handle: image::Handle) -> Self {
Viewer {
state,
padding: 0,
width: Length::Shrink,
height: Length::Shrink,
min_scale: 0.25,
max_scale: 10.0,
scale_step: 0.10,
handle,
}
}
/// Sets the padding of the [`Viewer`].
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the width of the [`Viewer`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Viewer`].
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the max scale applied to the image of the [`Viewer`].
///
/// Default is `10.0`
pub fn max_scale(mut self, max_scale: f32) -> Self {
self.max_scale = max_scale;
self
}
/// Sets the min scale applied to the image of the [`Viewer`].
///
/// Default is `0.25`
pub fn min_scale(mut self, min_scale: f32) -> Self {
self.min_scale = min_scale;
self
}
/// Sets the percentage the image of the [`Viewer`] will be scaled by
/// when zoomed in / out.
///
/// Default is `0.10`
pub fn scale_step(mut self, scale_step: f32) -> Self {
self.scale_step = scale_step;
self
}
/// Returns the bounds of the underlying image, given the bounds of
/// the [`Viewer`]. Scaling will be applied and original aspect ratio
/// will be respected.
fn image_size<Renderer>(&self, renderer: &Renderer, bounds: Size) -> Size
where
Renderer: self::Renderer + image::Renderer,
{
let (width, height) = renderer.dimensions(&self.handle);
let (width, height) = {
let dimensions = (width as f32, height as f32);
let width_ratio = bounds.width / dimensions.0;
let height_ratio = bounds.height / dimensions.1;
let ratio = width_ratio.min(height_ratio);
let scale = self.state.scale;
if ratio < 1.0 {
(dimensions.0 * ratio * scale, dimensions.1 * ratio * scale)
} else {
(dimensions.0 * scale, dimensions.1 * scale)
}
};
Size::new(width, height)
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for Viewer<'a>
where
Renderer: self::Renderer + image::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let (width, height) = renderer.dimensions(&self.handle);
let aspect_ratio = width as f32 / height as f32;
let mut size = limits
.width(self.width)
.height(self.height)
.resolve(Size::new(width as f32, height as f32));
let viewport_aspect_ratio = size.width / size.height;
if viewport_aspect_ratio > aspect_ratio {
size.width = width as f32 * size.height / height as f32;
} else {
size.height = height as f32 * size.width / width as f32;
}
layout::Node::new(size)
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_messages: &mut Vec<Message>,
renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) -> event::Status {
let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
match event {
Event::Mouse(mouse::Event::WheelScrolled { delta })
if is_mouse_over =>
{
match delta {
mouse::ScrollDelta::Lines { y, .. }
| mouse::ScrollDelta::Pixels { y, .. } => {
let previous_scale = self.state.scale;
if y < 0.0 && previous_scale > self.min_scale
|| y > 0.0 && previous_scale < self.max_scale
{
self.state.scale = (if y > 0.0 {
self.state.scale * (1.0 + self.scale_step)
} else {
self.state.scale / (1.0 + self.scale_step)
})
.max(self.min_scale)
.min(self.max_scale);
let image_size =
self.image_size(renderer, bounds.size());
let factor =
self.state.scale / previous_scale - 1.0;
let cursor_to_center =
cursor_position - bounds.center();
let adjustment = cursor_to_center * factor
+ self.state.current_offset * factor;
self.state.current_offset = Vector::new(
if image_size.width > bounds.width {
self.state.current_offset.x + adjustment.x
} else {
0.0
},
if image_size.height > bounds.height {
self.state.current_offset.y + adjustment.y
} else {
0.0
},
);
}
}
}
}
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
if is_mouse_over =>
{
self.state.cursor_grabbed_at = Some(cursor_position);
self.state.starting_offset = self.state.current_offset;
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
self.state.cursor_grabbed_at = None
}
Event::Mouse(mouse::Event::CursorMoved { position }) => {
if let Some(origin) = self.state.cursor_grabbed_at {
let image_size = self.image_size(renderer, bounds.size());
let hidden_width = (image_size.width - bounds.width / 2.0)
.max(0.0)
.round();
let hidden_height = (image_size.height
- bounds.height / 2.0)
.max(0.0)
.round();
let delta = position - origin;
let x = if bounds.width < image_size.width {
(self.state.starting_offset.x - delta.x)
.min(hidden_width)
.max(-hidden_width)
} else {
0.0
};
let y = if bounds.height < image_size.height {
(self.state.starting_offset.y - delta.y)
.min(hidden_height)
.max(-hidden_height)
} else {
0.0
};
self.state.current_offset = Vector::new(x, y);
}
}
_ => {}
}
event::Status::Ignored
}
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let image_size = self.image_size(renderer, bounds.size());
let translation = {
let image_top_left = Vector::new(
bounds.width / 2.0 - image_size.width / 2.0,
bounds.height / 2.0 - image_size.height / 2.0,
);
image_top_left - self.state.offset(bounds, image_size)
};
let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
&self.state,
bounds,
image_size,
translation,
self.handle.clone(),
is_mouse_over,
)
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
self.padding.hash(state);
self.handle.hash(state);
}
}
/// The local state of a [`Viewer`].
#[derive(Debug, Clone, Copy)]
pub struct State {
scale: f32,
starting_offset: Vector,
current_offset: Vector,
cursor_grabbed_at: Option<Point>,
}
impl Default for State {
fn default() -> Self {
Self {
scale: 1.0,
starting_offset: Vector::default(),
current_offset: Vector::default(),
cursor_grabbed_at: None,
}
}
}
impl State {
/// Creates a new [`State`].
pub fn new() -> Self {
State::default()
}
/// Returns the current offset of the [`State`], given the bounds
/// of the [`Viewer`] and its image.
fn offset(&self, bounds: Rectangle, image_size: Size) -> Vector {
let hidden_width =
(image_size.width - bounds.width / 2.0).max(0.0).round();
let hidden_height =
(image_size.height - bounds.height / 2.0).max(0.0).round();
Vector::new(
self.current_offset.x.min(hidden_width).max(-hidden_width),
self.current_offset.y.min(hidden_height).max(-hidden_height),
)
}
/// Returns if the cursor is currently grabbed by the [`Viewer`].
pub fn is_cursor_grabbed(&self) -> bool {
self.cursor_grabbed_at.is_some()
}
}
/// The renderer of an [`Viewer`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Viewer`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws the [`Viewer`].
///
/// It receives:
/// - the [`State`] of the [`Viewer`]
/// - the bounds of the [`Viewer`] widget
/// - the [`Size`] of the scaled [`Viewer`] image
/// - the translation of the clipped image
/// - the [`Handle`] to the underlying image
/// - whether the mouse is over the [`Viewer`] or not
///
/// [`Handle`]: image::Handle
fn draw(
&mut self,
state: &State,
bounds: Rectangle,
image_size: Size,
translation: Vector,
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Viewer<'a>> for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + image::Renderer,
Message: 'a,
{
fn from(viewer: Viewer<'a>) -> Element<'a, Message, Renderer> {
Element::new(viewer)
}
}

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@ -37,7 +37,8 @@ mod platform {
#[cfg_attr(docsrs, doc(cfg(feature = "image")))]
pub mod image {
//! Display images in your user interface.
pub use crate::runtime::image::{Handle, Image};
pub use crate::runtime::image::viewer;
pub use crate::runtime::image::{Handle, Image, Viewer};
}
#[cfg_attr(docsrs, doc(cfg(feature = "svg")))]