Merge pull request #607 from yusdacra/scrollable_programmatically
Add methods to control `Scrollable` programmatically
This commit is contained in:
commit
0e70b11e00
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@ -1,8 +1,8 @@
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mod style;
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use iced::{
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button, scrollable, Button, Column, Container, Element, Length, Radio, Row,
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Rule, Sandbox, Scrollable, Settings, Space, Text,
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button, scrollable, Button, Column, Container, Element, Length,
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ProgressBar, Radio, Row, Rule, Sandbox, Scrollable, Settings, Space, Text,
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};
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pub fn main() -> iced::Result {
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@ -17,6 +17,9 @@ struct ScrollableDemo {
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#[derive(Debug, Clone)]
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enum Message {
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ThemeChanged(style::Theme),
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ScrollToTop(usize),
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ScrollToBottom(usize),
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Scrolled(usize, f32),
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}
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impl Sandbox for ScrollableDemo {
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@ -36,6 +39,25 @@ impl Sandbox for ScrollableDemo {
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fn update(&mut self, message: Message) {
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match message {
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Message::ThemeChanged(theme) => self.theme = theme,
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Message::ScrollToTop(i) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.scrollable.snap_to(0.0);
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variant.latest_offset = 0.0;
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}
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}
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Message::ScrollToBottom(i) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.scrollable.snap_to(1.0);
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variant.latest_offset = 1.0;
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}
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}
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Message::Scrolled(i, offset) => {
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if let Some(variant) = self.variants.get_mut(i) {
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variant.latest_offset = offset;
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}
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}
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}
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}
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@ -62,15 +84,28 @@ impl Sandbox for ScrollableDemo {
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let scrollable_row = Row::with_children(
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variants
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.iter_mut()
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.map(|variant| {
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.enumerate()
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.map(|(i, variant)| {
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let mut scrollable =
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Scrollable::new(&mut variant.scrollable)
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.padding(10)
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.spacing(10)
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.width(Length::Fill)
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.height(Length::Fill)
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.on_scroll(move |offset| {
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Message::Scrolled(i, offset)
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})
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.style(*theme)
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.push(Text::new(variant.title));
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.push(Text::new(variant.title))
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.push(
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Button::new(
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&mut variant.scroll_to_bottom,
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Text::new("Scroll to bottom"),
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)
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.width(Length::Fill)
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.padding(10)
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.on_press(Message::ScrollToBottom(i)),
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);
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if let Some(scrollbar_width) = variant.scrollbar_width {
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scrollable = scrollable
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@ -110,20 +145,31 @@ impl Sandbox for ScrollableDemo {
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("Middle"))
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.push(Space::with_height(Length::Units(1200)))
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.push(Text::new("The End."))
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.push(
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Button::new(
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&mut variant.button,
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Text::new("I am a button"),
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&mut variant.scroll_to_top,
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Text::new("Scroll to top"),
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)
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.width(Length::Fill)
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.padding(10),
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)
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.push(Text::new("The End."));
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.padding(10)
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.on_press(Message::ScrollToTop(i)),
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);
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Column::new()
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.width(Length::Fill)
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.height(Length::Fill)
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.spacing(10)
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.push(
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Container::new(scrollable)
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.width(Length::Fill)
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.height(Length::Fill)
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.style(*theme)
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.style(*theme),
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)
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.push(ProgressBar::new(
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0.0..=1.0,
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variant.latest_offset,
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))
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.into()
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})
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.collect(),
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@ -153,10 +199,12 @@ impl Sandbox for ScrollableDemo {
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struct Variant {
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title: &'static str,
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scrollable: scrollable::State,
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button: button::State,
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scroll_to_top: button::State,
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scroll_to_bottom: button::State,
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scrollbar_width: Option<u16>,
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scrollbar_margin: Option<u16>,
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scroller_width: Option<u16>,
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latest_offset: f32,
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}
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impl Variant {
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@ -165,34 +213,42 @@ impl Variant {
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Self {
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title: "Default Scrollbar",
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: None,
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scrollbar_margin: None,
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scroller_width: None,
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latest_offset: 0.0,
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},
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Self {
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title: "Slimmed & Margin",
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: Some(3),
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scroller_width: Some(4),
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latest_offset: 0.0,
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},
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Self {
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title: "Wide Scroller",
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(4),
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scrollbar_margin: None,
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scroller_width: Some(10),
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latest_offset: 0.0,
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},
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Self {
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title: "Narrow Scroller",
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scrollable: scrollable::State::new(),
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button: button::State::new(),
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scroll_to_top: button::State::new(),
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scroll_to_bottom: button::State::new(),
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scrollbar_width: Some(10),
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scrollbar_margin: None,
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scroller_width: Some(4),
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latest_offset: 0.0,
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},
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]
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}
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@ -23,6 +23,7 @@ pub struct Scrollable<'a, Message, Renderer: self::Renderer> {
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scrollbar_margin: u16,
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scroller_width: u16,
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content: Column<'a, Message, Renderer>,
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on_scroll: Option<Box<dyn Fn(f32) -> Message>>,
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style: Renderer::Style,
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}
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@ -37,6 +38,7 @@ impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
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scrollbar_margin: 0,
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scroller_width: 10,
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content: Column::new(),
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on_scroll: None,
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style: Renderer::Style::default(),
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}
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}
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@ -101,12 +103,22 @@ impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
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}
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/// Sets the scroller width of the [`Scrollable`] .
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/// Silently enforces a minimum value of 1.
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///
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/// It silently enforces a minimum value of 1.
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pub fn scroller_width(mut self, scroller_width: u16) -> Self {
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self.scroller_width = scroller_width.max(1);
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self
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}
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/// Sets a function to call when the [`Scrollable`] is scrolled.
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///
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/// The function takes the new relative offset of the [`Scrollable`]
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/// (e.g. `0` means top, while `1` means bottom).
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pub fn on_scroll(mut self, f: impl Fn(f32) -> Message + 'static) -> Self {
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self.on_scroll = Some(Box::new(f));
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self
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}
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/// Sets the style of the [`Scrollable`] .
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pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
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self.style = style.into();
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@ -121,6 +133,24 @@ impl<'a, Message, Renderer: self::Renderer> Scrollable<'a, Message, Renderer> {
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self.content = self.content.push(child);
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self
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}
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fn notify_on_scroll(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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messages: &mut Vec<Message>,
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) {
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if content_bounds.height <= bounds.height {
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return;
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}
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if let Some(on_scroll) = &self.on_scroll {
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messages.push(on_scroll(
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self.state.offset.absolute(bounds, content_bounds)
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/ (content_bounds.height - bounds.height),
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));
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}
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer>
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@ -228,6 +258,8 @@ where
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}
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}
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self.notify_on_scroll(bounds, content_bounds, messages);
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return event::Status::Captured;
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}
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Event::Touch(event) => {
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@ -251,6 +283,12 @@ where
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self.state.scroll_box_touched_at =
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Some(cursor_position);
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self.notify_on_scroll(
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bounds,
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content_bounds,
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messages,
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);
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}
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}
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touch::Event::FingerLifted { .. }
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@ -290,6 +328,8 @@ where
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content_bounds,
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);
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self.notify_on_scroll(bounds, content_bounds, messages);
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return event::Status::Captured;
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}
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}
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@ -317,6 +357,12 @@ where
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self.state.scroller_grabbed_at =
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Some(scroller_grabbed_at);
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self.notify_on_scroll(
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bounds,
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content_bounds,
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messages,
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);
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return event::Status::Captured;
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}
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}
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@ -418,11 +464,44 @@ where
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}
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/// The local state of a [`Scrollable`].
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#[derive(Debug, Clone, Copy, Default)]
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#[derive(Debug, Clone, Copy)]
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pub struct State {
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scroller_grabbed_at: Option<f32>,
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scroll_box_touched_at: Option<Point>,
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offset: f32,
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offset: Offset,
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}
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impl Default for State {
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fn default() -> Self {
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Self {
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scroller_grabbed_at: None,
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scroll_box_touched_at: None,
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offset: Offset::Absolute(0.0),
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}
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}
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}
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/// The local state of a [`Scrollable`].
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#[derive(Debug, Clone, Copy)]
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enum Offset {
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Absolute(f32),
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Relative(f32),
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}
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impl Offset {
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fn absolute(self, bounds: Rectangle, content_bounds: Rectangle) -> f32 {
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match self {
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Self::Absolute(absolute) => {
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let hidden_content =
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(content_bounds.height - bounds.height).max(0.0);
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absolute.min(hidden_content)
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}
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Self::Relative(percentage) => {
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((content_bounds.height - bounds.height) * percentage).max(0.0)
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}
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}
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}
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}
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impl State {
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@ -443,13 +522,14 @@ impl State {
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return;
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}
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self.offset = (self.offset - delta_y)
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self.offset = Offset::Absolute(
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(self.offset.absolute(bounds, content_bounds) - delta_y)
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.max(0.0)
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.min((content_bounds.height - bounds.height) as f32);
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.min((content_bounds.height - bounds.height) as f32),
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);
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}
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/// Moves the scroll position to a relative amount, given the bounds of
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/// the [`Scrollable`] and its contents.
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/// Scrolls the [`Scrollable`] to a relative amount.
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///
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/// `0` represents scrollbar at the top, while `1` represents scrollbar at
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/// the bottom.
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@ -459,17 +539,29 @@ impl State {
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bounds: Rectangle,
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content_bounds: Rectangle,
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) {
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self.snap_to(percentage);
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self.unsnap(bounds, content_bounds);
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}
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/// Snaps the scroll position to a relative amount.
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///
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/// `0` represents scrollbar at the top, while `1` represents scrollbar at
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/// the bottom.
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pub fn snap_to(&mut self, percentage: f32) {
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self.offset = Offset::Relative(percentage.max(0.0).min(1.0));
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}
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/// Unsnaps the current scroll position, if snapped, given the bounds of the
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/// [`Scrollable`] and its contents.
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pub fn unsnap(&mut self, bounds: Rectangle, content_bounds: Rectangle) {
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self.offset =
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((content_bounds.height - bounds.height) * percentage).max(0.0);
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Offset::Absolute(self.offset.absolute(bounds, content_bounds));
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}
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/// Returns the current scrolling offset of the [`State`], given the bounds
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/// of the [`Scrollable`] and its contents.
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pub fn offset(&self, bounds: Rectangle, content_bounds: Rectangle) -> u32 {
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let hidden_content =
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(content_bounds.height - bounds.height).max(0.0).round() as u32;
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self.offset.min(hidden_content as f32) as u32
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self.offset.absolute(bounds, content_bounds) as u32
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}
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/// Returns whether the scroller is currently grabbed or not.
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