Rerasterize SVGs when resized and refactor a bit
This commit is contained in:
parent
27717bc70c
commit
09707f29fc
@ -1,28 +1,27 @@
|
|||||||
//! Display an icon.
|
//! Display an icon.
|
||||||
use crate::{
|
use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget};
|
||||||
image, layout, Element, Hasher, Layout, Length, Point, Size, Widget,
|
|
||||||
};
|
|
||||||
|
|
||||||
use std::{
|
use std::{
|
||||||
hash::Hash,
|
hash::Hash,
|
||||||
path::PathBuf,
|
path::{Path, PathBuf},
|
||||||
};
|
};
|
||||||
|
|
||||||
/// A simple icon_loader widget.
|
/// A simple icon_loader widget.
|
||||||
#[derive(Debug, Clone)]
|
#[derive(Debug, Clone)]
|
||||||
pub struct Svg {
|
pub struct Svg {
|
||||||
handle: image::Handle,
|
handle: Handle,
|
||||||
width: Length,
|
width: Length,
|
||||||
height: Length,
|
height: Length,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Svg {
|
impl Svg {
|
||||||
/// Create a new [`Svg`] from the file at `path`.
|
/// Creates a new [`Svg`] from the given [`Handle`].
|
||||||
///
|
///
|
||||||
/// [`Svg`]: struct.Svg.html
|
/// [`Svg`]: struct.Svg.html
|
||||||
pub fn new(path: impl Into<PathBuf>) -> Self {
|
/// [`Handle`]: struct.Handle.html
|
||||||
|
pub fn new(handle: impl Into<Handle>) -> Self {
|
||||||
Svg {
|
Svg {
|
||||||
handle: image::Handle::from_path(path),
|
handle: handle.into(),
|
||||||
width: Length::Fill,
|
width: Length::Fill,
|
||||||
height: Length::Fill,
|
height: Length::Fill,
|
||||||
}
|
}
|
||||||
@ -47,7 +46,7 @@ impl Svg {
|
|||||||
|
|
||||||
impl<Message, Renderer> Widget<Message, Renderer> for Svg
|
impl<Message, Renderer> Widget<Message, Renderer> for Svg
|
||||||
where
|
where
|
||||||
Renderer: image::Renderer,
|
Renderer: self::Renderer,
|
||||||
{
|
{
|
||||||
fn width(&self) -> Length {
|
fn width(&self) -> Length {
|
||||||
self.width
|
self.width
|
||||||
@ -57,7 +56,11 @@ where
|
|||||||
self.height
|
self.height
|
||||||
}
|
}
|
||||||
|
|
||||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
|
fn layout(
|
||||||
|
&self,
|
||||||
|
renderer: &Renderer,
|
||||||
|
limits: &layout::Limits,
|
||||||
|
) -> layout::Node {
|
||||||
let (width, height) = renderer.dimensions(&self.handle);
|
let (width, height) = renderer.dimensions(&self.handle);
|
||||||
|
|
||||||
let aspect_ratio = width as f32 / height as f32;
|
let aspect_ratio = width as f32 / height as f32;
|
||||||
@ -65,7 +68,7 @@ where
|
|||||||
let mut size = limits
|
let mut size = limits
|
||||||
.width(self.width)
|
.width(self.width)
|
||||||
.height(self.height)
|
.height(self.height)
|
||||||
.max();
|
.resolve(Size::new(width as f32, height as f32));
|
||||||
|
|
||||||
let viewport_aspect_ratio = size.width / size.height;
|
let viewport_aspect_ratio = size.width / size.height;
|
||||||
|
|
||||||
@ -93,9 +96,83 @@ where
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// An [`Svg`] handle.
|
||||||
|
///
|
||||||
|
/// [`Svg`]: struct.Svg.html
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
|
pub struct Handle {
|
||||||
|
id: u64,
|
||||||
|
path: PathBuf,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Handle {
|
||||||
|
/// Creates an SVG [`Handle`] pointing to the vector image of the given
|
||||||
|
/// path.
|
||||||
|
///
|
||||||
|
/// [`Handle`]: struct.Handle.html
|
||||||
|
pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle {
|
||||||
|
use std::hash::Hasher as _;
|
||||||
|
|
||||||
|
let path = path.into();
|
||||||
|
|
||||||
|
let mut hasher = Hasher::default();
|
||||||
|
path.hash(&mut hasher);
|
||||||
|
|
||||||
|
Handle {
|
||||||
|
id: hasher.finish(),
|
||||||
|
path,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the unique identifier of the [`Handle`].
|
||||||
|
///
|
||||||
|
/// [`Handle`]: struct.Handle.html
|
||||||
|
pub fn id(&self) -> u64 {
|
||||||
|
self.id
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns a reference to the path of the [`Handle`].
|
||||||
|
///
|
||||||
|
/// [`Handle`]: enum.Handle.html
|
||||||
|
pub fn path(&self) -> &Path {
|
||||||
|
&self.path
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<String> for Handle {
|
||||||
|
fn from(path: String) -> Handle {
|
||||||
|
Handle::from_path(path)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<&str> for Handle {
|
||||||
|
fn from(path: &str) -> Handle {
|
||||||
|
Handle::from_path(path)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The renderer of an [`Svg`].
|
||||||
|
///
|
||||||
|
/// Your [renderer] will need to implement this trait before being able to use
|
||||||
|
/// an [`Svg`] in your user interface.
|
||||||
|
///
|
||||||
|
/// [`Svg`]: struct.Svg.html
|
||||||
|
/// [renderer]: ../../renderer/index.html
|
||||||
|
pub trait Renderer: crate::Renderer {
|
||||||
|
/// Returns the default dimensions of an [`Svg`] located on the given path.
|
||||||
|
///
|
||||||
|
/// [`Svg`]: struct.Svg.html
|
||||||
|
fn dimensions(&self, handle: &Handle) -> (u32, u32);
|
||||||
|
|
||||||
|
/// Draws an [`Svg`].
|
||||||
|
///
|
||||||
|
/// [`Svg`]: struct.Svg.html
|
||||||
|
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
|
||||||
|
}
|
||||||
|
|
||||||
impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
|
impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
|
||||||
where
|
where
|
||||||
Renderer: image::Renderer,
|
Renderer: self::Renderer,
|
||||||
{
|
{
|
||||||
fn from(icon: Svg) -> Element<'a, Message, Renderer> {
|
fn from(icon: Svg) -> Element<'a, Message, Renderer> {
|
||||||
Element::new(icon)
|
Element::new(icon)
|
||||||
|
@ -1,20 +1,15 @@
|
|||||||
use crate::Transformation;
|
mod raster;
|
||||||
use iced_native::{
|
mod vector;
|
||||||
image::{Data, Handle},
|
|
||||||
Rectangle,
|
|
||||||
};
|
|
||||||
|
|
||||||
use std::{
|
use crate::Transformation;
|
||||||
cell::RefCell,
|
use iced_native::{image, svg, Rectangle};
|
||||||
collections::{HashMap, HashSet},
|
|
||||||
fmt,
|
use std::{cell::RefCell, mem};
|
||||||
mem,
|
|
||||||
rc::Rc,
|
|
||||||
};
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct Pipeline {
|
pub struct Pipeline {
|
||||||
cache: RefCell<Cache>,
|
raster_cache: RefCell<raster::Cache>,
|
||||||
|
vector_cache: RefCell<vector::Cache>,
|
||||||
|
|
||||||
pipeline: wgpu::RenderPipeline,
|
pipeline: wgpu::RenderPipeline,
|
||||||
uniforms: wgpu::Buffer,
|
uniforms: wgpu::Buffer,
|
||||||
@ -194,7 +189,8 @@ impl Pipeline {
|
|||||||
});
|
});
|
||||||
|
|
||||||
Pipeline {
|
Pipeline {
|
||||||
cache: RefCell::new(Cache::new()),
|
raster_cache: RefCell::new(raster::Cache::new()),
|
||||||
|
vector_cache: RefCell::new(vector::Cache::new()),
|
||||||
|
|
||||||
pipeline,
|
pipeline,
|
||||||
uniforms: uniforms_buffer,
|
uniforms: uniforms_buffer,
|
||||||
@ -206,44 +202,20 @@ impl Pipeline {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn dimensions(&self, handle: &Handle) -> (u32, u32) {
|
pub fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
|
||||||
self.load(handle);
|
let mut cache = self.raster_cache.borrow_mut();
|
||||||
|
let memory = cache.load(&handle);
|
||||||
|
|
||||||
self.cache.borrow_mut().get(handle).unwrap().dimensions()
|
memory.dimensions()
|
||||||
}
|
}
|
||||||
|
|
||||||
fn load(&self, handle: &Handle) {
|
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
|
||||||
if !self.cache.borrow().contains(&handle) {
|
let mut cache = self.vector_cache.borrow_mut();
|
||||||
let memory = match handle.data() {
|
|
||||||
Data::Path(path) => {
|
|
||||||
if let Some(ext) = path.extension() {
|
|
||||||
if ext == "svg" || ext == "svgz" || ext == "SVG" || ext == "SVGZ" {
|
|
||||||
let opt = resvg::Options::default();
|
|
||||||
match resvg::usvg::Tree::from_file(path, &opt.usvg) {
|
|
||||||
Ok(tree) => Memory::Host(HostMemory::Svg(tree)),
|
|
||||||
Err(_) => Memory::Invalid,
|
|
||||||
}
|
|
||||||
} else if let Ok(image) = image::open(path) {
|
|
||||||
Memory::Host(HostMemory::Image(image.to_bgra()))
|
|
||||||
} else {
|
|
||||||
Memory::NotFound
|
|
||||||
}
|
|
||||||
} else if let Ok(image) = image::open(path) {
|
|
||||||
Memory::Host(HostMemory::Image(image.to_bgra()))
|
|
||||||
} else {
|
|
||||||
Memory::NotFound
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Data::Bytes(bytes) => {
|
|
||||||
if let Ok(image) = image::load_from_memory(&bytes) {
|
|
||||||
Memory::Host(HostMemory::Image(image.to_bgra()))
|
|
||||||
} else {
|
|
||||||
Memory::Invalid
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
let _ = self.cache.borrow_mut().insert(&handle, memory);
|
if let Some(svg) = cache.load(&handle) {
|
||||||
|
svg.viewport_dimensions()
|
||||||
|
} else {
|
||||||
|
(1, 1)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -255,7 +227,7 @@ impl Pipeline {
|
|||||||
transformation: Transformation,
|
transformation: Transformation,
|
||||||
bounds: Rectangle<u32>,
|
bounds: Rectangle<u32>,
|
||||||
target: &wgpu::TextureView,
|
target: &wgpu::TextureView,
|
||||||
dpi: f32,
|
scale: f32,
|
||||||
) {
|
) {
|
||||||
let uniforms_buffer = device
|
let uniforms_buffer = device
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
||||||
@ -276,21 +248,28 @@ impl Pipeline {
|
|||||||
//
|
//
|
||||||
// [1]: https://github.com/nical/guillotiere
|
// [1]: https://github.com/nical/guillotiere
|
||||||
for image in instances {
|
for image in instances {
|
||||||
self.load(&image.handle);
|
let uploaded_texture = match &image.handle {
|
||||||
|
Handle::Raster(handle) => {
|
||||||
|
let mut cache = self.raster_cache.borrow_mut();
|
||||||
|
let memory = cache.load(&handle);
|
||||||
|
|
||||||
if let Some(texture) = self
|
memory.upload(device, encoder, &self.texture_layout)
|
||||||
.cache
|
}
|
||||||
.borrow_mut()
|
Handle::Vector(handle) => {
|
||||||
.get(&image.handle)
|
let mut cache = self.vector_cache.borrow_mut();
|
||||||
.unwrap()
|
|
||||||
.upload(
|
cache.upload(
|
||||||
device,
|
handle,
|
||||||
encoder,
|
image.scale,
|
||||||
&self.texture_layout,
|
scale,
|
||||||
(image.scale[0] * dpi) as u32,
|
device,
|
||||||
(image.scale[1] * dpi) as u32,
|
encoder,
|
||||||
)
|
&self.texture_layout,
|
||||||
{
|
)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if let Some(texture) = uploaded_texture {
|
||||||
let instance_buffer = device
|
let instance_buffer = device
|
||||||
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
|
||||||
.fill_from_slice(&[Instance {
|
.fill_from_slice(&[Instance {
|
||||||
@ -353,200 +332,8 @@ impl Pipeline {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn trim_cache(&mut self) {
|
pub fn trim_cache(&mut self) {
|
||||||
self.cache.borrow_mut().trim();
|
self.raster_cache.borrow_mut().trim();
|
||||||
}
|
self.vector_cache.borrow_mut().trim();
|
||||||
}
|
|
||||||
|
|
||||||
enum HostMemory {
|
|
||||||
Image(image::ImageBuffer<image::Bgra<u8>, Vec<u8>>),
|
|
||||||
Svg(resvg::usvg::Tree),
|
|
||||||
}
|
|
||||||
|
|
||||||
impl fmt::Debug for HostMemory {
|
|
||||||
fn fmt(
|
|
||||||
&self,
|
|
||||||
f: &mut fmt::Formatter<'_>,
|
|
||||||
) -> Result<(), fmt::Error> {
|
|
||||||
match self {
|
|
||||||
HostMemory::Image(_) => write!(f, "HostMemory::Image"),
|
|
||||||
HostMemory::Svg(_) => write!(f, "HostMemory::Svg"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
enum Memory {
|
|
||||||
Host(HostMemory),
|
|
||||||
Device {
|
|
||||||
bind_group: Rc<wgpu::BindGroup>,
|
|
||||||
width: u32,
|
|
||||||
height: u32,
|
|
||||||
},
|
|
||||||
NotFound,
|
|
||||||
Invalid,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Memory {
|
|
||||||
fn dimensions(&self) -> (u32, u32) {
|
|
||||||
match self {
|
|
||||||
Memory::Host(host_memory) => match host_memory {
|
|
||||||
HostMemory::Image(image) => image.dimensions(),
|
|
||||||
HostMemory::Svg(tree) => {
|
|
||||||
let size = tree.svg_node().size;
|
|
||||||
(size.width() as u32, size.height() as u32)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Memory::Device { width, height, .. } => (*width, *height),
|
|
||||||
Memory::NotFound => (1, 1),
|
|
||||||
Memory::Invalid => (1, 1),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn upload(
|
|
||||||
&mut self,
|
|
||||||
device: &wgpu::Device,
|
|
||||||
encoder: &mut wgpu::CommandEncoder,
|
|
||||||
texture_layout: &wgpu::BindGroupLayout,
|
|
||||||
svg_width: u32,
|
|
||||||
svg_height: u32,
|
|
||||||
) -> Option<Rc<wgpu::BindGroup>> {
|
|
||||||
match self {
|
|
||||||
Memory::Host(host_memory) => {
|
|
||||||
let (width, height) = match host_memory {
|
|
||||||
HostMemory::Image(image) => image.dimensions(),
|
|
||||||
HostMemory::Svg(_) => (svg_width, svg_height),
|
|
||||||
};
|
|
||||||
|
|
||||||
let extent = wgpu::Extent3d {
|
|
||||||
width,
|
|
||||||
height,
|
|
||||||
depth: 1,
|
|
||||||
};
|
|
||||||
|
|
||||||
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
|
||||||
size: extent,
|
|
||||||
array_layer_count: 1,
|
|
||||||
mip_level_count: 1,
|
|
||||||
sample_count: 1,
|
|
||||||
dimension: wgpu::TextureDimension::D2,
|
|
||||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
|
||||||
usage: wgpu::TextureUsage::COPY_DST
|
|
||||||
| wgpu::TextureUsage::SAMPLED,
|
|
||||||
});
|
|
||||||
|
|
||||||
let temp_buf = match host_memory {
|
|
||||||
HostMemory::Image(image) => {
|
|
||||||
let flat_samples = image.as_flat_samples();
|
|
||||||
let slice = flat_samples.as_slice();
|
|
||||||
device.create_buffer_mapped(
|
|
||||||
slice.len(),
|
|
||||||
wgpu::BufferUsage::COPY_SRC,
|
|
||||||
)
|
|
||||||
.fill_from_slice(slice)
|
|
||||||
},
|
|
||||||
HostMemory::Svg(tree) => {
|
|
||||||
let mut canvas =
|
|
||||||
resvg::raqote::DrawTarget::new(width as i32, height as i32);
|
|
||||||
let opt = resvg::Options::default();
|
|
||||||
let screen_size =
|
|
||||||
resvg::ScreenSize::new(width, height).unwrap();
|
|
||||||
resvg::backend_raqote::render_to_canvas(
|
|
||||||
tree,
|
|
||||||
&opt,
|
|
||||||
screen_size,
|
|
||||||
&mut canvas,
|
|
||||||
);
|
|
||||||
let slice = canvas.get_data();
|
|
||||||
|
|
||||||
device.create_buffer_mapped(
|
|
||||||
slice.len(),
|
|
||||||
wgpu::BufferUsage::COPY_SRC,
|
|
||||||
)
|
|
||||||
.fill_from_slice(slice)
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
encoder.copy_buffer_to_texture(
|
|
||||||
wgpu::BufferCopyView {
|
|
||||||
buffer: &temp_buf,
|
|
||||||
offset: 0,
|
|
||||||
row_pitch: 4 * width as u32,
|
|
||||||
image_height: height as u32,
|
|
||||||
},
|
|
||||||
wgpu::TextureCopyView {
|
|
||||||
texture: &texture,
|
|
||||||
array_layer: 0,
|
|
||||||
mip_level: 0,
|
|
||||||
origin: wgpu::Origin3d {
|
|
||||||
x: 0.0,
|
|
||||||
y: 0.0,
|
|
||||||
z: 0.0,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
extent,
|
|
||||||
);
|
|
||||||
|
|
||||||
let bind_group =
|
|
||||||
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
|
||||||
layout: texture_layout,
|
|
||||||
bindings: &[wgpu::Binding {
|
|
||||||
binding: 0,
|
|
||||||
resource: wgpu::BindingResource::TextureView(
|
|
||||||
&texture.create_default_view(),
|
|
||||||
),
|
|
||||||
}],
|
|
||||||
});
|
|
||||||
|
|
||||||
let bind_group = Rc::new(bind_group);
|
|
||||||
|
|
||||||
*self = Memory::Device {
|
|
||||||
bind_group: bind_group.clone(),
|
|
||||||
width,
|
|
||||||
height,
|
|
||||||
};
|
|
||||||
|
|
||||||
Some(bind_group)
|
|
||||||
}
|
|
||||||
Memory::Device { bind_group, .. } => Some(bind_group.clone()),
|
|
||||||
Memory::NotFound => None,
|
|
||||||
Memory::Invalid => None,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
struct Cache {
|
|
||||||
map: HashMap<u64, Memory>,
|
|
||||||
hits: HashSet<u64>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Cache {
|
|
||||||
fn new() -> Self {
|
|
||||||
Self {
|
|
||||||
map: HashMap::new(),
|
|
||||||
hits: HashSet::new(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn contains(&self, handle: &Handle) -> bool {
|
|
||||||
self.map.contains_key(&handle.id())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn get(&mut self, handle: &Handle) -> Option<&mut Memory> {
|
|
||||||
let _ = self.hits.insert(handle.id());
|
|
||||||
|
|
||||||
self.map.get_mut(&handle.id())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn insert(&mut self, handle: &Handle, memory: Memory) {
|
|
||||||
let _ = self.map.insert(handle.id(), memory);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn trim(&mut self) {
|
|
||||||
let hits = &self.hits;
|
|
||||||
|
|
||||||
self.map.retain(|k, _| hits.contains(k));
|
|
||||||
self.hits.clear();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -556,6 +343,11 @@ pub struct Image {
|
|||||||
pub scale: [f32; 2],
|
pub scale: [f32; 2],
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub enum Handle {
|
||||||
|
Raster(image::Handle),
|
||||||
|
Vector(svg::Handle),
|
||||||
|
}
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Clone, Copy)]
|
#[derive(Clone, Copy)]
|
||||||
pub struct Vertex {
|
pub struct Vertex {
|
||||||
|
176
wgpu/src/image/raster.rs
Normal file
176
wgpu/src/image/raster.rs
Normal file
@ -0,0 +1,176 @@
|
|||||||
|
use iced_native::image;
|
||||||
|
use std::{
|
||||||
|
collections::{HashMap, HashSet},
|
||||||
|
rc::Rc,
|
||||||
|
};
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum Memory {
|
||||||
|
Host(::image::ImageBuffer<::image::Bgra<u8>, Vec<u8>>),
|
||||||
|
Device {
|
||||||
|
bind_group: Rc<wgpu::BindGroup>,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
},
|
||||||
|
NotFound,
|
||||||
|
Invalid,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Memory {
|
||||||
|
pub fn dimensions(&self) -> (u32, u32) {
|
||||||
|
match self {
|
||||||
|
Memory::Host(image) => image.dimensions(),
|
||||||
|
Memory::Device { width, height, .. } => (*width, *height),
|
||||||
|
Memory::NotFound => (1, 1),
|
||||||
|
Memory::Invalid => (1, 1),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn upload(
|
||||||
|
&mut self,
|
||||||
|
device: &wgpu::Device,
|
||||||
|
encoder: &mut wgpu::CommandEncoder,
|
||||||
|
texture_layout: &wgpu::BindGroupLayout,
|
||||||
|
) -> Option<Rc<wgpu::BindGroup>> {
|
||||||
|
match self {
|
||||||
|
Memory::Host(image) => {
|
||||||
|
let (width, height) = image.dimensions();
|
||||||
|
|
||||||
|
let extent = wgpu::Extent3d {
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
depth: 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
size: extent,
|
||||||
|
array_layer_count: 1,
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||||
|
usage: wgpu::TextureUsage::COPY_DST
|
||||||
|
| wgpu::TextureUsage::SAMPLED,
|
||||||
|
});
|
||||||
|
|
||||||
|
let temp_buf = {
|
||||||
|
let flat_samples = image.as_flat_samples();
|
||||||
|
let slice = flat_samples.as_slice();
|
||||||
|
|
||||||
|
device
|
||||||
|
.create_buffer_mapped(
|
||||||
|
slice.len(),
|
||||||
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
|
)
|
||||||
|
.fill_from_slice(slice)
|
||||||
|
};
|
||||||
|
|
||||||
|
encoder.copy_buffer_to_texture(
|
||||||
|
wgpu::BufferCopyView {
|
||||||
|
buffer: &temp_buf,
|
||||||
|
offset: 0,
|
||||||
|
row_pitch: 4 * width as u32,
|
||||||
|
image_height: height as u32,
|
||||||
|
},
|
||||||
|
wgpu::TextureCopyView {
|
||||||
|
texture: &texture,
|
||||||
|
array_layer: 0,
|
||||||
|
mip_level: 0,
|
||||||
|
origin: wgpu::Origin3d {
|
||||||
|
x: 0.0,
|
||||||
|
y: 0.0,
|
||||||
|
z: 0.0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
extent,
|
||||||
|
);
|
||||||
|
|
||||||
|
let bind_group =
|
||||||
|
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
|
layout: texture_layout,
|
||||||
|
bindings: &[wgpu::Binding {
|
||||||
|
binding: 0,
|
||||||
|
resource: wgpu::BindingResource::TextureView(
|
||||||
|
&texture.create_default_view(),
|
||||||
|
),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
|
||||||
|
let bind_group = Rc::new(bind_group);
|
||||||
|
|
||||||
|
*self = Memory::Device {
|
||||||
|
bind_group: bind_group.clone(),
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
};
|
||||||
|
|
||||||
|
Some(bind_group)
|
||||||
|
}
|
||||||
|
Memory::Device { bind_group, .. } => Some(bind_group.clone()),
|
||||||
|
Memory::NotFound => None,
|
||||||
|
Memory::Invalid => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct Cache {
|
||||||
|
map: HashMap<u64, Memory>,
|
||||||
|
hits: HashSet<u64>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Cache {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
map: HashMap::new(),
|
||||||
|
hits: HashSet::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
|
||||||
|
if self.contains(handle) {
|
||||||
|
return self.get(handle).unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
let memory = match handle.data() {
|
||||||
|
image::Data::Path(path) => {
|
||||||
|
if let Ok(image) = ::image::open(path) {
|
||||||
|
Memory::Host(image.to_bgra())
|
||||||
|
} else {
|
||||||
|
Memory::NotFound
|
||||||
|
}
|
||||||
|
}
|
||||||
|
image::Data::Bytes(bytes) => {
|
||||||
|
if let Ok(image) = ::image::load_from_memory(&bytes) {
|
||||||
|
Memory::Host(image.to_bgra())
|
||||||
|
} else {
|
||||||
|
Memory::Invalid
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
self.insert(handle, memory);
|
||||||
|
self.get(handle).unwrap()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn trim(&mut self) {
|
||||||
|
let hits = &self.hits;
|
||||||
|
|
||||||
|
self.map.retain(|k, _| hits.contains(k));
|
||||||
|
self.hits.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
|
||||||
|
let _ = self.hits.insert(handle.id());
|
||||||
|
|
||||||
|
self.map.get_mut(&handle.id())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn insert(&mut self, handle: &image::Handle, memory: Memory) {
|
||||||
|
let _ = self.map.insert(handle.id(), memory);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn contains(&self, handle: &image::Handle) -> bool {
|
||||||
|
self.map.contains_key(&handle.id())
|
||||||
|
}
|
||||||
|
}
|
187
wgpu/src/image/vector.rs
Normal file
187
wgpu/src/image/vector.rs
Normal file
@ -0,0 +1,187 @@
|
|||||||
|
use iced_native::svg;
|
||||||
|
use std::{
|
||||||
|
collections::{HashMap, HashSet},
|
||||||
|
rc::Rc,
|
||||||
|
};
|
||||||
|
|
||||||
|
pub struct Svg {
|
||||||
|
tree: resvg::usvg::Tree,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Svg {
|
||||||
|
pub fn viewport_dimensions(&self) -> (u32, u32) {
|
||||||
|
let size = self.tree.svg_node().size;
|
||||||
|
|
||||||
|
(size.width() as u32, size.height() as u32)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl std::fmt::Debug for Svg {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
write!(f, "Svg")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct Cache {
|
||||||
|
svgs: HashMap<u64, Svg>,
|
||||||
|
rasterized: HashMap<(u64, u32, u32), Rc<wgpu::BindGroup>>,
|
||||||
|
svg_hits: HashSet<u64>,
|
||||||
|
rasterized_hits: HashSet<(u64, u32, u32)>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Cache {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
svgs: HashMap::new(),
|
||||||
|
rasterized: HashMap::new(),
|
||||||
|
svg_hits: HashSet::new(),
|
||||||
|
rasterized_hits: HashSet::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn load(&mut self, handle: &svg::Handle) -> Option<&Svg> {
|
||||||
|
if self.svgs.contains_key(&handle.id()) {
|
||||||
|
return self.svgs.get(&handle.id());
|
||||||
|
}
|
||||||
|
|
||||||
|
let opt = resvg::Options::default();
|
||||||
|
|
||||||
|
match resvg::usvg::Tree::from_file(handle.path(), &opt.usvg) {
|
||||||
|
Ok(tree) => {
|
||||||
|
let _ = self.svgs.insert(handle.id(), Svg { tree });
|
||||||
|
}
|
||||||
|
Err(_) => {}
|
||||||
|
};
|
||||||
|
|
||||||
|
self.svgs.get(&handle.id())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn upload(
|
||||||
|
&mut self,
|
||||||
|
handle: &svg::Handle,
|
||||||
|
[width, height]: [f32; 2],
|
||||||
|
scale: f32,
|
||||||
|
device: &wgpu::Device,
|
||||||
|
encoder: &mut wgpu::CommandEncoder,
|
||||||
|
texture_layout: &wgpu::BindGroupLayout,
|
||||||
|
) -> Option<Rc<wgpu::BindGroup>> {
|
||||||
|
let id = handle.id();
|
||||||
|
|
||||||
|
let (width, height) = (
|
||||||
|
(scale * width).round() as u32,
|
||||||
|
(scale * height).round() as u32,
|
||||||
|
);
|
||||||
|
|
||||||
|
// TODO: Optimize!
|
||||||
|
// We currently rerasterize the SVG when its size changes. This is slow
|
||||||
|
// as heck. A GPU rasterizer like `pathfinder` may perform better.
|
||||||
|
// It would be cool to be able to smooth resize the `tiger` example.
|
||||||
|
if let Some(bind_group) = self.rasterized.get(&(id, width, height)) {
|
||||||
|
let _ = self.svg_hits.insert(id);
|
||||||
|
let _ = self.rasterized_hits.insert((id, width, height));
|
||||||
|
|
||||||
|
return Some(bind_group.clone());
|
||||||
|
}
|
||||||
|
|
||||||
|
match self.load(handle) {
|
||||||
|
Some(svg) => {
|
||||||
|
let extent = wgpu::Extent3d {
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
depth: 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
let texture = device.create_texture(&wgpu::TextureDescriptor {
|
||||||
|
size: extent,
|
||||||
|
array_layer_count: 1,
|
||||||
|
mip_level_count: 1,
|
||||||
|
sample_count: 1,
|
||||||
|
dimension: wgpu::TextureDimension::D2,
|
||||||
|
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||||
|
usage: wgpu::TextureUsage::COPY_DST
|
||||||
|
| wgpu::TextureUsage::SAMPLED,
|
||||||
|
});
|
||||||
|
|
||||||
|
let temp_buf = {
|
||||||
|
let screen_size =
|
||||||
|
resvg::ScreenSize::new(width, height).unwrap();
|
||||||
|
|
||||||
|
let mut canvas = resvg::raqote::DrawTarget::new(
|
||||||
|
width as i32,
|
||||||
|
height as i32,
|
||||||
|
);
|
||||||
|
|
||||||
|
resvg::backend_raqote::render_to_canvas(
|
||||||
|
&svg.tree,
|
||||||
|
&resvg::Options::default(),
|
||||||
|
screen_size,
|
||||||
|
&mut canvas,
|
||||||
|
);
|
||||||
|
|
||||||
|
let slice = canvas.get_data();
|
||||||
|
|
||||||
|
device
|
||||||
|
.create_buffer_mapped(
|
||||||
|
slice.len(),
|
||||||
|
wgpu::BufferUsage::COPY_SRC,
|
||||||
|
)
|
||||||
|
.fill_from_slice(slice)
|
||||||
|
};
|
||||||
|
|
||||||
|
encoder.copy_buffer_to_texture(
|
||||||
|
wgpu::BufferCopyView {
|
||||||
|
buffer: &temp_buf,
|
||||||
|
offset: 0,
|
||||||
|
row_pitch: 4 * width as u32,
|
||||||
|
image_height: height as u32,
|
||||||
|
},
|
||||||
|
wgpu::TextureCopyView {
|
||||||
|
texture: &texture,
|
||||||
|
array_layer: 0,
|
||||||
|
mip_level: 0,
|
||||||
|
origin: wgpu::Origin3d {
|
||||||
|
x: 0.0,
|
||||||
|
y: 0.0,
|
||||||
|
z: 0.0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
extent,
|
||||||
|
);
|
||||||
|
|
||||||
|
let bind_group =
|
||||||
|
device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||||
|
layout: texture_layout,
|
||||||
|
bindings: &[wgpu::Binding {
|
||||||
|
binding: 0,
|
||||||
|
resource: wgpu::BindingResource::TextureView(
|
||||||
|
&texture.create_default_view(),
|
||||||
|
),
|
||||||
|
}],
|
||||||
|
});
|
||||||
|
|
||||||
|
let bind_group = Rc::new(bind_group);
|
||||||
|
|
||||||
|
let _ = self
|
||||||
|
.rasterized
|
||||||
|
.insert((id, width, height), bind_group.clone());
|
||||||
|
|
||||||
|
let _ = self.svg_hits.insert(id);
|
||||||
|
let _ = self.rasterized_hits.insert((id, width, height));
|
||||||
|
|
||||||
|
Some(bind_group)
|
||||||
|
}
|
||||||
|
None => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn trim(&mut self) {
|
||||||
|
let svg_hits = &self.svg_hits;
|
||||||
|
let rasterized_hits = &self.rasterized_hits;
|
||||||
|
|
||||||
|
self.svgs.retain(|k, _| svg_hits.contains(k));
|
||||||
|
self.rasterized.retain(|k, _| rasterized_hits.contains(k));
|
||||||
|
self.svg_hits.clear();
|
||||||
|
self.rasterized_hits.clear();
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,6 @@
|
|||||||
use iced_native::{
|
use iced_native::{
|
||||||
image, Background, Color, Font, HorizontalAlignment, Rectangle, Vector,
|
image, svg, Background, Color, Font, HorizontalAlignment, Rectangle,
|
||||||
VerticalAlignment,
|
Vector, VerticalAlignment,
|
||||||
};
|
};
|
||||||
|
|
||||||
/// A rendering primitive.
|
/// A rendering primitive.
|
||||||
@ -46,6 +46,14 @@ pub enum Primitive {
|
|||||||
/// The bounds of the image
|
/// The bounds of the image
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
},
|
},
|
||||||
|
/// An SVG primitive
|
||||||
|
Svg {
|
||||||
|
/// The path of the SVG file
|
||||||
|
handle: svg::Handle,
|
||||||
|
|
||||||
|
/// The bounds of the viewport
|
||||||
|
bounds: Rectangle,
|
||||||
|
},
|
||||||
/// A clip primitive
|
/// A clip primitive
|
||||||
Clip {
|
Clip {
|
||||||
/// The bounds of the clip
|
/// The bounds of the clip
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
use crate::{quad, text, Image, Primitive, Quad, Transformation};
|
use crate::{image, quad, text, Image, Primitive, Quad, Transformation};
|
||||||
use iced_native::{
|
use iced_native::{
|
||||||
renderer::{Debugger, Windowed},
|
renderer::{Debugger, Windowed},
|
||||||
Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget,
|
Background, Color, Layout, MouseCursor, Point, Rectangle, Vector, Widget,
|
||||||
@ -232,7 +232,14 @@ impl Renderer {
|
|||||||
}
|
}
|
||||||
Primitive::Image { handle, bounds } => {
|
Primitive::Image { handle, bounds } => {
|
||||||
layer.images.push(Image {
|
layer.images.push(Image {
|
||||||
handle: handle.clone(),
|
handle: image::Handle::Raster(handle.clone()),
|
||||||
|
position: [bounds.x, bounds.y],
|
||||||
|
scale: [bounds.width, bounds.height],
|
||||||
|
});
|
||||||
|
}
|
||||||
|
Primitive::Svg { handle, bounds } => {
|
||||||
|
layer.images.push(Image {
|
||||||
|
handle: image::Handle::Vector(handle.clone()),
|
||||||
position: [bounds.x, bounds.y],
|
position: [bounds.x, bounds.y],
|
||||||
scale: [bounds.width, bounds.height],
|
scale: [bounds.width, bounds.height],
|
||||||
});
|
});
|
||||||
|
@ -6,5 +6,6 @@ mod radio;
|
|||||||
mod row;
|
mod row;
|
||||||
mod scrollable;
|
mod scrollable;
|
||||||
mod slider;
|
mod slider;
|
||||||
|
mod svg;
|
||||||
mod text;
|
mod text;
|
||||||
mod text_input;
|
mod text_input;
|
||||||
|
22
wgpu/src/renderer/widget/svg.rs
Normal file
22
wgpu/src/renderer/widget/svg.rs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
use crate::{Primitive, Renderer};
|
||||||
|
use iced_native::{svg, Layout, MouseCursor};
|
||||||
|
|
||||||
|
impl svg::Renderer for Renderer {
|
||||||
|
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
|
||||||
|
self.image_pipeline.viewport_dimensions(handle)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw(
|
||||||
|
&mut self,
|
||||||
|
handle: svg::Handle,
|
||||||
|
layout: Layout<'_>,
|
||||||
|
) -> Self::Output {
|
||||||
|
(
|
||||||
|
Primitive::Svg {
|
||||||
|
handle,
|
||||||
|
bounds: layout.bounds(),
|
||||||
|
},
|
||||||
|
MouseCursor::OutOfBounds,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user