Resize text measure cache to avoid panic
This should not be really necessary, as we are not really drawing anything with the measure brush... But we are using `glyph_brush` in an unconventional way, so that may be the cause. We need to redesign `wgpu_glyph` or come up with an alternative.
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@ -136,11 +136,23 @@ impl Pipeline {
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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// This makes stuff quite inconvenient. A manual method for trimming the
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// This makes stuff quite inconvenient. A manual method for trimming the
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// cache would make our lives easier.
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// cache would make our lives easier.
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let _ = self
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loop {
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.measure_brush
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let action = self
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.borrow_mut()
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.measure_brush
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.process_queued(|_, _| {}, |_| {})
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.borrow_mut()
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.expect("Trim text measurements");
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.process_queued(|_, _| {}, |_| {});
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match action {
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Ok(_) => break,
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Err(glyph_brush::BrushError::TextureTooSmall { suggested }) => {
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let (width, height) = suggested;
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self.measure_brush
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.borrow_mut()
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.resize_texture(width, height);
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}
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}
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}
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}
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}
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pub fn find_font(&self, font: iced_native::Font) -> wgpu_glyph::FontId {
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pub fn find_font(&self, font: iced_native::Font) -> wgpu_glyph::FontId {
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