Add ImagePane widget

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Cory Forsstrom 2020-04-23 15:34:55 -07:00
parent 5324eb1024
commit 0d8cefbf2d
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7 changed files with 470 additions and 2 deletions

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@ -25,6 +25,7 @@ pub mod checkbox;
pub mod column;
pub mod container;
pub mod image;
pub mod image_pane;
pub mod pane_grid;
pub mod progress_bar;
pub mod radio;
@ -47,6 +48,8 @@ pub use container::Container;
#[doc(no_inline)]
pub use image::Image;
#[doc(no_inline)]
pub use image_pane::ImagePane;
#[doc(no_inline)]
pub use pane_grid::PaneGrid;
#[doc(no_inline)]
pub use progress_bar::ProgressBar;

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@ -0,0 +1,407 @@
//! Zoom and pan on an image.
use crate::{
image,
input::{self, mouse},
layout, Clipboard, Element, Event, Hasher, Layout, Length, Point,
Rectangle, Size, Widget,
};
use std::{f32, hash::Hash, u32};
/// A widget that can display an image with the ability to zoom in/out and pan.
#[allow(missing_debug_implementations)]
pub struct ImagePane<'a> {
state: &'a mut State,
padding: u16,
width: Length,
height: Length,
max_width: u32,
max_height: u32,
handle: image::Handle,
}
impl<'a> ImagePane<'a> {
/// Creates a new [`ImagePane`] with the given [`State`] and [`Handle`].
///
/// [`ImagePane`]: struct.ImagePane.html
/// [`State`]: struct.State.html
/// [`Handle`]: ../image/struct.Handle.html
pub fn new(state: &'a mut State, handle: image::Handle) -> Self {
ImagePane {
state,
padding: 0,
width: Length::Shrink,
height: Length::Shrink,
max_width: u32::MAX,
max_height: u32::MAX,
handle,
}
}
/// Sets the padding of the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
pub fn padding(mut self, units: u16) -> Self {
self.padding = units;
self
}
/// Sets the width of the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the max width of the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the max height of the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer> for ImagePane<'a>
where
Renderer: self::Renderer + image::Renderer,
{
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
_renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let padding = f32::from(self.padding);
let limits = limits
.max_width(self.max_width)
.max_height(self.max_height)
.width(self.width)
.height(self.height)
.pad(padding);
let size = limits.resolve(Size::INFINITY);
layout::Node::new(size)
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_messages: &mut Vec<Message>,
renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) {
let bounds = layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
let image_bounds = {
let (width, height) = renderer.dimensions(&self.handle);
let dimensions = if let Some(scale) = self.state.scale {
(width as f32 * scale, height as f32 * scale)
} else {
let dimensions = (width as f32, height as f32);
let width_scale = bounds.width / dimensions.0;
let height_scale = bounds.height / dimensions.1;
let scale = width_scale.min(height_scale);
if scale < 1.0 {
(dimensions.0 * scale, dimensions.1 * scale)
} else {
(dimensions.0, dimensions.1)
}
};
Rectangle {
x: bounds.x,
y: bounds.y,
width: dimensions.0,
height: dimensions.1,
}
};
if is_mouse_over {
match event {
Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
match delta {
mouse::ScrollDelta::Lines { y, .. } => {
// TODO: Configurable step and limits
if y > 0.0 {
self.state.scale = Some(
(self.state.scale.unwrap_or(1.0) + 0.25)
.min(10.0),
);
} else {
self.state.scale = Some(
(self.state.scale.unwrap_or(1.0) - 0.25)
.max(0.25),
);
}
}
mouse::ScrollDelta::Pixels { y, .. } => {
// TODO: Configurable step and limits
if y > 0.0 {
self.state.scale = Some(
(self.state.scale.unwrap_or(1.0) + 0.25)
.min(10.0),
);
} else {
self.state.scale = Some(
(self.state.scale.unwrap_or(1.0) - 0.25)
.max(0.25),
);
}
}
}
}
Event::Mouse(mouse::Event::Input { button, state }) => {
if button == mouse::Button::Left {
match state {
input::ButtonState::Pressed => {
self.state.starting_cursor_pos = Some((
cursor_position.x,
cursor_position.y,
));
self.state.starting_offset =
self.state.current_offset;
}
input::ButtonState::Released => {
self.state.starting_cursor_pos = None
}
}
}
}
Event::Mouse(mouse::Event::CursorMoved { x, y }) => {
if self.state.is_cursor_clicked() {
self.state.pan(x, y, bounds, image_bounds);
}
}
_ => {}
}
} else if let Event::Mouse(mouse::Event::Input { button, state }) =
event
{
if button == mouse::Button::Left
&& state == input::ButtonState::Released
{
self.state.starting_cursor_pos = None;
}
}
}
fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
let bounds = layout.bounds();
let image_bounds = {
let (width, height) = renderer.dimensions(&self.handle);
let dimensions = if let Some(scale) = self.state.scale {
(width as f32 * scale, height as f32 * scale)
} else {
let dimensions = (width as f32, height as f32);
let width_scale = bounds.width / dimensions.0;
let height_scale = bounds.height / dimensions.1;
let scale = width_scale.min(height_scale);
if scale < 1.0 {
(dimensions.0 * scale, dimensions.1 * scale)
} else {
(dimensions.0, dimensions.1)
}
};
Rectangle {
x: bounds.x,
y: bounds.y,
width: dimensions.0,
height: dimensions.1,
}
};
let offset = self.state.offset(bounds, image_bounds);
let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
&self.state,
bounds,
image_bounds,
offset,
self.handle.clone(),
is_mouse_over,
)
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
self.max_width.hash(state);
self.max_height.hash(state);
self.padding.hash(state);
self.handle.hash(state);
}
}
/// The local state of an [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
#[derive(Debug, Clone, Copy, Default)]
pub struct State {
scale: Option<f32>,
starting_offset: (f32, f32),
current_offset: (f32, f32),
starting_cursor_pos: Option<(f32, f32)>,
}
impl State {
/// Creates a new [`State`] with the scrollbar located at the top.
///
/// [`State`]: struct.State.html
pub fn new() -> Self {
State::default()
}
/// Apply a panning offset to the current [`State`], given the bounds of
/// the [`ImagePane`] and its image.
///
/// [`ImagePane`]: struct.ImagePane.html
/// [`State`]: struct.State.html
fn pan(
&mut self,
x: f32,
y: f32,
bounds: Rectangle,
image_bounds: Rectangle,
) {
let delta_x = x - self.starting_cursor_pos.unwrap().0;
let delta_y = y - self.starting_cursor_pos.unwrap().1;
if bounds.width < image_bounds.width {
self.current_offset.0 = (self.starting_offset.0 - delta_x)
.max(0.0)
.min((image_bounds.width - bounds.width) as f32);
}
if bounds.height < image_bounds.height {
self.current_offset.1 = (self.starting_offset.1 - delta_y)
.max(0.0)
.min((image_bounds.height - bounds.height) as f32);
}
}
/// Returns the current clipping offset of the [`State`], given the bounds
/// of the [`ImagePane`] and its contents.
///
/// [`ImagePane`]: struct.ImagePane.html
/// [`State`]: struct.State.html
fn offset(&self, bounds: Rectangle, image_bounds: Rectangle) -> (u32, u32) {
let hidden_width = ((image_bounds.width - bounds.width) as f32)
.max(0.0)
.round() as u32;
let hidden_height = ((image_bounds.height - bounds.height) as f32)
.max(0.0)
.round() as u32;
(
(self.current_offset.0).min(hidden_width as f32) as u32,
(self.current_offset.1).min(hidden_height as f32) as u32,
)
}
/// Returns if the left mouse button is still held down since clicking inside
/// the [`ImagePane`].
///
/// [`ImagePane`]: struct.ImagePane.html
/// [`State`]: struct.State.html
pub fn is_cursor_clicked(&self) -> bool {
self.starting_cursor_pos.is_some()
}
}
/// The renderer of an [`ImagePane`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`ImagePane`] in your user interface.
///
/// [`ImagePane`]: struct.ImagePane.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer + Sized {
/// Draws the [`ImagePane`].
///
/// It receives:
/// - the [`State`] of the [`ImagePane`]
/// - the bounds of the [`ImagePane`] widget
/// - the bounds of the scaled [`ImagePane`] image
/// - the clipping x,y offset
/// - the [`Handle`] to the underlying image
/// - whether the mouse is over the [`ImagePane`] or not
///
/// [`ImagePane`]: struct.ImagePane.html
/// [`State`]: struct.State.html
/// [`Handle`]: ../image/struct.Handle.html
fn draw(
&mut self,
state: &State,
bounds: Rectangle,
image_bounds: Rectangle,
offset: (u32, u32),
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<ImagePane<'a>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + image::Renderer,
Message: 'a,
{
fn from(image_pane: ImagePane<'a>) -> Element<'a, Message, Renderer> {
Element::new(image_pane)
}
}

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@ -33,6 +33,12 @@ mod platform {
pub use iced_winit::image::{Handle, Image};
}
#[cfg_attr(docsrs, doc(cfg(feature = "image")))]
pub mod image_pane {
//! Zoom and pan on an image.
pub use iced_wgpu::image_pane::{ImagePane, State};
}
#[cfg_attr(docsrs, doc(cfg(feature = "svg")))]
pub mod svg {
//! Display vector graphics in your user interface.
@ -44,8 +50,8 @@ mod platform {
#[doc(no_inline)]
pub use {
button::Button, checkbox::Checkbox, container::Container, image::Image,
pane_grid::PaneGrid, progress_bar::ProgressBar, radio::Radio,
scrollable::Scrollable, slider::Slider, svg::Svg,
image_pane::ImagePane, pane_grid::PaneGrid, progress_bar::ProgressBar,
radio::Radio, scrollable::Scrollable, slider::Slider, svg::Svg,
text_input::TextInput,
};

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@ -17,3 +17,5 @@ mod svg;
#[cfg(feature = "image")]
mod image;
#[cfg(feature = "image")]
mod image_pane;

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@ -0,0 +1,36 @@
use crate::{Primitive, Renderer};
use iced_native::{image, image_pane, MouseCursor, Rectangle, Vector};
impl image_pane::Renderer for Renderer {
fn draw(
&mut self,
state: &image_pane::State,
bounds: Rectangle,
image_bounds: Rectangle,
offset: (u32, u32),
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output {
(
{
Primitive::Clip {
bounds,
offset: Vector::new(offset.0, offset.1),
content: Box::new(Primitive::Image {
handle,
bounds: image_bounds,
}),
}
},
{
if state.is_cursor_clicked() {
MouseCursor::Grabbing
} else if is_mouse_over {
MouseCursor::Grab
} else {
MouseCursor::OutOfBounds
}
},
)
}
}

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@ -47,3 +47,11 @@ pub mod canvas;
#[cfg(feature = "canvas")]
#[doc(no_inline)]
pub use canvas::Canvas;
#[cfg(feature = "image")]
#[doc(no_inline)]
pub mod image_pane;
#[cfg(feature = "image")]
#[doc(no_inline)]
pub use image_pane::ImagePane;

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@ -0,0 +1,6 @@
//! Zoom and pan on an image.
pub use iced_native::image_pane::State;
/// A widget that can display an image with the ability to zoom in/out and pan.
pub type ImagePane<'a> = iced_native::ImagePane<'a>;