Update `glow` dependency
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@ -11,7 +11,7 @@ documentation = "https://docs.rs/glow_glyph"
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readme = "README.md"
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[dependencies]
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glow = "0.5"
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glow = "0.6"
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glyph_brush = "0.7"
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log = "0.4"
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bytemuck = "1.4"
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@ -22,9 +22,11 @@ fn main() -> Result<(), Box<dyn Error>> {
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let mut size = context.window().inner_size();
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// Initialize OpenGL
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let gl = glow::Context::from_loader_function(|s| {
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context.get_proc_address(s) as *const _
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});
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let gl = unsafe {
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glow::Context::from_loader_function(|s| {
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context.get_proc_address(s) as *const _
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})
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};
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// Prepare glyph_brush
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let inconsolata = ab_glyph::FontArc::try_from_slice(include_bytes!(
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@ -71,7 +73,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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screen_position: (30.0, 30.0),
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_text("Hello glow_glyph!")
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.with_color([0.0, 0.0, 0.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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@ -85,7 +87,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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screen_position: (30.0, 90.0),
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_text("Hello glow_glyph!")
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.with_color([1.0, 1.0, 1.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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@ -22,9 +22,11 @@ fn main() -> Result<(), Box<dyn Error>> {
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let mut size = context.window().inner_size();
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// Initialize OpenGL
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let gl = glow::Context::from_loader_function(|s| {
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context.get_proc_address(s) as *const _
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});
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let gl = unsafe {
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glow::Context::from_loader_function(|s| {
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context.get_proc_address(s) as *const _
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})
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};
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// Prepare glyph_brush
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let inconsolata = ab_glyph::FontArc::try_from_slice(include_bytes!(
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@ -77,7 +79,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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screen_position: (30.0, 30.0),
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_text("Hello glow_glyph!")
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.with_color([0.0, 0.0, 0.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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@ -87,7 +89,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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screen_position: (30.0, 90.0),
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bounds: (size.width as f32, size.height as f32),
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text: vec![Text::default()
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.with_text("Hello wgpu_glyph!")
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.with_text("Hello glow_glyph!")
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.with_color([1.0, 1.0, 1.0, 1.0])
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.with_scale(40.0)],
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..Section::default()
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